//===- ExtractFunction.cpp - Extract a function from Program --------------===// // // This file implements a method that extracts a function from program, cleans // it up, and returns it as a new module. // //===----------------------------------------------------------------------===// #include "BugDriver.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Transforms/IPO.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Analysis/Verifier.h" #include "llvm/Type.h" #include "llvm/Constant.h" #include "Support/CommandLine.h" namespace { cl::opt NoADCE("disable-adce", cl::desc("Do not use the -adce pass to reduce testcases")); cl::opt NoDCE ("disable-dce", cl::desc("Do not use the -dce pass to reduce testcases")); cl::opt NoSCFG("disable-simplifycfg", cl::desc("Do not use the -simplifycfg pass to reduce testcases")); cl::opt NoFinalCleanup("disable-final-cleanup", cl::desc("Disable the final cleanup phase of narrowing")); } /// deleteInstructionFromProgram - This method clones the current Program and /// deletes the specified instruction from the cloned module. It then runs a /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code which /// depends on the value. The modified module is then returned. /// Module *BugDriver::deleteInstructionFromProgram(Instruction *I, unsigned Simplification) const { Module *Result = CloneModule(Program); BasicBlock *PBB = I->getParent(); Function *PF = PBB->getParent(); Module::iterator RFI = Result->begin(); // Get iterator to corresponding fn std::advance(RFI, std::distance(Program->begin(), Module::iterator(PF))); Function::iterator RBI = RFI->begin(); // Get iterator to corresponding BB std::advance(RBI, std::distance(PF->begin(), Function::iterator(PBB))); BasicBlock::iterator RI = RBI->begin(); // Get iterator to corresponding inst std::advance(RI, std::distance(PBB->begin(), BasicBlock::iterator(I))); I = RI; // Got the corresponding instruction! // If this instruction produces a value, replace any users with null values if (I->getType() != Type::VoidTy) I->replaceAllUsesWith(Constant::getNullValue(I->getType())); // Remove the instruction from the program. I->getParent()->getInstList().erase(I); // Spiff up the output a little bit. PassManager Passes; if (Simplification > 2 && !NoADCE) Passes.add(createAggressiveDCEPass()); // Remove dead code... //Passes.add(createInstructionCombiningPass()); if (Simplification > 1 && !NoDCE) Passes.add(createDeadCodeEliminationPass()); if (Simplification && !NoSCFG) Passes.add(createCFGSimplificationPass()); // Delete dead control flow Passes.add(createVerifierPass()); Passes.run(*Result); return Result; } /// performFinalCleanups - This method clones the current Program and performs /// a series of cleanups intended to get rid of extra cruft on the module /// before handing it to the user... /// Module *BugDriver::performFinalCleanups() const { Module *M = CloneModule(Program); // Allow disabling these passes if they crash bugpoint. // // FIXME: This should eventually run these passes in a pass list to prevent // them from being able to crash bugpoint at all! // if (NoFinalCleanup) return M; // Make all functions external, so GlobalDCE doesn't delete them... for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); PassManager CleanupPasses; CleanupPasses.add(createFunctionResolvingPass()); CleanupPasses.add(createGlobalDCEPass()); CleanupPasses.add(createDeadTypeEliminationPass()); CleanupPasses.add(createVerifierPass()); CleanupPasses.run(*M); return M; }