//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the implementation of the Archive and ArchiveMember // classes that is common to both reading and writing archives.. // //===----------------------------------------------------------------------===// #include "ArchiveInternals.h" #include "llvm/Bitcode/ReaderWriter.h" #include "llvm/ModuleProvider.h" #include "llvm/Module.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/System/Process.h" #include #include using namespace llvm; // getMemberSize - compute the actual physical size of the file member as seen // on disk. This isn't the size of member's payload. Use getSize() for that. unsigned ArchiveMember::getMemberSize() const { // Basically its the file size plus the header size unsigned result = info.fileSize + sizeof(ArchiveMemberHeader); // If it has a long filename, include the name length if (hasLongFilename()) result += path.toString().length() + 1; // If its now odd lengthed, include the padding byte if (result % 2 != 0 ) result++; return result; } // This default constructor is only use by the ilist when it creates its // sentry node. We give it specific static values to make it stand out a bit. ArchiveMember::ArchiveMember() : next(0), prev(0), parent(0), path("--invalid--"), flags(0), data(0) { info.user = sys::Process::GetCurrentUserId(); info.group = sys::Process::GetCurrentGroupId(); info.mode = 0777; info.fileSize = 0; info.modTime = sys::TimeValue::now(); } // This is the constructor that the Archive class uses when it is building or // reading an archive. It just defaults a few things and ensures the parent is // set for the iplist. The Archive class fills in the ArchiveMember's data. // This is required because correctly setting the data may depend on other // things in the Archive. ArchiveMember::ArchiveMember(Archive* PAR) : next(0), prev(0), parent(PAR), path(), flags(0), data(0) { } // This method allows an ArchiveMember to be replaced with the data for a // different file, presumably as an update to the member. It also makes sure // the flags are reset correctly. bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) { if (!newFile.exists()) { if (ErrMsg) *ErrMsg = "Can not replace an archive member with a non-existent file"; return true; } data = 0; path = newFile; // SVR4 symbol tables have an empty name if (path.toString() == ARFILE_SVR4_SYMTAB_NAME) flags |= SVR4SymbolTableFlag; else flags &= ~SVR4SymbolTableFlag; // BSD4.4 symbol tables have a special name if (path.toString() == ARFILE_BSD4_SYMTAB_NAME) flags |= BSD4SymbolTableFlag; else flags &= ~BSD4SymbolTableFlag; // LLVM symbol tables have a very specific name if (path.toString() == ARFILE_LLVM_SYMTAB_NAME) flags |= LLVMSymbolTableFlag; else flags &= ~LLVMSymbolTableFlag; // String table name if (path.toString() == ARFILE_STRTAB_NAME) flags |= StringTableFlag; else flags &= ~StringTableFlag; // If it has a slash then it has a path bool hasSlash = path.toString().find('/') != std::string::npos; if (hasSlash) flags |= HasPathFlag; else flags &= ~HasPathFlag; // If it has a slash or its over 15 chars then its a long filename format if (hasSlash || path.toString().length() > 15) flags |= HasLongFilenameFlag; else flags &= ~HasLongFilenameFlag; // Get the signature and status info const char* signature = (const char*) data; std::string magic; if (!signature) { path.getMagicNumber(magic,4); signature = magic.c_str(); std::string err; const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg); if (FSinfo) info = *FSinfo; else return true; } // Determine what kind of file it is switch (sys::IdentifyFileType(signature,4)) { default: flags &= ~BitcodeFlag; break; } return false; } // Archive constructor - this is the only constructor that gets used for the // Archive class. Everything else (default,copy) is deprecated. This just // initializes and maps the file into memory, if requested. Archive::Archive(const sys::Path& filename) : archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(), symTabSize(0), firstFileOffset(0), modules(), foreignST(0) { } bool Archive::mapToMemory(std::string* ErrMsg) { mapfile = new sys::MappedFile(); if (mapfile->open(archPath, sys::MappedFile::READ_ACCESS, ErrMsg)) return true; if (!(base = (char*) mapfile->map(ErrMsg))) return true; return false; } void Archive::cleanUpMemory() { // Shutdown the file mapping if (mapfile) { mapfile->close(); delete mapfile; mapfile = 0; base = 0; } // Forget the entire symbol table symTab.clear(); symTabSize = 0; firstFileOffset = 0; // Free the foreign symbol table member if (foreignST) { delete foreignST; foreignST = 0; } // Delete any ModuleProviders and ArchiveMember's we've allocated as a result // of symbol table searches. for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) { delete I->second.first; delete I->second.second; } } // Archive destructor - just clean up memory Archive::~Archive() { cleanUpMemory(); } static void getSymbols(Module*M, std::vector& symbols) { // Loop over global variables for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI) if (!GI->isDeclaration() && !GI->hasInternalLinkage()) if (!GI->getName().empty()) symbols.push_back(GI->getName()); // Loop over functions. for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI) if (!FI->isDeclaration() && !FI->hasInternalLinkage()) if (!FI->getName().empty()) symbols.push_back(FI->getName()); } // Get just the externally visible defined symbols from the bitcode bool llvm::GetBitcodeSymbols(const sys::Path& fName, std::vector& symbols, std::string* ErrMsg) { std::auto_ptr Buffer( MemoryBuffer::getFileOrSTDIN(&fName.toString()[0], fName.toString().size())); if (!Buffer.get()) { if (ErrMsg) *ErrMsg = "Could not open file '" + fName.toString() + "'"; return true; } ModuleProvider *MP = getBitcodeModuleProvider(Buffer.get(), ErrMsg); if (!MP) return true; // Get the module from the provider Module* M = MP->materializeModule(); if (M == 0) { delete MP; return true; } // Get the symbols getSymbols(M, symbols); // Done with the module. delete MP; return true; } ModuleProvider* llvm::GetBitcodeSymbols(const unsigned char *BufPtr, unsigned Length, const std::string& ModuleID, std::vector& symbols, std::string* ErrMsg) { // Get the module provider MemoryBuffer *Buffer =MemoryBuffer::getNewMemBuffer(Length, ModuleID.c_str()); memcpy((char*)Buffer->getBufferStart(), BufPtr, Length); ModuleProvider *MP = getBitcodeModuleProvider(Buffer, ErrMsg); if (!MP) return 0; // Get the module from the provider Module* M = MP->materializeModule(); if (M == 0) { delete MP; return 0; } // Get the symbols getSymbols(M, symbols); // Done with the module. Note that ModuleProvider will delete the // Module when it is deleted. Also note that its the caller's responsibility // to delete the ModuleProvider. return MP; }