//==- Serialize.h - Generic Object Serialization to Bitcode -------*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file was developed by Ted Kremenek and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the interface for generic object serialization to // LLVM bitcode. // //===----------------------------------------------------------------------===// #ifndef LLVM_BITCODE_SERIALIZE_OUTPUT #define LLVM_BITCODE_SERIALIZE_OUTPUT #include "llvm/Bitcode/Serialization.h" #include "llvm/Bitcode/BitstreamWriter.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/DenseMap.h" namespace llvm { class Serializer { BitstreamWriter& Stream; SmallVector Record; bool inBlock; typedef DenseMap MapTy; MapTy PtrMap; public: Serializer(BitstreamWriter& stream, unsigned BlockID = 0); ~Serializer(); template inline void Emit(const T& X) { SerializeTrait::Emit(*this,X); } void EmitInt(unsigned X); void EmitBool(bool X) { EmitInt(X); } void EmitCStr(const char* beg, const char* end); void EmitCStr(const char* cstr); void EmitPtr(void* ptr) { EmitInt(getPtrId(ptr)); } template void EmitOwnedPtr(T* ptr) { EmitPtr(ptr); if (ptr) SerializeTrait::Emit(*this,*ptr); } void Flush() { if (inRecord()) EmitRecord(); } private: void EmitRecord(); inline bool inRecord() { return Record.size() > 0; } unsigned getPtrId(void* ptr); }; } // end namespace llvm #endif