//===-- X86.h - Top-level interface for X86 representation ------*- C++ -*-===// // // This file contains the entry points for global functions defined in the x86 // target library, as used by the LLVM JIT. // // FIXME: This file will be dramatically changed in the future // //===----------------------------------------------------------------------===// #ifndef TARGET_X86_H #define TARGET_X86_H #include class TargetMachine; class Pass; /// createSimpleX86InstructionSelector - This pass converts an LLVM function /// into a machine code representation is a very simple peep-hole fashion. The /// generated code sucks but the implementation is nice and simple. /// Pass *createSimpleX86InstructionSelector(TargetMachine &TM); /// createSimpleRegisterAllocation - This function returns a pass that converts /// the specified machine code function from SSA form to use explicit registers /// by spilling every register. Wow, great policy huh? /// Pass *createSimpleRegisterAllocator(); Pass *createLocalRegisterAllocator(); /// createPrologEpilogCodeInserter - This function returns a pass that inserts /// prolog and epilog code, and eliminates abstract frame references. /// Pass *createPrologEpilogCodeInserter(); /// createX86CodePrinterPass - Print out the specified machine code function to /// the specified stream. This function should work regardless of whether or /// not the function is in SSA form or not. /// Pass *createX86CodePrinterPass(std::ostream &O); /// X86EmitCodeToMemory - This function converts a register allocated function /// into raw machine code in a dynamically allocated chunk of memory. A pointer /// to the start of the function is returned. /// Pass *createEmitX86CodeToMemory(); // Put symbolic names in a namespace to avoid causing these to clash with all // kinds of other things... // namespace X86 { // Defines a large number of symbolic names for X86 registers. This defines a // mapping from register name to register number. // enum Register { #define R(ENUM, NAME, FLAGS, TSFLAGS, ALIAS_SET) ENUM, #include "X86RegisterInfo.def" }; // This defines a large number of symbolic names for X86 instruction opcodes. enum Opcode { #define I(ENUM, NAME, BASEOPCODE, FLAGS, TSFLAGS, IMPDEFS, IMPUSES) ENUM, #include "X86InstrInfo.def" }; } #endif