//===-- RegAllocPBQP.h ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the PBQPBuilder interface, for classes which build PBQP // instances to represent register allocation problems, and the RegAllocPBQP // interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_REGALLOCPBQP_H #define LLVM_CODEGEN_REGALLOCPBQP_H #include "llvm/ADT/DenseMap.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/PBQP/Graph.h" #include "llvm/CodeGen/PBQP/Solution.h" #include namespace llvm { class LiveInterval; class MachineFunction; /// This class wraps up a PBQP instance representing a register allocation /// problem, plus the structures necessary to map back from the PBQP solution /// to a register allocation solution. (i.e. The PBQP-node <--> vreg map, /// and the PBQP option <--> storage location map). class PBQPRAProblem { public: typedef SmallVector AllowedSet; PBQP::Graph& getGraph() { return graph; } const PBQP::Graph& getGraph() const { return graph; } /// Record the mapping between the given virtual register and PBQP node, /// and the set of allowed pregs for the vreg. /// /// If you are extending /// PBQPBuilder you are unlikely to need this: Nodes and options for all /// vregs will already have been set up for you by the base class. template void recordVReg(unsigned vreg, PBQP::Graph::NodeItr node, AllowedRegsItr arBegin, AllowedRegsItr arEnd) { assert(node2VReg.find(node) == node2VReg.end() && "Re-mapping node."); assert(vreg2Node.find(vreg) == vreg2Node.end() && "Re-mapping vreg."); assert(allowedSets[vreg].empty() && "vreg already has pregs."); node2VReg[node] = vreg; vreg2Node[vreg] = node; std::copy(arBegin, arEnd, std::back_inserter(allowedSets[vreg])); } /// Get the virtual register corresponding to the given PBQP node. unsigned getVRegForNode(PBQP::Graph::ConstNodeItr node) const; /// Get the PBQP node corresponding to the given virtual register. PBQP::Graph::NodeItr getNodeForVReg(unsigned vreg) const; /// Returns true if the given PBQP option represents a physical register, /// false otherwise. bool isPRegOption(unsigned vreg, unsigned option) const { // At present we only have spills or pregs, so anything that's not a // spill is a preg. (This might be extended one day to support remat). return !isSpillOption(vreg, option); } /// Returns true if the given PBQP option represents spilling, false /// otherwise. bool isSpillOption(unsigned vreg, unsigned option) const { // We hardcode option zero as the spill option. return option == 0; } /// Returns the allowed set for the given virtual register. const AllowedSet& getAllowedSet(unsigned vreg) const; /// Get PReg for option. unsigned getPRegForOption(unsigned vreg, unsigned option) const; private: typedef std::map Node2VReg; typedef DenseMap VReg2Node; typedef std::map AllowedSetMap; PBQP::Graph graph; Node2VReg node2VReg; VReg2Node vreg2Node; AllowedSetMap allowedSets; }; /// Builds PBQP instances to represent register allocation problems. Includes /// spill, interference and coalescing costs by default. You can extend this /// class to support additional constraints for your architecture. class PBQPBuilder { private: PBQPBuilder(const PBQPBuilder&) {} void operator=(const PBQPBuilder&) {} public: typedef std::set RegSet; /// Default constructor. PBQPBuilder() {} /// Clean up a PBQPBuilder. virtual ~PBQPBuilder() {} /// Build a PBQP instance to represent the register allocation problem for /// the given MachineFunction. virtual std::auto_ptr build( MachineFunction *mf, const LiveIntervals *lis, const RegSet &vregs); private: void addSpillCosts(PBQP::Vector &costVec, PBQP::PBQPNum spillCost); void addInterferenceCosts(PBQP::Matrix &costMat, const PBQPRAProblem::AllowedSet &vr1Allowed, const PBQPRAProblem::AllowedSet &vr2Allowed, const TargetRegisterInfo *tri); }; /// /// PBQP based allocators solve the register allocation problem by mapping /// register allocation problems to Partitioned Boolean Quadratic /// Programming problems. class RegAllocPBQP : public MachineFunctionPass { public: static char ID; /// Construct a PBQP register allocator. RegAllocPBQP(std::auto_ptr b) : MachineFunctionPass(ID), builder(b) {} /// Return the pass name. virtual const char* getPassName() const { return "PBQP Register Allocator"; } /// PBQP analysis usage. virtual void getAnalysisUsage(AnalysisUsage &au) const; /// Perform register allocation virtual bool runOnMachineFunction(MachineFunction &MF); private: typedef std::map LI2NodeMap; typedef std::vector Node2LIMap; typedef std::vector AllowedSet; typedef std::vector AllowedSetMap; typedef std::pair RegPair; typedef std::map CoalesceMap; typedef std::vector NodeVector; typedef std::set RegSet; std::auto_ptr builder; MachineFunction *mf; const TargetMachine *tm; const TargetRegisterInfo *tri; const TargetInstrInfo *tii; const MachineLoopInfo *loopInfo; MachineRegisterInfo *mri; RenderMachineFunction *rmf; LiveIntervals *lis; LiveStacks *lss; VirtRegMap *vrm; LI2NodeMap li2Node; Node2LIMap node2LI; AllowedSetMap allowedSets; RegSet vregsToAlloc, emptyIntervalVRegs; NodeVector problemNodes; /// Builds a PBQP cost vector. template PBQP::Vector buildCostVector(unsigned vReg, const RegContainer &allowed, const CoalesceMap &cealesces, PBQP::PBQPNum spillCost) const; /// \brief Builds a PBQP interference matrix. /// /// @return Either a pointer to a non-zero PBQP matrix representing the /// allocation option costs, or a null pointer for a zero matrix. /// /// Expects allowed sets for two interfering LiveIntervals. These allowed /// sets should contain only allocable registers from the LiveInterval's /// register class, with any interfering pre-colored registers removed. template PBQP::Matrix* buildInterferenceMatrix(const RegContainer &allowed1, const RegContainer &allowed2) const; /// /// Expects allowed sets for two potentially coalescable LiveIntervals, /// and an estimated benefit due to coalescing. The allowed sets should /// contain only allocable registers from the LiveInterval's register /// classes, with any interfering pre-colored registers removed. template PBQP::Matrix* buildCoalescingMatrix(const RegContainer &allowed1, const RegContainer &allowed2, PBQP::PBQPNum cBenefit) const; /// \brief Finds coalescing opportunities and returns them as a map. /// /// Any entries in the map are guaranteed coalescable, even if their /// corresponding live intervals overlap. CoalesceMap findCoalesces(); /// \brief Finds the initial set of vreg intervals to allocate. void findVRegIntervalsToAlloc(); /// \brief Constructs a PBQP problem representation of the register /// allocation problem for this function. /// /// @return a PBQP solver object for the register allocation problem. PBQP::Graph constructPBQPProblem(); /// \brief Adds a stack interval if the given live interval has been /// spilled. Used to support stack slot coloring. void addStackInterval(const LiveInterval *spilled,MachineRegisterInfo* mri); /// \brief Given a solved PBQP problem maps this solution back to a register /// assignment. bool mapPBQPToRegAlloc(const PBQP::Solution &solution); /// \brief Given a solved PBQP problem maps this solution back to a register /// assignment. bool mapPBQPToRegAlloc2(const PBQPRAProblem &problem, const PBQP::Solution &solution); /// \brief Postprocessing before final spilling. Sets basic block "live in" /// variables. void finalizeAlloc() const; }; } #endif /* LLVM_CODEGEN_REGALLOCPBQP_H */