//===- ConstantProp.cpp - Code to perform Simple Constant Propogation -----===// // // This file implements constant propogation and merging: // // Specifically, this: // * Converts instructions like "add int 1, 2" into 3 // // Notice that: // * This pass has a habit of making definitions be dead. It is a good idea // to to run a DIE pass sometime after running this pass. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Local.h" #include "llvm/ConstantHandling.h" #include "llvm/Instruction.h" #include "llvm/Pass.h" #include "llvm/Support/InstIterator.h" #include "Support/StatisticReporter.h" #include static Statistic<> NumInstKilled("constprop - Number of instructions killed"); namespace { struct ConstantPropogation : public FunctionPass { const char *getPassName() const { return "Simple Constant Propogation"; } bool runOnFunction(Function *F); virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.preservesCFG(); } }; } Pass *createConstantPropogationPass() { return new ConstantPropogation(); } bool ConstantPropogation::runOnFunction(Function *F) { // Initialize the worklist to all of the instructions ready to process... std::set WorkList(inst_begin(F), inst_end(F)); bool Changed = false; while (!WorkList.empty()) { Instruction *I = *WorkList.begin(); WorkList.erase(WorkList.begin()); // Get an element from the worklist... if (!I->use_empty()) // Don't muck with dead instructions... if (Constant *C = ConstantFoldInstruction(I)) { // Add all of the users of this instruction to the worklist, they might // be constant propogatable now... for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE; ++UI) WorkList.insert(cast(*UI)); // Replace all of the uses of a variable with uses of the constant. I->replaceAllUsesWith(C); // We made a change to the function... Changed = true; ++NumInstKilled; } } return Changed; }