//===- Target.td - Target Independent TableGen interface --------*- C++ -*-===// // // This file defines the target-independent interfaces which should be // implemented by each target which is using a TableGen based code generator. // //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// // // Value types - These values correspond to the register types defined in the // ValueTypes.h file. class ValueType { string Namespace = "MVT"; } def i1 : ValueType; // One bit boolean value def i8 : ValueType; // 8-bit integer value def i16 : ValueType; // 16-bit integer value def i32 : ValueType; // 32-bit integer value def i64 : ValueType; // 64-bit integer value def i128 : ValueType; // 128-bit integer value def f32 : ValueType; // 32-bit floating point value def f64 : ValueType; // 64-bit floating point value def f80 : ValueType; // 80-bit floating point value def f128 : ValueType; // 128-bit floating point value //===----------------------------------------------------------------------===// // Register file description - These classes are used to fill in the target // description classes in llvm/Target/MRegisterInfo.h // Register - You should define one instance of this class for each register in // the target machine. // class Register { string Namespace = ""; } // RegisterAliases - You should define instances of this class to indicate which // registers in the register file are aliased together. This allows the code // generator to be careful not to put two values with overlapping live ranges // into registers which alias. // class RegisterAliases aliases> { Register Reg = reg; list Aliases = aliases; } // RegisterClass - Now that all of the registers are defined, and aliases // between registers are defined, specify which registers belong to which // register classes. This also defines the default allocation order of // registers by register allocators. // class RegisterClass regList> { ValueType RegType = regType; int Alignment = alignment; list MemberList = regList; } //===----------------------------------------------------------------------===// // Instruction set description - // class Instruction { string Name; // The opcode string for this instruction string Namespace = ""; list Uses = []; // Default to using no non-operand registers list Defs = []; // Default to modifying no non-operand registers // These bits capture information about the high-level semantics of the // instruction. bit isReturn = 0; // Is this instruction a return instruction? bit isBranch = 0; // Is this instruction a branch instruction? bit isCall = 0; // Is this instruction a call instruction? bit isTwoAddress = 0; // Is this a two address instruction? bit isTerminator = 0; // Is this part of the terminator for a basic block? }