//===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Collect native machine code for a function. This class contains a list of // MachineBasicBlock instances that make up the current compiled function. // // This class also contains pointers to various classes which hold // target-specific information about the generated code. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H #define LLVM_CODEGEN_MACHINEFUNCTION_H #include "llvm/CodeGen/MachineBasicBlock.h" #include "Support/Annotation.h" namespace llvm { // ilist_traits template <> class ilist_traits { // this is only set by the MachineFunction owning the ilist friend class MachineFunction; MachineFunction* Parent; public: ilist_traits() : Parent(0) { } static MachineBasicBlock* getPrev(MachineBasicBlock* N) { return N->Prev; } static MachineBasicBlock* getNext(MachineBasicBlock* N) { return N->Next; } static const MachineBasicBlock* getPrev(const MachineBasicBlock* N) { return N->Prev; } static const MachineBasicBlock* getNext(const MachineBasicBlock* N) { return N->Next; } static void setPrev(MachineBasicBlock* N, MachineBasicBlock* prev) { N->Prev = prev; } static void setNext(MachineBasicBlock* N, MachineBasicBlock* next) { N->Next = next; } static MachineBasicBlock* createNode(); void addNodeToList(MachineBasicBlock* N); void removeNodeFromList(MachineBasicBlock* N); void transferNodesFromList( iplist >& toList, ilist_iterator first, ilist_iterator last); }; class Function; class TargetMachine; class SSARegMap; class MachineFunctionInfo; class MachineFrameInfo; class MachineConstantPool; class MachineFunction : private Annotation { const Function *Fn; const TargetMachine &Target; // List of machine basic blocks in function ilist BasicBlocks; // Keeping track of mapping from SSA values to registers SSARegMap *SSARegMapping; // Used to keep track of frame and constant area information for sparc be MachineFunctionInfo *MFInfo; // Keep track of objects allocated on the stack. MachineFrameInfo *FrameInfo; // Keep track of constants which are spilled to memory MachineConstantPool *ConstantPool; // Function-level unique numbering for MachineBasicBlocks. When a // MachineBasicBlock is inserted into a MachineFunction is it automatically // numbered and this vector keeps track of the mapping from ID's to MBB's. std::vector MBBNumbering; public: MachineFunction(const Function *Fn, const TargetMachine &TM); ~MachineFunction(); /// getFunction - Return the LLVM function that this machine code represents /// const Function *getFunction() const { return Fn; } /// getTarget - Return the target machine this machine code is compiled with /// const TargetMachine &getTarget() const { return Target; } /// SSARegMap Interface... Keep track of information about each SSA virtual /// register, such as which register class it belongs to. /// SSARegMap *getSSARegMap() const { return SSARegMapping; } void clearSSARegMap(); /// getFrameInfo - Return the frame info object for the current function. /// This object contains information about objects allocated on the stack /// frame of the current function in an abstract way. /// MachineFrameInfo *getFrameInfo() const { return FrameInfo; } /// getConstantPool - Return the constant pool object for the current /// function. MachineConstantPool *getConstantPool() const { return ConstantPool; } /// MachineFunctionInfo - Keep track of various per-function pieces of /// information for the sparc backend. /// MachineFunctionInfo *getInfo() const { return MFInfo; } /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they /// are inserted into the machine function. The block number for a machine /// basic block can be found by using the MBB::getBlockNumber method, this /// method provides the inverse mapping. MachineBasicBlock *getBlockNumbered(unsigned N) { assert(N < MBBNumbering.size() && "Illegal block number"); assert(MBBNumbering[N] && "Block was removed from the machine function!"); return MBBNumbering[N]; } /// print - Print out the MachineFunction in a format suitable for debugging /// to the specified stream. /// void print(std::ostream &OS) const; /// dump - Print the current MachineFunction to cerr, useful for debugger use. /// void dump() const; /// construct - Allocate and initialize a MachineFunction for a given Function /// and Target /// static MachineFunction& construct(const Function *F, const TargetMachine &TM); /// destruct - Destroy the MachineFunction corresponding to a given Function /// static void destruct(const Function *F); /// get - Return a handle to a MachineFunction corresponding to the given /// Function. This should not be called before "construct()" for a given /// Function. /// static MachineFunction& get(const Function *F); // Provide accessors for the MachineBasicBlock list... typedef ilist BasicBlockListType; typedef BasicBlockListType::iterator iterator; typedef BasicBlockListType::const_iterator const_iterator; typedef std::reverse_iterator const_reverse_iterator; typedef std::reverse_iterator reverse_iterator; // Provide accessors for basic blocks... const BasicBlockListType &getBasicBlockList() const { return BasicBlocks; } BasicBlockListType &getBasicBlockList() { return BasicBlocks; } //===--------------------------------------------------------------------===// // BasicBlock iterator forwarding functions // iterator begin() { return BasicBlocks.begin(); } const_iterator begin() const { return BasicBlocks.begin(); } iterator end () { return BasicBlocks.end(); } const_iterator end () const { return BasicBlocks.end(); } reverse_iterator rbegin() { return BasicBlocks.rbegin(); } const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } reverse_iterator rend () { return BasicBlocks.rend(); } const_reverse_iterator rend () const { return BasicBlocks.rend(); } unsigned size() const { return BasicBlocks.size(); } bool empty() const { return BasicBlocks.empty(); } const MachineBasicBlock &front() const { return BasicBlocks.front(); } MachineBasicBlock &front() { return BasicBlocks.front(); } const MachineBasicBlock & back() const { return BasicBlocks.back(); } MachineBasicBlock & back() { return BasicBlocks.back(); } //===--------------------------------------------------------------------===// // Internal functions used to automatically number MachineBasicBlocks // /// getNextMBBNumber - Returns the next unique number to be assigned /// to a MachineBasicBlock in this MachineFunction. /// unsigned addToMBBNumbering(MachineBasicBlock *MBB) { MBBNumbering.push_back(MBB); return MBBNumbering.size()-1; } /// removeFromMBBNumbering - Remove the specific machine basic block from our /// tracker, this is only really to be used by the MachineBasicBlock /// implementation. void removeFromMBBNumbering(unsigned N) { assert(N < MBBNumbering.size() && "Illegal basic block #"); MBBNumbering[N] = 0; } }; } // End llvm namespace #endif