//===-- ModuloScheduling.cpp - ModuloScheduling ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "ModuloSched" #include "ModuloScheduling.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/Passes.h" #include "llvm/Support/CFG.h" #include "llvm/Target/TargetSchedInfo.h" #include "Support/Debug.h" #include "Support/GraphWriter.h" #include "Support/StringExtras.h" #include #include #include #include #include using namespace llvm; /// Create ModuloSchedulingPass /// FunctionPass *llvm::createModuloSchedulingPass(TargetMachine & targ) { DEBUG(std::cerr << "Created ModuloSchedulingPass\n"); return new ModuloSchedulingPass(targ); } template static void WriteGraphToFile(std::ostream &O, const std::string &GraphName, const GraphType >) { std::string Filename = GraphName + ".dot"; O << "Writing '" << Filename << "'..."; std::ofstream F(Filename.c_str()); if (F.good()) WriteGraph(F, GT); else O << " error opening file for writing!"; O << "\n"; }; namespace llvm { template<> struct DOTGraphTraits : public DefaultDOTGraphTraits { static std::string getGraphName(MSchedGraph *F) { return "Dependence Graph"; } static std::string getNodeLabel(MSchedGraphNode *Node, MSchedGraph *Graph) { if (Node->getInst()) { std::stringstream ss; ss << *(Node->getInst()); return ss.str(); //((MachineInstr*)Node->getInst()); } else return "No Inst"; } static std::string getEdgeSourceLabel(MSchedGraphNode *Node, MSchedGraphNode::succ_iterator I) { //Label each edge with the type of dependence std::string edgelabel = ""; switch (I.getEdge().getDepOrderType()) { case MSchedGraphEdge::TrueDep: edgelabel = "True"; break; case MSchedGraphEdge::AntiDep: edgelabel = "Anti"; break; case MSchedGraphEdge::OutputDep: edgelabel = "Output"; break; default: edgelabel = "Unknown"; break; } //FIXME int iteDiff = I.getEdge().getIteDiff(); std::string intStr = "(IteDiff: "; intStr += itostr(iteDiff); intStr += ")"; edgelabel += intStr; return edgelabel; } }; } /// ModuloScheduling::runOnFunction - main transformation entry point bool ModuloSchedulingPass::runOnFunction(Function &F) { bool Changed = false; DEBUG(std::cerr << "Creating ModuloSchedGraph for each BasicBlock in" + F.getName() + "\n"); //Get MachineFunction MachineFunction &MF = MachineFunction::get(&F); //Iterate over BasicBlocks and do ModuloScheduling if they are valid for (MachineFunction::const_iterator BI = MF.begin(); BI != MF.end(); ++BI) { if(MachineBBisValid(BI)) { MSchedGraph *MSG = new MSchedGraph(BI, target); //Write Graph out to file DEBUG(WriteGraphToFile(std::cerr, F.getName(), MSG)); //Print out BB for debugging DEBUG(BI->print(std::cerr)); //Calculate Resource II int ResMII = calculateResMII(BI); //Calculate Recurrence II int RecMII = calculateRecMII(MSG, ResMII); II = std::max(RecMII, ResMII); DEBUG(std::cerr << "II starts out as " << II << "\n"); //Calculate Node Properties calculateNodeAttributes(MSG, ResMII); //Dump node properties if in debug mode for(std::map::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I !=E; ++I) { DEBUG(std::cerr << "Node: " << *(I->first) << " ASAP: " << I->second.ASAP << " ALAP: " << I->second.ALAP << " MOB: " << I->second.MOB << " Depth: " << I->second.depth << " Height: " << I->second.height << "\n"); } //Put nodes in order to schedule them computePartialOrder(); //Dump out partial order for(std::vector >::iterator I = partialOrder.begin(), E = partialOrder.end(); I !=E; ++I) { DEBUG(std::cerr << "Start set in PO\n"); for(std::vector::iterator J = I->begin(), JE = I->end(); J != JE; ++J) DEBUG(std::cerr << "PO:" << **J << "\n"); } orderNodes(); //Dump out order of nodes for(std::vector::iterator I = FinalNodeOrder.begin(), E = FinalNodeOrder.end(); I != E; ++I) DEBUG(std::cerr << "FO:" << **I << "\n"); //Finally schedule nodes computeSchedule(); //Dump out final schedule //std::cerr << "FINALSCHEDULE\n"; //Dump out current schedule /*for(std::map > >::iterator J = schedule.begin(), JE = schedule.end(); J != JE; ++J) { std::cerr << "Cycle " << J->first << ":\n"; for(std::vector >::iterator VI = J->second.begin(), VE = J->second.end(); VI != VE; ++VI) std::cerr << "Resource ID: " << VI->first << " by node " << *(VI->second) << "\n"; } std::cerr << "END FINAL SCHEDULE\n"; DEBUG(std::cerr << "II ends up as " << II << "\n"); */ nodeToAttributesMap.clear(); partialOrder.clear(); recurrenceList.clear(); FinalNodeOrder.clear(); schedule.clear(); } } return Changed; } bool ModuloSchedulingPass::MachineBBisValid(const MachineBasicBlock *BI) { //Valid basic blocks must be loops and can not have if/else statements or calls. bool isLoop = false; //Check first if its a valid loop for(succ_const_iterator I = succ_begin(BI->getBasicBlock()), E = succ_end(BI->getBasicBlock()); I != E; ++I) { if (*I == BI->getBasicBlock()) // has single block loop isLoop = true; } if(!isLoop) { DEBUG(std::cerr << "Basic Block is not a loop\n"); return false; } else DEBUG(std::cerr << "Basic Block is a loop\n"); //Get Target machine instruction info /*const TargetInstrInfo& TMI = targ.getInstrInfo(); //Check each instruction and look for calls or if/else statements unsigned count = 0; for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) { //Get opcode to check instruction type MachineOpCode OC = I->getOpcode(); if(TMI.isControlFlow(OC) && (count+1 < BI->size())) return false; count++; }*/ return true; } //ResMII is calculated by determining the usage count for each resource //and using the maximum. //FIXME: In future there should be a way to get alternative resources //for each instruction int ModuloSchedulingPass::calculateResMII(const MachineBasicBlock *BI) { const TargetInstrInfo & mii = target.getInstrInfo(); const TargetSchedInfo & msi = target.getSchedInfo(); int ResMII = 0; //Map to keep track of usage count of each resource std::map resourceUsageCount; for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) { //Get resource usage for this instruction InstrRUsage rUsage = msi.getInstrRUsage(I->getOpcode()); std::vector > resources = rUsage.resourcesByCycle; //Loop over resources in each cycle and increments their usage count for(unsigned i=0; i < resources.size(); ++i) for(unsigned j=0; j < resources[i].size(); ++j) { if( resourceUsageCount.find(resources[i][j]) == resourceUsageCount.end()) { resourceUsageCount[resources[i][j]] = 1; } else { resourceUsageCount[resources[i][j]] = resourceUsageCount[resources[i][j]] + 1; } } } //Find maximum usage count //Get max number of instructions that can be issued at once. (FIXME) int issueSlots = 1; // msi.maxNumIssueTotal; for(std::map::iterator RB = resourceUsageCount.begin(), RE = resourceUsageCount.end(); RB != RE; ++RB) { //Get the total number of the resources in our cpu //int resourceNum = msi.getCPUResourceNum(RB->first); //Get total usage count for this resources unsigned usageCount = RB->second; //Divide the usage count by either the max number we can issue or the number of //resources (whichever is its upper bound) double finalUsageCount; //if( resourceNum <= issueSlots) //finalUsageCount = ceil(1.0 * usageCount / resourceNum); //else finalUsageCount = ceil(1.0 * usageCount / issueSlots); DEBUG(std::cerr << "Resource ID: " << RB->first << " (usage=" << usageCount << ", resourceNum=X" << ", issueSlots=" << issueSlots << ", finalUsage=" << finalUsageCount << ")\n"); //Only keep track of the max ResMII = std::max( (int) finalUsageCount, ResMII); } DEBUG(std::cerr << "Final Resource MII: " << ResMII << "\n"); return ResMII; } int ModuloSchedulingPass::calculateRecMII(MSchedGraph *graph, int MII) { std::vector vNodes; //Loop over all nodes in the graph for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) { findAllReccurrences(I->second, vNodes, MII); vNodes.clear(); } int RecMII = 0; for(std::set > >::iterator I = recurrenceList.begin(), E=recurrenceList.end(); I !=E; ++I) { std::cerr << "Recurrence: \n"; for(std::vector::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) { std::cerr << **N << "\n"; } RecMII = std::max(RecMII, I->first); std::cerr << "End Recurrence with RecMII: " << I->first << "\n"; } DEBUG(std::cerr << "RecMII: " << RecMII << "\n"); return MII; } void ModuloSchedulingPass::calculateNodeAttributes(MSchedGraph *graph, int MII) { //Loop over the nodes and add them to the map for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) { //Assert if its already in the map assert(nodeToAttributesMap.find(I->second) == nodeToAttributesMap.end() && "Node attributes are already in the map"); //Put into the map with default attribute values nodeToAttributesMap[I->second] = MSNodeAttributes(); } //Create set to deal with reccurrences std::set visitedNodes; //Now Loop over map and calculate the node attributes for(std::map::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) { calculateASAP(I->first, MII, (MSchedGraphNode*) 0); visitedNodes.clear(); } int maxASAP = findMaxASAP(); //Calculate ALAP which depends on ASAP being totally calculated for(std::map::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) { calculateALAP(I->first, MII, maxASAP, (MSchedGraphNode*) 0); visitedNodes.clear(); } //Calculate MOB which depends on ASAP being totally calculated, also do depth and height for(std::map::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) { (I->second).MOB = std::max(0,(I->second).ALAP - (I->second).ASAP); DEBUG(std::cerr << "MOB: " << (I->second).MOB << " (" << *(I->first) << ")\n"); calculateDepth(I->first, (MSchedGraphNode*) 0); calculateHeight(I->first, (MSchedGraphNode*) 0); } } bool ModuloSchedulingPass::ignoreEdge(MSchedGraphNode *srcNode, MSchedGraphNode *destNode) { if(destNode == 0 || srcNode ==0) return false; bool findEdge = edgesToIgnore.count(std::make_pair(srcNode, destNode->getInEdgeNum(srcNode))); DEBUG(std::cerr << "Ignore Edge from " << *srcNode << " to " << *destNode << "? " << findEdge << "\n"); return findEdge; } int ModuloSchedulingPass::calculateASAP(MSchedGraphNode *node, int MII, MSchedGraphNode *destNode) { DEBUG(std::cerr << "Calculating ASAP for " << *node << "\n"); //Get current node attributes MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second; if(attributes.ASAP != -1) return attributes.ASAP; int maxPredValue = 0; //Iterate over all of the predecessors and find max for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) { //Only process if we are not ignoring the edge if(!ignoreEdge(*P, node)) { int predASAP = -1; predASAP = calculateASAP(*P, MII, node); assert(predASAP != -1 && "ASAP has not been calculated"); int iteDiff = node->getInEdge(*P).getIteDiff(); int currentPredValue = predASAP + (*P)->getLatency() - (iteDiff * MII); DEBUG(std::cerr << "pred ASAP: " << predASAP << ", iteDiff: " << iteDiff << ", PredLatency: " << (*P)->getLatency() << ", Current ASAP pred: " << currentPredValue << "\n"); maxPredValue = std::max(maxPredValue, currentPredValue); } } attributes.ASAP = maxPredValue; DEBUG(std::cerr << "ASAP: " << attributes.ASAP << " (" << *node << ")\n"); return maxPredValue; } int ModuloSchedulingPass::calculateALAP(MSchedGraphNode *node, int MII, int maxASAP, MSchedGraphNode *srcNode) { DEBUG(std::cerr << "Calculating ALAP for " << *node << "\n"); MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second; if(attributes.ALAP != -1) return attributes.ALAP; if(node->hasSuccessors()) { //Trying to deal with the issue where the node has successors, but //we are ignoring all of the edges to them. So this is my hack for //now.. there is probably a more elegant way of doing this (FIXME) bool processedOneEdge = false; //FIXME, set to something high to start int minSuccValue = 9999999; //Iterate over all of the predecessors and fine max for(MSchedGraphNode::succ_iterator P = node->succ_begin(), E = node->succ_end(); P != E; ++P) { //Only process if we are not ignoring the edge if(!ignoreEdge(node, *P)) { processedOneEdge = true; int succALAP = -1; succALAP = calculateALAP(*P, MII, maxASAP, node); assert(succALAP != -1 && "Successors ALAP should have been caclulated"); int iteDiff = P.getEdge().getIteDiff(); int currentSuccValue = succALAP - node->getLatency() + iteDiff * MII; DEBUG(std::cerr << "succ ALAP: " << succALAP << ", iteDiff: " << iteDiff << ", SuccLatency: " << (*P)->getLatency() << ", Current ALAP succ: " << currentSuccValue << "\n"); minSuccValue = std::min(minSuccValue, currentSuccValue); } } if(processedOneEdge) attributes.ALAP = minSuccValue; else attributes.ALAP = maxASAP; } else attributes.ALAP = maxASAP; DEBUG(std::cerr << "ALAP: " << attributes.ALAP << " (" << *node << ")\n"); if(attributes.ALAP < 0) attributes.ALAP = 0; return attributes.ALAP; } int ModuloSchedulingPass::findMaxASAP() { int maxASAP = 0; for(std::map::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) maxASAP = std::max(maxASAP, I->second.ASAP); return maxASAP; } int ModuloSchedulingPass::calculateHeight(MSchedGraphNode *node,MSchedGraphNode *srcNode) { MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second; if(attributes.height != -1) return attributes.height; int maxHeight = 0; //Iterate over all of the predecessors and find max for(MSchedGraphNode::succ_iterator P = node->succ_begin(), E = node->succ_end(); P != E; ++P) { if(!ignoreEdge(node, *P)) { int succHeight = calculateHeight(*P, node); assert(succHeight != -1 && "Successors Height should have been caclulated"); int currentHeight = succHeight + node->getLatency(); maxHeight = std::max(maxHeight, currentHeight); } } attributes.height = maxHeight; DEBUG(std::cerr << "Height: " << attributes.height << " (" << *node << ")\n"); return maxHeight; } int ModuloSchedulingPass::calculateDepth(MSchedGraphNode *node, MSchedGraphNode *destNode) { MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second; if(attributes.depth != -1) return attributes.depth; int maxDepth = 0; //Iterate over all of the predecessors and fine max for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) { if(!ignoreEdge(*P, node)) { int predDepth = -1; predDepth = calculateDepth(*P, node); assert(predDepth != -1 && "Predecessors ASAP should have been caclulated"); int currentDepth = predDepth + (*P)->getLatency(); maxDepth = std::max(maxDepth, currentDepth); } } attributes.depth = maxDepth; DEBUG(std::cerr << "Depth: " << attributes.depth << " (" << *node << "*)\n"); return maxDepth; } void ModuloSchedulingPass::addReccurrence(std::vector &recurrence, int II, MSchedGraphNode *srcBENode, MSchedGraphNode *destBENode) { //Check to make sure that this recurrence is unique bool same = false; //Loop over all recurrences already in our list for(std::set > >::iterator R = recurrenceList.begin(), RE = recurrenceList.end(); R != RE; ++R) { bool all_same = true; //First compare size if(R->second.size() == recurrence.size()) { for(std::vector::const_iterator node = R->second.begin(), end = R->second.end(); node != end; ++node) { if(find(recurrence.begin(), recurrence.end(), *node) == recurrence.end()) { all_same = all_same && false; break; } else all_same = all_same && true; } if(all_same) { same = true; break; } } } if(!same) { //if(srcBENode == 0 || destBENode == 0) { srcBENode = recurrence.back(); destBENode = recurrence.front(); //} DEBUG(std::cerr << "Back Edge to Remove: " << *srcBENode << " to " << *destBENode << "\n"); edgesToIgnore.insert(std::make_pair(srcBENode, destBENode->getInEdgeNum(srcBENode))); recurrenceList.insert(std::make_pair(II, recurrence)); } } void ModuloSchedulingPass::findAllReccurrences(MSchedGraphNode *node, std::vector &visitedNodes, int II) { if(find(visitedNodes.begin(), visitedNodes.end(), node) != visitedNodes.end()) { std::vector recurrence; bool first = true; int delay = 0; int distance = 0; int RecMII = II; //Starting value MSchedGraphNode *last = node; MSchedGraphNode *srcBackEdge; MSchedGraphNode *destBackEdge; for(std::vector::iterator I = visitedNodes.begin(), E = visitedNodes.end(); I !=E; ++I) { if(*I == node) first = false; if(first) continue; delay = delay + (*I)->getLatency(); if(*I != node) { int diff = (*I)->getInEdge(last).getIteDiff(); distance += diff; if(diff > 0) { srcBackEdge = last; destBackEdge = *I; } } recurrence.push_back(*I); last = *I; } //Get final distance calc distance += node->getInEdge(last).getIteDiff(); //Adjust II until we get close to the inequality delay - II*distance <= 0 int value = delay-(RecMII * distance); int lastII = II; while(value <= 0) { lastII = RecMII; RecMII--; value = delay-(RecMII * distance); } DEBUG(std::cerr << "Final II for this recurrence: " << lastII << "\n"); addReccurrence(recurrence, lastII, srcBackEdge, destBackEdge); assert(distance != 0 && "Recurrence distance should not be zero"); return; } for(MSchedGraphNode::succ_iterator I = node->succ_begin(), E = node->succ_end(); I != E; ++I) { visitedNodes.push_back(node); findAllReccurrences(*I, visitedNodes, II); visitedNodes.pop_back(); } } void ModuloSchedulingPass::computePartialOrder() { //Loop over all recurrences and add to our partial order //be sure to remove nodes that are already in the partial order in //a different recurrence and don't add empty recurrences. for(std::set > >::reverse_iterator I = recurrenceList.rbegin(), E=recurrenceList.rend(); I !=E; ++I) { //Add nodes that connect this recurrence to the previous recurrence //If this is the first recurrence in the partial order, add all predecessors for(std::vector::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) { } std::vector new_recurrence; //Loop through recurrence and remove any nodes already in the partial order for(std::vector::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) { bool found = false; for(std::vector >::iterator PO = partialOrder.begin(), PE = partialOrder.end(); PO != PE; ++PO) { if(find(PO->begin(), PO->end(), *N) != PO->end()) found = true; } if(!found) { new_recurrence.push_back(*N); if(partialOrder.size() == 0) //For each predecessors, add it to this recurrence ONLY if it is not already in it for(MSchedGraphNode::pred_iterator P = (*N)->pred_begin(), PE = (*N)->pred_end(); P != PE; ++P) { //Check if we are supposed to ignore this edge or not if(!ignoreEdge(*P, *N)) //Check if already in this recurrence if(find(I->second.begin(), I->second.end(), *P) == I->second.end()) { //Also need to check if in partial order bool predFound = false; for(std::vector >::iterator PO = partialOrder.begin(), PEND = partialOrder.end(); PO != PEND; ++PO) { if(find(PO->begin(), PO->end(), *P) != PO->end()) predFound = true; } if(!predFound) if(find(new_recurrence.begin(), new_recurrence.end(), *P) == new_recurrence.end()) new_recurrence.push_back(*P); } } } } if(new_recurrence.size() > 0) partialOrder.push_back(new_recurrence); } //Add any nodes that are not already in the partial order std::vector lastNodes; for(std::map::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) { bool found = false; //Check if its already in our partial order, if not add it to the final vector for(std::vector >::iterator PO = partialOrder.begin(), PE = partialOrder.end(); PO != PE; ++PO) { if(find(PO->begin(), PO->end(), I->first) != PO->end()) found = true; } if(!found) lastNodes.push_back(I->first); } if(lastNodes.size() > 0) partialOrder.push_back(lastNodes); } void ModuloSchedulingPass::predIntersect(std::vector &CurrentSet, std::vector &IntersectResult) { //Sort CurrentSet so we can use lowerbound sort(CurrentSet.begin(), CurrentSet.end()); for(unsigned j=0; j < FinalNodeOrder.size(); ++j) { for(MSchedGraphNode::pred_iterator P = FinalNodeOrder[j]->pred_begin(), E = FinalNodeOrder[j]->pred_end(); P != E; ++P) { //Check if we are supposed to ignore this edge or not if(ignoreEdge(*P,FinalNodeOrder[j])) continue; if(find(CurrentSet.begin(), CurrentSet.end(), *P) != CurrentSet.end()) if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), *P) == FinalNodeOrder.end()) IntersectResult.push_back(*P); } } } void ModuloSchedulingPass::succIntersect(std::vector &CurrentSet, std::vector &IntersectResult) { //Sort CurrentSet so we can use lowerbound sort(CurrentSet.begin(), CurrentSet.end()); for(unsigned j=0; j < FinalNodeOrder.size(); ++j) { for(MSchedGraphNode::succ_iterator P = FinalNodeOrder[j]->succ_begin(), E = FinalNodeOrder[j]->succ_end(); P != E; ++P) { //Check if we are supposed to ignore this edge or not if(ignoreEdge(FinalNodeOrder[j],*P)) continue; if(find(CurrentSet.begin(), CurrentSet.end(), *P) != CurrentSet.end()) if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), *P) == FinalNodeOrder.end()) IntersectResult.push_back(*P); } } } void dumpIntersection(std::vector &IntersectCurrent) { std::cerr << "Intersection ("; for(std::vector::iterator I = IntersectCurrent.begin(), E = IntersectCurrent.end(); I != E; ++I) std::cerr << **I << ", "; std::cerr << ")\n"; } void ModuloSchedulingPass::orderNodes() { int BOTTOM_UP = 0; int TOP_DOWN = 1; //Set default order int order = BOTTOM_UP; //Loop over all the sets and place them in the final node order for(std::vector >::iterator CurrentSet = partialOrder.begin(), E= partialOrder.end(); CurrentSet != E; ++CurrentSet) { DEBUG(std::cerr << "Processing set in S\n"); dumpIntersection(*CurrentSet); //Result of intersection std::vector IntersectCurrent; predIntersect(*CurrentSet, IntersectCurrent); //If the intersection of predecessor and current set is not empty //sort nodes bottom up if(IntersectCurrent.size() != 0) { DEBUG(std::cerr << "Final Node Order Predecessors and Current Set interesection is NOT empty\n"); order = BOTTOM_UP; } //If empty, use successors else { DEBUG(std::cerr << "Final Node Order Predecessors and Current Set interesection is empty\n"); succIntersect(*CurrentSet, IntersectCurrent); //sort top-down if(IntersectCurrent.size() != 0) { DEBUG(std::cerr << "Final Node Order Successors and Current Set interesection is NOT empty\n"); order = TOP_DOWN; } else { DEBUG(std::cerr << "Final Node Order Successors and Current Set interesection is empty\n"); //Find node with max ASAP in current Set MSchedGraphNode *node; int maxASAP = 0; DEBUG(std::cerr << "Using current set of size " << CurrentSet->size() << "to find max ASAP\n"); for(unsigned j=0; j < CurrentSet->size(); ++j) { //Get node attributes MSNodeAttributes nodeAttr= nodeToAttributesMap.find((*CurrentSet)[j])->second; //assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!"); DEBUG(std::cerr << "CurrentSet index " << j << "has ASAP: " << nodeAttr.ASAP << "\n"); if(maxASAP < nodeAttr.ASAP) { maxASAP = nodeAttr.ASAP; node = (*CurrentSet)[j]; } } assert(node != 0 && "In node ordering node should not be null"); IntersectCurrent.push_back(node); order = BOTTOM_UP; } } //Repeat until all nodes are put into the final order from current set while(IntersectCurrent.size() > 0) { if(order == TOP_DOWN) { DEBUG(std::cerr << "Order is TOP DOWN\n"); while(IntersectCurrent.size() > 0) { DEBUG(std::cerr << "Intersection is not empty, so find heighest height\n"); int MOB = 0; int height = 0; MSchedGraphNode *highestHeightNode = IntersectCurrent[0]; //Find node in intersection with highest heigh and lowest MOB for(std::vector::iterator I = IntersectCurrent.begin(), E = IntersectCurrent.end(); I != E; ++I) { //Get current nodes properties MSNodeAttributes nodeAttr= nodeToAttributesMap.find(*I)->second; if(height < nodeAttr.height) { highestHeightNode = *I; height = nodeAttr.height; MOB = nodeAttr.MOB; } else if(height == nodeAttr.height) { if(MOB > nodeAttr.height) { highestHeightNode = *I; height = nodeAttr.height; MOB = nodeAttr.MOB; } } } //Append our node with greatest height to the NodeOrder if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), highestHeightNode) == FinalNodeOrder.end()) { DEBUG(std::cerr << "Adding node to Final Order: " << *highestHeightNode << "\n"); FinalNodeOrder.push_back(highestHeightNode); } //Remove V from IntersectOrder IntersectCurrent.erase(find(IntersectCurrent.begin(), IntersectCurrent.end(), highestHeightNode)); //Intersect V's successors with CurrentSet for(MSchedGraphNode::succ_iterator P = highestHeightNode->succ_begin(), E = highestHeightNode->succ_end(); P != E; ++P) { //if(lower_bound(CurrentSet->begin(), // CurrentSet->end(), *P) != CurrentSet->end()) { if(find(CurrentSet->begin(), CurrentSet->end(), *P) != CurrentSet->end()) { if(ignoreEdge(highestHeightNode, *P)) continue; //If not already in Intersect, add if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end()) IntersectCurrent.push_back(*P); } } } //End while loop over Intersect Size //Change direction order = BOTTOM_UP; //Reset Intersect to reflect changes in OrderNodes IntersectCurrent.clear(); predIntersect(*CurrentSet, IntersectCurrent); } //End If TOP_DOWN //Begin if BOTTOM_UP else { DEBUG(std::cerr << "Order is BOTTOM UP\n"); while(IntersectCurrent.size() > 0) { DEBUG(std::cerr << "Intersection of size " << IntersectCurrent.size() << ", finding highest depth\n"); //dump intersection DEBUG(dumpIntersection(IntersectCurrent)); //Get node with highest depth, if a tie, use one with lowest //MOB int MOB = 0; int depth = 0; MSchedGraphNode *highestDepthNode = IntersectCurrent[0]; for(std::vector::iterator I = IntersectCurrent.begin(), E = IntersectCurrent.end(); I != E; ++I) { //Find node attribute in graph MSNodeAttributes nodeAttr= nodeToAttributesMap.find(*I)->second; if(depth < nodeAttr.depth) { highestDepthNode = *I; depth = nodeAttr.depth; MOB = nodeAttr.MOB; } else if(depth == nodeAttr.depth) { if(MOB > nodeAttr.MOB) { highestDepthNode = *I; depth = nodeAttr.depth; MOB = nodeAttr.MOB; } } } //Append highest depth node to the NodeOrder if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), highestDepthNode) == FinalNodeOrder.end()) { DEBUG(std::cerr << "Adding node to Final Order: " << *highestDepthNode << "\n"); FinalNodeOrder.push_back(highestDepthNode); } //Remove heightestDepthNode from IntersectOrder IntersectCurrent.erase(find(IntersectCurrent.begin(), IntersectCurrent.end(),highestDepthNode)); //Intersect heightDepthNode's pred with CurrentSet for(MSchedGraphNode::pred_iterator P = highestDepthNode->pred_begin(), E = highestDepthNode->pred_end(); P != E; ++P) { //if(lower_bound(CurrentSet->begin(), // CurrentSet->end(), *P) != CurrentSet->end()) { if(find(CurrentSet->begin(), CurrentSet->end(), *P) != CurrentSet->end()) { if(ignoreEdge(*P, highestDepthNode)) continue; //If not already in Intersect, add if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end()) IntersectCurrent.push_back(*P); } } } //End while loop over Intersect Size //Change order order = TOP_DOWN; //Reset IntersectCurrent to reflect changes in OrderNodes IntersectCurrent.clear(); succIntersect(*CurrentSet, IntersectCurrent); } //End if BOTTOM_DOWN } //End Wrapping while loop }//End for over all sets of nodes //Return final Order //return FinalNodeOrder; } void ModuloSchedulingPass::computeSchedule() { bool success = false; while(!success) { //Loop over the final node order and process each node for(std::vector::iterator I = FinalNodeOrder.begin(), E = FinalNodeOrder.end(); I != E; ++I) { //CalculateEarly and Late start int EarlyStart = -1; int LateStart = 99999; //Set to something higher then we would ever expect (FIXME) bool hasSucc = false; bool hasPred = false; std::set seenNodes; for(std::map > > >::iterator J = schedule.begin(), JE = schedule.end(); J != JE; ++J) { //For each resource with nodes scheduled, loop over the nodes and see if they //are a predecessor or successor of this current node we are trying //to schedule. for(std::vector > >::iterator schedNodeVec = J->second.begin(), SNE = J->second.end(); schedNodeVec != SNE; ++schedNodeVec) { for(std::vector::iterator schedNode = schedNodeVec->second.begin(), schedNodeEnd = schedNodeVec->second.end(); schedNode != schedNodeEnd; ++schedNode) { if((*I)->isPredecessor(*schedNode) && !seenNodes.count(*schedNode)) { if(!ignoreEdge(*schedNode, *I)) { int diff = (*I)->getInEdge(*schedNode).getIteDiff(); int ES_Temp = J->first + (*schedNode)->getLatency() - diff * II; DEBUG(std::cerr << "Diff: " << diff << " Cycle: " << J->first << "\n"); DEBUG(std::cerr << "Temp EarlyStart: " << ES_Temp << " Prev EarlyStart: " << EarlyStart << "\n"); EarlyStart = std::max(EarlyStart, ES_Temp); hasPred = true; } } if((*I)->isSuccessor(*schedNode) && !seenNodes.count(*schedNode)) { if(!ignoreEdge(*I,*schedNode)) { int diff = (*schedNode)->getInEdge(*I).getIteDiff(); int LS_Temp = J->first - (*I)->getLatency() + diff * II; DEBUG(std::cerr << "Diff: " << diff << " Cycle: " << J->first << "\n"); DEBUG(std::cerr << "Temp LateStart: " << LS_Temp << " Prev LateStart: " << LateStart << "\n"); LateStart = std::min(LateStart, LS_Temp); hasSucc = true; } } seenNodes.insert(*schedNode); } } } seenNodes.clear(); DEBUG(std::cerr << "Has Successors: " << hasSucc << ", Has Pred: " << hasPred << "\n"); DEBUG(std::cerr << "EarlyStart: " << EarlyStart << ", LateStart: " << LateStart << "\n"); //Check if the node has no pred or successors and set Early Start to its ASAP if(!hasSucc && !hasPred) EarlyStart = nodeToAttributesMap.find(*I)->second.ASAP; //Now, try to schedule this node depending upon its pred and successor in the schedule //already if(!hasSucc && hasPred) success = scheduleNode(*I, EarlyStart, (EarlyStart + II -1)); else if(!hasPred && hasSucc) success = scheduleNode(*I, LateStart, (LateStart - II +1)); else if(hasPred && hasSucc) success = scheduleNode(*I, EarlyStart, std::min(LateStart, (EarlyStart + II -1))); else success = scheduleNode(*I, EarlyStart, EarlyStart + II - 1); if(!success) { ++II; schedule.clear(); break; } } } } bool ModuloSchedulingPass::scheduleNode(MSchedGraphNode *node, int start, int end) { bool success = false; DEBUG(std::cerr << *node << " (Start Cycle: " << start << ", End Cycle: " << end << ")\n"); /*std::cerr << "CURRENT SCHEDULE\n"; //Dump out current schedule for(std::map > >::iterator J = schedule.begin(), JE = schedule.end(); J != JE; ++J) { std::cerr << "Cycle " << J->first << ":\n"; for(std::vector >::iterator VI = J->second.begin(), VE = J->second.end(); VI != VE; ++VI) std::cerr << "Resource ID: " << VI->first << " by node " << *(VI->second) << "\n"; } std::cerr << "END CURRENT SCHEDULE\n"; */ //Make sure start and end are not negative if(start < 0) start = 0; if(end < 0) end = 0; bool forward = true; if(start > end) forward = false; const TargetSchedInfo & msi = target.getSchedInfo(); bool increaseSC = true; int cycle = start ; while(increaseSC) { increaseSC = false; //Get the resource used by this instruction //Get resource usage for this instruction InstrRUsage rUsage = msi.getInstrRUsage(node->getInst()->getOpcode()); std::vector > resources = rUsage.resourcesByCycle; //Loop over each resource and see if we can put it into the schedule for(unsigned r=0; r < resources.size(); ++r) { unsigned intermediateCycle = cycle + r; for(unsigned j=0; j < resources[r].size(); ++j) { //Put it into the schedule DEBUG(std::cerr << "Attempting to put resource " << resources[r][j] << " in schedule at cycle: " << intermediateCycle << "\n"); //Check if resource is free at this cycle std::vector > > resourceForCycle = schedule[intermediateCycle]; //Vector of nodes using this resource std::vector *nodesUsingResource; for(std::vector > >::iterator I = resourceForCycle.begin(), E= resourceForCycle.end(); I != E; ++I) { if(I->first == resources[r][j]) { //Get the number of available for this resource unsigned numResource = CPUResource::getCPUResource(resources[r][j])->maxNumUsers; nodesUsingResource = &(I->second); //Check that there are enough of this resource, otherwise //we need to increase/decrease the cycle if(I->second.size() >= numResource) { DEBUG(std::cerr << "No open spot for this resource in this cycle\n"); increaseSC = true; } break; } //safe to put into schedule } if(increaseSC) break; else { DEBUG(std::cerr << "Found spot in schedule\n"); //Add node to resource vector if(nodesUsingResource == 0) { nodesUsingResource = new std::vector; resourceForCycle.push_back(std::make_pair(resources[r][j], *nodesUsingResource)); } nodesUsingResource->push_back(node); schedule[intermediateCycle] = resourceForCycle; } } if(increaseSC) { /*for(unsigned x = 0; x < r; ++x) { unsigned removeCycle = x + start; for(unsigned j=0; j < resources[x].size(); ++j) { std::vector > resourceForCycle = schedule[removeCycle]; for(std::vector >::iterator I = resourceForCycle.begin(), E= resourceForCycle.end(); I != E; ++I) { if(I->first == resources[x][j]) { //remove it resourceForCycle.erase(I); } } //Put vector back schedule[removeCycle] = resourceForCycle; } }*/ break; } } if(!increaseSC) return true; //Increment cycle to try again if(forward) { ++cycle; DEBUG(std::cerr << "Increase cycle: " << cycle << "\n"); if(cycle > end) return false; } else { --cycle; DEBUG(std::cerr << "Decrease cycle: " << cycle << "\n"); if(cycle < end) return false; } } return success; }