/* Title: MachineRegInfo.h Author: Ruchira Sasanka Date: Aug 20, 01 Purpose: Contains the description of machine register classes. Notes: A machine will have several register classes. For each register class, the machine has to provide a class which is derived class of the virtual class MachineRegClass. This virtual class itself is machine independent but the derived classes are all machine dependent. */ #ifndef MACHINE_REG_INFO_H #define MACHINE_REG_INFO_H #include "llvm/CodeGen/MachineInstr.h" // This is the virtual class which must be subclassed by all machine specific // register classes. unsigned RegClassID; // integer ID of a reg class unsigned NumOfAvailRegs; // # of avail for coloring (without SP, g0 etc) unsigned NumOfAllRegs; // # of all registers (including SP, g0 etc class MachineRegClass { private: const unsigned RegClassID; public: virtual unsigned getRegClassID() const = 0; // Number of registes available for coloring (e.g., without SP, g0 etc) virtual unsigned getNumOfAvailRegs() const = 0; // Number of all registers (e.g., including SP, g0 etc) virtual unsigned getNumOfAllRegs() const = 0; // This method should find a color which is not used by neighbors // (i.e., a false position in IsColorUsedArr) and virtual void colorIGNode(IGNode * Node, bool IsColorUsedArr[] ) const = 0; MachineRegClass(const unsigned ID) : RegClassID(ID) { } }; // include .h files that describes machine reg classes here #include "RegAlloc/Sparc/SparcIntRegClass.h" typedef vector MachineRegClassArrayType; class MachineRegInfo { private: // A vector of all machine register classes MachineRegClassArrayType MachineRegClassArr; public: MachineRegInfo() : MachineRegClassArr() { MachineRegClassArr.push_back( new SparcIntRegClass(0) ); // RegClassArr.pushback( new SparcFloatRegClass(1) ); // RegClassArr.pushback( new SparcFloatCCRegClass(2) ); if(DEBUG_RA) cout << "Created machine register classes." << endl; } inline unsigned int getNumOfRegClasses() const { return MachineRegClassArr.size(); } unsigned getRegClassIDOfValue (const Value *const Val) const ; const MachineRegClass *const getMachineRegClass(unsigned i) const { return MachineRegClassArr[i]; } inline bool isCallInst(const MachineInstr *const MI) const { MachineOpCode Op = MI->getOpCode(); return false; // ######################################## // return (Op == CALL || Op == JMPL); } }; // This function should detrmine the register class of a value. This can be // done on type information in the value class. The register class returned // must be same as the array index of RegClassArr. unsigned MachineRegInfo::getRegClassIDOfValue (const Value *const Val) const { return 0; } #endif