//===-- ArchiveWriter.cpp - Write LLVM archive files ----------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Builds up an LLVM archive file (.a) containing LLVM bytecode. // //===----------------------------------------------------------------------===// #include "ArchiveInternals.h" #include "llvm/Bytecode/Reader.h" #include "llvm/Support/Compressor.h" #include "llvm/System/Signals.h" #include "llvm/System/Process.h" #include #include #include using namespace llvm; // Write an integer using variable bit rate encoding. This saves a few bytes // per entry in the symbol table. inline void writeInteger(unsigned num, std::ofstream& ARFile) { while (1) { if (num < 0x80) { // done? ARFile << (unsigned char)num; return; } // Nope, we are bigger than a character, output the next 7 bits and set the // high bit to say that there is more coming... ARFile << (unsigned char)(0x80 | ((unsigned char)num & 0x7F)); num >>= 7; // Shift out 7 bits now... } } // Compute how many bytes are taken by a given VBR encoded value. This is needed // to pre-compute the size of the symbol table. inline unsigned numVbrBytes(unsigned num) { // Note that the following nested ifs are somewhat equivalent to a binary // search. We split it in half by comparing against 2^14 first. This allows // most reasonable values to be done in 2 comparisons instead of 1 for // small ones and four for large ones. We expect this to access file offsets // in the 2^10 to 2^24 range and symbol lengths in the 2^0 to 2^8 range, // so this approach is reasonable. if (num < 1<<14) if (num < 1<<7) return 1; else return 2; if (num < 1<<21) return 3; if (num < 1<<28) return 4; return 5; // anything >= 2^28 takes 5 bytes } // Create an empty archive. Archive* Archive::CreateEmpty(const sys::Path& FilePath ) { Archive* result = new Archive(FilePath,false); return result; } // Fill the ArchiveMemberHeader with the information from a member. If // TruncateNames is true, names are flattened to 15 chars or less. The sz field // is provided here instead of coming from the mbr because the member might be // stored compressed and the compressed size is not the ArchiveMember's size. // Furthermore compressed files have negative size fields to identify them as // compressed. bool Archive::fillHeader(const ArchiveMember &mbr, ArchiveMemberHeader& hdr, int sz, bool TruncateNames) const { // Set the permissions mode, uid and gid hdr.init(); char buffer[32]; sprintf(buffer, "%-8o", mbr.getMode()); memcpy(hdr.mode,buffer,8); sprintf(buffer, "%-6u", mbr.getUser()); memcpy(hdr.uid,buffer,6); sprintf(buffer, "%-6u", mbr.getGroup()); memcpy(hdr.gid,buffer,6); // Set the last modification date uint64_t secondsSinceEpoch = mbr.getModTime().toEpochTime(); sprintf(buffer,"%-12u", unsigned(secondsSinceEpoch)); memcpy(hdr.date,buffer,12); // Get rid of trailing blanks in the name std::string mbrPath = mbr.getPath().toString(); size_t mbrLen = mbrPath.length(); while (mbrLen > 0 && mbrPath[mbrLen-1] == ' ') { mbrPath.erase(mbrLen-1,1); mbrLen--; } // Set the name field in one of its various flavors. bool writeLongName = false; if (mbr.isStringTable()) { memcpy(hdr.name,ARFILE_STRTAB_NAME,16); } else if (mbr.isSVR4SymbolTable()) { memcpy(hdr.name,ARFILE_SVR4_SYMTAB_NAME,16); } else if (mbr.isBSD4SymbolTable()) { memcpy(hdr.name,ARFILE_BSD4_SYMTAB_NAME,16); } else if (mbr.isLLVMSymbolTable()) { memcpy(hdr.name,ARFILE_LLVM_SYMTAB_NAME,16); } else if (TruncateNames) { const char* nm = mbrPath.c_str(); unsigned len = mbrPath.length(); size_t slashpos = mbrPath.rfind('/'); if (slashpos != std::string::npos) { nm += slashpos + 1; len -= slashpos +1; } if (len > 15) len = 15; memcpy(hdr.name,nm,len); hdr.name[len] = '/'; } else if (mbrPath.length() < 16 && mbrPath.find('/') == std::string::npos) { memcpy(hdr.name,mbrPath.c_str(),mbrPath.length()); hdr.name[mbrPath.length()] = '/'; } else { std::string nm = "#1/"; nm += utostr(mbrPath.length()); memcpy(hdr.name,nm.data(),nm.length()); if (sz < 0) sz -= mbrPath.length(); else sz += mbrPath.length(); writeLongName = true; } // Set the size field if (sz < 0) { buffer[0] = '-'; sprintf(&buffer[1],"%-9u",(unsigned)-sz); } else { sprintf(buffer, "%-10u", (unsigned)sz); } memcpy(hdr.size,buffer,10); return writeLongName; } // Insert a file into the archive before some other member. This also takes care // of extracting the necessary flags and information from the file. void Archive::addFileBefore(const sys::Path& filePath, iterator where) { assert(filePath.exists() && "Can't add a non-existent file"); ArchiveMember* mbr = new ArchiveMember(this); mbr->data = 0; mbr->path = filePath; std::string err; if (mbr->path.getFileStatus(mbr->info, &err)) throw err; unsigned flags = 0; bool hasSlash = filePath.toString().find('/') != std::string::npos; if (hasSlash) flags |= ArchiveMember::HasPathFlag; if (hasSlash || filePath.toString().length() > 15) flags |= ArchiveMember::HasLongFilenameFlag; std::string magic; mbr->path.getMagicNumber(magic,4); switch (sys::IdentifyFileType(magic.c_str(),4)) { case sys::BytecodeFileType: flags |= ArchiveMember::BytecodeFlag; break; case sys::CompressedBytecodeFileType: flags |= ArchiveMember::CompressedBytecodeFlag; break; default: break; } mbr->flags = flags; members.insert(where,mbr); } // Write one member out to the file. bool Archive::writeMember( const ArchiveMember& member, std::ofstream& ARFile, bool CreateSymbolTable, bool TruncateNames, bool ShouldCompress, std::string* error ) { unsigned filepos = ARFile.tellp(); filepos -= 8; // Get the data and its size either from the // member's in-memory data or directly from the file. size_t fSize = member.getSize(); const char* data = (const char*)member.getData(); sys::MappedFile* mFile = 0; if (!data) { std::string ErrMsg; mFile = new sys::MappedFile(); if (mFile->open(member.getPath(), sys::MappedFile::READ_ACCESS, &ErrMsg)) throw ErrMsg; if (data = (const char*) mFile->map(&ErrMsg)) throw ErrMsg; fSize = mFile->size(); } // Now that we have the data in memory, update the // symbol table if its a bytecode file. if (CreateSymbolTable && (member.isBytecode() || member.isCompressedBytecode())) { std::vector symbols; std::string FullMemberName = archPath.toString() + "(" + member.getPath().toString() + ")"; ModuleProvider* MP = GetBytecodeSymbols( (const unsigned char*)data,fSize,FullMemberName, symbols); // If the bytecode parsed successfully if ( MP ) { for (std::vector::iterator SI = symbols.begin(), SE = symbols.end(); SI != SE; ++SI) { std::pair Res = symTab.insert(std::make_pair(*SI,filepos)); if (Res.second) { symTabSize += SI->length() + numVbrBytes(SI->length()) + numVbrBytes(filepos); } } // We don't need this module any more. delete MP; } else { if (mFile != 0) { mFile->close(); delete mFile; } if (error) *error = "Can't parse bytecode member: " + member.getPath().toString(); } } // Determine if we actually should compress this member bool willCompress = (ShouldCompress && !member.isCompressed() && !member.isCompressedBytecode() && !member.isLLVMSymbolTable() && !member.isSVR4SymbolTable() && !member.isBSD4SymbolTable()); // Perform the compression. Note that if the file is uncompressed bytecode // then we turn the file into compressed bytecode rather than treating it as // compressed data. This is necessary since it allows us to determine that the // file contains bytecode instead of looking like a regular compressed data // member. A compressed bytecode file has its content compressed but has a // magic number of "llvc". This acounts for the +/-4 arithmetic in the code // below. int hdrSize; if (willCompress) { char* output = 0; if (member.isBytecode()) { data +=4; fSize -= 4; } fSize = Compressor::compressToNewBuffer(data,fSize,output,error); if (fSize == 0) return false; data = output; if (member.isBytecode()) hdrSize = -fSize-4; else hdrSize = -fSize; } else { hdrSize = fSize; } // Compute the fields of the header ArchiveMemberHeader Hdr; bool writeLongName = fillHeader(member,Hdr,hdrSize,TruncateNames); // Write header to archive file ARFile.write((char*)&Hdr, sizeof(Hdr)); // Write the long filename if its long if (writeLongName) { ARFile.write(member.getPath().toString().data(), member.getPath().toString().length()); } // Make sure we write the compressed bytecode magic number if we should. if (willCompress && member.isBytecode()) ARFile.write("llvc",4); // Write the (possibly compressed) member's content to the file. ARFile.write(data,fSize); // Make sure the member is an even length if ((ARFile.tellp() & 1) == 1) ARFile << ARFILE_PAD; // Free the compressed data, if necessary if (willCompress) { free((void*)data); } // Close the mapped file if it was opened if (mFile != 0) { mFile->close(); delete mFile; } return true; } // Write out the LLVM symbol table as an archive member to the file. void Archive::writeSymbolTable(std::ofstream& ARFile) { // Construct the symbol table's header ArchiveMemberHeader Hdr; Hdr.init(); memcpy(Hdr.name,ARFILE_LLVM_SYMTAB_NAME,16); uint64_t secondsSinceEpoch = sys::TimeValue::now().toEpochTime(); char buffer[32]; sprintf(buffer, "%-8o", 0644); memcpy(Hdr.mode,buffer,8); sprintf(buffer, "%-6u", sys::Process::GetCurrentUserId()); memcpy(Hdr.uid,buffer,6); sprintf(buffer, "%-6u", sys::Process::GetCurrentGroupId()); memcpy(Hdr.gid,buffer,6); sprintf(buffer,"%-12u", unsigned(secondsSinceEpoch)); memcpy(Hdr.date,buffer,12); sprintf(buffer,"%-10u",symTabSize); memcpy(Hdr.size,buffer,10); // Write the header ARFile.write((char*)&Hdr, sizeof(Hdr)); // Save the starting position of the symbol tables data content. unsigned startpos = ARFile.tellp(); // Write out the symbols sequentially for ( Archive::SymTabType::iterator I = symTab.begin(), E = symTab.end(); I != E; ++I) { // Write out the file index writeInteger(I->second, ARFile); // Write out the length of the symbol writeInteger(I->first.length(), ARFile); // Write out the symbol ARFile.write(I->first.data(), I->first.length()); } // Now that we're done with the symbol table, get the ending file position unsigned endpos = ARFile.tellp(); // Make sure that the amount we wrote is what we pre-computed. This is // critical for file integrity purposes. assert(endpos - startpos == symTabSize && "Invalid symTabSize computation"); // Make sure the symbol table is even sized if (symTabSize % 2 != 0 ) ARFile << ARFILE_PAD; } // Write the entire archive to the file specified when the archive was created. // This writes to a temporary file first. Options are for creating a symbol // table, flattening the file names (no directories, 15 chars max) and // compressing each archive member. bool Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress, std::string* error) { // Make sure they haven't opened up the file, not loaded it, // but are now trying to write it which would wipe out the file. assert(!(members.empty() && mapfile->size() > 8) && "Can't write an archive not opened for writing"); // Create a temporary file to store the archive in sys::Path TmpArchive = archPath; TmpArchive.createTemporaryFileOnDisk(); // Make sure the temporary gets removed if we crash sys::RemoveFileOnSignal(TmpArchive); // Create archive file for output. std::ios::openmode io_mode = std::ios::out | std::ios::trunc | std::ios::binary; std::ofstream ArchiveFile(TmpArchive.c_str(), io_mode); // Check for errors opening or creating archive file. if (!ArchiveFile.is_open() || ArchiveFile.bad()) { if (TmpArchive.exists()) TmpArchive.eraseFromDisk(); if (error) *error = "Error opening archive file: " + archPath.toString(); return false; } // If we're creating a symbol table, reset it now if (CreateSymbolTable) { symTabSize = 0; symTab.clear(); } // Write magic string to archive. ArchiveFile << ARFILE_MAGIC; // Loop over all member files, and write them out. Note that this also // builds the symbol table, symTab. for (MembersList::iterator I = begin(), E = end(); I != E; ++I) { if (!writeMember(*I, ArchiveFile, CreateSymbolTable, TruncateNames, Compress, error)) { if (TmpArchive.exists()) TmpArchive.eraseFromDisk(); ArchiveFile.close(); return false; } } // Close archive file. ArchiveFile.close(); // Write the symbol table if (CreateSymbolTable) { // At this point we have written a file that is a legal archive but it // doesn't have a symbol table in it. To aid in faster reading and to // ensure compatibility with other archivers we need to put the symbol // table first in the file. Unfortunately, this means mapping the file // we just wrote back in and copying it to the destination file. // Map in the archive we just wrote. sys::MappedFile arch; std::string ErrMsg; if (arch.open(TmpArchive, sys::MappedFile::READ_ACCESS, &ErrMsg)) throw ErrMsg; const char* base; if (!(base = (const char*) arch.map(&ErrMsg))) throw ErrMsg; // Open another temporary file in order to avoid invalidating the // mmapped data sys::Path FinalFilePath = archPath; FinalFilePath.createTemporaryFileOnDisk(); sys::RemoveFileOnSignal(FinalFilePath); std::ofstream FinalFile(FinalFilePath.c_str(), io_mode); if (!FinalFile.is_open() || FinalFile.bad()) { if (TmpArchive.exists()) TmpArchive.eraseFromDisk(); if (error) *error = "Error opening archive file: " + FinalFilePath.toString(); return false; } // Write the file magic number FinalFile << ARFILE_MAGIC; // If there is a foreign symbol table, put it into the file now. Most // ar(1) implementations require the symbol table to be first but llvm-ar // can deal with it being after a foreign symbol table. This ensures // compatibility with other ar(1) implementations as well as allowing the // archive to store both native .o and LLVM .bc files, both indexed. if (foreignST) { if (!writeMember(*foreignST, FinalFile, false, false, false, error)) { FinalFile.close(); if (TmpArchive.exists()) TmpArchive.eraseFromDisk(); return false; } } // Put out the LLVM symbol table now. writeSymbolTable(FinalFile); // Copy the temporary file contents being sure to skip the file's magic // number. FinalFile.write(base + sizeof(ARFILE_MAGIC)-1, arch.size()-sizeof(ARFILE_MAGIC)+1); // Close up shop FinalFile.close(); arch.close(); // Move the final file over top of TmpArchive FinalFilePath.renamePathOnDisk(TmpArchive); } // Before we replace the actual archive, we need to forget all the // members, since they point to data in that old archive. We need to do // this because we cannot replace an open file on Windows. cleanUpMemory(); TmpArchive.renamePathOnDisk(archPath); return true; }