//===- DCE.cpp - Code to perform dead code elimination --------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the Aggressive Dead Code Elimination pass. This pass // optimistically assumes that all instructions are dead until proven otherwise, // allowing it to eliminate dead computations that other DCE passes do not // catch, particularly involving loop computations. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "adce" #include "llvm/Transforms/Scalar.h" #include "llvm/BasicBlock.h" #include "llvm/Instructions.h" #include "llvm/Pass.h" #include "llvm/Support/CFG.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/InstIterator.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/DepthFirstIterator.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/SmallVector.h" using namespace llvm; STATISTIC(NumRemoved, "Number of instructions removed"); namespace { struct VISIBILITY_HIDDEN ADCE : public FunctionPass { static char ID; // Pass identification, replacement for typeid ADCE() : FunctionPass((intptr_t)&ID) {} DenseSet alive; SmallVector worklist; DenseSet reachable; SmallVector unreachable; virtual bool runOnFunction(Function& F); virtual void getAnalysisUsage(AnalysisUsage& AU) const { AU.setPreservesCFG(); } }; } char ADCE::ID = 0; static RegisterPass X("adce", "Aggressive Dead Code Elimination"); bool ADCE::runOnFunction(Function& F) { alive.clear(); worklist.clear(); reachable.clear(); unreachable.clear(); // First, collect the set of reachable blocks ... for (df_iterator DI = df_begin(&F.getEntryBlock()), DE = df_end(&F.getEntryBlock()); DI != DE; ++DI) reachable.insert(*DI); // ... and then invert it into the list of unreachable ones. These // blocks will be removed from the function. for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) if (!reachable.count(FI)) unreachable.push_back(FI); // Prepare to remove blocks by removing the PHI node entries for those blocks // in their successors, and remove them from reference counting. for (SmallVector::iterator UI = unreachable.begin(), UE = unreachable.end(); UI != UE; ++UI) { BasicBlock* BB = *UI; for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) { BasicBlock* succ = *SI; BasicBlock::iterator succ_inst = succ->begin(); while (PHINode* P = dyn_cast(succ_inst)) { P->removeIncomingValue(BB); ++succ_inst; } } BB->dropAllReferences(); } // Finally, erase the unreachable blocks. for (SmallVector::iterator UI = unreachable.begin(), UE = unreachable.end(); UI != UE; ++UI) (*UI)->eraseFromParent(); // Collect the set of "root" instructions that are known live. for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) if (isa(I.getInstructionIterator()) || I->mayWriteToMemory()) { alive.insert(I.getInstructionIterator()); worklist.push_back(I.getInstructionIterator()); } // Propagate liveness backwards to operands. while (!worklist.empty()) { Instruction* curr = worklist.back(); worklist.pop_back(); for (Instruction::op_iterator OI = curr->op_begin(), OE = curr->op_end(); OI != OE; ++OI) if (Instruction* Inst = dyn_cast(OI)) if (alive.insert(Inst)) worklist.push_back(Inst); } // The inverse of the live set is the dead set. These are those instructions // which have no side effects and do not influence the control flow or return // value of the function, and may therefore be deleted safely. // NOTE: We reuse the worklist vector here for memory efficiency. for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I) if (!alive.count(I.getInstructionIterator())) { worklist.push_back(I.getInstructionIterator()); I->dropAllReferences(); } for (SmallVector::iterator I = worklist.begin(), E = worklist.end(); I != E; ++I) { NumRemoved++; (*I)->eraseFromParent(); } return !worklist.empty(); } FunctionPass *llvm::createAggressiveDCEPass() { return new ADCE(); }