//===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===// // // This file defines an abstract interface that is used by the machine code // emission framework to output the code. This allows machine code emission to // be seperated from concerns such as resolution of call targets, and where the // machine code will be written (memory or disk, f.e.). // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINE_CODE_EMITTER_H #define LLVM_CODEGEN_MACHINE_CODE_EMITTER_H #include #include "Support/DataTypes.h" class MachineFunction; class MachineBasicBlock; class MachineConstantPool; class Value; class GlobalValue; class Function; struct MachineCodeEmitter { virtual ~MachineCodeEmitter() {} /// startFunction - This callback is invoked when the specified function is /// about to be code generated. /// virtual void startFunction(MachineFunction &F) {} /// finishFunction - This callback is invoked when the specified function has /// finished code generation. /// virtual void finishFunction(MachineFunction &F) {} /// emitConstantPool - This callback is invoked to output the constant pool /// for the function. virtual void emitConstantPool(MachineConstantPool *MCP) {} /// startFunctionStub - This callback is invoked when the JIT needs the /// address of a function that has not been code generated yet. The StubSize /// specifies the total size required by the stub. Stubs are not allowed to /// have constant pools, the can only use the other emit* methods. /// virtual void startFunctionStub(const Function &F, unsigned StubSize) {} /// finishFunctionStub - This callback is invoked to terminate a function /// stub. /// virtual void *finishFunctionStub(const Function &F) { return 0; } /// emitByte - This callback is invoked when a byte needs to be written to the /// output stream. /// virtual void emitByte(unsigned char B) {} /// emitWord - This callback is invoked when a word needs to be written to the /// output stream. /// virtual void emitWord(unsigned W) = 0; /// getGlobalValueAddress - This method is used to get the address of the /// specified global value. In some cases, however, the address may not yet /// be known at the point that the method is called (for example, getting the /// address of a function which has not yet been code generated). If this is /// the case, the function returns zero, and the callee has to be able to /// handle the situation. /// virtual uint64_t getGlobalValueAddress(GlobalValue *V) = 0; virtual uint64_t getGlobalValueAddress(const std::string &Name) = 0; // getConstantPoolEntryAddress - Return the address of the 'Index' entry in // the constant pool that was last emitted with the 'emitConstantPool' method. // virtual uint64_t getConstantPoolEntryAddress(unsigned Index) = 0; // getCurrentPCValue - This returns the address that the next emitted byte // will be output to. // virtual uint64_t getCurrentPCValue() = 0; // forceCompilationOf - Force the compilation of the specified function, and // return its address, because we REALLY need the address now. // // FIXME: This is JIT specific! // virtual uint64_t forceCompilationOf(Function *F) = 0; /// createDebugEmitter - Return a dynamically allocated machine /// code emitter, which just prints the opcodes and fields out the cout. This /// can be used for debugging users of the MachineCodeEmitter interface. /// static MachineCodeEmitter *createDebugEmitter(); /// createFilePrinterEmitter - Return a dynamically allocated /// machine code emitter, which prints binary code to a file. This /// can be used for debugging users of the MachineCodeEmitter interface. /// static MachineCodeEmitter *createFilePrinterEmitter(MachineCodeEmitter&); }; #endif