//===-- FunctionLiveVarInfo.cpp - Live Variable Analysis for a Function ---===// // // This is the interface to function level live variable information that is // provided by live variable analysis. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/FunctionLiveVarInfo.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/Support/CFG.h" #include "Support/PostOrderIterator.h" #include "Support/SetOperations.h" #include "Support/CommandLine.h" #include "BBLiveVar.h" static RegisterAnalysis X("livevar", "Live Variable Analysis"); LiveVarDebugLevel_t DEBUG_LV; static cl::opt DEBUG_LV_opt("dlivevar", cl::Hidden, cl::location(DEBUG_LV), cl::desc("enable live-variable debugging information"), cl::values( clEnumValN(LV_DEBUG_None , "n", "disable debug output"), clEnumValN(LV_DEBUG_Normal , "y", "enable debug output"), clEnumValN(LV_DEBUG_Instr, "i", "print live-var sets before/after " "every machine instrn"), clEnumValN(LV_DEBUG_Verbose, "v", "print def, use sets for every instrn also"), 0)); //----------------------------------------------------------------------------- // Accessor Functions //----------------------------------------------------------------------------- // gets OutSet of a BB const ValueSet &FunctionLiveVarInfo::getOutSetOfBB(const BasicBlock *BB) const { return BBLiveVar::GetFromBB(*BB)->getOutSet(); } // gets InSet of a BB const ValueSet &FunctionLiveVarInfo::getInSetOfBB(const BasicBlock *BB) const { return BBLiveVar::GetFromBB(*BB)->getInSet(); } //----------------------------------------------------------------------------- // Performs live var analysis for a function //----------------------------------------------------------------------------- bool FunctionLiveVarInfo::runOnFunction(Function &F) { M = &F; if (DEBUG_LV) std::cerr << "Analysing live variables ...\n"; // create and initialize all the BBLiveVars of the CFG constructBBs(M); unsigned int iter=0; while (doSingleBackwardPass(M, iter++)) ; // Iterate until we are done. if (DEBUG_LV) std::cerr << "Live Variable Analysis complete!\n"; return false; } //----------------------------------------------------------------------------- // constructs BBLiveVars and init Def and In sets //----------------------------------------------------------------------------- void FunctionLiveVarInfo::constructBBs(const Function *F) { unsigned POId = 0; // Reverse Depth-first Order ID std::map PONumbering; for (po_iterator BBI = po_begin(M), BBE = po_end(M); BBI != BBE; ++BBI) PONumbering[*BBI] = POId++; MachineFunction &MF = MachineFunction::get(F); for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { const BasicBlock &BB = *I->getBasicBlock(); // get the current BB if (DEBUG_LV) std::cerr << " For BB " << RAV(BB) << ":\n"; BBLiveVar *LVBB; std::map::iterator POI = PONumbering.find(&BB); if (POI != PONumbering.end()) { // create a new BBLiveVar LVBB = BBLiveVar::CreateOnBB(BB, *I, POId); } else { // The PO iterator does not discover unreachable blocks, but the random // iterator later may access these blocks. We must make sure to // initialize unreachable blocks as well. However, LV info is not correct // for those blocks (they are not analyzed) // LVBB = BBLiveVar::CreateOnBB(BB, *I, ++POId); } if (DEBUG_LV) LVBB->printAllSets(); } } //----------------------------------------------------------------------------- // do one backward pass over the CFG (for iterative analysis) //----------------------------------------------------------------------------- bool FunctionLiveVarInfo::doSingleBackwardPass(const Function *M, unsigned iter) { if (DEBUG_LV) std::cerr << "\n After Backward Pass " << iter << "...\n"; bool NeedAnotherIteration = false; for (po_iterator BBI = po_begin(M), BBE = po_end(M); BBI != BBE; ++BBI) { BBLiveVar *LVBB = BBLiveVar::GetFromBB(**BBI); assert(LVBB && "BasicBlock information not set for block!"); if (DEBUG_LV) std::cerr << " For BB " << (*BBI)->getName() << ":\n"; // InSets are initialized to "GenSet". Recompute only if OutSet changed. if(LVBB->isOutSetChanged()) LVBB->applyTransferFunc(); // apply the Tran Func to calc InSet // OutSets are initialized to EMPTY. Recompute on first iter or if InSet // changed. if (iter == 0 || LVBB->isInSetChanged()) // to calc Outsets of preds NeedAnotherIteration |= LVBB->applyFlowFunc(); if (DEBUG_LV) LVBB->printInOutSets(); } // true if we need to reiterate over the CFG return NeedAnotherIteration; } void FunctionLiveVarInfo::releaseMemory() { // First remove all BBLiveVar annotations created in constructBBs(). if (M) for (Function::const_iterator I = M->begin(), E = M->end(); I != E; ++I) BBLiveVar::RemoveFromBB(*I); M = 0; // Then delete all objects of type ValueSet created in calcLiveVarSetsForBB // and entered into MInst2LVSetBI and MInst2LVSetAI (these are caches // to return ValueSet's before/after a machine instruction quickly). It // is sufficient to free up all ValueSet using only one cache since // both caches refer to the same sets // for (std::map::iterator MI = MInst2LVSetBI.begin(), ME = MInst2LVSetBI.end(); MI != ME; ++MI) delete MI->second; // delete all ValueSets in MInst2LVSetBI MInst2LVSetBI.clear(); MInst2LVSetAI.clear(); } //----------------------------------------------------------------------------- // Following functions will give the LiveVar info for any machine instr in // a function. It should be called after a call to analyze(). // // Thsese functions calucluates live var info for all the machine instrs in a // BB when LVInfo for one inst is requested. Hence, this function is useful // when live var info is required for many (or all) instructions in a basic // block. Also, the arguments to this function does not require specific // iterators. //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Gives live variable information before a machine instruction //----------------------------------------------------------------------------- const ValueSet & FunctionLiveVarInfo::getLiveVarSetBeforeMInst(const MachineInstr *MInst, const BasicBlock *BB) { const ValueSet *LVSet = MInst2LVSetBI[MInst]; if (LVSet == NULL && BB != NULL) { // if not found and BB provided calcLiveVarSetsForBB(BB); // calc LVSet for all instrs in BB LVSet = MInst2LVSetBI[MInst]; } return *LVSet; } //----------------------------------------------------------------------------- // Gives live variable information after a machine instruction //----------------------------------------------------------------------------- const ValueSet & FunctionLiveVarInfo::getLiveVarSetAfterMInst(const MachineInstr *MI, const BasicBlock *BB) { const ValueSet *LVSet = MInst2LVSetAI[MI]; if (LVSet == NULL && BB != NULL) { // if not found and BB provided calcLiveVarSetsForBB(BB); // calc LVSet for all instrs in BB return *MInst2LVSetAI[MI]; } return *LVSet; } // This function applies a machine instr to a live var set (accepts OutSet) and // makes necessary changes to it (produces InSet). Note that two for loops are // used to first kill all defs and then to add all uses. This is because there // can be instructions like Val = Val + 1 since we allow multipe defs to a // machine instruction operand. // static void applyTranferFuncForMInst(ValueSet &LVS, const MachineInstr *MInst) { for (MachineInstr::const_val_op_iterator OpI = MInst->begin(), OpE = MInst->end(); OpI != OpE; ++OpI) { if (OpI.isDefOnly() || OpI.isDefAndUse()) // kill if this operand is a def LVS.erase(*OpI); // this definition kills any uses } // do for implicit operands as well for (unsigned i=0; i < MInst->getNumImplicitRefs(); ++i) { if (MInst->getImplicitOp(i).opIsDefOnly() || MInst->getImplicitOp(i).opIsDefAndUse()) LVS.erase(MInst->getImplicitRef(i)); } for (MachineInstr::const_val_op_iterator OpI = MInst->begin(), OpE = MInst->end(); OpI != OpE; ++OpI) { if (!isa(*OpI)) // don't process labels // add only if this operand is a use if (!OpI.isDefOnly() || OpI.isDefAndUse() ) LVS.insert(*OpI); // An operand is a use - so add to use set } // do for implicit operands as well for (unsigned i = 0, e = MInst->getNumImplicitRefs(); i != e; ++i) if (MInst->getImplicitOp(i).opIsUse() || MInst->getImplicitOp(i).opIsDefAndUse()) LVS.insert(MInst->getImplicitRef(i)); } //----------------------------------------------------------------------------- // This method calculates the live variable information for all the // instructions in a basic block and enter the newly constructed live // variable sets into a the caches (MInst2LVSetAI, MInst2LVSetBI) //----------------------------------------------------------------------------- void FunctionLiveVarInfo::calcLiveVarSetsForBB(const BasicBlock *BB) { BBLiveVar *BBLV = BBLiveVar::GetFromBB(*BB); assert(BBLV && "BBLiveVar annotation doesn't exist?"); const MachineBasicBlock &MIVec = BBLV->getMachineBasicBlock(); if (DEBUG_LV >= LV_DEBUG_Instr) std::cerr << "\n======For BB " << BB->getName() << ": Live var sets for instructions======\n"; ValueSet CurSet; const ValueSet *SetAI = &getOutSetOfBB(BB); // init SetAI with OutSet set_union(CurSet, *SetAI); // CurSet now contains OutSet // iterate over all the machine instructions in BB for (MachineBasicBlock::const_reverse_iterator MII = MIVec.rbegin(), MIE = MIVec.rend(); MII != MIE; ++MII) { // MI is cur machine inst const MachineInstr *MI = *MII; MInst2LVSetAI[MI] = SetAI; // record in After Inst map applyTranferFuncForMInst(CurSet, MI); // apply the transfer Func ValueSet *NewSet = new ValueSet(); // create a new set and set_union(*NewSet, CurSet); // copy the set after T/F to it MInst2LVSetBI[MI] = NewSet; // record in Before Inst map if (DEBUG_LV >= LV_DEBUG_Instr) { std::cerr << "\nLive var sets before/after instruction " << *MI; std::cerr << " Before: "; printSet(*NewSet); std::cerr << "\n"; std::cerr << " After : "; printSet(*SetAI); std::cerr << "\n"; } // SetAI will be used in the next iteration SetAI = NewSet; } }