//===-- llvm/Support/LLVMBuilder.h - Builder for LLVM Instrs ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Chris Lattner and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the LLVMBuilder class, which is used as a convenient way // to create LLVM instructions with a consistent and simplified interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_LLVMBUILDER_H #define LLVM_SUPPORT_LLVMBUILDER_H #include "llvm/BasicBlock.h" #include "llvm/Instructions.h" namespace llvm { /// LLVMBuilder - This provides a uniform API for creating instructions and /// inserting them into a basic block: either at the end of a BasicBlock, or /// at a specific iterator location in a block. /// /// Note that the builder does not expose the full generality of LLVM /// instructions. For example, it cannot be used to create instructions with /// arbitrary names (specifically, names with nul characters in them) - It only /// supports nul-terminated C strings. For fully generic names, use /// I->setName(). For access to extra instruction properties, use the mutators /// (e.g. setVolatile) on the instructions after they have been created. class LLVMBuilder { BasicBlock *BB; BasicBlock::iterator InsertPt; public: LLVMBuilder() { ClearInsertionPoint(); } explicit LLVMBuilder(BasicBlock *TheBB) { SetInsertPoint(TheBB); } LLVMBuilder(BasicBlock *TheBB, BasicBlock::iterator IP) { SetInsertPoint(TheBB, IP); } //===--------------------------------------------------------------------===// // Builder configuration methods //===--------------------------------------------------------------------===// /// ClearInsertionPoint - Clear the insertion point: created instructions will /// not be inserted into a block. void ClearInsertionPoint() { BB = 0; } BasicBlock *GetInsertBlock() const { return BB; } /// SetInsertPoint - This specifies that created instructions should be /// appended to the end of the specified block. void SetInsertPoint(BasicBlock *TheBB) { BB = TheBB; InsertPt = BB->end(); } /// SetInsertPoint - This specifies that created instructions should be /// inserted at the specified point. void SetInsertPoint(BasicBlock *TheBB, BasicBlock::iterator IP) { BB = TheBB; InsertPt = IP; } /// Insert - Insert and return the specified instruction. template InstTy *Insert(InstTy *I) const { InsertHelper(I); return I; } /// InsertHelper - Insert the specified instruction at the specified insertion /// point. This is split out of Insert so that it isn't duplicated for every /// template instantiation. void InsertHelper(Instruction *I) const { if (BB) BB->getInstList().insert(InsertPt, I); } //===--------------------------------------------------------------------===// // Instruction creation methods: Terminators //===--------------------------------------------------------------------===// /// CreateRetVoid - Create a 'ret void' instruction. ReturnInst *CreateRetVoid() { return Insert(new ReturnInst()); } /// CreateRet - Create a 'ret ' instruction. ReturnInst *CreateRet(Value *V) { return Insert(new ReturnInst(V)); } /// CreateBr - Create an unconditional 'br label X' instruction. BranchInst *CreateBr(BasicBlock *Dest) { return Insert(new BranchInst(Dest)); } /// CreateCondBr - Create a conditional 'br Cond, TrueDest, FalseDest' /// instruction. BranchInst *CreateCondBr(Value *Cond, BasicBlock *True, BasicBlock *False) { return Insert(new BranchInst(True, False, Cond)); } /// CreateSwitch - Create a switch instruction with the specified value, /// default dest, and with a hint for the number of cases that will be added /// (for efficient allocation). SwitchInst *CreateSwitch(Value *V, BasicBlock *Dest, unsigned NumCases = 10) { return Insert(new SwitchInst(V, Dest, NumCases)); } /// CreateInvoke - Create an invoke instruction. InvokeInst *CreateInvoke(Value *Callee, BasicBlock *NormalDest, BasicBlock *UnwindDest, Value *const* Args, unsigned NumArgs, const char *Name = "") { return Insert(new InvokeInst(Callee, NormalDest, UnwindDest, Args, NumArgs, Name)); } UnwindInst *CreateUnwind() { return Insert(new UnwindInst()); } UnreachableInst *CreateUnreachable() { return Insert(new UnreachableInst()); } //===--------------------------------------------------------------------===// // Instruction creation methods: Binary Operators //===--------------------------------------------------------------------===// BinaryOperator *CreateAdd(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createAdd(LHS, RHS, Name)); } BinaryOperator *CreateSub(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createSub(LHS, RHS, Name)); } BinaryOperator *CreateMul(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createMul(LHS, RHS, Name)); } BinaryOperator *CreateUDiv(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createUDiv(LHS, RHS, Name)); } BinaryOperator *CreateSDiv(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createSDiv(LHS, RHS, Name)); } BinaryOperator *CreateFDiv(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createFDiv(LHS, RHS, Name)); } BinaryOperator *CreateURem(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createURem(LHS, RHS, Name)); } BinaryOperator *CreateSRem(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createSRem(LHS, RHS, Name)); } BinaryOperator *CreateFRem(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createFRem(LHS, RHS, Name)); } BinaryOperator *CreateShl(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createShl(LHS, RHS, Name)); } BinaryOperator *CreateLShr(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createLShr(LHS, RHS, Name)); } BinaryOperator *CreateAShr(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createAShr(LHS, RHS, Name)); } BinaryOperator *CreateAnd(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createAnd(LHS, RHS, Name)); } BinaryOperator *CreateOr(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createOr(LHS, RHS, Name)); } BinaryOperator *CreateXor(Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::createXor(LHS, RHS, Name)); } BinaryOperator *CreateBinOp(Instruction::BinaryOps Opc, Value *LHS, Value *RHS, const char *Name = "") { return Insert(BinaryOperator::create(Opc, LHS, RHS, Name)); } BinaryOperator *CreateNeg(Value *V, const char *Name = "") { return Insert(BinaryOperator::createNeg(V, Name)); } BinaryOperator *CreateNot(Value *V, const char *Name = "") { return Insert(BinaryOperator::createNot(V, Name)); } //===--------------------------------------------------------------------===// // Instruction creation methods: Memory Instructions //===--------------------------------------------------------------------===// MallocInst *CreateMalloc(const Type *Ty, Value *ArraySize = 0, const char *Name = "") { return Insert(new MallocInst(Ty, ArraySize, Name)); } AllocaInst *CreateAlloca(const Type *Ty, Value *ArraySize = 0, const char *Name = "") { return Insert(new AllocaInst(Ty, ArraySize, Name)); } FreeInst *CreateFree(Value *Ptr) { return Insert(new FreeInst(Ptr)); } LoadInst *CreateLoad(Value *Ptr, const char *Name = 0) { return Insert(new LoadInst(Ptr, Name)); } LoadInst *CreateLoad(Value *Ptr, bool isVolatile, const char *Name = 0) { return Insert(new LoadInst(Ptr, Name, isVolatile)); } StoreInst *CreateStore(Value *Val, Value *Ptr, bool isVolatile = false) { return Insert(new StoreInst(Val, Ptr, isVolatile)); } GetElementPtrInst *CreateGEP(Value *Ptr, Value* const *Idx, unsigned NumIdx, const char *Name = "") { return Insert(new GetElementPtrInst(Ptr, Idx, NumIdx, Name)); } GetElementPtrInst *CreateGEP(Value *Ptr, Value *Idx, const char *Name = "") { return Insert(new GetElementPtrInst(Ptr, &Idx, 1, Name)); } GetElementPtrInst *CreateGEP(Value *Ptr, Value *Idx0, Value *Idx1, const char *Name = "") { return Insert(new GetElementPtrInst(Ptr, Idx0, Idx1, Name)); } //===--------------------------------------------------------------------===// // Instruction creation methods: Cast/Conversion Operators //===--------------------------------------------------------------------===// TruncInst *CreateTrunc(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new TruncInst(V, DestTy, Name)); } ZExtInst *CreateZExt(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new ZExtInst(V, DestTy, Name)); } SExtInst *CreateSExt(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new SExtInst(V, DestTy, Name)); } FPToUIInst *CreateFPToUI(Value *V, const Type *DestTy, const char *Name = ""){ return Insert(new FPToUIInst(V, DestTy, Name)); } FPToSIInst *CreateFPToSI(Value *V, const Type *DestTy, const char *Name = ""){ return Insert(new FPToSIInst(V, DestTy, Name)); } UIToFPInst *CreateUIToFP(Value *V, const Type *DestTy, const char *Name = ""){ return Insert(new UIToFPInst(V, DestTy, Name)); } SIToFPInst *CreateSIToFP(Value *V, const Type *DestTy, const char *Name = ""){ return Insert(new SIToFPInst(V, DestTy, Name)); } FPTruncInst *CreateFPTrunc(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new FPTruncInst(V, DestTy, Name)); } FPExtInst *CreateFPExt(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new FPExtInst(V, DestTy, Name)); } PtrToIntInst *CreatePtrToInt(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new PtrToIntInst(V, DestTy, Name)); } IntToPtrInst *CreateIntToPtr(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new IntToPtrInst(V, DestTy, Name)); } BitCastInst *CreateBitCast(Value *V, const Type *DestTy, const char *Name = "") { return Insert(new BitCastInst(V, DestTy, Name)); } CastInst *CreateCast(Instruction::CastOps Op, Value *V, const Type *DestTy, const char *Name = "") { return Insert(CastInst::create(Op, V, DestTy, Name)); } CastInst *CreateIntCast(Value *V, const Type *DestTy, bool isSigned, const char *Name = "") { return Insert(CastInst::createIntegerCast(V, DestTy, isSigned, Name)); } //===--------------------------------------------------------------------===// // Instruction creation methods: Compare Instructions //===--------------------------------------------------------------------===// ICmpInst *CreateICmpEQ(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_EQ, LHS, RHS, Name)); } ICmpInst *CreateICmpNE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_NE, LHS, RHS, Name)); } ICmpInst *CreateICmpUGT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_UGT, LHS, RHS, Name)); } ICmpInst *CreateICmpUGE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_UGE, LHS, RHS, Name)); } ICmpInst *CreateICmpULT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_ULT, LHS, RHS, Name)); } ICmpInst *CreateICmpULE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_ULE, LHS, RHS, Name)); } ICmpInst *CreateICmpSGT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_SGT, LHS, RHS, Name)); } ICmpInst *CreateICmpSGE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_SGE, LHS, RHS, Name)); } ICmpInst *CreateICmpSLT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_SLT, LHS, RHS, Name)); } ICmpInst *CreateICmpSLE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(ICmpInst::ICMP_SLE, LHS, RHS, Name)); } FCmpInst *CreateFCmpOEQ(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_OEQ, LHS, RHS, Name)); } FCmpInst *CreateFCmpOGT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_OGT, LHS, RHS, Name)); } FCmpInst *CreateFCmpOGE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_OGE, LHS, RHS, Name)); } FCmpInst *CreateFCmpOLT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_OLT, LHS, RHS, Name)); } FCmpInst *CreateFCmpOLE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_OLE, LHS, RHS, Name)); } FCmpInst *CreateFCmpONE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_ONE, LHS, RHS, Name)); } FCmpInst *CreateFCmpORD(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_ORD, LHS, RHS, Name)); } FCmpInst *CreateFCmpUNO(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_UNO, LHS, RHS, Name)); } FCmpInst *CreateFCmpUEQ(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_UEQ, LHS, RHS, Name)); } FCmpInst *CreateFCmpUGT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_UGT, LHS, RHS, Name)); } FCmpInst *CreateFCmpUGE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_UGE, LHS, RHS, Name)); } FCmpInst *CreateFCmpULT(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_ULT, LHS, RHS, Name)); } FCmpInst *CreateFCmpULE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_ULE, LHS, RHS, Name)); } FCmpInst *CreateFCmpUNE(Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(FCmpInst::FCMP_UNE, LHS, RHS, Name)); } ICmpInst *CreateICmp(ICmpInst::Predicate P, Value *LHS, Value *RHS, const char *Name = "") { return Insert(new ICmpInst(P, LHS, RHS, Name)); } FCmpInst *CreateFCmp(FCmpInst::Predicate P, Value *LHS, Value *RHS, const char *Name = "") { return Insert(new FCmpInst(P, LHS, RHS, Name)); } //===--------------------------------------------------------------------===// // Instruction creation methods: Other Instructions //===--------------------------------------------------------------------===// PHINode *CreatePHI(const Type *Ty, const char *Name = "") { return Insert(new PHINode(Ty, Name)); } CallInst *CreateCall(Value *Callee, const char *Name = "") { return Insert(new CallInst(Callee, (Value**)0, 0, Name)); } CallInst *CreateCall(Value *Callee, Value *Arg, const char *Name = "") { return Insert(new CallInst(Callee, &Arg, 1, Name)); } CallInst *CreateCall(Value *Callee, Value *Arg0, Value *Arg1, const char *Name = "") { Value *Args[] = { Arg0, Arg1 }; return Insert(new CallInst(Callee, Args, 2, Name)); } CallInst *CreateCall(Value *Callee, Value* const *Args, unsigned NumArgs, const char *Name = "") { return Insert(new CallInst(Callee, Args, NumArgs, Name)); } SelectInst *CreateSelect(Value *C, Value *True, Value *False, const char *Name = "") { return Insert(new SelectInst(C, True, False, Name)); } VAArgInst *CreateVAArg(Value *List, const Type *Ty, const char *Name = "") { return Insert(new VAArgInst(List, Ty, Name)); } ExtractElementInst *CreateExtractElement(Value *Vec, Value *Idx, const char *Name = "") { return Insert(new ExtractElementInst(Vec, Idx, Name)); } InsertElementInst *CreateInsertElement(Value *Vec, Value *NewElt, Value *Idx, const char *Name = "") { return Insert(new InsertElementInst(Vec, NewElt, Idx, Name)); } ShuffleVectorInst *CreateShuffleVector(Value *V1, Value *V2, Value *Mask, const char *Name = "") { return Insert(new ShuffleVectorInst(V1, V2, Mask, Name)); } }; // TODO: A version of LLVMBuilder that constant folds operands as they come in. //class LLVMFoldingBuilder { //}; } #endif