//===- llvm/Analysis/ValueTracking.h - Walk computations --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains routines that help analyze properties that chains of // computations have. // //===----------------------------------------------------------------------===// #ifndef LLVM_ANALYSIS_VALUETRACKING_H #define LLVM_ANALYSIS_VALUETRACKING_H #include "llvm/Support/DataTypes.h" #include namespace llvm { template class SmallVectorImpl; class Value; class Instruction; class APInt; class TargetData; /// ComputeMaskedBits - Determine which of the bits specified in Mask are /// known to be either zero or one and return them in the KnownZero/KnownOne /// bit sets. This code only analyzes bits in Mask, in order to short-circuit /// processing. /// /// This function is defined on values with integer type, values with pointer /// type (but only if TD is non-null), and vectors of integers. In the case /// where V is a vector, the mask, known zero, and known one values are the /// same width as the vector element, and the bit is set only if it is true /// for all of the elements in the vector. void ComputeMaskedBits(Value *V, const APInt &Mask, APInt &KnownZero, APInt &KnownOne, const TargetData *TD = 0, unsigned Depth = 0); /// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use /// this predicate to simplify operations downstream. Mask is known to be /// zero for bits that V cannot have. /// /// This function is defined on values with integer type, values with pointer /// type (but only if TD is non-null), and vectors of integers. In the case /// where V is a vector, the mask, known zero, and known one values are the /// same width as the vector element, and the bit is set only if it is true /// for all of the elements in the vector. bool MaskedValueIsZero(Value *V, const APInt &Mask, const TargetData *TD = 0, unsigned Depth = 0); /// ComputeNumSignBits - Return the number of times the sign bit of the /// register is replicated into the other bits. We know that at least 1 bit /// is always equal to the sign bit (itself), but other cases can give us /// information. For example, immediately after an "ashr X, 2", we know that /// the top 3 bits are all equal to each other, so we return 3. /// /// 'Op' must have a scalar integer type. /// unsigned ComputeNumSignBits(Value *Op, const TargetData *TD = 0, unsigned Depth = 0); /// ComputeMultiple - This function computes the integer multiple of Base that /// equals V. If successful, it returns true and returns the multiple in /// Multiple. If unsuccessful, it returns false. Also, if V can be /// simplified to an integer, then the simplified V is returned in Val. Look /// through sext only if LookThroughSExt=true. bool ComputeMultiple(Value *V, unsigned Base, Value *&Multiple, bool LookThroughSExt = false, unsigned Depth = 0); /// CannotBeNegativeZero - Return true if we can prove that the specified FP /// value is never equal to -0.0. /// bool CannotBeNegativeZero(const Value *V, unsigned Depth = 0); /// FindInsertedValue - Given an aggregrate and an sequence of indices, see if /// the scalar value indexed is already around as a register, for example if /// it were inserted directly into the aggregrate. /// /// If InsertBefore is not null, this function will duplicate (modified) /// insertvalues when a part of a nested struct is extracted. Value *FindInsertedValue(Value *V, const unsigned *idx_begin, const unsigned *idx_end, Instruction *InsertBefore = 0); /// This is a convenience wrapper for finding values indexed by a single index /// only. inline Value *FindInsertedValue(Value *V, const unsigned Idx, Instruction *InsertBefore = 0) { const unsigned Idxs[1] = { Idx }; return FindInsertedValue(V, &Idxs[0], &Idxs[1], InsertBefore); } /// GetPointerBaseWithConstantOffset - Analyze the specified pointer to see if /// it can be expressed as a base pointer plus a constant offset. Return the /// base and offset to the caller. Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset, const TargetData &TD); static inline const Value * GetPointerBaseWithConstantOffset(const Value *Ptr, int64_t &Offset, const TargetData &TD) { return GetPointerBaseWithConstantOffset(const_cast(Ptr), Offset,TD); } /// GetConstantStringInfo - This function computes the length of a /// null-terminated C string pointed to by V. If successful, it returns true /// and returns the string in Str. If unsuccessful, it returns false. If /// StopAtNul is set to true (the default), the returned string is truncated /// by a nul character in the global. If StopAtNul is false, the nul /// character is included in the result string. bool GetConstantStringInfo(const Value *V, std::string &Str, uint64_t Offset = 0, bool StopAtNul = true); /// GetStringLength - If we can compute the length of the string pointed to by /// the specified pointer, return 'len+1'. If we can't, return 0. uint64_t GetStringLength(Value *V); /// GetUnderlyingObject - This method strips off any GEP address adjustments /// and pointer casts from the specified value, returning the original object /// being addressed. Note that the returned value has pointer type if the /// specified value does. If the MaxLookup value is non-zero, it limits the /// number of instructions to be stripped off. Value *GetUnderlyingObject(Value *V, unsigned MaxLookup = 6); static inline const Value * GetUnderlyingObject(const Value *V, unsigned MaxLookup = 6) { return GetUnderlyingObject(const_cast(V), MaxLookup); } } // end namespace llvm #endif