//===- llvm-ld.cpp - LLVM 'ld' compatible linker --------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This utility is intended to be compatible with GCC, and follows standard // system 'ld' conventions. As such, the default output file is ./a.out. // Additionally, this program outputs a shell script that is used to invoke LLI // to execute the program. In this manner, the generated executable (a.out for // example), is directly executable, whereas the bytecode file actually lives in // the a.out.bc file generated by this program. Also, Force is on by default. // // Note that if someone (or a script) deletes the executable program generated, // the .bc file will be left around. Considering that this is a temporary hack, // I'm not too worried about this. // //===----------------------------------------------------------------------===// #include "llvm/Linker.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Bytecode/Reader.h" #include "llvm/Bytecode/Writer.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetMachineRegistry.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/FileUtilities.h" #include "llvm/Support/SystemUtils.h" #include "llvm/System/Signals.h" #include #include #include using namespace llvm; // Input/Output Options static cl::list InputFilenames(cl::Positional, cl::OneOrMore, cl::desc("")); static cl::opt OutputFilename("o", cl::init("a.out"), cl::desc("Override output filename"), cl::value_desc("filename")); static cl::opt Verbose("v", cl::desc("Print information about actions taken")); static cl::list LibPaths("L", cl::Prefix, cl::desc("Specify a library search path"), cl::value_desc("directory")); static cl::list Libraries("l", cl::Prefix, cl::desc("Specify libraries to link to"), cl::value_desc("library prefix")); static cl::opt LinkAsLibrary("link-as-library", cl::desc("Link the .bc files together as a library, not an executable")); static cl::alias Relink("r", cl::aliasopt(LinkAsLibrary), cl::desc("Alias for -link-as-library")); static cl::opt MachineArch("march", cl::desc("Architecture to generate assembly for:")); static cl::opt Native("native", cl::desc("Generate a native binary instead of a shell script")); static cl::optNativeCBE("native-cbe", cl::desc("Generate a native binary with the C backend and GCC")); static cl::optDisableCompression("disable-compression",cl::init(false), cl::desc("Disable writing of compressed bytecode files")); // Compatibility options that are ignored but supported by LD static cl::opt CO3("soname", cl::Hidden, cl::desc("Compatibility option: ignored")); static cl::opt CO4("version-script", cl::Hidden, cl::desc("Compatibility option: ignored")); static cl::opt CO5("eh-frame-hdr", cl::Hidden, cl::desc("Compatibility option: ignored")); static cl::opt CO6("h", cl::Hidden, cl::desc("Compatibility option: ignored")); /// This is just for convenience so it doesn't have to be passed around /// everywhere. static const char* progname = 0; /// PrintAndReturn - Prints a message to standard error and returns true. /// /// Inputs: /// progname - The name of the program (i.e. argv[0]). /// Message - The message to print to standard error. /// static int PrintAndReturn(const std::string &Message) { std::cerr << progname << ": " << Message << "\n"; return 1; } /// CopyEnv - This function takes an array of environment variables and makes a /// copy of it. This copy can then be manipulated any way the caller likes /// without affecting the process's real environment. /// /// Inputs: /// envp - An array of C strings containing an environment. /// /// Return value: /// NULL - An error occurred. /// /// Otherwise, a pointer to a new array of C strings is returned. Every string /// in the array is a duplicate of the one in the original array (i.e. we do /// not copy the char *'s from one array to another). /// static char ** CopyEnv(char ** const envp) { // Count the number of entries in the old list; unsigned entries; // The number of entries in the old environment list for (entries = 0; envp[entries] != NULL; entries++) /*empty*/; // Add one more entry for the NULL pointer that ends the list. ++entries; // If there are no entries at all, just return NULL. if (entries == 0) return NULL; // Allocate a new environment list. char **newenv = new char* [entries]; if ((newenv = new char* [entries]) == NULL) return NULL; // Make a copy of the list. Don't forget the NULL that ends the list. entries = 0; while (envp[entries] != NULL) { newenv[entries] = new char[strlen (envp[entries]) + 1]; strcpy (newenv[entries], envp[entries]); ++entries; } newenv[entries] = NULL; return newenv; } /// RemoveEnv - Remove the specified environment variable from the environment /// array. /// /// Inputs: /// name - The name of the variable to remove. It cannot be NULL. /// envp - The array of environment variables. It cannot be NULL. /// /// Notes: /// This is mainly done because functions to remove items from the environment /// are not available across all platforms. In particular, Solaris does not /// seem to have an unsetenv() function or a setenv() function (or they are /// undocumented if they do exist). /// static void RemoveEnv(const char * name, char ** const envp) { for (unsigned index=0; envp[index] != NULL; index++) { // Find the first equals sign in the array and make it an EOS character. char *p = strchr (envp[index], '='); if (p == NULL) continue; else *p = '\0'; // Compare the two strings. If they are equal, zap this string. // Otherwise, restore it. if (!strcmp(name, envp[index])) *envp[index] = '\0'; else *p = '='; } return; } /// GenerateBytecode - generates a bytecode file from the module provided void GenerateBytecode(Module* M, const std::string& FileName) { // Create the output file. std::ofstream Out(FileName.c_str()); if (!Out.good()) { PrintAndReturn("error opening '" + FileName + "' for writing!"); return; } // Ensure that the bytecode file gets removed from the disk if we get a // terminating signal. sys::RemoveFileOnSignal(sys::Path(FileName)); // Write it out WriteBytecodeToFile(M, Out, !DisableCompression); // Close the bytecode file. Out.close(); } /// GenerateAssembly - generates a native assembly language source file from the /// specified bytecode file. /// /// Inputs: /// InputFilename - The name of the output bytecode file. /// OutputFilename - The name of the file to generate. /// llc - The pathname to use for LLC. /// envp - The environment to use when running LLC. /// /// Return non-zero value on error. /// static int GenerateAssembly(const std::string &OutputFilename, const std::string &InputFilename, const std::string &llc, char ** const envp) { // Run LLC to convert the bytecode file into assembly code. const char *cmd[6]; cmd[0] = llc.c_str(); cmd[1] = "-f"; cmd[2] = "-o"; cmd[3] = OutputFilename.c_str(); cmd[4] = InputFilename.c_str(); cmd[5] = 0; return ExecWait(cmd, envp); } /// GenerateAssembly - generates a native assembly language source file from the /// specified bytecode file. static int GenerateCFile(const std::string &OutputFile, const std::string &InputFile, const std::string &llc, char ** const envp) { // Run LLC to convert the bytecode file into C. const char *cmd[7]; cmd[0] = llc.c_str(); cmd[1] = "-march=c"; cmd[2] = "-f"; cmd[3] = "-o"; cmd[4] = OutputFile.c_str(); cmd[5] = InputFile.c_str(); cmd[6] = 0; return ExecWait(cmd, envp); } /// GenerateNative - generates a native assembly language source file from the /// specified assembly source file. /// /// Inputs: /// InputFilename - The name of the output bytecode file. /// OutputFilename - The name of the file to generate. /// Libraries - The list of libraries with which to link. /// LibPaths - The list of directories in which to find libraries. /// gcc - The pathname to use for GGC. /// envp - A copy of the process's current environment. /// /// Outputs: /// None. /// /// Returns non-zero value on error. /// static int GenerateNative(const std::string &OutputFilename, const std::string &InputFilename, const std::vector &Libraries, const std::vector &LibPaths, const std::string &gcc, char ** const envp) { // Remove these environment variables from the environment of the // programs that we will execute. It appears that GCC sets these // environment variables so that the programs it uses can configure // themselves identically. // // However, when we invoke GCC below, we want it to use its normal // configuration. Hence, we must sanitize its environment. char ** clean_env = CopyEnv(envp); if (clean_env == NULL) return 1; RemoveEnv("LIBRARY_PATH", clean_env); RemoveEnv("COLLECT_GCC_OPTIONS", clean_env); RemoveEnv("GCC_EXEC_PREFIX", clean_env); RemoveEnv("COMPILER_PATH", clean_env); RemoveEnv("COLLECT_GCC", clean_env); std::vector cmd; // Run GCC to assemble and link the program into native code. // // Note: // We can't just assemble and link the file with the system assembler // and linker because we don't know where to put the _start symbol. // GCC mysteriously knows how to do it. cmd.push_back(gcc.c_str()); cmd.push_back("-fno-strict-aliasing"); cmd.push_back("-O3"); cmd.push_back("-o"); cmd.push_back(OutputFilename.c_str()); cmd.push_back(InputFilename.c_str()); // Adding the library paths creates a problem for native generation. If we // include the search paths from llvmgcc, then we'll be telling normal gcc // to look inside of llvmgcc's library directories for libraries. This is // bad because those libraries hold only bytecode files (not native object // files). In the end, we attempt to link the bytecode libgcc into a native // program. #if 0 // Add in the library path options. for (unsigned index=0; index < LibPaths.size(); index++) { cmd.push_back("-L"); cmd.push_back(LibPaths[index].c_str()); } #endif // Add in the libraries to link. std::vector Libs(Libraries); for (unsigned index = 0; index < Libs.size(); index++) { if (Libs[index] != "crtend") { Libs[index] = "-l" + Libs[index]; cmd.push_back(Libs[index].c_str()); } } cmd.push_back(NULL); // Run the compiler to assembly and link together the program. return ExecWait(&(cmd[0]), clean_env); } /// EmitShellScript - Output the wrapper file that invokes the JIT on the LLVM /// bytecode file for the program. static void EmitShellScript(char **argv) { #if defined(_WIN32) || defined(__CYGWIN__) // Windows doesn't support #!/bin/sh style shell scripts in .exe files. To // support windows systems, we copy the llvm-stub.exe executable from the // build tree to the destination file. std::string llvmstub = FindExecutable("llvm-stub.exe", argv[0]); if (llvmstub.empty()) { std::cerr << "Could not find llvm-stub.exe executable!\n"; exit(1); } if (CopyFile(OutputFilename, llvmstub)) { std::cerr << "Could not copy the llvm-stub.exe executable!\n"; exit(1); } return; #endif // Output the script to start the program... std::ofstream Out2(OutputFilename.c_str()); if (!Out2.good()) exit(PrintAndReturn("error opening '" + OutputFilename + "' for writing!")); Out2 << "#!/bin/sh\n"; // Allow user to setenv LLVMINTERP if lli is not in their PATH. Out2 << "lli=${LLVMINTERP-lli}\n"; Out2 << "exec $lli \\\n"; // gcc accepts -l and implicitly searches /lib and /usr/lib. LibPaths.push_back("/lib"); LibPaths.push_back("/usr/lib"); LibPaths.push_back("/usr/X11R6/lib"); // We don't need to link in libc! In fact, /usr/lib/libc.so may not be a // shared object at all! See RH 8: plain text. std::vector::iterator libc = std::find(Libraries.begin(), Libraries.end(), "c"); if (libc != Libraries.end()) Libraries.erase(libc); // List all the shared object (native) libraries this executable will need // on the command line, so that we don't have to do this manually! for (std::vector::iterator i = Libraries.begin(), e = Libraries.end(); i != e; ++i) { std::string FullLibraryPath = FindLib(*i, LibPaths, true); if (!FullLibraryPath.empty() && IsSharedObject(FullLibraryPath)) Out2 << " -load=" << FullLibraryPath << " \\\n"; } Out2 << " $0.bc ${1+\"$@\"}\n"; Out2.close(); } // Rightly this should go in a header file but it just seems such a waste. namespace llvm { extern void Optimize(Module*); } int main(int argc, char **argv, char **envp) { // Initial global variable above for convenience printing of program name. progname = argv[0]; // Parse the command line options cl::ParseCommandLineOptions(argc, argv, " llvm linker for GCC\n"); sys::PrintStackTraceOnErrorSignal(); std::string ModuleID("llvm-ld-output"); std::auto_ptr Composite(new Module(ModuleID)); // We always look first in the current directory when searching for libraries. LibPaths.insert(LibPaths.begin(), "."); // If the user specified an extra search path in their environment, respect // it. if (char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH")) LibPaths.push_back(SearchPath); // Remove any consecutive duplicates of the same library... Libraries.erase(std::unique(Libraries.begin(), Libraries.end()), Libraries.end()); // Link in all of the files if (LinkFiles(argv[0], Composite.get(), InputFilenames, Verbose)) return 1; // Error already printed // Link in all of the libraries next... if (!LinkAsLibrary) LinkLibraries(argv[0], Composite.get(), Libraries, LibPaths, Verbose, Native); // Optimize the module Optimize(Composite.get()); // Generate the bytecode for the optimized module. std::string RealBytecodeOutput = OutputFilename; if (!LinkAsLibrary) RealBytecodeOutput += ".bc"; GenerateBytecode(Composite.get(), RealBytecodeOutput); // If we are not linking a library, generate either a native executable // or a JIT shell script, depending upon what the user wants. if (!LinkAsLibrary) { // If the user wants to generate a native executable, compile it from the // bytecode file. // // Otherwise, create a script that will run the bytecode through the JIT. if (Native) { // Name of the Assembly Language output file std::string AssemblyFile = OutputFilename + ".s"; // Mark the output files for removal if we get an interrupt. sys::RemoveFileOnSignal(sys::Path(AssemblyFile)); sys::RemoveFileOnSignal(sys::Path(OutputFilename)); // Determine the locations of the llc and gcc programs. std::string llc = FindExecutable("llc", argv[0]); std::string gcc = FindExecutable("gcc", argv[0]); if (llc.empty()) return PrintAndReturn("Failed to find llc"); if (gcc.empty()) return PrintAndReturn("Failed to find gcc"); // Generate an assembly language file for the bytecode. if (Verbose) std::cout << "Generating Assembly Code\n"; GenerateAssembly(AssemblyFile, RealBytecodeOutput, llc, envp); if (Verbose) std::cout << "Generating Native Code\n"; GenerateNative(OutputFilename, AssemblyFile, Libraries, LibPaths, gcc, envp); // Remove the assembly language file. removeFile (AssemblyFile); } else if (NativeCBE) { std::string CFile = OutputFilename + ".cbe.c"; // Mark the output files for removal if we get an interrupt. sys::RemoveFileOnSignal(sys::Path(CFile)); sys::RemoveFileOnSignal(sys::Path(OutputFilename)); // Determine the locations of the llc and gcc programs. std::string llc = FindExecutable("llc", argv[0]); std::string gcc = FindExecutable("gcc", argv[0]); if (llc.empty()) return PrintAndReturn("Failed to find llc"); if (gcc.empty()) return PrintAndReturn("Failed to find gcc"); // Generate an assembly language file for the bytecode. if (Verbose) std::cout << "Generating Assembly Code\n"; GenerateCFile(CFile, RealBytecodeOutput, llc, envp); if (Verbose) std::cout << "Generating Native Code\n"; GenerateNative(OutputFilename, CFile, Libraries, LibPaths, gcc, envp); // Remove the assembly language file. removeFile(CFile); } else { EmitShellScript(argv); } // Make the script executable... MakeFileExecutable(OutputFilename); // Make the bytecode file readable and directly executable in LLEE as well MakeFileExecutable(RealBytecodeOutput); MakeFileReadable(RealBytecodeOutput); } return 0; }