//===--- CrashRecoveryContext.h - Crash Recovery ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H #define LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H #include #include "llvm/ADT/STLExtras.h" namespace llvm { class StringRef; class CrashRecoveryContextCleanup; /// \brief Crash recovery helper object. /// /// This class implements support for running operations in a safe context so /// that crashes (memory errors, stack overflow, assertion violations) can be /// detected and control restored to the crashing thread. Crash detection is /// purely "best effort", the exact set of failures which can be recovered from /// is platform dependent. /// /// Clients make use of this code by first calling /// CrashRecoveryContext::Enable(), and then executing unsafe operations via a /// CrashRecoveryContext object. For example: /// /// void actual_work(void *); /// /// void foo() { /// CrashRecoveryContext CRC; /// /// if (!CRC.RunSafely(actual_work, 0)) { /// ... a crash was detected, report error to user ... /// } /// /// ... no crash was detected ... /// } /// /// Crash recovery contexts may not be nested. class CrashRecoveryContext { void *Impl; CrashRecoveryContextCleanup *head; public: CrashRecoveryContext() : Impl(nullptr), head(nullptr) {} ~CrashRecoveryContext(); void registerCleanup(CrashRecoveryContextCleanup *cleanup); void unregisterCleanup(CrashRecoveryContextCleanup *cleanup); /// \brief Enable crash recovery. static void Enable(); /// \brief Disable crash recovery. static void Disable(); /// \brief Return the active context, if the code is currently executing in a /// thread which is in a protected context. static CrashRecoveryContext *GetCurrent(); /// \brief Return true if the current thread is recovering from a /// crash. static bool isRecoveringFromCrash(); /// \brief Execute the provide callback function (with the given arguments) in /// a protected context. /// /// \return True if the function completed successfully, and false if the /// function crashed (or HandleCrash was called explicitly). Clients should /// make as little assumptions as possible about the program state when /// RunSafely has returned false. Clients can use getBacktrace() to retrieve /// the backtrace of the crash on failures. bool RunSafely(function_ref Fn); bool RunSafely(void (*Fn)(void*), void *UserData) { return RunSafely([&]() { Fn(UserData); }); } /// \brief Execute the provide callback function (with the given arguments) in /// a protected context which is run in another thread (optionally with a /// requested stack size). /// /// See RunSafely() and llvm_execute_on_thread(). /// /// On Darwin, if PRIO_DARWIN_BG is set on the calling thread, it will be /// propagated to the new thread as well. bool RunSafelyOnThread(function_ref, unsigned RequestedStackSize = 0); bool RunSafelyOnThread(void (*Fn)(void*), void *UserData, unsigned RequestedStackSize = 0) { return RunSafelyOnThread([&]() { Fn(UserData); }, RequestedStackSize); } /// \brief Explicitly trigger a crash recovery in the current process, and /// return failure from RunSafely(). This function does not return. void HandleCrash(); /// \brief Return a string containing the backtrace where the crash was /// detected; or empty if the backtrace wasn't recovered. /// /// This function is only valid when a crash has been detected (i.e., /// RunSafely() has returned false. const std::string &getBacktrace() const; }; class CrashRecoveryContextCleanup { protected: CrashRecoveryContext *context; CrashRecoveryContextCleanup(CrashRecoveryContext *context) : context(context), cleanupFired(false) {} public: bool cleanupFired; virtual ~CrashRecoveryContextCleanup(); virtual void recoverResources() = 0; CrashRecoveryContext *getContext() const { return context; } private: friend class CrashRecoveryContext; CrashRecoveryContextCleanup *prev, *next; }; template class CrashRecoveryContextCleanupBase : public CrashRecoveryContextCleanup { protected: T *resource; CrashRecoveryContextCleanupBase(CrashRecoveryContext *context, T* resource) : CrashRecoveryContextCleanup(context), resource(resource) {} public: static DERIVED *create(T *x) { if (x) { if (CrashRecoveryContext *context = CrashRecoveryContext::GetCurrent()) return new DERIVED(context, x); } return 0; } }; template class CrashRecoveryContextDestructorCleanup : public CrashRecoveryContextCleanupBase, T> { public: CrashRecoveryContextDestructorCleanup(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanupBase< CrashRecoveryContextDestructorCleanup, T>(context, resource) {} virtual void recoverResources() { this->resource->~T(); } }; template class CrashRecoveryContextDeleteCleanup : public CrashRecoveryContextCleanupBase, T> { public: CrashRecoveryContextDeleteCleanup(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanupBase< CrashRecoveryContextDeleteCleanup, T>(context, resource) {} void recoverResources() override { delete this->resource; } }; template class CrashRecoveryContextReleaseRefCleanup : public CrashRecoveryContextCleanupBase, T> { public: CrashRecoveryContextReleaseRefCleanup(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanupBase, T>(context, resource) {} void recoverResources() override { this->resource->Release(); } }; template > class CrashRecoveryContextCleanupRegistrar { CrashRecoveryContextCleanup *cleanup; public: CrashRecoveryContextCleanupRegistrar(T *x) : cleanup(Cleanup::create(x)) { if (cleanup) cleanup->getContext()->registerCleanup(cleanup); } ~CrashRecoveryContextCleanupRegistrar() { unregister(); } void unregister() { if (cleanup && !cleanup->cleanupFired) cleanup->getContext()->unregisterCleanup(cleanup); cleanup = 0; } }; } #endif