//===- StackSlots.cpp - Specialize LLVM code for target machine ---------===// // // This pass adds 2 empty slots at the top of function stack. These two slots // are later used during code reoptimization for spilling the register values // when rewriting branches. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/StackSlots.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/MachineInstrInfo.h" #include "llvm/Constant.h" #include "llvm/Function.h" #include "llvm/DerivedTypes.h" #include "llvm/Pass.h" #include "llvm/CodeGen/MachineFunction.h" class StackSlots : public FunctionPass { const TargetMachine &Target; public: StackSlots (const TargetMachine &T) : Target(T) {} const char *getPassName() const { return "Stack Slot Insertion for profiling code"; } virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); } bool runOnFunction(Function &F) { const Type *PtrInt = PointerType::get(Type::IntTy); unsigned Size = Target.DataLayout.getTypeSize(PtrInt); MachineFunction &mcInfo = MachineFunction::get(&F); Value *V = Constant::getNullValue(Type::IntTy); mcInfo.allocateLocalVar(Target, V, 2*Size); return true; } }; Pass *createStackSlotsPass(const TargetMachine &Target) { return new StackSlots(Target); }