//===----- ScheduleDAGRRList.cpp - Reg pressure reduction list scheduler --===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This implements bottom-up and top-down register pressure reduction list // schedulers, using standard algorithms. The basic approach uses a priority // queue of available nodes to schedule. One at a time, nodes are taken from // the priority queue (thus in priority order), checked for legality to // schedule, and emitted if legal. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "pre-RA-sched" #include "ScheduleDAGSDNodes.h" #include "llvm/InlineAsm.h" #include "llvm/CodeGen/SchedulerRegistry.h" #include "llvm/CodeGen/SelectionDAGISel.h" #include "llvm/CodeGen/ScheduleHazardRecognizer.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetLowering.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include using namespace llvm; STATISTIC(NumBacktracks, "Number of times scheduler backtracked"); STATISTIC(NumUnfolds, "Number of nodes unfolded"); STATISTIC(NumDups, "Number of duplicated nodes"); STATISTIC(NumPRCopies, "Number of physical register copies"); static RegisterScheduler burrListDAGScheduler("list-burr", "Bottom-up register reduction list scheduling", createBURRListDAGScheduler); static RegisterScheduler tdrListrDAGScheduler("list-tdrr", "Top-down register reduction list scheduling", createTDRRListDAGScheduler); static RegisterScheduler sourceListDAGScheduler("source", "Similar to list-burr but schedules in source " "order when possible", createSourceListDAGScheduler); static RegisterScheduler hybridListDAGScheduler("list-hybrid", "Bottom-up register pressure aware list scheduling " "which tries to balance latency and register pressure", createHybridListDAGScheduler); static RegisterScheduler ILPListDAGScheduler("list-ilp", "Bottom-up register pressure aware list scheduling " "which tries to balance ILP and register pressure", createILPListDAGScheduler); static cl::opt DisableSchedCycles( "disable-sched-cycles", cl::Hidden, cl::init(false), cl::desc("Disable cycle-level precision during preRA scheduling")); // Temporary sched=list-ilp flags until the heuristics are robust. // Some options are also available under sched=list-hybrid. static cl::opt DisableSchedRegPressure( "disable-sched-reg-pressure", cl::Hidden, cl::init(false), cl::desc("Disable regpressure priority in sched=list-ilp")); static cl::opt DisableSchedLiveUses( "disable-sched-live-uses", cl::Hidden, cl::init(true), cl::desc("Disable live use priority in sched=list-ilp")); static cl::opt DisableSchedVRegCycle( "disable-sched-vrcycle", cl::Hidden, cl::init(false), cl::desc("Disable virtual register cycle interference checks")); static cl::opt DisableSchedPhysRegJoin( "disable-sched-physreg-join", cl::Hidden, cl::init(false), cl::desc("Disable physreg def-use affinity")); static cl::opt DisableSchedStalls( "disable-sched-stalls", cl::Hidden, cl::init(true), cl::desc("Disable no-stall priority in sched=list-ilp")); static cl::opt DisableSchedCriticalPath( "disable-sched-critical-path", cl::Hidden, cl::init(false), cl::desc("Disable critical path priority in sched=list-ilp")); static cl::opt DisableSchedHeight( "disable-sched-height", cl::Hidden, cl::init(false), cl::desc("Disable scheduled-height priority in sched=list-ilp")); static cl::opt MaxReorderWindow( "max-sched-reorder", cl::Hidden, cl::init(6), cl::desc("Number of instructions to allow ahead of the critical path " "in sched=list-ilp")); static cl::opt AvgIPC( "sched-avg-ipc", cl::Hidden, cl::init(1), cl::desc("Average inst/cycle whan no target itinerary exists.")); #ifndef NDEBUG namespace { // For sched=list-ilp, Count the number of times each factor comes into play. enum { FactPressureDiff, FactRegUses, FactStall, FactHeight, FactDepth, FactStatic, FactOther, NumFactors }; } static const char *FactorName[NumFactors] = {"PressureDiff", "RegUses", "Stall", "Height", "Depth","Static", "Other"}; static int FactorCount[NumFactors]; #endif //!NDEBUG namespace { //===----------------------------------------------------------------------===// /// ScheduleDAGRRList - The actual register reduction list scheduler /// implementation. This supports both top-down and bottom-up scheduling. /// class ScheduleDAGRRList : public ScheduleDAGSDNodes { private: /// isBottomUp - This is true if the scheduling problem is bottom-up, false if /// it is top-down. bool isBottomUp; /// NeedLatency - True if the scheduler will make use of latency information. /// bool NeedLatency; /// AvailableQueue - The priority queue to use for the available SUnits. SchedulingPriorityQueue *AvailableQueue; /// PendingQueue - This contains all of the instructions whose operands have /// been issued, but their results are not ready yet (due to the latency of /// the operation). Once the operands becomes available, the instruction is /// added to the AvailableQueue. std::vector PendingQueue; /// HazardRec - The hazard recognizer to use. ScheduleHazardRecognizer *HazardRec; /// CurCycle - The current scheduler state corresponds to this cycle. unsigned CurCycle; /// MinAvailableCycle - Cycle of the soonest available instruction. unsigned MinAvailableCycle; /// IssueCount - Count instructions issued in this cycle /// Currently valid only for bottom-up scheduling. unsigned IssueCount; /// LiveRegDefs - A set of physical registers and their definition /// that are "live". These nodes must be scheduled before any other nodes that /// modifies the registers can be scheduled. unsigned NumLiveRegs; std::vector LiveRegDefs; std::vector LiveRegGens; /// Topo - A topological ordering for SUnits which permits fast IsReachable /// and similar queries. ScheduleDAGTopologicalSort Topo; public: ScheduleDAGRRList(MachineFunction &mf, bool needlatency, SchedulingPriorityQueue *availqueue, CodeGenOpt::Level OptLevel) : ScheduleDAGSDNodes(mf), isBottomUp(availqueue->isBottomUp()), NeedLatency(needlatency), AvailableQueue(availqueue), CurCycle(0), Topo(SUnits) { const TargetMachine &tm = mf.getTarget(); if (DisableSchedCycles || !NeedLatency) HazardRec = new ScheduleHazardRecognizer(); else HazardRec = tm.getInstrInfo()->CreateTargetHazardRecognizer(&tm, this); } ~ScheduleDAGRRList() { delete HazardRec; delete AvailableQueue; } void Schedule(); ScheduleHazardRecognizer *getHazardRec() { return HazardRec; } /// IsReachable - Checks if SU is reachable from TargetSU. bool IsReachable(const SUnit *SU, const SUnit *TargetSU) { return Topo.IsReachable(SU, TargetSU); } /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will /// create a cycle. bool WillCreateCycle(SUnit *SU, SUnit *TargetSU) { return Topo.WillCreateCycle(SU, TargetSU); } /// AddPred - adds a predecessor edge to SUnit SU. /// This returns true if this is a new predecessor. /// Updates the topological ordering if required. void AddPred(SUnit *SU, const SDep &D) { Topo.AddPred(SU, D.getSUnit()); SU->addPred(D); } /// RemovePred - removes a predecessor edge from SUnit SU. /// This returns true if an edge was removed. /// Updates the topological ordering if required. void RemovePred(SUnit *SU, const SDep &D) { Topo.RemovePred(SU, D.getSUnit()); SU->removePred(D); } private: bool isReady(SUnit *SU) { return DisableSchedCycles || !AvailableQueue->hasReadyFilter() || AvailableQueue->isReady(SU); } void ReleasePred(SUnit *SU, const SDep *PredEdge); void ReleasePredecessors(SUnit *SU); void ReleaseSucc(SUnit *SU, const SDep *SuccEdge); void ReleaseSuccessors(SUnit *SU); void ReleasePending(); void AdvanceToCycle(unsigned NextCycle); void AdvancePastStalls(SUnit *SU); void EmitNode(SUnit *SU); void ScheduleNodeBottomUp(SUnit*); void CapturePred(SDep *PredEdge); void UnscheduleNodeBottomUp(SUnit*); void RestoreHazardCheckerBottomUp(); void BacktrackBottomUp(SUnit*, SUnit*); SUnit *CopyAndMoveSuccessors(SUnit*); void InsertCopiesAndMoveSuccs(SUnit*, unsigned, const TargetRegisterClass*, const TargetRegisterClass*, SmallVector&); bool DelayForLiveRegsBottomUp(SUnit*, SmallVector&); SUnit *PickNodeToScheduleBottomUp(); void ListScheduleBottomUp(); void ScheduleNodeTopDown(SUnit*); void ListScheduleTopDown(); /// CreateNewSUnit - Creates a new SUnit and returns a pointer to it. /// Updates the topological ordering if required. SUnit *CreateNewSUnit(SDNode *N) { unsigned NumSUnits = SUnits.size(); SUnit *NewNode = NewSUnit(N); // Update the topological ordering. if (NewNode->NodeNum >= NumSUnits) Topo.InitDAGTopologicalSorting(); return NewNode; } /// CreateClone - Creates a new SUnit from an existing one. /// Updates the topological ordering if required. SUnit *CreateClone(SUnit *N) { unsigned NumSUnits = SUnits.size(); SUnit *NewNode = Clone(N); // Update the topological ordering. if (NewNode->NodeNum >= NumSUnits) Topo.InitDAGTopologicalSorting(); return NewNode; } /// ForceUnitLatencies - Register-pressure-reducing scheduling doesn't /// need actual latency information but the hybrid scheduler does. bool ForceUnitLatencies() const { return !NeedLatency; } }; } // end anonymous namespace /// Schedule - Schedule the DAG using list scheduling. void ScheduleDAGRRList::Schedule() { DEBUG(dbgs() << "********** List Scheduling BB#" << BB->getNumber() << " '" << BB->getName() << "' **********\n"); #ifndef NDEBUG for (int i = 0; i < NumFactors; ++i) { FactorCount[i] = 0; } #endif //!NDEBUG CurCycle = 0; IssueCount = 0; MinAvailableCycle = DisableSchedCycles ? 0 : UINT_MAX; NumLiveRegs = 0; LiveRegDefs.resize(TRI->getNumRegs(), NULL); LiveRegGens.resize(TRI->getNumRegs(), NULL); // Build the scheduling graph. BuildSchedGraph(NULL); DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) SUnits[su].dumpAll(this)); Topo.InitDAGTopologicalSorting(); AvailableQueue->initNodes(SUnits); HazardRec->Reset(); // Execute the actual scheduling loop Top-Down or Bottom-Up as appropriate. if (isBottomUp) ListScheduleBottomUp(); else ListScheduleTopDown(); #ifndef NDEBUG for (int i = 0; i < NumFactors; ++i) { DEBUG(dbgs() << FactorName[i] << "\t" << FactorCount[i] << "\n"); } #endif // !NDEBUG AvailableQueue->releaseState(); } //===----------------------------------------------------------------------===// // Bottom-Up Scheduling //===----------------------------------------------------------------------===// /// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to /// the AvailableQueue if the count reaches zero. Also update its cycle bound. void ScheduleDAGRRList::ReleasePred(SUnit *SU, const SDep *PredEdge) { SUnit *PredSU = PredEdge->getSUnit(); #ifndef NDEBUG if (PredSU->NumSuccsLeft == 0) { dbgs() << "*** Scheduling failed! ***\n"; PredSU->dump(this); dbgs() << " has been released too many times!\n"; llvm_unreachable(0); } #endif --PredSU->NumSuccsLeft; if (!ForceUnitLatencies()) { // Updating predecessor's height. This is now the cycle when the // predecessor can be scheduled without causing a pipeline stall. PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency()); } // If all the node's successors are scheduled, this node is ready // to be scheduled. Ignore the special EntrySU node. if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) { PredSU->isAvailable = true; unsigned Height = PredSU->getHeight(); if (Height < MinAvailableCycle) MinAvailableCycle = Height; if (isReady(PredSU)) { AvailableQueue->push(PredSU); } // CapturePred and others may have left the node in the pending queue, avoid // adding it twice. else if (!PredSU->isPending) { PredSU->isPending = true; PendingQueue.push_back(PredSU); } } } /// Call ReleasePred for each predecessor, then update register live def/gen. /// Always update LiveRegDefs for a register dependence even if the current SU /// also defines the register. This effectively create one large live range /// across a sequence of two-address node. This is important because the /// entire chain must be scheduled together. Example: /// /// flags = (3) add /// flags = (2) addc flags /// flags = (1) addc flags /// /// results in /// /// LiveRegDefs[flags] = 3 /// LiveRegGens[flags] = 1 /// /// If (2) addc is unscheduled, then (1) addc must also be unscheduled to avoid /// interference on flags. void ScheduleDAGRRList::ReleasePredecessors(SUnit *SU) { // Bottom up: release predecessors for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { ReleasePred(SU, &*I); if (I->isAssignedRegDep()) { // This is a physical register dependency and it's impossible or // expensive to copy the register. Make sure nothing that can // clobber the register is scheduled between the predecessor and // this node. SUnit *RegDef = LiveRegDefs[I->getReg()]; (void)RegDef; assert((!RegDef || RegDef == SU || RegDef == I->getSUnit()) && "interference on register dependence"); LiveRegDefs[I->getReg()] = I->getSUnit(); if (!LiveRegGens[I->getReg()]) { ++NumLiveRegs; LiveRegGens[I->getReg()] = SU; } } } } /// Check to see if any of the pending instructions are ready to issue. If /// so, add them to the available queue. void ScheduleDAGRRList::ReleasePending() { if (DisableSchedCycles) { assert(PendingQueue.empty() && "pending instrs not allowed in this mode"); return; } // If the available queue is empty, it is safe to reset MinAvailableCycle. if (AvailableQueue->empty()) MinAvailableCycle = UINT_MAX; // Check to see if any of the pending instructions are ready to issue. If // so, add them to the available queue. for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) { unsigned ReadyCycle = isBottomUp ? PendingQueue[i]->getHeight() : PendingQueue[i]->getDepth(); if (ReadyCycle < MinAvailableCycle) MinAvailableCycle = ReadyCycle; if (PendingQueue[i]->isAvailable) { if (!isReady(PendingQueue[i])) continue; AvailableQueue->push(PendingQueue[i]); } PendingQueue[i]->isPending = false; PendingQueue[i] = PendingQueue.back(); PendingQueue.pop_back(); --i; --e; } } /// Move the scheduler state forward by the specified number of Cycles. void ScheduleDAGRRList::AdvanceToCycle(unsigned NextCycle) { if (NextCycle <= CurCycle) return; IssueCount = 0; AvailableQueue->setCurCycle(NextCycle); if (!HazardRec->isEnabled()) { // Bypass lots of virtual calls in case of long latency. CurCycle = NextCycle; } else { for (; CurCycle != NextCycle; ++CurCycle) { if (isBottomUp) HazardRec->RecedeCycle(); else HazardRec->AdvanceCycle(); } } // FIXME: Instead of visiting the pending Q each time, set a dirty flag on the // available Q to release pending nodes at least once before popping. ReleasePending(); } /// Move the scheduler state forward until the specified node's dependents are /// ready and can be scheduled with no resource conflicts. void ScheduleDAGRRList::AdvancePastStalls(SUnit *SU) { if (DisableSchedCycles) return; // FIXME: Nodes such as CopyFromReg probably should not advance the current // cycle. Otherwise, we can wrongly mask real stalls. If the non-machine node // has predecessors the cycle will be advanced when they are scheduled. // But given the crude nature of modeling latency though such nodes, we // currently need to treat these nodes like real instructions. // if (!SU->getNode() || !SU->getNode()->isMachineOpcode()) return; unsigned ReadyCycle = isBottomUp ? SU->getHeight() : SU->getDepth(); // Bump CurCycle to account for latency. We assume the latency of other // available instructions may be hidden by the stall (not a full pipe stall). // This updates the hazard recognizer's cycle before reserving resources for // this instruction. AdvanceToCycle(ReadyCycle); // Calls are scheduled in their preceding cycle, so don't conflict with // hazards from instructions after the call. EmitNode will reset the // scoreboard state before emitting the call. if (isBottomUp && SU->isCall) return; // FIXME: For resource conflicts in very long non-pipelined stages, we // should probably skip ahead here to avoid useless scoreboard checks. int Stalls = 0; while (true) { ScheduleHazardRecognizer::HazardType HT = HazardRec->getHazardType(SU, isBottomUp ? -Stalls : Stalls); if (HT == ScheduleHazardRecognizer::NoHazard) break; ++Stalls; } AdvanceToCycle(CurCycle + Stalls); } /// Record this SUnit in the HazardRecognizer. /// Does not update CurCycle. void ScheduleDAGRRList::EmitNode(SUnit *SU) { if (!HazardRec->isEnabled()) return; // Check for phys reg copy. if (!SU->getNode()) return; switch (SU->getNode()->getOpcode()) { default: assert(SU->getNode()->isMachineOpcode() && "This target-independent node should not be scheduled."); break; case ISD::MERGE_VALUES: case ISD::TokenFactor: case ISD::CopyToReg: case ISD::CopyFromReg: case ISD::EH_LABEL: // Noops don't affect the scoreboard state. Copies are likely to be // removed. return; case ISD::INLINEASM: // For inline asm, clear the pipeline state. HazardRec->Reset(); return; } if (isBottomUp && SU->isCall) { // Calls are scheduled with their preceding instructions. For bottom-up // scheduling, clear the pipeline state before emitting. HazardRec->Reset(); } HazardRec->EmitInstruction(SU); if (!isBottomUp && SU->isCall) { HazardRec->Reset(); } } static void resetVRegCycle(SUnit *SU); /// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending /// count of its predecessors. If a predecessor pending count is zero, add it to /// the Available queue. void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU) { DEBUG(dbgs() << "\n*** Scheduling [" << CurCycle << "]: "); DEBUG(SU->dump(this)); #ifndef NDEBUG if (CurCycle < SU->getHeight()) DEBUG(dbgs() << " Height [" << SU->getHeight() << "] pipeline stall!\n"); #endif // FIXME: Do not modify node height. It may interfere with // backtracking. Instead add a "ready cycle" to SUnit. Before scheduling the // node its ready cycle can aid heuristics, and after scheduling it can // indicate the scheduled cycle. SU->setHeightToAtLeast(CurCycle); // Reserve resources for the scheduled intruction. EmitNode(SU); Sequence.push_back(SU); AvailableQueue->ScheduledNode(SU); // If HazardRec is disabled, and each inst counts as one cycle, then // advance CurCycle before ReleasePredecessors to avoid useless pushes to // PendingQueue for schedulers that implement HasReadyFilter. if (!HazardRec->isEnabled() && AvgIPC < 2) AdvanceToCycle(CurCycle + 1); // Update liveness of predecessors before successors to avoid treating a // two-address node as a live range def. ReleasePredecessors(SU); // Release all the implicit physical register defs that are live. for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { // LiveRegDegs[I->getReg()] != SU when SU is a two-address node. if (I->isAssignedRegDep() && LiveRegDefs[I->getReg()] == SU) { assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!"); --NumLiveRegs; LiveRegDefs[I->getReg()] = NULL; LiveRegGens[I->getReg()] = NULL; } } resetVRegCycle(SU); SU->isScheduled = true; // Conditions under which the scheduler should eagerly advance the cycle: // (1) No available instructions // (2) All pipelines full, so available instructions must have hazards. // // If HazardRec is disabled, the cycle was pre-advanced before calling // ReleasePredecessors. In that case, IssueCount should remain 0. // // Check AvailableQueue after ReleasePredecessors in case of zero latency. if (HazardRec->isEnabled() || AvgIPC > 1) { if (SU->getNode() && SU->getNode()->isMachineOpcode()) ++IssueCount; if ((HazardRec->isEnabled() && HazardRec->atIssueLimit()) || (!HazardRec->isEnabled() && IssueCount == AvgIPC)) AdvanceToCycle(CurCycle + 1); } } /// CapturePred - This does the opposite of ReleasePred. Since SU is being /// unscheduled, incrcease the succ left count of its predecessors. Remove /// them from AvailableQueue if necessary. void ScheduleDAGRRList::CapturePred(SDep *PredEdge) { SUnit *PredSU = PredEdge->getSUnit(); if (PredSU->isAvailable) { PredSU->isAvailable = false; if (!PredSU->isPending) AvailableQueue->remove(PredSU); } assert(PredSU->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!"); ++PredSU->NumSuccsLeft; } /// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and /// its predecessor states to reflect the change. void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) { DEBUG(dbgs() << "*** Unscheduling [" << SU->getHeight() << "]: "); DEBUG(SU->dump(this)); for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { CapturePred(&*I); if (I->isAssignedRegDep() && SU == LiveRegGens[I->getReg()]){ assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!"); assert(LiveRegDefs[I->getReg()] == I->getSUnit() && "Physical register dependency violated?"); --NumLiveRegs; LiveRegDefs[I->getReg()] = NULL; LiveRegGens[I->getReg()] = NULL; } } for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isAssignedRegDep()) { // This becomes the nearest def. Note that an earlier def may still be // pending if this is a two-address node. LiveRegDefs[I->getReg()] = SU; if (!LiveRegDefs[I->getReg()]) { ++NumLiveRegs; } if (LiveRegGens[I->getReg()] == NULL || I->getSUnit()->getHeight() < LiveRegGens[I->getReg()]->getHeight()) LiveRegGens[I->getReg()] = I->getSUnit(); } } if (SU->getHeight() < MinAvailableCycle) MinAvailableCycle = SU->getHeight(); SU->setHeightDirty(); SU->isScheduled = false; SU->isAvailable = true; if (!DisableSchedCycles && AvailableQueue->hasReadyFilter()) { // Don't make available until backtracking is complete. SU->isPending = true; PendingQueue.push_back(SU); } else { AvailableQueue->push(SU); } AvailableQueue->UnscheduledNode(SU); } /// After backtracking, the hazard checker needs to be restored to a state /// corresponding the the current cycle. void ScheduleDAGRRList::RestoreHazardCheckerBottomUp() { HazardRec->Reset(); unsigned LookAhead = std::min((unsigned)Sequence.size(), HazardRec->getMaxLookAhead()); if (LookAhead == 0) return; std::vector::const_iterator I = (Sequence.end() - LookAhead); unsigned HazardCycle = (*I)->getHeight(); for (std::vector::const_iterator E = Sequence.end(); I != E; ++I) { SUnit *SU = *I; for (; SU->getHeight() > HazardCycle; ++HazardCycle) { HazardRec->RecedeCycle(); } EmitNode(SU); } } /// BacktrackBottomUp - Backtrack scheduling to a previous cycle specified in /// BTCycle in order to schedule a specific node. void ScheduleDAGRRList::BacktrackBottomUp(SUnit *SU, SUnit *BtSU) { SUnit *OldSU = Sequence.back(); while (true) { Sequence.pop_back(); if (SU->isSucc(OldSU)) // Don't try to remove SU from AvailableQueue. SU->isAvailable = false; // FIXME: use ready cycle instead of height CurCycle = OldSU->getHeight(); UnscheduleNodeBottomUp(OldSU); AvailableQueue->setCurCycle(CurCycle); if (OldSU == BtSU) break; OldSU = Sequence.back(); } assert(!SU->isSucc(OldSU) && "Something is wrong!"); RestoreHazardCheckerBottomUp(); ReleasePending(); ++NumBacktracks; } static bool isOperandOf(const SUnit *SU, SDNode *N) { for (const SDNode *SUNode = SU->getNode(); SUNode; SUNode = SUNode->getGluedNode()) { if (SUNode->isOperandOf(N)) return true; } return false; } /// CopyAndMoveSuccessors - Clone the specified node and move its scheduled /// successors to the newly created node. SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) { SDNode *N = SU->getNode(); if (!N) return NULL; if (SU->getNode()->getGluedNode()) return NULL; SUnit *NewSU; bool TryUnfold = false; for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) { EVT VT = N->getValueType(i); if (VT == MVT::Glue) return NULL; else if (VT == MVT::Other) TryUnfold = true; } for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) { const SDValue &Op = N->getOperand(i); EVT VT = Op.getNode()->getValueType(Op.getResNo()); if (VT == MVT::Glue) return NULL; } if (TryUnfold) { SmallVector NewNodes; if (!TII->unfoldMemoryOperand(*DAG, N, NewNodes)) return NULL; DEBUG(dbgs() << "Unfolding SU #" << SU->NodeNum << "\n"); assert(NewNodes.size() == 2 && "Expected a load folding node!"); N = NewNodes[1]; SDNode *LoadNode = NewNodes[0]; unsigned NumVals = N->getNumValues(); unsigned OldNumVals = SU->getNode()->getNumValues(); for (unsigned i = 0; i != NumVals; ++i) DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), i), SDValue(N, i)); DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), OldNumVals-1), SDValue(LoadNode, 1)); // LoadNode may already exist. This can happen when there is another // load from the same location and producing the same type of value // but it has different alignment or volatileness. bool isNewLoad = true; SUnit *LoadSU; if (LoadNode->getNodeId() != -1) { LoadSU = &SUnits[LoadNode->getNodeId()]; isNewLoad = false; } else { LoadSU = CreateNewSUnit(LoadNode); LoadNode->setNodeId(LoadSU->NodeNum); InitNumRegDefsLeft(LoadSU); ComputeLatency(LoadSU); } SUnit *NewSU = CreateNewSUnit(N); assert(N->getNodeId() == -1 && "Node already inserted!"); N->setNodeId(NewSU->NodeNum); const TargetInstrDesc &TID = TII->get(N->getMachineOpcode()); for (unsigned i = 0; i != TID.getNumOperands(); ++i) { if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) { NewSU->isTwoAddress = true; break; } } if (TID.isCommutable()) NewSU->isCommutable = true; InitNumRegDefsLeft(NewSU); ComputeLatency(NewSU); // Record all the edges to and from the old SU, by category. SmallVector ChainPreds; SmallVector ChainSuccs; SmallVector LoadPreds; SmallVector NodePreds; SmallVector NodeSuccs; for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) ChainPreds.push_back(*I); else if (isOperandOf(I->getSUnit(), LoadNode)) LoadPreds.push_back(*I); else NodePreds.push_back(*I); } for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isCtrl()) ChainSuccs.push_back(*I); else NodeSuccs.push_back(*I); } // Now assign edges to the newly-created nodes. for (unsigned i = 0, e = ChainPreds.size(); i != e; ++i) { const SDep &Pred = ChainPreds[i]; RemovePred(SU, Pred); if (isNewLoad) AddPred(LoadSU, Pred); } for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) { const SDep &Pred = LoadPreds[i]; RemovePred(SU, Pred); if (isNewLoad) AddPred(LoadSU, Pred); } for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) { const SDep &Pred = NodePreds[i]; RemovePred(SU, Pred); AddPred(NewSU, Pred); } for (unsigned i = 0, e = NodeSuccs.size(); i != e; ++i) { SDep D = NodeSuccs[i]; SUnit *SuccDep = D.getSUnit(); D.setSUnit(SU); RemovePred(SuccDep, D); D.setSUnit(NewSU); AddPred(SuccDep, D); // Balance register pressure. if (AvailableQueue->tracksRegPressure() && SuccDep->isScheduled && !D.isCtrl() && NewSU->NumRegDefsLeft > 0) --NewSU->NumRegDefsLeft; } for (unsigned i = 0, e = ChainSuccs.size(); i != e; ++i) { SDep D = ChainSuccs[i]; SUnit *SuccDep = D.getSUnit(); D.setSUnit(SU); RemovePred(SuccDep, D); if (isNewLoad) { D.setSUnit(LoadSU); AddPred(SuccDep, D); } } // Add a data dependency to reflect that NewSU reads the value defined // by LoadSU. AddPred(NewSU, SDep(LoadSU, SDep::Data, LoadSU->Latency)); if (isNewLoad) AvailableQueue->addNode(LoadSU); AvailableQueue->addNode(NewSU); ++NumUnfolds; if (NewSU->NumSuccsLeft == 0) { NewSU->isAvailable = true; return NewSU; } SU = NewSU; } DEBUG(dbgs() << " Duplicating SU #" << SU->NodeNum << "\n"); NewSU = CreateClone(SU); // New SUnit has the exact same predecessors. for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) if (!I->isArtificial()) AddPred(NewSU, *I); // Only copy scheduled successors. Cut them from old node's successor // list and move them over. SmallVector, 4> DelDeps; for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isArtificial()) continue; SUnit *SuccSU = I->getSUnit(); if (SuccSU->isScheduled) { SDep D = *I; D.setSUnit(NewSU); AddPred(SuccSU, D); D.setSUnit(SU); DelDeps.push_back(std::make_pair(SuccSU, D)); } } for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) RemovePred(DelDeps[i].first, DelDeps[i].second); AvailableQueue->updateNode(SU); AvailableQueue->addNode(NewSU); ++NumDups; return NewSU; } /// InsertCopiesAndMoveSuccs - Insert register copies and move all /// scheduled successors of the given SUnit to the last copy. void ScheduleDAGRRList::InsertCopiesAndMoveSuccs(SUnit *SU, unsigned Reg, const TargetRegisterClass *DestRC, const TargetRegisterClass *SrcRC, SmallVector &Copies) { SUnit *CopyFromSU = CreateNewSUnit(NULL); CopyFromSU->CopySrcRC = SrcRC; CopyFromSU->CopyDstRC = DestRC; SUnit *CopyToSU = CreateNewSUnit(NULL); CopyToSU->CopySrcRC = DestRC; CopyToSU->CopyDstRC = SrcRC; // Only copy scheduled successors. Cut them from old node's successor // list and move them over. SmallVector, 4> DelDeps; for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isArtificial()) continue; SUnit *SuccSU = I->getSUnit(); if (SuccSU->isScheduled) { SDep D = *I; D.setSUnit(CopyToSU); AddPred(SuccSU, D); DelDeps.push_back(std::make_pair(SuccSU, *I)); } else { // Avoid scheduling the def-side copy before other successors. Otherwise // we could introduce another physreg interference on the copy and // continue inserting copies indefinitely. SDep D(CopyFromSU, SDep::Order, /*Latency=*/0, /*Reg=*/0, /*isNormalMemory=*/false, /*isMustAlias=*/false, /*isArtificial=*/true); AddPred(SuccSU, D); } } for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) RemovePred(DelDeps[i].first, DelDeps[i].second); AddPred(CopyFromSU, SDep(SU, SDep::Data, SU->Latency, Reg)); AddPred(CopyToSU, SDep(CopyFromSU, SDep::Data, CopyFromSU->Latency, 0)); AvailableQueue->updateNode(SU); AvailableQueue->addNode(CopyFromSU); AvailableQueue->addNode(CopyToSU); Copies.push_back(CopyFromSU); Copies.push_back(CopyToSU); ++NumPRCopies; } /// getPhysicalRegisterVT - Returns the ValueType of the physical register /// definition of the specified node. /// FIXME: Move to SelectionDAG? static EVT getPhysicalRegisterVT(SDNode *N, unsigned Reg, const TargetInstrInfo *TII) { const TargetInstrDesc &TID = TII->get(N->getMachineOpcode()); assert(TID.ImplicitDefs && "Physical reg def must be in implicit def list!"); unsigned NumRes = TID.getNumDefs(); for (const unsigned *ImpDef = TID.getImplicitDefs(); *ImpDef; ++ImpDef) { if (Reg == *ImpDef) break; ++NumRes; } return N->getValueType(NumRes); } /// CheckForLiveRegDef - Return true and update live register vector if the /// specified register def of the specified SUnit clobbers any "live" registers. static void CheckForLiveRegDef(SUnit *SU, unsigned Reg, std::vector &LiveRegDefs, SmallSet &RegAdded, SmallVector &LRegs, const TargetRegisterInfo *TRI) { for (const unsigned *AliasI = TRI->getOverlaps(Reg); *AliasI; ++AliasI) { // Check if Ref is live. if (!LiveRegDefs[Reg]) continue; // Allow multiple uses of the same def. if (LiveRegDefs[Reg] == SU) continue; // Add Reg to the set of interfering live regs. if (RegAdded.insert(Reg)) LRegs.push_back(Reg); } } /// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay /// scheduling of the given node to satisfy live physical register dependencies. /// If the specific node is the last one that's available to schedule, do /// whatever is necessary (i.e. backtracking or cloning) to make it possible. bool ScheduleDAGRRList:: DelayForLiveRegsBottomUp(SUnit *SU, SmallVector &LRegs) { if (NumLiveRegs == 0) return false; SmallSet RegAdded; // If this node would clobber any "live" register, then it's not ready. // // If SU is the currently live definition of the same register that it uses, // then we are free to schedule it. for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isAssignedRegDep() && LiveRegDefs[I->getReg()] != SU) CheckForLiveRegDef(I->getSUnit(), I->getReg(), LiveRegDefs, RegAdded, LRegs, TRI); } for (SDNode *Node = SU->getNode(); Node; Node = Node->getGluedNode()) { if (Node->getOpcode() == ISD::INLINEASM) { // Inline asm can clobber physical defs. unsigned NumOps = Node->getNumOperands(); if (Node->getOperand(NumOps-1).getValueType() == MVT::Glue) --NumOps; // Ignore the glue operand. for (unsigned i = InlineAsm::Op_FirstOperand; i != NumOps;) { unsigned Flags = cast(Node->getOperand(i))->getZExtValue(); unsigned NumVals = InlineAsm::getNumOperandRegisters(Flags); ++i; // Skip the ID value. if (InlineAsm::isRegDefKind(Flags) || InlineAsm::isRegDefEarlyClobberKind(Flags)) { // Check for def of register or earlyclobber register. for (; NumVals; --NumVals, ++i) { unsigned Reg = cast(Node->getOperand(i))->getReg(); if (TargetRegisterInfo::isPhysicalRegister(Reg)) CheckForLiveRegDef(SU, Reg, LiveRegDefs, RegAdded, LRegs, TRI); } } else i += NumVals; } continue; } if (!Node->isMachineOpcode()) continue; const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode()); if (!TID.ImplicitDefs) continue; for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) CheckForLiveRegDef(SU, *Reg, LiveRegDefs, RegAdded, LRegs, TRI); } return !LRegs.empty(); } /// Return a node that can be scheduled in this cycle. Requirements: /// (1) Ready: latency has been satisfied /// (2) No Hazards: resources are available /// (3) No Interferences: may unschedule to break register interferences. SUnit *ScheduleDAGRRList::PickNodeToScheduleBottomUp() { SmallVector Interferences; DenseMap > LRegsMap; SUnit *CurSU = AvailableQueue->pop(); while (CurSU) { SmallVector LRegs; if (!DelayForLiveRegsBottomUp(CurSU, LRegs)) break; LRegsMap.insert(std::make_pair(CurSU, LRegs)); CurSU->isPending = true; // This SU is not in AvailableQueue right now. Interferences.push_back(CurSU); CurSU = AvailableQueue->pop(); } if (CurSU) { // Add the nodes that aren't ready back onto the available list. for (unsigned i = 0, e = Interferences.size(); i != e; ++i) { Interferences[i]->isPending = false; assert(Interferences[i]->isAvailable && "must still be available"); AvailableQueue->push(Interferences[i]); } return CurSU; } // All candidates are delayed due to live physical reg dependencies. // Try backtracking, code duplication, or inserting cross class copies // to resolve it. for (unsigned i = 0, e = Interferences.size(); i != e; ++i) { SUnit *TrySU = Interferences[i]; SmallVector &LRegs = LRegsMap[TrySU]; // Try unscheduling up to the point where it's safe to schedule // this node. SUnit *BtSU = NULL; unsigned LiveCycle = UINT_MAX; for (unsigned j = 0, ee = LRegs.size(); j != ee; ++j) { unsigned Reg = LRegs[j]; if (LiveRegGens[Reg]->getHeight() < LiveCycle) { BtSU = LiveRegGens[Reg]; LiveCycle = BtSU->getHeight(); } } if (!WillCreateCycle(TrySU, BtSU)) { BacktrackBottomUp(TrySU, BtSU); // Force the current node to be scheduled before the node that // requires the physical reg dep. if (BtSU->isAvailable) { BtSU->isAvailable = false; if (!BtSU->isPending) AvailableQueue->remove(BtSU); } AddPred(TrySU, SDep(BtSU, SDep::Order, /*Latency=*/1, /*Reg=*/0, /*isNormalMemory=*/false, /*isMustAlias=*/false, /*isArtificial=*/true)); // If one or more successors has been unscheduled, then the current // node is no longer avaialable. Schedule a successor that's now // available instead. if (!TrySU->isAvailable) { CurSU = AvailableQueue->pop(); } else { CurSU = TrySU; TrySU->isPending = false; Interferences.erase(Interferences.begin()+i); } break; } } if (!CurSU) { // Can't backtrack. If it's too expensive to copy the value, then try // duplicate the nodes that produces these "too expensive to copy" // values to break the dependency. In case even that doesn't work, // insert cross class copies. // If it's not too expensive, i.e. cost != -1, issue copies. SUnit *TrySU = Interferences[0]; SmallVector &LRegs = LRegsMap[TrySU]; assert(LRegs.size() == 1 && "Can't handle this yet!"); unsigned Reg = LRegs[0]; SUnit *LRDef = LiveRegDefs[Reg]; EVT VT = getPhysicalRegisterVT(LRDef->getNode(), Reg, TII); const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg, VT); const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC); // If cross copy register class is the same as RC, then it must be possible // copy the value directly. Do not try duplicate the def. // If cross copy register class is not the same as RC, then it's possible to // copy the value but it require cross register class copies and it is // expensive. // If cross copy register class is null, then it's not possible to copy // the value at all. SUnit *NewDef = 0; if (DestRC != RC) { NewDef = CopyAndMoveSuccessors(LRDef); if (!DestRC && !NewDef) report_fatal_error("Can't handle live physical register dependency!"); } if (!NewDef) { // Issue copies, these can be expensive cross register class copies. SmallVector Copies; InsertCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC, Copies); DEBUG(dbgs() << " Adding an edge from SU #" << TrySU->NodeNum << " to SU #" << Copies.front()->NodeNum << "\n"); AddPred(TrySU, SDep(Copies.front(), SDep::Order, /*Latency=*/1, /*Reg=*/0, /*isNormalMemory=*/false, /*isMustAlias=*/false, /*isArtificial=*/true)); NewDef = Copies.back(); } DEBUG(dbgs() << " Adding an edge from SU #" << NewDef->NodeNum << " to SU #" << TrySU->NodeNum << "\n"); LiveRegDefs[Reg] = NewDef; AddPred(NewDef, SDep(TrySU, SDep::Order, /*Latency=*/1, /*Reg=*/0, /*isNormalMemory=*/false, /*isMustAlias=*/false, /*isArtificial=*/true)); TrySU->isAvailable = false; CurSU = NewDef; } assert(CurSU && "Unable to resolve live physical register dependencies!"); // Add the nodes that aren't ready back onto the available list. for (unsigned i = 0, e = Interferences.size(); i != e; ++i) { Interferences[i]->isPending = false; // May no longer be available due to backtracking. if (Interferences[i]->isAvailable) { AvailableQueue->push(Interferences[i]); } } return CurSU; } /// ListScheduleBottomUp - The main loop of list scheduling for bottom-up /// schedulers. void ScheduleDAGRRList::ListScheduleBottomUp() { // Release any predecessors of the special Exit node. ReleasePredecessors(&ExitSU); // Add root to Available queue. if (!SUnits.empty()) { SUnit *RootSU = &SUnits[DAG->getRoot().getNode()->getNodeId()]; assert(RootSU->Succs.empty() && "Graph root shouldn't have successors!"); RootSU->isAvailable = true; AvailableQueue->push(RootSU); } // While Available queue is not empty, grab the node with the highest // priority. If it is not ready put it back. Schedule the node. Sequence.reserve(SUnits.size()); while (!AvailableQueue->empty()) { DEBUG(dbgs() << "\nExamining Available:\n"; AvailableQueue->dump(this)); // Pick the best node to schedule taking all constraints into // consideration. SUnit *SU = PickNodeToScheduleBottomUp(); AdvancePastStalls(SU); ScheduleNodeBottomUp(SU); while (AvailableQueue->empty() && !PendingQueue.empty()) { // Advance the cycle to free resources. Skip ahead to the next ready SU. assert(MinAvailableCycle < UINT_MAX && "MinAvailableCycle uninitialized"); AdvanceToCycle(std::max(CurCycle + 1, MinAvailableCycle)); } } // Reverse the order if it is bottom up. std::reverse(Sequence.begin(), Sequence.end()); #ifndef NDEBUG VerifySchedule(isBottomUp); #endif } //===----------------------------------------------------------------------===// // Top-Down Scheduling //===----------------------------------------------------------------------===// /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to /// the AvailableQueue if the count reaches zero. Also update its cycle bound. void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, const SDep *SuccEdge) { SUnit *SuccSU = SuccEdge->getSUnit(); #ifndef NDEBUG if (SuccSU->NumPredsLeft == 0) { dbgs() << "*** Scheduling failed! ***\n"; SuccSU->dump(this); dbgs() << " has been released too many times!\n"; llvm_unreachable(0); } #endif --SuccSU->NumPredsLeft; // If all the node's predecessors are scheduled, this node is ready // to be scheduled. Ignore the special ExitSU node. if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) { SuccSU->isAvailable = true; AvailableQueue->push(SuccSU); } } void ScheduleDAGRRList::ReleaseSuccessors(SUnit *SU) { // Top down: release successors for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { assert(!I->isAssignedRegDep() && "The list-tdrr scheduler doesn't yet support physreg dependencies!"); ReleaseSucc(SU, &*I); } } /// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending /// count of its successors. If a successor pending count is zero, add it to /// the Available queue. void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU) { DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: "); DEBUG(SU->dump(this)); assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!"); SU->setDepthToAtLeast(CurCycle); Sequence.push_back(SU); ReleaseSuccessors(SU); SU->isScheduled = true; AvailableQueue->ScheduledNode(SU); } /// ListScheduleTopDown - The main loop of list scheduling for top-down /// schedulers. void ScheduleDAGRRList::ListScheduleTopDown() { AvailableQueue->setCurCycle(CurCycle); // Release any successors of the special Entry node. ReleaseSuccessors(&EntrySU); // All leaves to Available queue. for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { // It is available if it has no predecessors. if (SUnits[i].Preds.empty()) { AvailableQueue->push(&SUnits[i]); SUnits[i].isAvailable = true; } } // While Available queue is not empty, grab the node with the highest // priority. If it is not ready put it back. Schedule the node. Sequence.reserve(SUnits.size()); while (!AvailableQueue->empty()) { SUnit *CurSU = AvailableQueue->pop(); if (CurSU) ScheduleNodeTopDown(CurSU); ++CurCycle; AvailableQueue->setCurCycle(CurCycle); } #ifndef NDEBUG VerifySchedule(isBottomUp); #endif } //===----------------------------------------------------------------------===// // RegReductionPriorityQueue Definition //===----------------------------------------------------------------------===// // // This is a SchedulingPriorityQueue that schedules using Sethi Ullman numbers // to reduce register pressure. // namespace { class RegReductionPQBase; struct queue_sort : public std::binary_function { bool isReady(SUnit* SU, unsigned CurCycle) const { return true; } }; /// bu_ls_rr_sort - Priority function for bottom up register pressure // reduction scheduler. struct bu_ls_rr_sort : public queue_sort { enum { IsBottomUp = true, HasReadyFilter = false }; RegReductionPQBase *SPQ; bu_ls_rr_sort(RegReductionPQBase *spq) : SPQ(spq) {} bu_ls_rr_sort(const bu_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {} bool operator()(SUnit* left, SUnit* right) const; }; // td_ls_rr_sort - Priority function for top down register pressure reduction // scheduler. struct td_ls_rr_sort : public queue_sort { enum { IsBottomUp = false, HasReadyFilter = false }; RegReductionPQBase *SPQ; td_ls_rr_sort(RegReductionPQBase *spq) : SPQ(spq) {} td_ls_rr_sort(const td_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {} bool operator()(const SUnit* left, const SUnit* right) const; }; // src_ls_rr_sort - Priority function for source order scheduler. struct src_ls_rr_sort : public queue_sort { enum { IsBottomUp = true, HasReadyFilter = false }; RegReductionPQBase *SPQ; src_ls_rr_sort(RegReductionPQBase *spq) : SPQ(spq) {} src_ls_rr_sort(const src_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {} bool operator()(SUnit* left, SUnit* right) const; }; // hybrid_ls_rr_sort - Priority function for hybrid scheduler. struct hybrid_ls_rr_sort : public queue_sort { enum { IsBottomUp = true, HasReadyFilter = false }; RegReductionPQBase *SPQ; hybrid_ls_rr_sort(RegReductionPQBase *spq) : SPQ(spq) {} hybrid_ls_rr_sort(const hybrid_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {} bool isReady(SUnit *SU, unsigned CurCycle) const; bool operator()(SUnit* left, SUnit* right) const; }; // ilp_ls_rr_sort - Priority function for ILP (instruction level parallelism) // scheduler. struct ilp_ls_rr_sort : public queue_sort { enum { IsBottomUp = true, HasReadyFilter = false }; RegReductionPQBase *SPQ; ilp_ls_rr_sort(RegReductionPQBase *spq) : SPQ(spq) {} ilp_ls_rr_sort(const ilp_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {} bool isReady(SUnit *SU, unsigned CurCycle) const; bool operator()(SUnit* left, SUnit* right) const; }; class RegReductionPQBase : public SchedulingPriorityQueue { protected: std::vector Queue; unsigned CurQueueId; bool TracksRegPressure; // SUnits - The SUnits for the current graph. std::vector *SUnits; MachineFunction &MF; const TargetInstrInfo *TII; const TargetRegisterInfo *TRI; const TargetLowering *TLI; ScheduleDAGRRList *scheduleDAG; // SethiUllmanNumbers - The SethiUllman number for each node. std::vector SethiUllmanNumbers; /// RegPressure - Tracking current reg pressure per register class. /// std::vector RegPressure; /// RegLimit - Tracking the number of allocatable registers per register /// class. std::vector RegLimit; public: RegReductionPQBase(MachineFunction &mf, bool hasReadyFilter, bool tracksrp, const TargetInstrInfo *tii, const TargetRegisterInfo *tri, const TargetLowering *tli) : SchedulingPriorityQueue(hasReadyFilter), CurQueueId(0), TracksRegPressure(tracksrp), MF(mf), TII(tii), TRI(tri), TLI(tli), scheduleDAG(NULL) { if (TracksRegPressure) { unsigned NumRC = TRI->getNumRegClasses(); RegLimit.resize(NumRC); RegPressure.resize(NumRC); std::fill(RegLimit.begin(), RegLimit.end(), 0); std::fill(RegPressure.begin(), RegPressure.end(), 0); for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(), E = TRI->regclass_end(); I != E; ++I) RegLimit[(*I)->getID()] = tri->getRegPressureLimit(*I, MF); } } void setScheduleDAG(ScheduleDAGRRList *scheduleDag) { scheduleDAG = scheduleDag; } ScheduleHazardRecognizer* getHazardRec() { return scheduleDAG->getHazardRec(); } void initNodes(std::vector &sunits); void addNode(const SUnit *SU); void updateNode(const SUnit *SU); void releaseState() { SUnits = 0; SethiUllmanNumbers.clear(); std::fill(RegPressure.begin(), RegPressure.end(), 0); } unsigned getNodePriority(const SUnit *SU) const; unsigned getNodeOrdering(const SUnit *SU) const { if (!SU->getNode()) return 0; return scheduleDAG->DAG->GetOrdering(SU->getNode()); } bool empty() const { return Queue.empty(); } void push(SUnit *U) { assert(!U->NodeQueueId && "Node in the queue already"); U->NodeQueueId = ++CurQueueId; Queue.push_back(U); } void remove(SUnit *SU) { assert(!Queue.empty() && "Queue is empty!"); assert(SU->NodeQueueId != 0 && "Not in queue!"); std::vector::iterator I = std::find(Queue.begin(), Queue.end(), SU); if (I != prior(Queue.end())) std::swap(*I, Queue.back()); Queue.pop_back(); SU->NodeQueueId = 0; } bool tracksRegPressure() const { return TracksRegPressure; } void dumpRegPressure() const; bool HighRegPressure(const SUnit *SU) const; bool MayReduceRegPressure(SUnit *SU) const; int RegPressureDiff(SUnit *SU, unsigned &LiveUses) const; void ScheduledNode(SUnit *SU); void UnscheduledNode(SUnit *SU); protected: bool canClobber(const SUnit *SU, const SUnit *Op); void AddPseudoTwoAddrDeps(); void PrescheduleNodesWithMultipleUses(); void CalculateSethiUllmanNumbers(); }; template class RegReductionPriorityQueue : public RegReductionPQBase { static SUnit *popFromQueue(std::vector &Q, SF &Picker) { std::vector::iterator Best = Q.begin(); for (std::vector::iterator I = llvm::next(Q.begin()), E = Q.end(); I != E; ++I) if (Picker(*Best, *I)) Best = I; SUnit *V = *Best; if (Best != prior(Q.end())) std::swap(*Best, Q.back()); Q.pop_back(); return V; } SF Picker; public: RegReductionPriorityQueue(MachineFunction &mf, bool tracksrp, const TargetInstrInfo *tii, const TargetRegisterInfo *tri, const TargetLowering *tli) : RegReductionPQBase(mf, SF::HasReadyFilter, tracksrp, tii, tri, tli), Picker(this) {} bool isBottomUp() const { return SF::IsBottomUp; } bool isReady(SUnit *U) const { return Picker.HasReadyFilter && Picker.isReady(U, getCurCycle()); } SUnit *pop() { if (Queue.empty()) return NULL; SUnit *V = popFromQueue(Queue, Picker); V->NodeQueueId = 0; return V; } void dump(ScheduleDAG *DAG) const { // Emulate pop() without clobbering NodeQueueIds. std::vector DumpQueue = Queue; SF DumpPicker = Picker; while (!DumpQueue.empty()) { SUnit *SU = popFromQueue(DumpQueue, DumpPicker); if (isBottomUp()) dbgs() << "Height " << SU->getHeight() << ": "; else dbgs() << "Depth " << SU->getDepth() << ": "; SU->dump(DAG); } } }; typedef RegReductionPriorityQueue BURegReductionPriorityQueue; typedef RegReductionPriorityQueue TDRegReductionPriorityQueue; typedef RegReductionPriorityQueue SrcRegReductionPriorityQueue; typedef RegReductionPriorityQueue HybridBURRPriorityQueue; typedef RegReductionPriorityQueue ILPBURRPriorityQueue; } // end anonymous namespace //===----------------------------------------------------------------------===// // Static Node Priority for Register Pressure Reduction //===----------------------------------------------------------------------===// // Check for special nodes that bypass scheduling heuristics. // Currently this pushes TokenFactor nodes down, but may be used for other // pseudo-ops as well. // // Return -1 to schedule right above left, 1 for left above right. // Return 0 if no bias exists. static int checkSpecialNodes(const SUnit *left, const SUnit *right) { bool LSchedLow = left->isScheduleLow; bool RSchedLow = right->isScheduleLow; if (LSchedLow != RSchedLow) return LSchedLow < RSchedLow ? 1 : -1; return 0; } /// CalcNodeSethiUllmanNumber - Compute Sethi Ullman number. /// Smaller number is the higher priority. static unsigned CalcNodeSethiUllmanNumber(const SUnit *SU, std::vector &SUNumbers) { unsigned &SethiUllmanNumber = SUNumbers[SU->NodeNum]; if (SethiUllmanNumber != 0) return SethiUllmanNumber; unsigned Extra = 0; for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; // ignore chain preds SUnit *PredSU = I->getSUnit(); unsigned PredSethiUllman = CalcNodeSethiUllmanNumber(PredSU, SUNumbers); if (PredSethiUllman > SethiUllmanNumber) { SethiUllmanNumber = PredSethiUllman; Extra = 0; } else if (PredSethiUllman == SethiUllmanNumber) ++Extra; } SethiUllmanNumber += Extra; if (SethiUllmanNumber == 0) SethiUllmanNumber = 1; return SethiUllmanNumber; } /// CalculateSethiUllmanNumbers - Calculate Sethi-Ullman numbers of all /// scheduling units. void RegReductionPQBase::CalculateSethiUllmanNumbers() { SethiUllmanNumbers.assign(SUnits->size(), 0); for (unsigned i = 0, e = SUnits->size(); i != e; ++i) CalcNodeSethiUllmanNumber(&(*SUnits)[i], SethiUllmanNumbers); } void RegReductionPQBase::addNode(const SUnit *SU) { unsigned SUSize = SethiUllmanNumbers.size(); if (SUnits->size() > SUSize) SethiUllmanNumbers.resize(SUSize*2, 0); CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers); } void RegReductionPQBase::updateNode(const SUnit *SU) { SethiUllmanNumbers[SU->NodeNum] = 0; CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers); } // Lower priority means schedule further down. For bottom-up scheduling, lower // priority SUs are scheduled before higher priority SUs. unsigned RegReductionPQBase::getNodePriority(const SUnit *SU) const { assert(SU->NodeNum < SethiUllmanNumbers.size()); unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0; if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg) // CopyToReg should be close to its uses to facilitate coalescing and // avoid spilling. return 0; if (Opc == TargetOpcode::EXTRACT_SUBREG || Opc == TargetOpcode::SUBREG_TO_REG || Opc == TargetOpcode::INSERT_SUBREG) // EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG nodes should be // close to their uses to facilitate coalescing. return 0; if (SU->NumSuccs == 0 && SU->NumPreds != 0) // If SU does not have a register use, i.e. it doesn't produce a value // that would be consumed (e.g. store), then it terminates a chain of // computation. Give it a large SethiUllman number so it will be // scheduled right before its predecessors that it doesn't lengthen // their live ranges. return 0xffff; if (SU->NumPreds == 0 && SU->NumSuccs != 0) // If SU does not have a register def, schedule it close to its uses // because it does not lengthen any live ranges. return 0; #if 1 return SethiUllmanNumbers[SU->NodeNum]; #else unsigned Priority = SethiUllmanNumbers[SU->NodeNum]; if (SU->isCallOp) { // FIXME: This assumes all of the defs are used as call operands. int NP = (int)Priority - SU->getNode()->getNumValues(); return (NP > 0) ? NP : 0; } return Priority; #endif } //===----------------------------------------------------------------------===// // Register Pressure Tracking //===----------------------------------------------------------------------===// void RegReductionPQBase::dumpRegPressure() const { for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(), E = TRI->regclass_end(); I != E; ++I) { const TargetRegisterClass *RC = *I; unsigned Id = RC->getID(); unsigned RP = RegPressure[Id]; if (!RP) continue; DEBUG(dbgs() << RC->getName() << ": " << RP << " / " << RegLimit[Id] << '\n'); } } bool RegReductionPQBase::HighRegPressure(const SUnit *SU) const { if (!TLI) return false; for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; SUnit *PredSU = I->getSUnit(); // NumRegDefsLeft is zero when enough uses of this node have been scheduled // to cover the number of registers defined (they are all live). if (PredSU->NumRegDefsLeft == 0) { continue; } for (ScheduleDAGSDNodes::RegDefIter RegDefPos(PredSU, scheduleDAG); RegDefPos.IsValid(); RegDefPos.Advance()) { EVT VT = RegDefPos.GetValue(); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); unsigned Cost = TLI->getRepRegClassCostFor(VT); if ((RegPressure[RCId] + Cost) >= RegLimit[RCId]) return true; } } return false; } bool RegReductionPQBase::MayReduceRegPressure(SUnit *SU) const { const SDNode *N = SU->getNode(); if (!N->isMachineOpcode() || !SU->NumSuccs) return false; unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs(); for (unsigned i = 0; i != NumDefs; ++i) { EVT VT = N->getValueType(i); if (!N->hasAnyUseOfValue(i)) continue; unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); if (RegPressure[RCId] >= RegLimit[RCId]) return true; } return false; } // Compute the register pressure contribution by this instruction by count up // for uses that are not live and down for defs. Only count register classes // that are already under high pressure. As a side effect, compute the number of // uses of registers that are already live. // // FIXME: This encompasses the logic in HighRegPressure and MayReduceRegPressure // so could probably be factored. int RegReductionPQBase::RegPressureDiff(SUnit *SU, unsigned &LiveUses) const { LiveUses = 0; int PDiff = 0; for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; SUnit *PredSU = I->getSUnit(); // NumRegDefsLeft is zero when enough uses of this node have been scheduled // to cover the number of registers defined (they are all live). if (PredSU->NumRegDefsLeft == 0) { if (PredSU->getNode()->isMachineOpcode()) ++LiveUses; continue; } for (ScheduleDAGSDNodes::RegDefIter RegDefPos(PredSU, scheduleDAG); RegDefPos.IsValid(); RegDefPos.Advance()) { EVT VT = RegDefPos.GetValue(); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); if (RegPressure[RCId] >= RegLimit[RCId]) ++PDiff; } } const SDNode *N = SU->getNode(); if (!N || !N->isMachineOpcode() || !SU->NumSuccs) return PDiff; unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs(); for (unsigned i = 0; i != NumDefs; ++i) { EVT VT = N->getValueType(i); if (!N->hasAnyUseOfValue(i)) continue; unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); if (RegPressure[RCId] >= RegLimit[RCId]) --PDiff; } return PDiff; } void RegReductionPQBase::ScheduledNode(SUnit *SU) { if (!TracksRegPressure) return; if (!SU->getNode()) return; for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; SUnit *PredSU = I->getSUnit(); // NumRegDefsLeft is zero when enough uses of this node have been scheduled // to cover the number of registers defined (they are all live). if (PredSU->NumRegDefsLeft == 0) { continue; } // FIXME: The ScheduleDAG currently loses information about which of a // node's values is consumed by each dependence. Consequently, if the node // defines multiple register classes, we don't know which to pressurize // here. Instead the following loop consumes the register defs in an // arbitrary order. At least it handles the common case of clustered loads // to the same class. For precise liveness, each SDep needs to indicate the // result number. But that tightly couples the ScheduleDAG with the // SelectionDAG making updates tricky. A simpler hack would be to attach a // value type or register class to SDep. // // The most important aspect of register tracking is balancing the increase // here with the reduction further below. Note that this SU may use multiple // defs in PredSU. The can't be determined here, but we've already // compensated by reducing NumRegDefsLeft in PredSU during // ScheduleDAGSDNodes::AddSchedEdges. --PredSU->NumRegDefsLeft; unsigned SkipRegDefs = PredSU->NumRegDefsLeft; for (ScheduleDAGSDNodes::RegDefIter RegDefPos(PredSU, scheduleDAG); RegDefPos.IsValid(); RegDefPos.Advance(), --SkipRegDefs) { if (SkipRegDefs) continue; EVT VT = RegDefPos.GetValue(); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); RegPressure[RCId] += TLI->getRepRegClassCostFor(VT); break; } } // We should have this assert, but there may be dead SDNodes that never // materialize as SUnits, so they don't appear to generate liveness. //assert(SU->NumRegDefsLeft == 0 && "not all regdefs have scheduled uses"); int SkipRegDefs = (int)SU->NumRegDefsLeft; for (ScheduleDAGSDNodes::RegDefIter RegDefPos(SU, scheduleDAG); RegDefPos.IsValid(); RegDefPos.Advance(), --SkipRegDefs) { if (SkipRegDefs > 0) continue; EVT VT = RegDefPos.GetValue(); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); if (RegPressure[RCId] < TLI->getRepRegClassCostFor(VT)) { // Register pressure tracking is imprecise. This can happen. But we try // hard not to let it happen because it likely results in poor scheduling. DEBUG(dbgs() << " SU(" << SU->NodeNum << ") has too many regdefs\n"); RegPressure[RCId] = 0; } else { RegPressure[RCId] -= TLI->getRepRegClassCostFor(VT); } } dumpRegPressure(); } void RegReductionPQBase::UnscheduledNode(SUnit *SU) { if (!TracksRegPressure) return; const SDNode *N = SU->getNode(); if (!N) return; if (!N->isMachineOpcode()) { if (N->getOpcode() != ISD::CopyToReg) return; } else { unsigned Opc = N->getMachineOpcode(); if (Opc == TargetOpcode::EXTRACT_SUBREG || Opc == TargetOpcode::INSERT_SUBREG || Opc == TargetOpcode::SUBREG_TO_REG || Opc == TargetOpcode::REG_SEQUENCE || Opc == TargetOpcode::IMPLICIT_DEF) return; } for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; SUnit *PredSU = I->getSUnit(); // NumSuccsLeft counts all deps. Don't compare it with NumSuccs which only // counts data deps. if (PredSU->NumSuccsLeft != PredSU->Succs.size()) continue; const SDNode *PN = PredSU->getNode(); if (!PN->isMachineOpcode()) { if (PN->getOpcode() == ISD::CopyFromReg) { EVT VT = PN->getValueType(0); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); RegPressure[RCId] += TLI->getRepRegClassCostFor(VT); } continue; } unsigned POpc = PN->getMachineOpcode(); if (POpc == TargetOpcode::IMPLICIT_DEF) continue; if (POpc == TargetOpcode::EXTRACT_SUBREG) { EVT VT = PN->getOperand(0).getValueType(); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); RegPressure[RCId] += TLI->getRepRegClassCostFor(VT); continue; } else if (POpc == TargetOpcode::INSERT_SUBREG || POpc == TargetOpcode::SUBREG_TO_REG) { EVT VT = PN->getValueType(0); unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); RegPressure[RCId] += TLI->getRepRegClassCostFor(VT); continue; } unsigned NumDefs = TII->get(PN->getMachineOpcode()).getNumDefs(); for (unsigned i = 0; i != NumDefs; ++i) { EVT VT = PN->getValueType(i); if (!PN->hasAnyUseOfValue(i)) continue; unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); if (RegPressure[RCId] < TLI->getRepRegClassCostFor(VT)) // Register pressure tracking is imprecise. This can happen. RegPressure[RCId] = 0; else RegPressure[RCId] -= TLI->getRepRegClassCostFor(VT); } } // Check for isMachineOpcode() as PrescheduleNodesWithMultipleUses() // may transfer data dependencies to CopyToReg. if (SU->NumSuccs && N->isMachineOpcode()) { unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs(); for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) { EVT VT = N->getValueType(i); if (VT == MVT::Glue || VT == MVT::Other) continue; if (!N->hasAnyUseOfValue(i)) continue; unsigned RCId = TLI->getRepRegClassFor(VT)->getID(); RegPressure[RCId] += TLI->getRepRegClassCostFor(VT); } } dumpRegPressure(); } //===----------------------------------------------------------------------===// // Dynamic Node Priority for Register Pressure Reduction //===----------------------------------------------------------------------===// /// closestSucc - Returns the scheduled cycle of the successor which is /// closest to the current cycle. static unsigned closestSucc(const SUnit *SU) { unsigned MaxHeight = 0; for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isCtrl()) continue; // ignore chain succs unsigned Height = I->getSUnit()->getHeight(); // If there are bunch of CopyToRegs stacked up, they should be considered // to be at the same position. if (I->getSUnit()->getNode() && I->getSUnit()->getNode()->getOpcode() == ISD::CopyToReg) Height = closestSucc(I->getSUnit())+1; if (Height > MaxHeight) MaxHeight = Height; } return MaxHeight; } /// calcMaxScratches - Returns an cost estimate of the worse case requirement /// for scratch registers, i.e. number of data dependencies. static unsigned calcMaxScratches(const SUnit *SU) { unsigned Scratches = 0; for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; // ignore chain preds Scratches++; } return Scratches; } /// hasOnlyLiveInOpers - Return true if SU has only value predecessors that are /// CopyFromReg from a virtual register. static bool hasOnlyLiveInOpers(const SUnit *SU) { bool RetVal = false; for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; const SUnit *PredSU = I->getSUnit(); if (PredSU->getNode() && PredSU->getNode()->getOpcode() == ISD::CopyFromReg) { unsigned Reg = cast(PredSU->getNode()->getOperand(1))->getReg(); if (TargetRegisterInfo::isVirtualRegister(Reg)) { RetVal = true; continue; } } return false; } return RetVal; } /// hasOnlyLiveOutUses - Return true if SU has only value successors that are /// CopyToReg to a virtual register. This SU def is probably a liveout and /// it has no other use. It should be scheduled closer to the terminator. static bool hasOnlyLiveOutUses(const SUnit *SU) { bool RetVal = false; for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { if (I->isCtrl()) continue; const SUnit *SuccSU = I->getSUnit(); if (SuccSU->getNode() && SuccSU->getNode()->getOpcode() == ISD::CopyToReg) { unsigned Reg = cast(SuccSU->getNode()->getOperand(1))->getReg(); if (TargetRegisterInfo::isVirtualRegister(Reg)) { RetVal = true; continue; } } return false; } return RetVal; } // Set isVRegCycle for a node with only live in opers and live out uses. Also // set isVRegCycle for its CopyFromReg operands. // // This is only relevant for single-block loops, in which case the VRegCycle // node is likely an induction variable in which the operand and target virtual // registers should be coalesced (e.g. pre/post increment values). Setting the // isVRegCycle flag helps the scheduler prioritize other uses of the same // CopyFromReg so that this node becomes the virtual register "kill". This // avoids interference between the values live in and out of the block and // eliminates a copy inside the loop. static void initVRegCycle(SUnit *SU) { if (DisableSchedVRegCycle) return; if (!hasOnlyLiveInOpers(SU) || !hasOnlyLiveOutUses(SU)) return; DEBUG(dbgs() << "VRegCycle: SU(" << SU->NodeNum << ")\n"); SU->isVRegCycle = true; for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; I->getSUnit()->isVRegCycle = true; } } // After scheduling the definition of a VRegCycle, clear the isVRegCycle flag of // CopyFromReg operands. We should no longer penalize other uses of this VReg. static void resetVRegCycle(SUnit *SU) { if (!SU->isVRegCycle) return; for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; // ignore chain preds SUnit *PredSU = I->getSUnit(); if (PredSU->isVRegCycle) { assert(PredSU->getNode()->getOpcode() == ISD::CopyFromReg && "VRegCycle def must be CopyFromReg"); I->getSUnit()->isVRegCycle = 0; } } } // Return true if this SUnit uses a CopyFromReg node marked as a VRegCycle. This // means a node that defines the VRegCycle has not been scheduled yet. static bool hasVRegCycleUse(const SUnit *SU) { // If this SU also defines the VReg, don't hoist it as a "use". if (SU->isVRegCycle) return false; for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end(); I != E; ++I) { if (I->isCtrl()) continue; // ignore chain preds if (I->getSUnit()->isVRegCycle && I->getSUnit()->getNode()->getOpcode() == ISD::CopyFromReg) { DEBUG(dbgs() << " VReg cycle use: SU (" << SU->NodeNum << ")\n"); return true; } } return false; } // Check for either a dependence (latency) or resource (hazard) stall. // // Note: The ScheduleHazardRecognizer interface requires a non-const SU. static bool BUHasStall(SUnit *SU, int Height, RegReductionPQBase *SPQ) { if ((int)SPQ->getCurCycle() < Height) return true; if (SPQ->getHazardRec()->getHazardType(SU, 0) != ScheduleHazardRecognizer::NoHazard) return true; return false; } // Return -1 if left has higher priority, 1 if right has higher priority. // Return 0 if latency-based priority is equivalent. static int BUCompareLatency(SUnit *left, SUnit *right, bool checkPref, RegReductionPQBase *SPQ) { // Scheduling an instruction that uses a VReg whose postincrement has not yet // been scheduled will induce a copy. Model this as an extra cycle of latency. int LPenalty = hasVRegCycleUse(left) ? 1 : 0; int RPenalty = hasVRegCycleUse(right) ? 1 : 0; int LHeight = (int)left->getHeight() + LPenalty; int RHeight = (int)right->getHeight() + RPenalty; bool LStall = (!checkPref || left->SchedulingPref == Sched::Latency) && BUHasStall(left, LHeight, SPQ); bool RStall = (!checkPref || right->SchedulingPref == Sched::Latency) && BUHasStall(right, RHeight, SPQ); // If scheduling one of the node will cause a pipeline stall, delay it. // If scheduling either one of the node will cause a pipeline stall, sort // them according to their height. if (LStall) { if (!RStall) { DEBUG(++FactorCount[FactStall]); return 1; } if (LHeight != RHeight) { DEBUG(++FactorCount[FactStall]); return LHeight > RHeight ? 1 : -1; } } else if (RStall) { DEBUG(++FactorCount[FactStall]); return -1; } // If either node is scheduling for latency, sort them by height/depth // and latency. if (!checkPref || (left->SchedulingPref == Sched::Latency || right->SchedulingPref == Sched::Latency)) { if (DisableSchedCycles) { if (LHeight != RHeight) { DEBUG(++FactorCount[FactHeight]); return LHeight > RHeight ? 1 : -1; } } else { // If neither instruction stalls (!LStall && !RStall) then // its height is already covered so only its depth matters. We also reach // this if both stall but have the same height. int LDepth = left->getDepth() - LPenalty; int RDepth = right->getDepth() - RPenalty; if (LDepth != RDepth) { DEBUG(++FactorCount[FactDepth]); DEBUG(dbgs() << " Comparing latency of SU (" << left->NodeNum << ") depth " << LDepth << " vs SU (" << right->NodeNum << ") depth " << RDepth << "\n"); return LDepth < RDepth ? 1 : -1; } } if (left->Latency != right->Latency) { DEBUG(++FactorCount[FactOther]); return left->Latency > right->Latency ? 1 : -1; } } return 0; } static bool BURRSort(SUnit *left, SUnit *right, RegReductionPQBase *SPQ) { // Schedule physical register definitions close to their use. This is // motivated by microarchitectures that can fuse cmp+jump macro-ops. But as // long as shortening physreg live ranges is generally good, we can defer // creating a subtarget hook. if (!DisableSchedPhysRegJoin) { bool LHasPhysReg = left->hasPhysRegDefs; bool RHasPhysReg = right->hasPhysRegDefs; if (LHasPhysReg != RHasPhysReg) { DEBUG(++FactorCount[FactRegUses]); #ifndef NDEBUG const char *PhysRegMsg[] = {" has no physreg", " defines a physreg"}; #endif DEBUG(dbgs() << " SU (" << left->NodeNum << ") " << PhysRegMsg[LHasPhysReg] << " SU(" << right->NodeNum << ") " << PhysRegMsg[RHasPhysReg] << "\n"); return LHasPhysReg < RHasPhysReg; } } // Prioritize by Sethi-Ulmann number and push CopyToReg nodes down. unsigned LPriority = SPQ->getNodePriority(left); unsigned RPriority = SPQ->getNodePriority(right); // Be really careful about hoisting call operands above previous calls. // Only allows it if it would reduce register pressure. if (left->isCall && right->isCallOp) { unsigned RNumVals = right->getNode()->getNumValues(); RPriority = (RPriority > RNumVals) ? (RPriority - RNumVals) : 0; } if (right->isCall && left->isCallOp) { unsigned LNumVals = left->getNode()->getNumValues(); LPriority = (LPriority > LNumVals) ? (LPriority - LNumVals) : 0; } if (LPriority != RPriority) { DEBUG(++FactorCount[FactStatic]); return LPriority > RPriority; } // One or both of the nodes are calls and their sethi-ullman numbers are the // same, then keep source order. if (left->isCall || right->isCall) { unsigned LOrder = SPQ->getNodeOrdering(left); unsigned ROrder = SPQ->getNodeOrdering(right); // Prefer an ordering where the lower the non-zero order number, the higher // the preference. if ((LOrder || ROrder) && LOrder != ROrder) return LOrder != 0 && (LOrder < ROrder || ROrder == 0); } // Try schedule def + use closer when Sethi-Ullman numbers are the same. // e.g. // t1 = op t2, c1 // t3 = op t4, c2 // // and the following instructions are both ready. // t2 = op c3 // t4 = op c4 // // Then schedule t2 = op first. // i.e. // t4 = op c4 // t2 = op c3 // t1 = op t2, c1 // t3 = op t4, c2 // // This creates more short live intervals. unsigned LDist = closestSucc(left); unsigned RDist = closestSucc(right); if (LDist != RDist) { DEBUG(++FactorCount[FactOther]); return LDist < RDist; } // How many registers becomes live when the node is scheduled. unsigned LScratch = calcMaxScratches(left); unsigned RScratch = calcMaxScratches(right); if (LScratch != RScratch) { DEBUG(++FactorCount[FactOther]); return LScratch > RScratch; } // Comparing latency against a call makes little sense unless the node // is register pressure-neutral. if ((left->isCall && RPriority > 0) || (right->isCall && LPriority > 0)) return (left->NodeQueueId > right->NodeQueueId); // Do not compare latencies when one or both of the nodes are calls. if (!DisableSchedCycles && !(left->isCall || right->isCall)) { int result = BUCompareLatency(left, right, false /*checkPref*/, SPQ); if (result != 0) return result > 0; } else { if (left->getHeight() != right->getHeight()) { DEBUG(++FactorCount[FactHeight]); return left->getHeight() > right->getHeight(); } if (left->getDepth() != right->getDepth()) { DEBUG(++FactorCount[FactDepth]); return left->getDepth() < right->getDepth(); } } assert(left->NodeQueueId && right->NodeQueueId && "NodeQueueId cannot be zero"); DEBUG(++FactorCount[FactOther]); return (left->NodeQueueId > right->NodeQueueId); } // Bottom up bool bu_ls_rr_sort::operator()(SUnit *left, SUnit *right) const { if (int res = checkSpecialNodes(left, right)) return res > 0; return BURRSort(left, right, SPQ); } // Source order, otherwise bottom up. bool src_ls_rr_sort::operator()(SUnit *left, SUnit *right) const { if (int res = checkSpecialNodes(left, right)) return res > 0; unsigned LOrder = SPQ->getNodeOrdering(left); unsigned ROrder = SPQ->getNodeOrdering(right); // Prefer an ordering where the lower the non-zero order number, the higher // the preference. if ((LOrder || ROrder) && LOrder != ROrder) return LOrder != 0 && (LOrder < ROrder || ROrder == 0); return BURRSort(left, right, SPQ); } // If the time between now and when the instruction will be ready can cover // the spill code, then avoid adding it to the ready queue. This gives long // stalls highest priority and allows hoisting across calls. It should also // speed up processing the available queue. bool hybrid_ls_rr_sort::isReady(SUnit *SU, unsigned CurCycle) const { static const unsigned ReadyDelay = 3; if (SPQ->MayReduceRegPressure(SU)) return true; if (SU->getHeight() > (CurCycle + ReadyDelay)) return false; if (SPQ->getHazardRec()->getHazardType(SU, -ReadyDelay) != ScheduleHazardRecognizer::NoHazard) return false; return true; } // Return true if right should be scheduled with higher priority than left. bool hybrid_ls_rr_sort::operator()(SUnit *left, SUnit *right) const { if (int res = checkSpecialNodes(left, right)) return res > 0; if (left->isCall || right->isCall) // No way to compute latency of calls. return BURRSort(left, right, SPQ); bool LHigh = SPQ->HighRegPressure(left); bool RHigh = SPQ->HighRegPressure(right); // Avoid causing spills. If register pressure is high, schedule for // register pressure reduction. if (LHigh && !RHigh) { DEBUG(++FactorCount[FactPressureDiff]); DEBUG(dbgs() << " pressure SU(" << left->NodeNum << ") > SU(" << right->NodeNum << ")\n"); return true; } else if (!LHigh && RHigh) { DEBUG(++FactorCount[FactPressureDiff]); DEBUG(dbgs() << " pressure SU(" << right->NodeNum << ") > SU(" << left->NodeNum << ")\n"); return false; } if (!LHigh && !RHigh) { int result = BUCompareLatency(left, right, true /*checkPref*/, SPQ); if (result != 0) return result > 0; } return BURRSort(left, right, SPQ); } // Schedule as many instructions in each cycle as possible. So don't make an // instruction available unless it is ready in the current cycle. bool ilp_ls_rr_sort::isReady(SUnit *SU, unsigned CurCycle) const { if (SU->getHeight() > CurCycle) return false; if (SPQ->getHazardRec()->getHazardType(SU, 0) != ScheduleHazardRecognizer::NoHazard) return false; return true; } static bool canEnableCoalescing(SUnit *SU) { unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0; if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg) // CopyToReg should be close to its uses to facilitate coalescing and // avoid spilling. return true; if (Opc == TargetOpcode::EXTRACT_SUBREG || Opc == TargetOpcode::SUBREG_TO_REG || Opc == TargetOpcode::INSERT_SUBREG) // EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG nodes should be // close to their uses to facilitate coalescing. return true; if (SU->NumPreds == 0 && SU->NumSuccs != 0) // If SU does not have a register def, schedule it close to its uses // because it does not lengthen any live ranges. return true; return false; } // list-ilp is currently an experimental scheduler that allows various // heuristics to be enabled prior to the normal register reduction logic. bool ilp_ls_rr_sort::operator()(SUnit *left, SUnit *right) const { if (int res = checkSpecialNodes(left, right)) return res > 0; if (left->isCall || right->isCall) // No way to compute latency of calls. return BURRSort(left, right, SPQ); unsigned LLiveUses = 0, RLiveUses = 0; int LPDiff = 0, RPDiff = 0; if (!DisableSchedRegPressure || !DisableSchedLiveUses) { LPDiff = SPQ->RegPressureDiff(left, LLiveUses); RPDiff = SPQ->RegPressureDiff(right, RLiveUses); } if (!DisableSchedRegPressure && LPDiff != RPDiff) { DEBUG(++FactorCount[FactPressureDiff]); DEBUG(dbgs() << "RegPressureDiff SU(" << left->NodeNum << "): " << LPDiff << " != SU(" << right->NodeNum << "): " << RPDiff << "\n"); return LPDiff > RPDiff; } if (!DisableSchedRegPressure && (LPDiff > 0 || RPDiff > 0)) { bool LReduce = canEnableCoalescing(left); bool RReduce = canEnableCoalescing(right); DEBUG(if (LReduce != RReduce) ++FactorCount[FactPressureDiff]); if (LReduce && !RReduce) return false; if (RReduce && !LReduce) return true; } if (!DisableSchedLiveUses && (LLiveUses != RLiveUses)) { DEBUG(dbgs() << "Live uses SU(" << left->NodeNum << "): " << LLiveUses << " != SU(" << right->NodeNum << "): " << RLiveUses << "\n"); DEBUG(++FactorCount[FactRegUses]); return LLiveUses < RLiveUses; } if (!DisableSchedStalls) { bool LStall = BUHasStall(left, left->getHeight(), SPQ); bool RStall = BUHasStall(right, right->getHeight(), SPQ); if (LStall != RStall) { DEBUG(++FactorCount[FactHeight]); return left->getHeight() > right->getHeight(); } } if (!DisableSchedCriticalPath) { int spread = (int)left->getDepth() - (int)right->getDepth(); if (std::abs(spread) > MaxReorderWindow) { DEBUG(dbgs() << "Depth of SU(" << left->NodeNum << "): " << left->getDepth() << " != SU(" << right->NodeNum << "): " << right->getDepth() << "\n"); DEBUG(++FactorCount[FactDepth]); return left->getDepth() < right->getDepth(); } } if (!DisableSchedHeight && left->getHeight() != right->getHeight()) { int spread = (int)left->getHeight() - (int)right->getHeight(); if (std::abs(spread) > MaxReorderWindow) { DEBUG(++FactorCount[FactHeight]); return left->getHeight() > right->getHeight(); } } return BURRSort(left, right, SPQ); } void RegReductionPQBase::initNodes(std::vector &sunits) { SUnits = &sunits; // Add pseudo dependency edges for two-address nodes. AddPseudoTwoAddrDeps(); // Reroute edges to nodes with multiple uses. if (!TracksRegPressure) PrescheduleNodesWithMultipleUses(); // Calculate node priorities. CalculateSethiUllmanNumbers(); // For single block loops, mark nodes that look like canonical IV increments. if (scheduleDAG->BB->isSuccessor(scheduleDAG->BB)) { for (unsigned i = 0, e = sunits.size(); i != e; ++i) { initVRegCycle(&sunits[i]); } } } //===----------------------------------------------------------------------===// // Preschedule for Register Pressure //===----------------------------------------------------------------------===// bool RegReductionPQBase::canClobber(const SUnit *SU, const SUnit *Op) { if (SU->isTwoAddress) { unsigned Opc = SU->getNode()->getMachineOpcode(); const TargetInstrDesc &TID = TII->get(Opc); unsigned NumRes = TID.getNumDefs(); unsigned NumOps = TID.getNumOperands() - NumRes; for (unsigned i = 0; i != NumOps; ++i) { if (TID.getOperandConstraint(i+NumRes, TOI::TIED_TO) != -1) { SDNode *DU = SU->getNode()->getOperand(i).getNode(); if (DU->getNodeId() != -1 && Op->OrigNode == &(*SUnits)[DU->getNodeId()]) return true; } } } return false; } /// canClobberPhysRegDefs - True if SU would clobber one of SuccSU's /// physical register defs. static bool canClobberPhysRegDefs(const SUnit *SuccSU, const SUnit *SU, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) { SDNode *N = SuccSU->getNode(); unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs(); const unsigned *ImpDefs = TII->get(N->getMachineOpcode()).getImplicitDefs(); assert(ImpDefs && "Caller should check hasPhysRegDefs"); for (const SDNode *SUNode = SU->getNode(); SUNode; SUNode = SUNode->getGluedNode()) { if (!SUNode->isMachineOpcode()) continue; const unsigned *SUImpDefs = TII->get(SUNode->getMachineOpcode()).getImplicitDefs(); if (!SUImpDefs) return false; for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) { EVT VT = N->getValueType(i); if (VT == MVT::Glue || VT == MVT::Other) continue; if (!N->hasAnyUseOfValue(i)) continue; unsigned Reg = ImpDefs[i - NumDefs]; for (;*SUImpDefs; ++SUImpDefs) { unsigned SUReg = *SUImpDefs; if (TRI->regsOverlap(Reg, SUReg)) return true; } } } return false; } /// PrescheduleNodesWithMultipleUses - Nodes with multiple uses /// are not handled well by the general register pressure reduction /// heuristics. When presented with code like this: /// /// N /// / | /// / | /// U store /// | /// ... /// /// the heuristics tend to push the store up, but since the /// operand of the store has another use (U), this would increase /// the length of that other use (the U->N edge). /// /// This function transforms code like the above to route U's /// dependence through the store when possible, like this: /// /// N /// || /// || /// store /// | /// U /// | /// ... /// /// This results in the store being scheduled immediately /// after N, which shortens the U->N live range, reducing /// register pressure. /// void RegReductionPQBase::PrescheduleNodesWithMultipleUses() { // Visit all the nodes in topological order, working top-down. for (unsigned i = 0, e = SUnits->size(); i != e; ++i) { SUnit *SU = &(*SUnits)[i]; // For now, only look at nodes with no data successors, such as stores. // These are especially important, due to the heuristics in // getNodePriority for nodes with no data successors. if (SU->NumSuccs != 0) continue; // For now, only look at nodes with exactly one data predecessor. if (SU->NumPreds != 1) continue; // Avoid prescheduling copies to virtual registers, which don't behave // like other nodes from the perspective of scheduling heuristics. if (SDNode *N = SU->getNode()) if (N->getOpcode() == ISD::CopyToReg && TargetRegisterInfo::isVirtualRegister (cast(N->getOperand(1))->getReg())) continue; // Locate the single data predecessor. SUnit *PredSU = 0; for (SUnit::const_pred_iterator II = SU->Preds.begin(), EE = SU->Preds.end(); II != EE; ++II) if (!II->isCtrl()) { PredSU = II->getSUnit(); break; } assert(PredSU); // Don't rewrite edges that carry physregs, because that requires additional // support infrastructure. if (PredSU->hasPhysRegDefs) continue; // Short-circuit the case where SU is PredSU's only data successor. if (PredSU->NumSuccs == 1) continue; // Avoid prescheduling to copies from virtual registers, which don't behave // like other nodes from the perspective of scheduling heuristics. if (SDNode *N = SU->getNode()) if (N->getOpcode() == ISD::CopyFromReg && TargetRegisterInfo::isVirtualRegister (cast(N->getOperand(1))->getReg())) continue; // Perform checks on the successors of PredSU. for (SUnit::const_succ_iterator II = PredSU->Succs.begin(), EE = PredSU->Succs.end(); II != EE; ++II) { SUnit *PredSuccSU = II->getSUnit(); if (PredSuccSU == SU) continue; // If PredSU has another successor with no data successors, for // now don't attempt to choose either over the other. if (PredSuccSU->NumSuccs == 0) goto outer_loop_continue; // Don't break physical register dependencies. if (SU->hasPhysRegClobbers && PredSuccSU->hasPhysRegDefs) if (canClobberPhysRegDefs(PredSuccSU, SU, TII, TRI)) goto outer_loop_continue; // Don't introduce graph cycles. if (scheduleDAG->IsReachable(SU, PredSuccSU)) goto outer_loop_continue; } // Ok, the transformation is safe and the heuristics suggest it is // profitable. Update the graph. DEBUG(dbgs() << " Prescheduling SU #" << SU->NodeNum << " next to PredSU #" << PredSU->NodeNum << " to guide scheduling in the presence of multiple uses\n"); for (unsigned i = 0; i != PredSU->Succs.size(); ++i) { SDep Edge = PredSU->Succs[i]; assert(!Edge.isAssignedRegDep()); SUnit *SuccSU = Edge.getSUnit(); if (SuccSU != SU) { Edge.setSUnit(PredSU); scheduleDAG->RemovePred(SuccSU, Edge); scheduleDAG->AddPred(SU, Edge); Edge.setSUnit(SU); scheduleDAG->AddPred(SuccSU, Edge); --i; } } outer_loop_continue:; } } /// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses /// it as a def&use operand. Add a pseudo control edge from it to the other /// node (if it won't create a cycle) so the two-address one will be scheduled /// first (lower in the schedule). If both nodes are two-address, favor the /// one that has a CopyToReg use (more likely to be a loop induction update). /// If both are two-address, but one is commutable while the other is not /// commutable, favor the one that's not commutable. void RegReductionPQBase::AddPseudoTwoAddrDeps() { for (unsigned i = 0, e = SUnits->size(); i != e; ++i) { SUnit *SU = &(*SUnits)[i]; if (!SU->isTwoAddress) continue; SDNode *Node = SU->getNode(); if (!Node || !Node->isMachineOpcode() || SU->getNode()->getGluedNode()) continue; bool isLiveOut = hasOnlyLiveOutUses(SU); unsigned Opc = Node->getMachineOpcode(); const TargetInstrDesc &TID = TII->get(Opc); unsigned NumRes = TID.getNumDefs(); unsigned NumOps = TID.getNumOperands() - NumRes; for (unsigned j = 0; j != NumOps; ++j) { if (TID.getOperandConstraint(j+NumRes, TOI::TIED_TO) == -1) continue; SDNode *DU = SU->getNode()->getOperand(j).getNode(); if (DU->getNodeId() == -1) continue; const SUnit *DUSU = &(*SUnits)[DU->getNodeId()]; if (!DUSU) continue; for (SUnit::const_succ_iterator I = DUSU->Succs.begin(), E = DUSU->Succs.end(); I != E; ++I) { if (I->isCtrl()) continue; SUnit *SuccSU = I->getSUnit(); if (SuccSU == SU) continue; // Be conservative. Ignore if nodes aren't at roughly the same // depth and height. if (SuccSU->getHeight() < SU->getHeight() && (SU->getHeight() - SuccSU->getHeight()) > 1) continue; // Skip past COPY_TO_REGCLASS nodes, so that the pseudo edge // constrains whatever is using the copy, instead of the copy // itself. In the case that the copy is coalesced, this // preserves the intent of the pseudo two-address heurietics. while (SuccSU->Succs.size() == 1 && SuccSU->getNode()->isMachineOpcode() && SuccSU->getNode()->getMachineOpcode() == TargetOpcode::COPY_TO_REGCLASS) SuccSU = SuccSU->Succs.front().getSUnit(); // Don't constrain non-instruction nodes. if (!SuccSU->getNode() || !SuccSU->getNode()->isMachineOpcode()) continue; // Don't constrain nodes with physical register defs if the // predecessor can clobber them. if (SuccSU->hasPhysRegDefs && SU->hasPhysRegClobbers) { if (canClobberPhysRegDefs(SuccSU, SU, TII, TRI)) continue; } // Don't constrain EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG; // these may be coalesced away. We want them close to their uses. unsigned SuccOpc = SuccSU->getNode()->getMachineOpcode(); if (SuccOpc == TargetOpcode::EXTRACT_SUBREG || SuccOpc == TargetOpcode::INSERT_SUBREG || SuccOpc == TargetOpcode::SUBREG_TO_REG) continue; if ((!canClobber(SuccSU, DUSU) || (isLiveOut && !hasOnlyLiveOutUses(SuccSU)) || (!SU->isCommutable && SuccSU->isCommutable)) && !scheduleDAG->IsReachable(SuccSU, SU)) { DEBUG(dbgs() << " Adding a pseudo-two-addr edge from SU #" << SU->NodeNum << " to SU #" << SuccSU->NodeNum << "\n"); scheduleDAG->AddPred(SU, SDep(SuccSU, SDep::Order, /*Latency=*/0, /*Reg=*/0, /*isNormalMemory=*/false, /*isMustAlias=*/false, /*isArtificial=*/true)); } } } } } /// LimitedSumOfUnscheduledPredsOfSuccs - Compute the sum of the unscheduled /// predecessors of the successors of the SUnit SU. Stop when the provided /// limit is exceeded. static unsigned LimitedSumOfUnscheduledPredsOfSuccs(const SUnit *SU, unsigned Limit) { unsigned Sum = 0; for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { const SUnit *SuccSU = I->getSUnit(); for (SUnit::const_pred_iterator II = SuccSU->Preds.begin(), EE = SuccSU->Preds.end(); II != EE; ++II) { SUnit *PredSU = II->getSUnit(); if (!PredSU->isScheduled) if (++Sum > Limit) return Sum; } } return Sum; } // Top down bool td_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const { if (int res = checkSpecialNodes(left, right)) return res < 0; unsigned LPriority = SPQ->getNodePriority(left); unsigned RPriority = SPQ->getNodePriority(right); bool LIsTarget = left->getNode() && left->getNode()->isMachineOpcode(); bool RIsTarget = right->getNode() && right->getNode()->isMachineOpcode(); bool LIsFloater = LIsTarget && left->NumPreds == 0; bool RIsFloater = RIsTarget && right->NumPreds == 0; unsigned LBonus = (LimitedSumOfUnscheduledPredsOfSuccs(left,1) == 1) ? 2 : 0; unsigned RBonus = (LimitedSumOfUnscheduledPredsOfSuccs(right,1) == 1) ? 2 : 0; if (left->NumSuccs == 0 && right->NumSuccs != 0) return false; else if (left->NumSuccs != 0 && right->NumSuccs == 0) return true; if (LIsFloater) LBonus -= 2; if (RIsFloater) RBonus -= 2; if (left->NumSuccs == 1) LBonus += 2; if (right->NumSuccs == 1) RBonus += 2; if (LPriority+LBonus != RPriority+RBonus) return LPriority+LBonus < RPriority+RBonus; if (left->getDepth() != right->getDepth()) return left->getDepth() < right->getDepth(); if (left->NumSuccsLeft != right->NumSuccsLeft) return left->NumSuccsLeft > right->NumSuccsLeft; assert(left->NodeQueueId && right->NodeQueueId && "NodeQueueId cannot be zero"); return (left->NodeQueueId > right->NodeQueueId); } //===----------------------------------------------------------------------===// // Public Constructor Functions //===----------------------------------------------------------------------===// llvm::ScheduleDAGSDNodes * llvm::createBURRListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level OptLevel) { const TargetMachine &TM = IS->TM; const TargetInstrInfo *TII = TM.getInstrInfo(); const TargetRegisterInfo *TRI = TM.getRegisterInfo(); BURegReductionPriorityQueue *PQ = new BURegReductionPriorityQueue(*IS->MF, false, TII, TRI, 0); ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, false, PQ, OptLevel); PQ->setScheduleDAG(SD); return SD; } llvm::ScheduleDAGSDNodes * llvm::createTDRRListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level OptLevel) { const TargetMachine &TM = IS->TM; const TargetInstrInfo *TII = TM.getInstrInfo(); const TargetRegisterInfo *TRI = TM.getRegisterInfo(); TDRegReductionPriorityQueue *PQ = new TDRegReductionPriorityQueue(*IS->MF, false, TII, TRI, 0); ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, false, PQ, OptLevel); PQ->setScheduleDAG(SD); return SD; } llvm::ScheduleDAGSDNodes * llvm::createSourceListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level OptLevel) { const TargetMachine &TM = IS->TM; const TargetInstrInfo *TII = TM.getInstrInfo(); const TargetRegisterInfo *TRI = TM.getRegisterInfo(); SrcRegReductionPriorityQueue *PQ = new SrcRegReductionPriorityQueue(*IS->MF, false, TII, TRI, 0); ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, false, PQ, OptLevel); PQ->setScheduleDAG(SD); return SD; } llvm::ScheduleDAGSDNodes * llvm::createHybridListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level OptLevel) { const TargetMachine &TM = IS->TM; const TargetInstrInfo *TII = TM.getInstrInfo(); const TargetRegisterInfo *TRI = TM.getRegisterInfo(); const TargetLowering *TLI = &IS->getTargetLowering(); HybridBURRPriorityQueue *PQ = new HybridBURRPriorityQueue(*IS->MF, true, TII, TRI, TLI); ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, PQ, OptLevel); PQ->setScheduleDAG(SD); return SD; } llvm::ScheduleDAGSDNodes * llvm::createILPListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level OptLevel) { const TargetMachine &TM = IS->TM; const TargetInstrInfo *TII = TM.getInstrInfo(); const TargetRegisterInfo *TRI = TM.getRegisterInfo(); const TargetLowering *TLI = &IS->getTargetLowering(); ILPBURRPriorityQueue *PQ = new ILPBURRPriorityQueue(*IS->MF, true, TII, TRI, TLI); ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, PQ, OptLevel); PQ->setScheduleDAG(SD); return SD; }