//===-- Passes.h - Target independent code generation passes ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines interfaces to access the target independent code generation // passes provided by the LLVM backend. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_PASSES_H #define LLVM_CODEGEN_PASSES_H #include "llvm/Target/TargetMachine.h" #include namespace llvm { class FunctionPass; class MachineFunctionPass; class PassInfo; class TargetLowering; class RegisterCoalescer; class raw_ostream; /// createUnreachableBlockEliminationPass - The LLVM code generator does not /// work well with unreachable basic blocks (what live ranges make sense for a /// block that cannot be reached?). As such, a code generator should either /// not instruction select unreachable blocks, or run this pass as its /// last LLVM modifying pass to clean up blocks that are not reachable from /// the entry block. FunctionPass *createUnreachableBlockEliminationPass(); /// MachineFunctionPrinter pass - This pass prints out the machine function to /// the given stream as a debugging tool. MachineFunctionPass * createMachineFunctionPrinterPass(raw_ostream &OS, const std::string &Banner =""); /// MachineLoopInfo pass - This pass is a loop analysis pass. /// extern char &MachineLoopInfoID; /// MachineLoopRanges pass - This pass is an on-demand loop coverage /// analysis pass. /// extern char &MachineLoopRangesID; /// MachineDominators pass - This pass is a machine dominators analysis pass. /// extern char &MachineDominatorsID; /// EdgeBundles analysis - Bundle machine CFG edges. /// extern char &EdgeBundlesID; /// PHIElimination pass - This pass eliminates machine instruction PHI nodes /// by inserting copy instructions. This destroys SSA information, but is the /// desired input for some register allocators. This pass is "required" by /// these register allocator like this: AU.addRequiredID(PHIEliminationID); /// extern char &PHIEliminationID; /// StrongPHIElimination pass - This pass eliminates machine instruction PHI /// nodes by inserting copy instructions. This destroys SSA information, but /// is the desired input for some register allocators. This pass is /// "required" by these register allocator like this: /// AU.addRequiredID(PHIEliminationID); /// This pass is still in development extern char &StrongPHIEliminationID; /// LiveStacks pass. An analysis keeping track of the liveness of stack slots. extern char &LiveStacksID; /// TwoAddressInstruction pass - This pass reduces two-address instructions to /// use two operands. This destroys SSA information but it is desired by /// register allocators. extern char &TwoAddressInstructionPassID; /// SpillPlacement analysis. Suggest optimal placement of spill code between /// basic blocks. /// extern char &SpillPlacementID; /// UnreachableMachineBlockElimination pass - This pass removes unreachable /// machine basic blocks. extern char &UnreachableMachineBlockElimID; /// DeadMachineInstructionElim pass - This pass removes dead machine /// instructions. /// FunctionPass *createDeadMachineInstructionElimPass(); /// Creates a register allocator as the user specified on the command line, or /// picks one that matches OptLevel. /// FunctionPass *createRegisterAllocator(CodeGenOpt::Level OptLevel); /// FastRegisterAllocation Pass - This pass register allocates as fast as /// possible. It is best suited for debug code where live ranges are short. /// FunctionPass *createFastRegisterAllocator(); /// BasicRegisterAllocation Pass - This pass implements a degenerate global /// register allocator using the basic regalloc framework. /// FunctionPass *createBasicRegisterAllocator(); /// Greedy register allocation pass - This pass implements a global register /// allocator for optimized builds. /// FunctionPass *createGreedyRegisterAllocator(); /// LinearScanRegisterAllocation Pass - This pass implements the linear scan /// register allocation algorithm, a global register allocator. /// FunctionPass *createLinearScanRegisterAllocator(); /// PBQPRegisterAllocation Pass - This pass implements the Partitioned Boolean /// Quadratic Prograaming (PBQP) based register allocator. /// FunctionPass *createDefaultPBQPRegisterAllocator(); /// RegisterCoalescer Pass - Coalesce all copies possible. Can run /// independently of the register allocator. /// RegisterCoalescer *createRegisterCoalescer(); /// PrologEpilogCodeInserter Pass - This pass inserts prolog and epilog code, /// and eliminates abstract frame references. /// FunctionPass *createPrologEpilogCodeInserter(); /// LowerSubregs Pass - This pass lowers subregs to register-register copies /// which yields suboptimal, but correct code if the register allocator /// cannot coalesce all subreg operations during allocation. /// FunctionPass *createLowerSubregsPass(); /// createPostRAScheduler - This pass performs post register allocation /// scheduling. FunctionPass *createPostRAScheduler(CodeGenOpt::Level OptLevel); /// BranchFolding Pass - This pass performs machine code CFG based /// optimizations to delete branches to branches, eliminate branches to /// successor blocks (creating fall throughs), and eliminating branches over /// branches. FunctionPass *createBranchFoldingPass(bool DefaultEnableTailMerge); /// TailDuplicate Pass - Duplicate blocks with unconditional branches /// into tails of their predecessors. FunctionPass *createTailDuplicatePass(bool PreRegAlloc = false); /// IfConverter Pass - This pass performs machine code if conversion. FunctionPass *createIfConverterPass(); /// Code Placement Pass - This pass optimize code placement and aligns loop /// headers to target specific alignment boundary. FunctionPass *createCodePlacementOptPass(); /// IntrinsicLowering Pass - Performs target-independent LLVM IR /// transformations for highly portable strategies. FunctionPass *createGCLoweringPass(); /// MachineCodeAnalysis Pass - Target-independent pass to mark safe points in /// machine code. Must be added very late during code generation, just prior /// to output, and importantly after all CFG transformations (such as branch /// folding). FunctionPass *createGCMachineCodeAnalysisPass(); /// Deleter Pass - Releases GC metadata. /// FunctionPass *createGCInfoDeleter(); /// Creates a pass to print GC metadata. /// FunctionPass *createGCInfoPrinter(raw_ostream &OS); /// createMachineCSEPass - This pass performs global CSE on machine /// instructions. FunctionPass *createMachineCSEPass(); /// createMachineLICMPass - This pass performs LICM on machine instructions. /// FunctionPass *createMachineLICMPass(bool PreRegAlloc = true); /// createMachineSinkingPass - This pass performs sinking on machine /// instructions. FunctionPass *createMachineSinkingPass(); /// createPeepholeOptimizerPass - This pass performs peephole optimizations - /// like extension and comparison eliminations. FunctionPass *createPeepholeOptimizerPass(); /// createOptimizePHIsPass - This pass optimizes machine instruction PHIs /// to take advantage of opportunities created during DAG legalization. FunctionPass *createOptimizePHIsPass(); /// createStackSlotColoringPass - This pass performs stack slot coloring. FunctionPass *createStackSlotColoringPass(bool); /// createStackProtectorPass - This pass adds stack protectors to functions. FunctionPass *createStackProtectorPass(const TargetLowering *tli); /// createMachineVerifierPass - This pass verifies cenerated machine code /// instructions for correctness. FunctionPass *createMachineVerifierPass(const char *Banner = 0); /// createDwarfEHPass - This pass mulches exception handling code into a form /// adapted to code generation. Required if using dwarf exception handling. FunctionPass *createDwarfEHPass(const TargetMachine *tm); /// createSjLjEHPass - This pass adapts exception handling code to use /// the GCC-style builtin setjmp/longjmp (sjlj) to handling EH control flow. FunctionPass *createSjLjEHPass(const TargetLowering *tli); /// createLocalStackSlotAllocationPass - This pass assigns local frame /// indices to stack slots relative to one another and allocates /// base registers to access them when it is estimated by the target to /// be out of range of normal frame pointer or stack pointer index /// addressing. FunctionPass *createLocalStackSlotAllocationPass(); /// createExpandISelPseudosPass - This pass expands pseudo-instructions. /// FunctionPass *createExpandISelPseudosPass(); } // End llvm namespace #endif