//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===// // // This class contains all of the shared state and information that is used by // the BugPoint tool to track down errors in optimizations. This class is the // main driver class that invokes all sub-functionality. // //===----------------------------------------------------------------------===// #ifndef BUGDRIVER_H #define BUGDRIVER_H #include #include class PassInfo; class Module; class Function; class BugDriver { const std::string ToolName; // Name of bugpoint Module *Program; // The raw program, linked together std::vector PassesToRun; public: BugDriver(const char *toolname) : ToolName(toolname), Program(0) {} // Set up methods... these methods are used to copy information about the // command line arguments into instance variables of BugDriver. // bool addSources(const std::vector &FileNames); template void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); } /// run - The top level method that is invoked after all of the instance /// variables are set up from command line arguments. /// bool run(); /// debugCrash - This method is called when some pass crashes on input. It /// attempts to prune down the testcase to something reasonable, and figure /// out exactly which pass is crashing. /// bool debugCrash(); /// debugPassCrash - This method is called when the specified pass crashes on /// Program as input. It tries to reduce the testcase to something that still /// crashes, but it smaller. /// bool debugPassCrash(const PassInfo *PI); /// debugMiscompilation - This method is used when the passes selected are not /// crashing, but the generated output is semantically different from the /// input. bool debugMiscompilation(); private: /// ParseInputFile - Given a bytecode or assembly input filename, parse and /// return it, or return null if not possible. /// Module *ParseInputFile(const std::string &InputFilename) const; /// removeFile - Delete the specified file /// void removeFile(const std::string &Filename) const; /// writeProgramToFile - This writes the current "Program" to the named /// bytecode file. If an error occurs, true is returned. /// bool writeProgramToFile(const std::string &Filename) const; /// EmitProgressBytecode - This function is used to output the current Program /// to a file named "bugpoing-ID.bc". /// void EmitProgressBytecode(const PassInfo *Pass, const std::string &ID); /// runPasses - Run the specified passes on Program, outputting a bytecode /// file and writting the filename into OutputFile if successful. If the /// optimizations fail for some reason (optimizer crashes), return true, /// otherwise return false. If DeleteOutput is set to true, the bytecode is /// deleted on success, and the filename string is undefined. This prints to /// cout a single line message indicating whether compilation was successful /// or failed. /// bool runPasses(const std::vector &PassesToRun, std::string &OutputFilename, bool DeleteOutput = false) const; /// runPasses - Just like the method above, but this just returns true or /// false indicating whether or not the optimizer crashed on the specified /// input (true = crashed). /// bool runPasses(const std::vector &PassesToRun, bool DeleteOutput = true) const { std::string Filename; return runPasses(PassesToRun, Filename, DeleteOutput); } /// runPass - Run only the specified pass on the program. bool runPass(const PassInfo *P, bool DeleteOutput = true) const { return runPasses(std::vector(1, P), DeleteOutput); } /// extractFunctionFromModule - This method is used to extract the specified /// (non-external) function from the current program, slim down the module, /// and then return it. This does not modify Program at all, it modifies a /// copy, which it returns. Module *extractFunctionFromModule(Function *F) const; }; #endif