//===- ARMConstantPoolValue.h - ARM constantpool value ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Evan Cheng and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the ARM specific constantpool value class. // //===----------------------------------------------------------------------===// #ifndef LLVM_TARGET_ARM_CONSTANTPOOLVALUE_H #define LLVM_TARGET_ARM_CONSTANTPOOLVALUE_H #include "llvm/CodeGen/MachineConstantPool.h" namespace llvm { /// ARMConstantPoolValue - ARM specific constantpool value. This is used to /// represent PC relative displacement between the address of the load /// instruction and the global value being loaded, i.e. (&GV-(LPIC+8)). class ARMConstantPoolValue : public MachineConstantPoolValue { GlobalValue *GV; // GlobalValue being loaded. unsigned LabelId; // Label id of the load. bool isNonLazyPtr; // True if loading a Mac OS X non_lazy_ptr stub. unsigned char PCAdjust; // Extra adjustment if constantpool is pc relative. // 8 for ARM, 4 for Thumb. public: ARMConstantPoolValue(GlobalValue *gv, unsigned id, bool isNonLazy = false, unsigned char PCAdj = 0); GlobalValue *getGV() const { return GV; } unsigned getLabelId() const { return LabelId; } bool isNonLazyPointer() const { return isNonLazyPtr; } unsigned char getPCAdjustment() const { return PCAdjust; } virtual int getExistingMachineCPValue(MachineConstantPool *CP, unsigned Alignment); virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID); virtual void print(std::ostream &O) const; }; } #endif