//===-- llvm/Use.h - Definition of the Use class ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This defines the Use class. The Use class represents the operand of an // instruction or some other User instance which refers to a Value. The Use // class keeps the "use list" of the referenced value up to date. // //===----------------------------------------------------------------------===// #ifndef LLVM_USE_H #define LLVM_USE_H #include "llvm/Support/Casting.h" #include "llvm/ADT/iterator.h" #include "llvm/ADT/PointerIntPair.h" namespace llvm { class Value; class User; /// Tag - generic tag type for (at least 32 bit) pointers enum Tag { noTag, tagOne, tagTwo, tagThree }; //===----------------------------------------------------------------------===// // Use Class //===----------------------------------------------------------------------===// /// Use is here to make keeping the "use" list of a Value up-to-date really /// easy. class Use { public: /// swap - provide a fast substitute to std::swap /// that also works with less standard-compliant compilers void swap(Use &RHS); private: /// Copy ctor - do not implement Use(const Use &U); /// Destructor - Only for zap() inline ~Use() { if (Val) removeFromList(); } /// Default ctor - This leaves the Use completely uninitialized. The only /// thing that is valid to do with this use is to call the "init" method. inline Use() {} enum PrevPtrTag { zeroDigitTag = noTag , oneDigitTag = tagOne , stopTag = tagTwo , fullStopTag = tagThree }; public: /// Normally Use will just implicitly convert to a Value* that it holds. operator Value*() const { return Val; } /// If implicit conversion to Value* doesn't work, the get() method returns /// the Value*. Value *get() const { return Val; } /// getUser - This returns the User that contains this Use. For an /// instruction operand, for example, this will return the instruction. User *getUser() const; inline void set(Value *Val); Value *operator=(Value *RHS) { set(RHS); return RHS; } const Use &operator=(const Use &RHS) { set(RHS.Val); return *this; } Value *operator->() { return Val; } const Value *operator->() const { return Val; } Use *getNext() const { return Next; } /// zap - This is used to destroy Use operands when the number of operands of /// a User changes. static void zap(Use *Start, const Use *Stop, bool del = false); /// getPrefix - Return deletable pointer if appropriate Use *getPrefix(); private: const Use* getImpliedUser() const; static Use *initTags(Use *Start, Use *Stop, ptrdiff_t Done = 0); Value *Val; Use *Next; PointerIntPair Prev; void setPrev(Use **NewPrev) { Prev.setPointer(NewPrev); } void addToList(Use **List) { Next = *List; if (Next) Next->setPrev(&Next); setPrev(List); *List = this; } void removeFromList() { Use **StrippedPrev = Prev.getPointer(); *StrippedPrev = Next; if (Next) Next->setPrev(StrippedPrev); } friend class Value; friend class User; }; // simplify_type - Allow clients to treat uses just like values when using // casting operators. template<> struct simplify_type { typedef Value* SimpleType; static SimpleType getSimplifiedValue(const Use &Val) { return static_cast(Val.get()); } }; template<> struct simplify_type { typedef Value* SimpleType; static SimpleType getSimplifiedValue(const Use &Val) { return static_cast(Val.get()); } }; template // UserTy == 'User' or 'const User' class value_use_iterator : public forward_iterator { typedef forward_iterator super; typedef value_use_iterator _Self; Use *U; explicit value_use_iterator(Use *u) : U(u) {} friend class Value; public: typedef typename super::reference reference; typedef typename super::pointer pointer; value_use_iterator(const _Self &I) : U(I.U) {} value_use_iterator() {} bool operator==(const _Self &x) const { return U == x.U; } bool operator!=(const _Self &x) const { return !operator==(x); } /// atEnd - return true if this iterator is equal to use_end() on the value. bool atEnd() const { return U == 0; } // Iterator traversal: forward iteration only _Self &operator++() { // Preincrement assert(U && "Cannot increment end iterator!"); U = U->getNext(); return *this; } _Self operator++(int) { // Postincrement _Self tmp = *this; ++*this; return tmp; } // Retrieve a pointer to the current User. UserTy *operator*() const { assert(U && "Cannot dereference end iterator!"); return U->getUser(); } UserTy *operator->() const { return operator*(); } Use &getUse() const { return *U; } /// getOperandNo - Return the operand # of this use in its User. Defined in /// User.h /// unsigned getOperandNo() const; }; template<> struct simplify_type > { typedef User* SimpleType; static SimpleType getSimplifiedValue(const value_use_iterator &Val) { return *Val; } }; template<> struct simplify_type > : public simplify_type > {}; template<> struct simplify_type > { typedef const User* SimpleType; static SimpleType getSimplifiedValue(const value_use_iterator &Val) { return *Val; } }; template<> struct simplify_type > : public simplify_type > {}; } // End llvm namespace #endif