//===- ComputeLocal.cpp - Compute a local data structure graph for a fn ---===// // // Compute the local version of the data structure graph for a function. The // external interface to this file is the DSGraph constructor. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/DataStructure.h" #include "llvm/Function.h" #include "llvm/iMemory.h" #include "llvm/iTerminators.h" #include "llvm/iPHINode.h" #include "llvm/iOther.h" #include "llvm/Constants.h" #include "llvm/GlobalVariable.h" #include "llvm/DerivedTypes.h" #include "llvm/Support/InstVisitor.h" using std::map; using std::vector; static RegisterAnalysis X("datastructure", "Local Data Structure Analysis"); AnalysisID LocalDataStructures::ID = X; //===----------------------------------------------------------------------===// // GraphBuilder Class //===----------------------------------------------------------------------===// // // This class is the builder class that constructs the local data structure // graph by performing a single pass over the function in question. // namespace { class GraphBuilder : InstVisitor { DSGraph &G; vector &Nodes; DSNodeHandle &RetNode; // Node that gets returned... map &ValueMap; vector > &FunctionCalls; public: GraphBuilder(DSGraph &g, vector &nodes, DSNodeHandle &retNode, map &vm, vector > &fc) : G(g), Nodes(nodes), RetNode(retNode), ValueMap(vm), FunctionCalls(fc) { // Create scalar nodes for all pointer arguments... for (Function::aiterator I = G.getFunction().abegin(), E = G.getFunction().aend(); I != E; ++I) if (isa(I->getType())) getValueNode(*I); visit(G.getFunction()); // Single pass over the function // Not inlining, only eliminate trivially dead nodes. G.removeTriviallyDeadNodes(); } private: // Visitor functions, used to handle each instruction type we encounter... friend class InstVisitor; void visitMallocInst(MallocInst &MI) { handleAlloc(MI, DSNode::NewNode); } void visitAllocaInst(AllocaInst &AI) { handleAlloc(AI, DSNode::AllocaNode);} void handleAlloc(AllocationInst &AI, DSNode::NodeTy NT); void visitPHINode(PHINode &PN); void visitGetElementPtrInst(GetElementPtrInst &GEP); void visitReturnInst(ReturnInst &RI); void visitLoadInst(LoadInst &LI); void visitStoreInst(StoreInst &SI); void visitCallInst(CallInst &CI); void visitSetCondInst(SetCondInst &SCI) {} // SetEQ & friends are ignored void visitFreeInst(FreeInst &FI) {} // Ignore free instructions void visitInstruction(Instruction &I); // Visit unsafe ptr instruction private: // Helper functions used to implement the visitation functions... // createNode - Create a new DSNode, ensuring that it is properly added to // the graph. // DSNode *createNode(DSNode::NodeTy NodeType, const Type *Ty); // getValueNode - Return a DSNode that corresponds the the specified LLVM // value. This either returns the already existing node, or creates a new // one and adds it to the graph, if none exists. // DSNode *getValueNode(Value &V); // getGlobalNode - Just like getValueNode, except the global node itself is // returned, not a scalar node pointing to a global. // DSNode *getGlobalNode(GlobalValue &V); // getLink - This method is used to either return the specified link in the // specified node if one exists. If a link does not already exist (it's // null), then we create a new node, link it, then return it. // DSNode *getLink(DSNode *Node, unsigned Link); // getSubscriptedNode - Perform the basic getelementptr functionality that // must be factored out of gep, load and store while they are all MAI's. // DSNode *getSubscriptedNode(MemAccessInst &MAI, DSNode *Ptr); }; } //===----------------------------------------------------------------------===// // DSGraph constructor - Simply use the GraphBuilder to construct the local // graph. DSGraph::DSGraph(Function &F) : Func(F), RetNode(0) { // Use the graph builder to construct the local version of the graph GraphBuilder B(*this, Nodes, RetNode, ValueMap, FunctionCalls); markIncompleteNodes(); } //===----------------------------------------------------------------------===// // Helper method implementations... // // createNode - Create a new DSNode, ensuring that it is properly added to the // graph. // DSNode *GraphBuilder::createNode(DSNode::NodeTy NodeType, const Type *Ty) { DSNode *N = new DSNode(NodeType, Ty); Nodes.push_back(N); return N; } // getGlobalNode - Just like getValueNode, except the global node itself is // returned, not a scalar node pointing to a global. // DSNode *GraphBuilder::getGlobalNode(GlobalValue &V) { DSNodeHandle &NH = ValueMap[&V]; if (NH) return NH; // Already have a node? Just return it... // Create a new global node for this global variable... DSNode *G = createNode(DSNode::GlobalNode, V.getType()->getElementType()); G->addGlobal(&V); // If this node has outgoing edges, make sure to recycle the same node for // each use. For functions and other global variables, this is unneccesary, // so avoid excessive merging by cloning these nodes on demand. // NH = G; return G; } // getValueNode - Return a DSNode that corresponds the the specified LLVM value. // This either returns the already existing node, or creates a new one and adds // it to the graph, if none exists. // DSNode *GraphBuilder::getValueNode(Value &V) { assert(isa(V.getType()) && "Should only use pointer scalars!"); if (!isa(V)) { DSNodeHandle &NH = ValueMap[&V]; if (NH) return NH; // Already have a node? Just return it... } // Otherwise we need to create a new scalar node... DSNode *N = createNode(DSNode::ScalarNode, V.getType()); // If this is a global value, create the global pointed to. if (GlobalValue *GV = dyn_cast(&V)) { DSNode *G = getGlobalNode(*GV); N->addEdgeTo(G); } else { ValueMap[&V] = N; } return N; } // getLink - This method is used to either return the specified link in the // specified node if one exists. If a link does not already exist (it's // null), then we create a new node, link it, then return it. // DSNode *GraphBuilder::getLink(DSNode *Node, unsigned Link) { assert(Link < Node->getNumLinks() && "Link accessed out of range!"); if (Node->getLink(Link) == 0) { DSNode::NodeTy NT; const Type *Ty; switch (Node->getType()->getPrimitiveID()) { case Type::PointerTyID: Ty = cast(Node->getType())->getElementType(); NT = DSNode::ShadowNode; break; case Type::ArrayTyID: Ty = cast(Node->getType())->getElementType(); NT = DSNode::SubElement; break; case Type::StructTyID: Ty = cast(Node->getType())->getContainedType(Link); NT = DSNode::SubElement; break; default: assert(0 && "Unexpected type to dereference!"); abort(); } DSNode *New = createNode(NT, Ty); Node->addEdgeTo(Link, New); } return Node->getLink(Link); } // getSubscriptedNode - Perform the basic getelementptr functionality that must // be factored out of gep, load and store while they are all MAI's. // DSNode *GraphBuilder::getSubscriptedNode(MemAccessInst &MAI, DSNode *Ptr) { for (unsigned i = MAI.getFirstIndexOperandNumber(), e = MAI.getNumOperands(); i != e; ++i) if (MAI.getOperand(i)->getType() == Type::UIntTy) Ptr = getLink(Ptr, 0); else if (MAI.getOperand(i)->getType() == Type::UByteTy) Ptr = getLink(Ptr, cast(MAI.getOperand(i))->getValue()); if (MAI.getFirstIndexOperandNumber() == MAI.getNumOperands()) Ptr = getLink(Ptr, 0); // All MAI's have an implicit 0 if nothing else. return Ptr; } //===----------------------------------------------------------------------===// // Specific instruction type handler implementations... // // Alloca & Malloc instruction implementation - Simply create a new memory // object, pointing the scalar to it. // void GraphBuilder::handleAlloc(AllocationInst &AI, DSNode::NodeTy NodeType) { DSNode *Scalar = getValueNode(AI); DSNode *New = createNode(NodeType, AI.getAllocatedType()); Scalar->addEdgeTo(New); // Make the scalar point to the new node... } // PHINode - Make the scalar for the PHI node point to all of the things the // incoming values point to... which effectively causes them to be merged. // void GraphBuilder::visitPHINode(PHINode &PN) { if (!isa(PN.getType())) return; // Only pointer PHIs DSNode *Scalar = getValueNode(PN); DSNode *ScalarDest = getLink(Scalar, 0); for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) ScalarDest->mergeWith(getLink(getValueNode(*PN.getIncomingValue(i)), 0)); } void GraphBuilder::visitGetElementPtrInst(GetElementPtrInst &GEP) { DSNode *Ptr = getSubscriptedNode(GEP, getValueNode(*GEP.getOperand(0))); getValueNode(GEP)->addEdgeTo(Ptr); } void GraphBuilder::visitLoadInst(LoadInst &LI) { DSNode *Ptr = getSubscriptedNode(LI, getValueNode(*LI.getOperand(0))); if (!isa(LI.getType())) return; // Only pointer PHIs getValueNode(LI)->addEdgeTo(getLink(Ptr, 0)); } void GraphBuilder::visitStoreInst(StoreInst &SI) { DSNode *DestPtr = getSubscriptedNode(SI, getValueNode(*SI.getOperand(1))); if (!isa(SI.getOperand(0)->getType())) return; DSNode *Value = getValueNode(*SI.getOperand(0)); DestPtr->addEdgeTo(getLink(Value, 0)); } void GraphBuilder::visitReturnInst(ReturnInst &RI) { if (RI.getNumOperands() && isa(RI.getOperand(0)->getType())) { DSNode *Value = getLink(getValueNode(*RI.getOperand(0)), 0); Value->mergeWith(RetNode); RetNode = Value; } } void GraphBuilder::visitCallInst(CallInst &CI) { // Add a new function call entry... FunctionCalls.push_back(vector()); vector &Args = FunctionCalls.back(); // Set up the return value... if (isa(CI.getType())) Args.push_back(getLink(getValueNode(CI), 0)); else Args.push_back(0); unsigned Start = 0; // Special case for direct call, avoid creating spurious scalar node... if (GlobalValue *GV = dyn_cast(CI.getOperand(0))) { Args.push_back(getGlobalNode(*GV)); Start = 1; } // Pass the arguments in... for (unsigned i = Start, e = CI.getNumOperands(); i != e; ++i) if (isa(CI.getOperand(i)->getType())) Args.push_back(getLink(getValueNode(*CI.getOperand(i)), 0)); } // visitInstruction - All safe instructions have been processed above, this case // is where unsafe ptr instructions land. // void GraphBuilder::visitInstruction(Instruction &I) { // If the return type is a pointer, mark the pointed node as being a cast node if (isa(I.getType())) getLink(getValueNode(I), 0)->NodeType |= DSNode::CastNode; // If any operands are pointers, mark the pointed nodes as being a cast node for (Instruction::op_iterator i = I.op_begin(), E = I.op_end(); i!=E; ++i) if (isa(i->get()->getType())) getLink(getValueNode(*i->get()), 0)->NodeType |= DSNode::CastNode; }