//===----- SchedulePostRAList.cpp - list scheduler ------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This implements a top-down list scheduler, using standard algorithms. // The basic approach uses a priority queue of available nodes to schedule. // One at a time, nodes are taken from the priority queue (thus in priority // order), checked for legality to schedule, and emitted if legal. // // Nodes may not be legal to schedule either due to structural hazards (e.g. // pipeline or resource constraints) or because an input to the instruction has // not completed execution. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "post-RA-sched" #include "AntiDepBreaker.h" #include "AggressiveAntiDepBreaker.h" #include "CriticalAntiDepBreaker.h" #include "ExactHazardRecognizer.h" #include "SimpleHazardRecognizer.h" #include "ScheduleDAGInstrs.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/LatencyPriorityQueue.h" #include "llvm/CodeGen/SchedulerRegistry.h" #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/ScheduleHazardRecognizer.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Target/TargetLowering.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetSubtarget.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/Statistic.h" #include #include using namespace llvm; STATISTIC(NumNoops, "Number of noops inserted"); STATISTIC(NumStalls, "Number of pipeline stalls"); STATISTIC(NumFixedAnti, "Number of fixed anti-dependencies"); // Post-RA scheduling is enabled with // TargetSubtarget.enablePostRAScheduler(). This flag can be used to // override the target. static cl::opt EnablePostRAScheduler("post-RA-scheduler", cl::desc("Enable scheduling after register allocation"), cl::init(false), cl::Hidden); static cl::opt EnableAntiDepBreaking("break-anti-dependencies", cl::desc("Break post-RA scheduling anti-dependencies: " "\"critical\", \"all\", or \"none\""), cl::init("none"), cl::Hidden); static cl::opt EnablePostRAHazardAvoidance("avoid-hazards", cl::desc("Enable exact hazard avoidance"), cl::init(true), cl::Hidden); // If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod static cl::opt DebugDiv("postra-sched-debugdiv", cl::desc("Debug control MBBs that are scheduled"), cl::init(0), cl::Hidden); static cl::opt DebugMod("postra-sched-debugmod", cl::desc("Debug control MBBs that are scheduled"), cl::init(0), cl::Hidden); AntiDepBreaker::~AntiDepBreaker() { } namespace { class PostRAScheduler : public MachineFunctionPass { AliasAnalysis *AA; CodeGenOpt::Level OptLevel; public: static char ID; PostRAScheduler(CodeGenOpt::Level ol) : MachineFunctionPass(&ID), OptLevel(ol) {} void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); AU.addRequired(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); MachineFunctionPass::getAnalysisUsage(AU); } const char *getPassName() const { return "Post RA top-down list latency scheduler"; } bool runOnMachineFunction(MachineFunction &Fn); }; char PostRAScheduler::ID = 0; class SchedulePostRATDList : public ScheduleDAGInstrs { /// AvailableQueue - The priority queue to use for the available SUnits. /// LatencyPriorityQueue AvailableQueue; /// PendingQueue - This contains all of the instructions whose operands have /// been issued, but their results are not ready yet (due to the latency of /// the operation). Once the operands becomes available, the instruction is /// added to the AvailableQueue. std::vector PendingQueue; /// Topo - A topological ordering for SUnits. ScheduleDAGTopologicalSort Topo; /// HazardRec - The hazard recognizer to use. ScheduleHazardRecognizer *HazardRec; /// AntiDepBreak - Anti-dependence breaking object, or NULL if none AntiDepBreaker *AntiDepBreak; /// AA - AliasAnalysis for making memory reference queries. AliasAnalysis *AA; /// KillIndices - The index of the most recent kill (proceding bottom-up), /// or ~0u if the register is not live. unsigned KillIndices[TargetRegisterInfo::FirstVirtualRegister]; public: SchedulePostRATDList(MachineFunction &MF, const MachineLoopInfo &MLI, const MachineDominatorTree &MDT, ScheduleHazardRecognizer *HR, AntiDepBreaker *ADB, AliasAnalysis *aa) : ScheduleDAGInstrs(MF, MLI, MDT), Topo(SUnits), HazardRec(HR), AntiDepBreak(ADB), AA(aa) {} ~SchedulePostRATDList() { } /// StartBlock - Initialize register live-range state for scheduling in /// this block. /// void StartBlock(MachineBasicBlock *BB); /// Schedule - Schedule the instruction range using list scheduling. /// void Schedule(); /// Observe - Update liveness information to account for the current /// instruction, which will not be scheduled. /// void Observe(MachineInstr *MI, unsigned Count); /// FinishBlock - Clean up register live-range state. /// void FinishBlock(); /// FixupKills - Fix register kill flags that have been made /// invalid due to scheduling /// void FixupKills(MachineBasicBlock *MBB); private: void ReleaseSucc(SUnit *SU, SDep *SuccEdge); void ReleaseSuccessors(SUnit *SU); void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle); void ListScheduleTopDown(); void StartBlockForKills(MachineBasicBlock *BB); // ToggleKillFlag - Toggle a register operand kill flag. Other // adjustments may be made to the instruction if necessary. Return // true if the operand has been deleted, false if not. bool ToggleKillFlag(MachineInstr *MI, MachineOperand &MO); }; } /// isSchedulingBoundary - Test if the given instruction should be /// considered a scheduling boundary. This primarily includes labels /// and terminators. /// static bool isSchedulingBoundary(const MachineInstr *MI, const MachineFunction &MF) { // Terminators and labels can't be scheduled around. if (MI->getDesc().isTerminator() || MI->isLabel()) return true; // Don't attempt to schedule around any instruction that modifies // a stack-oriented pointer, as it's unlikely to be profitable. This // saves compile time, because it doesn't require every single // stack slot reference to depend on the instruction that does the // modification. const TargetLowering &TLI = *MF.getTarget().getTargetLowering(); if (MI->modifiesRegister(TLI.getStackPointerRegisterToSaveRestore())) return true; return false; } bool PostRAScheduler::runOnMachineFunction(MachineFunction &Fn) { AA = &getAnalysis(); // Check for explicit enable/disable of post-ra scheduling. TargetSubtarget::AntiDepBreakMode AntiDepMode = TargetSubtarget::ANTIDEP_NONE; SmallVector CriticalPathRCs; if (EnablePostRAScheduler.getPosition() > 0) { if (!EnablePostRAScheduler) return false; } else { // Check that post-RA scheduling is enabled for this target. const TargetSubtarget &ST = Fn.getTarget().getSubtarget(); if (!ST.enablePostRAScheduler(OptLevel, AntiDepMode, CriticalPathRCs)) return false; } // Check for antidep breaking override... if (EnableAntiDepBreaking.getPosition() > 0) { AntiDepMode = (EnableAntiDepBreaking == "all") ? TargetSubtarget::ANTIDEP_ALL : (EnableAntiDepBreaking == "critical") ? TargetSubtarget::ANTIDEP_CRITICAL : TargetSubtarget::ANTIDEP_NONE; } DEBUG(errs() << "PostRAScheduler\n"); const MachineLoopInfo &MLI = getAnalysis(); const MachineDominatorTree &MDT = getAnalysis(); const InstrItineraryData &InstrItins = Fn.getTarget().getInstrItineraryData(); ScheduleHazardRecognizer *HR = EnablePostRAHazardAvoidance ? (ScheduleHazardRecognizer *)new ExactHazardRecognizer(InstrItins) : (ScheduleHazardRecognizer *)new SimpleHazardRecognizer(); AntiDepBreaker *ADB = ((AntiDepMode == TargetSubtarget::ANTIDEP_ALL) ? (AntiDepBreaker *)new AggressiveAntiDepBreaker(Fn, CriticalPathRCs) : ((AntiDepMode == TargetSubtarget::ANTIDEP_CRITICAL) ? (AntiDepBreaker *)new CriticalAntiDepBreaker(Fn) : NULL)); SchedulePostRATDList Scheduler(Fn, MLI, MDT, HR, ADB, AA); // Loop over all of the basic blocks for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); MBB != MBBe; ++MBB) { #ifndef NDEBUG // If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod if (DebugDiv > 0) { static int bbcnt = 0; if (bbcnt++ % DebugDiv != DebugMod) continue; errs() << "*** DEBUG scheduling " << Fn.getFunction()->getNameStr() << ":BB#" << MBB->getNumber() << " ***\n"; } #endif // Initialize register live-range state for scheduling in this block. Scheduler.StartBlock(MBB); // Schedule each sequence of instructions not interrupted by a label // or anything else that effectively needs to shut down scheduling. MachineBasicBlock::iterator Current = MBB->end(); unsigned Count = MBB->size(), CurrentCount = Count; for (MachineBasicBlock::iterator I = Current; I != MBB->begin(); ) { MachineInstr *MI = prior(I); if (isSchedulingBoundary(MI, Fn)) { Scheduler.Run(MBB, I, Current, CurrentCount); Scheduler.EmitSchedule(0); Current = MI; CurrentCount = Count - 1; Scheduler.Observe(MI, CurrentCount); } I = MI; --Count; } assert(Count == 0 && "Instruction count mismatch!"); assert((MBB->begin() == Current || CurrentCount != 0) && "Instruction count mismatch!"); Scheduler.Run(MBB, MBB->begin(), Current, CurrentCount); Scheduler.EmitSchedule(0); // Clean up register live-range state. Scheduler.FinishBlock(); // Update register kills Scheduler.FixupKills(MBB); } delete HR; delete ADB; return true; } /// StartBlock - Initialize register live-range state for scheduling in /// this block. /// void SchedulePostRATDList::StartBlock(MachineBasicBlock *BB) { // Call the superclass. ScheduleDAGInstrs::StartBlock(BB); // Reset the hazard recognizer and anti-dep breaker. HazardRec->Reset(); if (AntiDepBreak != NULL) AntiDepBreak->StartBlock(BB); } /// Schedule - Schedule the instruction range using list scheduling. /// void SchedulePostRATDList::Schedule() { // Build the scheduling graph. BuildSchedGraph(AA); if (AntiDepBreak != NULL) { unsigned Broken = AntiDepBreak->BreakAntiDependencies(SUnits, Begin, InsertPos, InsertPosIndex); if (Broken != 0) { // We made changes. Update the dependency graph. // Theoretically we could update the graph in place: // When a live range is changed to use a different register, remove // the def's anti-dependence *and* output-dependence edges due to // that register, and add new anti-dependence and output-dependence // edges based on the next live range of the register. SUnits.clear(); Sequence.clear(); EntrySU = SUnit(); ExitSU = SUnit(); BuildSchedGraph(AA); NumFixedAnti += Broken; } } DEBUG(errs() << "********** List Scheduling **********\n"); DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) SUnits[su].dumpAll(this)); AvailableQueue.initNodes(SUnits); ListScheduleTopDown(); AvailableQueue.releaseState(); } /// Observe - Update liveness information to account for the current /// instruction, which will not be scheduled. /// void SchedulePostRATDList::Observe(MachineInstr *MI, unsigned Count) { if (AntiDepBreak != NULL) AntiDepBreak->Observe(MI, Count, InsertPosIndex); } /// FinishBlock - Clean up register live-range state. /// void SchedulePostRATDList::FinishBlock() { if (AntiDepBreak != NULL) AntiDepBreak->FinishBlock(); // Call the superclass. ScheduleDAGInstrs::FinishBlock(); } /// StartBlockForKills - Initialize register live-range state for updating kills /// void SchedulePostRATDList::StartBlockForKills(MachineBasicBlock *BB) { // Initialize the indices to indicate that no registers are live. for (unsigned i = 0; i < TRI->getNumRegs(); ++i) KillIndices[i] = ~0u; // Determine the live-out physregs for this block. if (!BB->empty() && BB->back().getDesc().isReturn()) { // In a return block, examine the function live-out regs. for (MachineRegisterInfo::liveout_iterator I = MRI.liveout_begin(), E = MRI.liveout_end(); I != E; ++I) { unsigned Reg = *I; KillIndices[Reg] = BB->size(); // Repeat, for all subregs. for (const unsigned *Subreg = TRI->getSubRegisters(Reg); *Subreg; ++Subreg) { KillIndices[*Subreg] = BB->size(); } } } else { // In a non-return block, examine the live-in regs of all successors. for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), SE = BB->succ_end(); SI != SE; ++SI) { for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(), E = (*SI)->livein_end(); I != E; ++I) { unsigned Reg = *I; KillIndices[Reg] = BB->size(); // Repeat, for all subregs. for (const unsigned *Subreg = TRI->getSubRegisters(Reg); *Subreg; ++Subreg) { KillIndices[*Subreg] = BB->size(); } } } } } bool SchedulePostRATDList::ToggleKillFlag(MachineInstr *MI, MachineOperand &MO) { // Setting kill flag... if (!MO.isKill()) { MO.setIsKill(true); return false; } // If MO itself is live, clear the kill flag... if (KillIndices[MO.getReg()] != ~0u) { MO.setIsKill(false); return false; } // If any subreg of MO is live, then create an imp-def for that // subreg and keep MO marked as killed. MO.setIsKill(false); bool AllDead = true; const unsigned SuperReg = MO.getReg(); for (const unsigned *Subreg = TRI->getSubRegisters(SuperReg); *Subreg; ++Subreg) { if (KillIndices[*Subreg] != ~0u) { MI->addOperand(MachineOperand::CreateReg(*Subreg, true /*IsDef*/, true /*IsImp*/, false /*IsKill*/, false /*IsDead*/)); AllDead = false; } } if(AllDead) MO.setIsKill(true); return false; } /// FixupKills - Fix the register kill flags, they may have been made /// incorrect by instruction reordering. /// void SchedulePostRATDList::FixupKills(MachineBasicBlock *MBB) { DEBUG(errs() << "Fixup kills for BB#" << MBB->getNumber() << '\n'); std::set killedRegs; BitVector ReservedRegs = TRI->getReservedRegs(MF); StartBlockForKills(MBB); // Examine block from end to start... unsigned Count = MBB->size(); for (MachineBasicBlock::iterator I = MBB->end(), E = MBB->begin(); I != E; --Count) { MachineInstr *MI = --I; // Update liveness. Registers that are defed but not used in this // instruction are now dead. Mark register and all subregs as they // are completely defined. for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { MachineOperand &MO = MI->getOperand(i); if (!MO.isReg()) continue; unsigned Reg = MO.getReg(); if (Reg == 0) continue; if (!MO.isDef()) continue; // Ignore two-addr defs. if (MI->isRegTiedToUseOperand(i)) continue; KillIndices[Reg] = ~0u; // Repeat for all subregs. for (const unsigned *Subreg = TRI->getSubRegisters(Reg); *Subreg; ++Subreg) { KillIndices[*Subreg] = ~0u; } } // Examine all used registers and set/clear kill flag. When a // register is used multiple times we only set the kill flag on // the first use. killedRegs.clear(); for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { MachineOperand &MO = MI->getOperand(i); if (!MO.isReg() || !MO.isUse()) continue; unsigned Reg = MO.getReg(); if ((Reg == 0) || ReservedRegs.test(Reg)) continue; bool kill = false; if (killedRegs.find(Reg) == killedRegs.end()) { kill = true; // A register is not killed if any subregs are live... for (const unsigned *Subreg = TRI->getSubRegisters(Reg); *Subreg; ++Subreg) { if (KillIndices[*Subreg] != ~0u) { kill = false; break; } } // If subreg is not live, then register is killed if it became // live in this instruction if (kill) kill = (KillIndices[Reg] == ~0u); } if (MO.isKill() != kill) { DEBUG(errs() << "Fixing " << MO << " in "); // Warning: ToggleKillFlag may invalidate MO. ToggleKillFlag(MI, MO); DEBUG(MI->dump()); } killedRegs.insert(Reg); } // Mark any used register (that is not using undef) and subregs as // now live... for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { MachineOperand &MO = MI->getOperand(i); if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue; unsigned Reg = MO.getReg(); if ((Reg == 0) || ReservedRegs.test(Reg)) continue; KillIndices[Reg] = Count; for (const unsigned *Subreg = TRI->getSubRegisters(Reg); *Subreg; ++Subreg) { KillIndices[*Subreg] = Count; } } } } //===----------------------------------------------------------------------===// // Top-Down Scheduling //===----------------------------------------------------------------------===// /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to /// the PendingQueue if the count reaches zero. Also update its cycle bound. void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) { SUnit *SuccSU = SuccEdge->getSUnit(); #ifndef NDEBUG if (SuccSU->NumPredsLeft == 0) { errs() << "*** Scheduling failed! ***\n"; SuccSU->dump(this); errs() << " has been released too many times!\n"; llvm_unreachable(0); } #endif --SuccSU->NumPredsLeft; // Compute how many cycles it will be before this actually becomes // available. This is the max of the start time of all predecessors plus // their latencies. SuccSU->setDepthToAtLeast(SU->getDepth() + SuccEdge->getLatency()); // If all the node's predecessors are scheduled, this node is ready // to be scheduled. Ignore the special ExitSU node. if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) PendingQueue.push_back(SuccSU); } /// ReleaseSuccessors - Call ReleaseSucc on each of SU's successors. void SchedulePostRATDList::ReleaseSuccessors(SUnit *SU) { for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { ReleaseSucc(SU, &*I); } } /// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending /// count of its successors. If a successor pending count is zero, add it to /// the Available queue. void SchedulePostRATDList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) { DEBUG(errs() << "*** Scheduling [" << CurCycle << "]: "); DEBUG(SU->dump(this)); Sequence.push_back(SU); assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!"); SU->setDepthToAtLeast(CurCycle); ReleaseSuccessors(SU); SU->isScheduled = true; AvailableQueue.ScheduledNode(SU); } /// ListScheduleTopDown - The main loop of list scheduling for top-down /// schedulers. void SchedulePostRATDList::ListScheduleTopDown() { unsigned CurCycle = 0; // We're scheduling top-down but we're visiting the regions in // bottom-up order, so we don't know the hazards at the start of a // region. So assume no hazards (this should usually be ok as most // blocks are a single region). HazardRec->Reset(); // Release any successors of the special Entry node. ReleaseSuccessors(&EntrySU); // Add all leaves to Available queue. for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { // It is available if it has no predecessors. bool available = SUnits[i].Preds.empty(); if (available) { AvailableQueue.push(&SUnits[i]); SUnits[i].isAvailable = true; } } // In any cycle where we can't schedule any instructions, we must // stall or emit a noop, depending on the target. bool CycleHasInsts = false; // While Available queue is not empty, grab the node with the highest // priority. If it is not ready put it back. Schedule the node. std::vector NotReady; Sequence.reserve(SUnits.size()); while (!AvailableQueue.empty() || !PendingQueue.empty()) { // Check to see if any of the pending instructions are ready to issue. If // so, add them to the available queue. unsigned MinDepth = ~0u; for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) { if (PendingQueue[i]->getDepth() <= CurCycle) { AvailableQueue.push(PendingQueue[i]); PendingQueue[i]->isAvailable = true; PendingQueue[i] = PendingQueue.back(); PendingQueue.pop_back(); --i; --e; } else if (PendingQueue[i]->getDepth() < MinDepth) MinDepth = PendingQueue[i]->getDepth(); } DEBUG(errs() << "\n*** Examining Available\n"; LatencyPriorityQueue q = AvailableQueue; while (!q.empty()) { SUnit *su = q.pop(); errs() << "Height " << su->getHeight() << ": "; su->dump(this); }); SUnit *FoundSUnit = 0; bool HasNoopHazards = false; while (!AvailableQueue.empty()) { SUnit *CurSUnit = AvailableQueue.pop(); ScheduleHazardRecognizer::HazardType HT = HazardRec->getHazardType(CurSUnit); if (HT == ScheduleHazardRecognizer::NoHazard) { FoundSUnit = CurSUnit; break; } // Remember if this is a noop hazard. HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard; NotReady.push_back(CurSUnit); } // Add the nodes that aren't ready back onto the available list. if (!NotReady.empty()) { AvailableQueue.push_all(NotReady); NotReady.clear(); } // If we found a node to schedule... if (FoundSUnit) { // ... schedule the node... ScheduleNodeTopDown(FoundSUnit, CurCycle); HazardRec->EmitInstruction(FoundSUnit); CycleHasInsts = true; // If we are using the target-specific hazards, then don't // advance the cycle time just because we schedule a node. If // the target allows it we can schedule multiple nodes in the // same cycle. if (!EnablePostRAHazardAvoidance) { if (FoundSUnit->Latency) // Don't increment CurCycle for pseudo-ops! ++CurCycle; } } else { if (CycleHasInsts) { DEBUG(errs() << "*** Finished cycle " << CurCycle << '\n'); HazardRec->AdvanceCycle(); } else if (!HasNoopHazards) { // Otherwise, we have a pipeline stall, but no other problem, // just advance the current cycle and try again. DEBUG(errs() << "*** Stall in cycle " << CurCycle << '\n'); HazardRec->AdvanceCycle(); ++NumStalls; } else { // Otherwise, we have no instructions to issue and we have instructions // that will fault if we don't do this right. This is the case for // processors without pipeline interlocks and other cases. DEBUG(errs() << "*** Emitting noop in cycle " << CurCycle << '\n'); HazardRec->EmitNoop(); Sequence.push_back(0); // NULL here means noop ++NumNoops; } ++CurCycle; CycleHasInsts = false; } } #ifndef NDEBUG VerifySchedule(/*isBottomUp=*/false); #endif } //===----------------------------------------------------------------------===// // Public Constructor Functions //===----------------------------------------------------------------------===// FunctionPass *llvm::createPostRAScheduler(CodeGenOpt::Level OptLevel) { return new PostRAScheduler(OptLevel); }