//===- llvm/System/Program.h ------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the llvm::sys::Program class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SYSTEM_PROGRAM_H #define LLVM_SYSTEM_PROGRAM_H #include "llvm/System/Path.h" #include namespace llvm { namespace sys { /// This class provides an abstraction for programs that are executable by the /// operating system. It provides a platform generic way to find executable /// programs from the path and to execute them in various ways. The sys::Path /// class is used to specify the location of the Program. /// @since 1.4 /// @brief An abstraction for finding and executing programs. class Program { /// @name Methods /// @{ public: /// This static constructor (factory) will attempt to locate a program in /// the operating system's file system using some pre-determined set of /// locations to search (e.g. the PATH on Unix). /// @returns A Path object initialized to the path of the program or a /// Path object that is empty (invalid) if the program could not be found. /// @throws nothing /// @brief Construct a Program by finding it by name. static Path FindProgramByName(const std::string& name); /// This function executes the program using the \p arguments provided and /// waits for the program to exit. This function will block the current /// program until the invoked program exits. The invoked program will /// inherit the stdin, stdout, and stderr file descriptors, the /// environment and other configuration settings of the invoking program. /// If Path::executable() does not return true when this function is /// called then a std::string is thrown. /// @param path A sys::Path object providing the path of the program to be /// executed. It is presumed this is the result of the FindProgramByName /// method. /// @returns an integer result code indicating the status of the program. /// @throws std::string on a variety of error conditions or if the invoked /// program aborted abnormally. /// @see FindProgrambyName /// @brief Executes the program with the given set of \p args. static int ExecuteAndWait( const Path& path, ///< The path to the program to execute const char** args, ///< A vector of strings that are passed to the program. ///< The first element should be the name of the program. The list ///< *must* be terminated by a null char* entry. const char ** env = 0, ///< An optional vector of strings to use for the program's ///< environment. If not provided, the current program's environment ///< will be used. const sys::Path** redirects = 0, ///< An optional array of pointers to Paths. If the array is null, ///< no redirection is done. The array should have a size of at least ///< three. If the pointer in the array are not null, then the ///< inferior process's stdin(0), stdout(1), and stderr(2) will be ///< redirected to the corresponding Paths. unsigned secondsToWait = 0 ///< If non-zero, this specifies the amount of time to wait for the ///< child process to exit. If the time expires, the child is killed ///< and this call returns. If zero, this function will wait until ///< the child finishes or forever if it doesn't. ); }; } } // vim: sw=2 #endif