//===- ConstantMerge.cpp - Merge duplicate global constants ---------------===// // // This file defines the interface to a pass that merges duplicate global // constants together into a single constant that is shared. This is useful // because some passes (ie TraceValues) insert a lot of string constants into // the program, regardless of whether or not an existing string is available. // // Algorithm: ConstantMerge is designed to build up a map of available constants // and eliminate duplicates when it is initialized. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/IPO.h" #include "llvm/Module.h" #include "llvm/Pass.h" #include "Support/Statistic.h" namespace { Statistic<> NumMerged("constmerge", "Number of global constants merged"); struct ConstantMerge : public Pass { // run - For this pass, process all of the globals in the module, // eliminating duplicate constants. // bool run(Module &M); }; RegisterOpt X("constmerge","Merge Duplicate Global Constants"); } Pass *createConstantMergePass() { return new ConstantMerge(); } bool ConstantMerge::run(Module &M) { std::map CMap; bool MadeChanges = false; for (Module::giterator GV = M.gbegin(), E = M.gend(); GV != E; ++GV) // Only process constants with initializers if (GV->isConstant() && GV->hasInitializer()) { Constant *Init = GV->getInitializer(); // Check to see if the initializer is already known... std::map::iterator I = CMap.find(Init); if (I == CMap.end()) { // Nope, add it to the map CMap.insert(I, std::make_pair(Init, GV)); } else { // Yup, this is a duplicate! // Make all uses of the duplicate constant use the canonical version... GV->replaceAllUsesWith(I->second); // Delete the global value from the module... and back up iterator to // not skip the next global... GV = --M.getGlobalList().erase(GV); ++NumMerged; MadeChanges = true; } } return MadeChanges; }