//===- GVN.cpp - Eliminate redundant values and loads ------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass performs global value numbering to eliminate fully redundant // instructions. It also performs simple dead load elimination. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "gvn" #include "llvm/Transforms/Scalar.h" #include "llvm/BasicBlock.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/IntrinsicInst.h" #include "llvm/Instructions.h" #include "llvm/ParameterAttributes.h" #include "llvm/Value.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DepthFirstIterator.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/MemoryDependenceAnalysis.h" #include "llvm/Support/CFG.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/GetElementPtrTypeIterator.h" #include "llvm/Target/TargetData.h" #include using namespace llvm; STATISTIC(NumGVNInstr, "Number of instructions deleted"); STATISTIC(NumGVNLoad, "Number of loads deleted"); STATISTIC(NumMemSetInfer, "Number of memsets inferred"); namespace { cl::opt FormMemSet("form-memset-from-stores", cl::desc("Transform straight-line stores to memsets"), cl::init(true), cl::Hidden); } //===----------------------------------------------------------------------===// // ValueTable Class //===----------------------------------------------------------------------===// /// This class holds the mapping between values and value numbers. It is used /// as an efficient mechanism to determine the expression-wise equivalence of /// two values. namespace { struct VISIBILITY_HIDDEN Expression { enum ExpressionOpcode { ADD, SUB, MUL, UDIV, SDIV, FDIV, UREM, SREM, FREM, SHL, LSHR, ASHR, AND, OR, XOR, ICMPEQ, ICMPNE, ICMPUGT, ICMPUGE, ICMPULT, ICMPULE, ICMPSGT, ICMPSGE, ICMPSLT, ICMPSLE, FCMPOEQ, FCMPOGT, FCMPOGE, FCMPOLT, FCMPOLE, FCMPONE, FCMPORD, FCMPUNO, FCMPUEQ, FCMPUGT, FCMPUGE, FCMPULT, FCMPULE, FCMPUNE, EXTRACT, INSERT, SHUFFLE, SELECT, TRUNC, ZEXT, SEXT, FPTOUI, FPTOSI, UITOFP, SITOFP, FPTRUNC, FPEXT, PTRTOINT, INTTOPTR, BITCAST, GEP, CALL, EMPTY, TOMBSTONE }; ExpressionOpcode opcode; const Type* type; uint32_t firstVN; uint32_t secondVN; uint32_t thirdVN; SmallVector varargs; Value* function; Expression() { } Expression(ExpressionOpcode o) : opcode(o) { } bool operator==(const Expression &other) const { if (opcode != other.opcode) return false; else if (opcode == EMPTY || opcode == TOMBSTONE) return true; else if (type != other.type) return false; else if (function != other.function) return false; else if (firstVN != other.firstVN) return false; else if (secondVN != other.secondVN) return false; else if (thirdVN != other.thirdVN) return false; else { if (varargs.size() != other.varargs.size()) return false; for (size_t i = 0; i < varargs.size(); ++i) if (varargs[i] != other.varargs[i]) return false; return true; } } bool operator!=(const Expression &other) const { if (opcode != other.opcode) return true; else if (opcode == EMPTY || opcode == TOMBSTONE) return false; else if (type != other.type) return true; else if (function != other.function) return true; else if (firstVN != other.firstVN) return true; else if (secondVN != other.secondVN) return true; else if (thirdVN != other.thirdVN) return true; else { if (varargs.size() != other.varargs.size()) return true; for (size_t i = 0; i < varargs.size(); ++i) if (varargs[i] != other.varargs[i]) return true; return false; } } }; class VISIBILITY_HIDDEN ValueTable { private: DenseMap valueNumbering; DenseMap expressionNumbering; AliasAnalysis* AA; uint32_t nextValueNumber; Expression::ExpressionOpcode getOpcode(BinaryOperator* BO); Expression::ExpressionOpcode getOpcode(CmpInst* C); Expression::ExpressionOpcode getOpcode(CastInst* C); Expression create_expression(BinaryOperator* BO); Expression create_expression(CmpInst* C); Expression create_expression(ShuffleVectorInst* V); Expression create_expression(ExtractElementInst* C); Expression create_expression(InsertElementInst* V); Expression create_expression(SelectInst* V); Expression create_expression(CastInst* C); Expression create_expression(GetElementPtrInst* G); Expression create_expression(CallInst* C); public: ValueTable() : nextValueNumber(1) { } uint32_t lookup_or_add(Value* V); uint32_t lookup(Value* V) const; void add(Value* V, uint32_t num); void clear(); void erase(Value* v); unsigned size(); void setAliasAnalysis(AliasAnalysis* A) { AA = A; } uint32_t hash_operand(Value* v); }; } namespace llvm { template <> struct DenseMapInfo { static inline Expression getEmptyKey() { return Expression(Expression::EMPTY); } static inline Expression getTombstoneKey() { return Expression(Expression::TOMBSTONE); } static unsigned getHashValue(const Expression e) { unsigned hash = e.opcode; hash = e.firstVN + hash * 37; hash = e.secondVN + hash * 37; hash = e.thirdVN + hash * 37; hash = ((unsigned)((uintptr_t)e.type >> 4) ^ (unsigned)((uintptr_t)e.type >> 9)) + hash * 37; for (SmallVector::const_iterator I = e.varargs.begin(), E = e.varargs.end(); I != E; ++I) hash = *I + hash * 37; hash = ((unsigned)((uintptr_t)e.function >> 4) ^ (unsigned)((uintptr_t)e.function >> 9)) + hash * 37; return hash; } static bool isEqual(const Expression &LHS, const Expression &RHS) { return LHS == RHS; } static bool isPod() { return true; } }; } //===----------------------------------------------------------------------===// // ValueTable Internal Functions //===----------------------------------------------------------------------===// Expression::ExpressionOpcode ValueTable::getOpcode(BinaryOperator* BO) { switch(BO->getOpcode()) { default: // THIS SHOULD NEVER HAPPEN assert(0 && "Binary operator with unknown opcode?"); case Instruction::Add: return Expression::ADD; case Instruction::Sub: return Expression::SUB; case Instruction::Mul: return Expression::MUL; case Instruction::UDiv: return Expression::UDIV; case Instruction::SDiv: return Expression::SDIV; case Instruction::FDiv: return Expression::FDIV; case Instruction::URem: return Expression::UREM; case Instruction::SRem: return Expression::SREM; case Instruction::FRem: return Expression::FREM; case Instruction::Shl: return Expression::SHL; case Instruction::LShr: return Expression::LSHR; case Instruction::AShr: return Expression::ASHR; case Instruction::And: return Expression::AND; case Instruction::Or: return Expression::OR; case Instruction::Xor: return Expression::XOR; } } Expression::ExpressionOpcode ValueTable::getOpcode(CmpInst* C) { if (isa(C)) { switch (C->getPredicate()) { default: // THIS SHOULD NEVER HAPPEN assert(0 && "Comparison with unknown predicate?"); case ICmpInst::ICMP_EQ: return Expression::ICMPEQ; case ICmpInst::ICMP_NE: return Expression::ICMPNE; case ICmpInst::ICMP_UGT: return Expression::ICMPUGT; case ICmpInst::ICMP_UGE: return Expression::ICMPUGE; case ICmpInst::ICMP_ULT: return Expression::ICMPULT; case ICmpInst::ICMP_ULE: return Expression::ICMPULE; case ICmpInst::ICMP_SGT: return Expression::ICMPSGT; case ICmpInst::ICMP_SGE: return Expression::ICMPSGE; case ICmpInst::ICMP_SLT: return Expression::ICMPSLT; case ICmpInst::ICMP_SLE: return Expression::ICMPSLE; } } assert(isa(C) && "Unknown compare"); switch (C->getPredicate()) { default: // THIS SHOULD NEVER HAPPEN assert(0 && "Comparison with unknown predicate?"); case FCmpInst::FCMP_OEQ: return Expression::FCMPOEQ; case FCmpInst::FCMP_OGT: return Expression::FCMPOGT; case FCmpInst::FCMP_OGE: return Expression::FCMPOGE; case FCmpInst::FCMP_OLT: return Expression::FCMPOLT; case FCmpInst::FCMP_OLE: return Expression::FCMPOLE; case FCmpInst::FCMP_ONE: return Expression::FCMPONE; case FCmpInst::FCMP_ORD: return Expression::FCMPORD; case FCmpInst::FCMP_UNO: return Expression::FCMPUNO; case FCmpInst::FCMP_UEQ: return Expression::FCMPUEQ; case FCmpInst::FCMP_UGT: return Expression::FCMPUGT; case FCmpInst::FCMP_UGE: return Expression::FCMPUGE; case FCmpInst::FCMP_ULT: return Expression::FCMPULT; case FCmpInst::FCMP_ULE: return Expression::FCMPULE; case FCmpInst::FCMP_UNE: return Expression::FCMPUNE; } } Expression::ExpressionOpcode ValueTable::getOpcode(CastInst* C) { switch(C->getOpcode()) { default: // THIS SHOULD NEVER HAPPEN assert(0 && "Cast operator with unknown opcode?"); case Instruction::Trunc: return Expression::TRUNC; case Instruction::ZExt: return Expression::ZEXT; case Instruction::SExt: return Expression::SEXT; case Instruction::FPToUI: return Expression::FPTOUI; case Instruction::FPToSI: return Expression::FPTOSI; case Instruction::UIToFP: return Expression::UITOFP; case Instruction::SIToFP: return Expression::SITOFP; case Instruction::FPTrunc: return Expression::FPTRUNC; case Instruction::FPExt: return Expression::FPEXT; case Instruction::PtrToInt: return Expression::PTRTOINT; case Instruction::IntToPtr: return Expression::INTTOPTR; case Instruction::BitCast: return Expression::BITCAST; } } uint32_t ValueTable::hash_operand(Value* v) { if (CallInst* CI = dyn_cast(v)) if (!AA->doesNotAccessMemory(CI)) return nextValueNumber++; return lookup_or_add(v); } Expression ValueTable::create_expression(CallInst* C) { Expression e; e.type = C->getType(); e.firstVN = 0; e.secondVN = 0; e.thirdVN = 0; e.function = C->getCalledFunction(); e.opcode = Expression::CALL; for (CallInst::op_iterator I = C->op_begin()+1, E = C->op_end(); I != E; ++I) e.varargs.push_back(hash_operand(*I)); return e; } Expression ValueTable::create_expression(BinaryOperator* BO) { Expression e; e.firstVN = hash_operand(BO->getOperand(0)); e.secondVN = hash_operand(BO->getOperand(1)); e.thirdVN = 0; e.function = 0; e.type = BO->getType(); e.opcode = getOpcode(BO); return e; } Expression ValueTable::create_expression(CmpInst* C) { Expression e; e.firstVN = hash_operand(C->getOperand(0)); e.secondVN = hash_operand(C->getOperand(1)); e.thirdVN = 0; e.function = 0; e.type = C->getType(); e.opcode = getOpcode(C); return e; } Expression ValueTable::create_expression(CastInst* C) { Expression e; e.firstVN = hash_operand(C->getOperand(0)); e.secondVN = 0; e.thirdVN = 0; e.function = 0; e.type = C->getType(); e.opcode = getOpcode(C); return e; } Expression ValueTable::create_expression(ShuffleVectorInst* S) { Expression e; e.firstVN = hash_operand(S->getOperand(0)); e.secondVN = hash_operand(S->getOperand(1)); e.thirdVN = hash_operand(S->getOperand(2)); e.function = 0; e.type = S->getType(); e.opcode = Expression::SHUFFLE; return e; } Expression ValueTable::create_expression(ExtractElementInst* E) { Expression e; e.firstVN = hash_operand(E->getOperand(0)); e.secondVN = hash_operand(E->getOperand(1)); e.thirdVN = 0; e.function = 0; e.type = E->getType(); e.opcode = Expression::EXTRACT; return e; } Expression ValueTable::create_expression(InsertElementInst* I) { Expression e; e.firstVN = hash_operand(I->getOperand(0)); e.secondVN = hash_operand(I->getOperand(1)); e.thirdVN = hash_operand(I->getOperand(2)); e.function = 0; e.type = I->getType(); e.opcode = Expression::INSERT; return e; } Expression ValueTable::create_expression(SelectInst* I) { Expression e; e.firstVN = hash_operand(I->getCondition()); e.secondVN = hash_operand(I->getTrueValue()); e.thirdVN = hash_operand(I->getFalseValue()); e.function = 0; e.type = I->getType(); e.opcode = Expression::SELECT; return e; } Expression ValueTable::create_expression(GetElementPtrInst* G) { Expression e; e.firstVN = hash_operand(G->getPointerOperand()); e.secondVN = 0; e.thirdVN = 0; e.function = 0; e.type = G->getType(); e.opcode = Expression::GEP; for (GetElementPtrInst::op_iterator I = G->idx_begin(), E = G->idx_end(); I != E; ++I) e.varargs.push_back(hash_operand(*I)); return e; } //===----------------------------------------------------------------------===// // ValueTable External Functions //===----------------------------------------------------------------------===// /// lookup_or_add - Returns the value number for the specified value, assigning /// it a new number if it did not have one before. uint32_t ValueTable::lookup_or_add(Value* V) { DenseMap::iterator VI = valueNumbering.find(V); if (VI != valueNumbering.end()) return VI->second; if (CallInst* C = dyn_cast(V)) { if (AA->onlyReadsMemory(C)) { // includes doesNotAccessMemory Expression e = create_expression(C); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else { valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (BinaryOperator* BO = dyn_cast(V)) { Expression e = create_expression(BO); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (CmpInst* C = dyn_cast(V)) { Expression e = create_expression(C); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (ShuffleVectorInst* U = dyn_cast(V)) { Expression e = create_expression(U); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (ExtractElementInst* U = dyn_cast(V)) { Expression e = create_expression(U); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (InsertElementInst* U = dyn_cast(V)) { Expression e = create_expression(U); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (SelectInst* U = dyn_cast(V)) { Expression e = create_expression(U); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (CastInst* U = dyn_cast(V)) { Expression e = create_expression(U); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else if (GetElementPtrInst* U = dyn_cast(V)) { Expression e = create_expression(U); DenseMap::iterator EI = expressionNumbering.find(e); if (EI != expressionNumbering.end()) { valueNumbering.insert(std::make_pair(V, EI->second)); return EI->second; } else { expressionNumbering.insert(std::make_pair(e, nextValueNumber)); valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } else { valueNumbering.insert(std::make_pair(V, nextValueNumber)); return nextValueNumber++; } } /// lookup - Returns the value number of the specified value. Fails if /// the value has not yet been numbered. uint32_t ValueTable::lookup(Value* V) const { DenseMap::iterator VI = valueNumbering.find(V); assert(VI != valueNumbering.end() && "Value not numbered?"); return VI->second; } /// clear - Remove all entries from the ValueTable void ValueTable::clear() { valueNumbering.clear(); expressionNumbering.clear(); nextValueNumber = 1; } /// erase - Remove a value from the value numbering void ValueTable::erase(Value* V) { valueNumbering.erase(V); } //===----------------------------------------------------------------------===// // ValueNumberedSet Class //===----------------------------------------------------------------------===// namespace { class VISIBILITY_HIDDEN ValueNumberedSet { private: SmallPtrSet contents; BitVector numbers; public: ValueNumberedSet() { numbers.resize(1); } ValueNumberedSet(const ValueNumberedSet& other) { numbers = other.numbers; contents = other.contents; } typedef SmallPtrSet::iterator iterator; iterator begin() { return contents.begin(); } iterator end() { return contents.end(); } bool insert(Value* v) { return contents.insert(v); } void insert(iterator I, iterator E) { contents.insert(I, E); } void erase(Value* v) { contents.erase(v); } unsigned count(Value* v) { return contents.count(v); } size_t size() { return contents.size(); } void set(unsigned i) { if (i >= numbers.size()) numbers.resize(i+1); numbers.set(i); } void operator=(const ValueNumberedSet& other) { contents = other.contents; numbers = other.numbers; } void reset(unsigned i) { if (i < numbers.size()) numbers.reset(i); } bool test(unsigned i) { if (i >= numbers.size()) return false; return numbers.test(i); } void clear() { contents.clear(); numbers.clear(); } }; } //===----------------------------------------------------------------------===// // GVN Pass //===----------------------------------------------------------------------===// namespace { class VISIBILITY_HIDDEN GVN : public FunctionPass { bool runOnFunction(Function &F); public: static char ID; // Pass identification, replacement for typeid GVN() : FunctionPass((intptr_t)&ID) { } private: ValueTable VN; DenseMap availableOut; typedef DenseMap > PhiMapType; PhiMapType phiMap; // This transformation requires dominator postdominator info virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.addPreserved(); AU.addPreserved(); AU.addPreserved(); } // Helper fuctions // FIXME: eliminate or document these better Value* find_leader(ValueNumberedSet& vals, uint32_t v) ; void val_insert(ValueNumberedSet& s, Value* v); bool processLoad(LoadInst* L, DenseMap &lastLoad, SmallVectorImpl &toErase); bool processStore(StoreInst *SI, SmallVectorImpl &toErase); bool processInstruction(Instruction* I, ValueNumberedSet& currAvail, DenseMap& lastSeenLoad, SmallVectorImpl &toErase); bool processNonLocalLoad(LoadInst* L, SmallVectorImpl &toErase); bool processMemCpy(MemCpyInst* M, MemCpyInst* MDep, SmallVectorImpl &toErase); bool performCallSlotOptzn(MemCpyInst* cpy, CallInst* C, SmallVectorImpl &toErase); Value *GetValueForBlock(BasicBlock *BB, LoadInst* orig, DenseMap &Phis, bool top_level = false); void dump(DenseMap& d); bool iterateOnFunction(Function &F); Value* CollapsePhi(PHINode* p); bool isSafeReplacement(PHINode* p, Instruction* inst); }; char GVN::ID = 0; } // createGVNPass - The public interface to this file... FunctionPass *llvm::createGVNPass() { return new GVN(); } static RegisterPass X("gvn", "Global Value Numbering"); /// find_leader - Given a set and a value number, return the first /// element of the set with that value number, or 0 if no such element /// is present Value* GVN::find_leader(ValueNumberedSet& vals, uint32_t v) { if (!vals.test(v)) return 0; for (ValueNumberedSet::iterator I = vals.begin(), E = vals.end(); I != E; ++I) if (v == VN.lookup(*I)) return *I; assert(0 && "No leader found, but present bit is set?"); return 0; } /// val_insert - Insert a value into a set only if there is not a value /// with the same value number already in the set void GVN::val_insert(ValueNumberedSet& s, Value* v) { uint32_t num = VN.lookup(v); if (!s.test(num)) s.insert(v); } void GVN::dump(DenseMap& d) { printf("{\n"); for (DenseMap::iterator I = d.begin(), E = d.end(); I != E; ++I) { if (I->second == MemoryDependenceAnalysis::None) printf("None\n"); else I->second->dump(); } printf("}\n"); } Value* GVN::CollapsePhi(PHINode* p) { DominatorTree &DT = getAnalysis(); Value* constVal = p->hasConstantValue(); if (!constVal) return 0; Instruction* inst = dyn_cast(constVal); if (!inst) return constVal; if (DT.dominates(inst, p)) if (isSafeReplacement(p, inst)) return inst; return 0; } bool GVN::isSafeReplacement(PHINode* p, Instruction* inst) { if (!isa(inst)) return true; for (Instruction::use_iterator UI = p->use_begin(), E = p->use_end(); UI != E; ++UI) if (PHINode* use_phi = dyn_cast(UI)) if (use_phi->getParent() == inst->getParent()) return false; return true; } /// GetValueForBlock - Get the value to use within the specified basic block. /// available values are in Phis. Value *GVN::GetValueForBlock(BasicBlock *BB, LoadInst* orig, DenseMap &Phis, bool top_level) { // If we have already computed this value, return the previously computed val. DenseMap::iterator V = Phis.find(BB); if (V != Phis.end() && !top_level) return V->second; BasicBlock* singlePred = BB->getSinglePredecessor(); if (singlePred) { Value *ret = GetValueForBlock(singlePred, orig, Phis); Phis[BB] = ret; return ret; } // Otherwise, the idom is the loop, so we need to insert a PHI node. Do so // now, then get values to fill in the incoming values for the PHI. PHINode *PN = new PHINode(orig->getType(), orig->getName()+".rle", BB->begin()); PN->reserveOperandSpace(std::distance(pred_begin(BB), pred_end(BB))); if (Phis.count(BB) == 0) Phis.insert(std::make_pair(BB, PN)); // Fill in the incoming values for the block. for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { Value* val = GetValueForBlock(*PI, orig, Phis); PN->addIncoming(val, *PI); } AliasAnalysis& AA = getAnalysis(); AA.copyValue(orig, PN); // Attempt to collapse PHI nodes that are trivially redundant Value* v = CollapsePhi(PN); if (!v) { // Cache our phi construction results phiMap[orig->getPointerOperand()].insert(PN); return PN; } MemoryDependenceAnalysis& MD = getAnalysis(); MD.removeInstruction(PN); PN->replaceAllUsesWith(v); for (DenseMap::iterator I = Phis.begin(), E = Phis.end(); I != E; ++I) if (I->second == PN) I->second = v; PN->eraseFromParent(); Phis[BB] = v; return v; } /// processNonLocalLoad - Attempt to eliminate a load whose dependencies are /// non-local by performing PHI construction. bool GVN::processNonLocalLoad(LoadInst* L, SmallVectorImpl &toErase) { MemoryDependenceAnalysis& MD = getAnalysis(); // Find the non-local dependencies of the load DenseMap deps; MD.getNonLocalDependency(L, deps); DenseMap repl; // Filter out useless results (non-locals, etc) for (DenseMap::iterator I = deps.begin(), E = deps.end(); I != E; ++I) { if (I->second == MemoryDependenceAnalysis::None) return false; if (I->second == MemoryDependenceAnalysis::NonLocal) continue; if (StoreInst* S = dyn_cast(I->second)) { if (S->getPointerOperand() != L->getPointerOperand()) return false; repl[I->first] = S->getOperand(0); } else if (LoadInst* LD = dyn_cast(I->second)) { if (LD->getPointerOperand() != L->getPointerOperand()) return false; repl[I->first] = LD; } else { return false; } } // Use cached PHI construction information from previous runs SmallPtrSet& p = phiMap[L->getPointerOperand()]; for (SmallPtrSet::iterator I = p.begin(), E = p.end(); I != E; ++I) { if ((*I)->getParent() == L->getParent()) { MD.removeInstruction(L); L->replaceAllUsesWith(*I); toErase.push_back(L); NumGVNLoad++; return true; } repl.insert(std::make_pair((*I)->getParent(), *I)); } // Perform PHI construction SmallPtrSet visited; Value* v = GetValueForBlock(L->getParent(), L, repl, true); MD.removeInstruction(L); L->replaceAllUsesWith(v); toErase.push_back(L); NumGVNLoad++; return true; } /// processLoad - Attempt to eliminate a load, first by eliminating it /// locally, and then attempting non-local elimination if that fails. bool GVN::processLoad(LoadInst *L, DenseMap &lastLoad, SmallVectorImpl &toErase) { if (L->isVolatile()) { lastLoad[L->getPointerOperand()] = L; return false; } Value* pointer = L->getPointerOperand(); LoadInst*& last = lastLoad[pointer]; // ... to a pointer that has been loaded from before... MemoryDependenceAnalysis& MD = getAnalysis(); bool removedNonLocal = false; Instruction* dep = MD.getDependency(L); if (dep == MemoryDependenceAnalysis::NonLocal && L->getParent() != &L->getParent()->getParent()->getEntryBlock()) { removedNonLocal = processNonLocalLoad(L, toErase); if (!removedNonLocal) last = L; return removedNonLocal; } bool deletedLoad = false; // Walk up the dependency chain until we either find // a dependency we can use, or we can't walk any further while (dep != MemoryDependenceAnalysis::None && dep != MemoryDependenceAnalysis::NonLocal && (isa(dep) || isa(dep))) { // ... that depends on a store ... if (StoreInst* S = dyn_cast(dep)) { if (S->getPointerOperand() == pointer) { // Remove it! MD.removeInstruction(L); L->replaceAllUsesWith(S->getOperand(0)); toErase.push_back(L); deletedLoad = true; NumGVNLoad++; } // Whether we removed it or not, we can't // go any further break; } else if (!last) { // If we don't depend on a store, and we haven't // been loaded before, bail. break; } else if (dep == last) { // Remove it! MD.removeInstruction(L); L->replaceAllUsesWith(last); toErase.push_back(L); deletedLoad = true; NumGVNLoad++; break; } else { dep = MD.getDependency(L, dep); } } if (dep != MemoryDependenceAnalysis::None && dep != MemoryDependenceAnalysis::NonLocal && isa(dep)) { // Check that this load is actually from the // allocation we found Value* v = L->getOperand(0); while (true) { if (BitCastInst *BC = dyn_cast(v)) v = BC->getOperand(0); else if (GetElementPtrInst *GEP = dyn_cast(v)) v = GEP->getOperand(0); else break; } if (v == dep) { // If this load depends directly on an allocation, there isn't // anything stored there; therefore, we can optimize this load // to undef. MD.removeInstruction(L); L->replaceAllUsesWith(UndefValue::get(L->getType())); toErase.push_back(L); deletedLoad = true; NumGVNLoad++; } } if (!deletedLoad) last = L; return deletedLoad; } /// isBytewiseValue - If the specified value can be set by repeating the same /// byte in memory, return the i8 value that it is represented with. This is /// true for all i8 values obviously, but is also true for i32 0, i32 -1, /// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated /// byte store (e.g. i16 0x1234), return null. static Value *isBytewiseValue(Value *V) { // All byte-wide stores are splatable, even of arbitrary variables. if (V->getType() == Type::Int8Ty) return V; // Constant float and double values can be handled as integer values if the // corresponding integer value is "byteable". An important case is 0.0. if (ConstantFP *CFP = dyn_cast(V)) { if (CFP->getType() == Type::FloatTy) V = ConstantExpr::getBitCast(CFP, Type::Int32Ty); if (CFP->getType() == Type::DoubleTy) V = ConstantExpr::getBitCast(CFP, Type::Int64Ty); // Don't handle long double formats, which have strange constraints. } // We can handle constant integers that are power of two in size and a // multiple of 8 bits. if (ConstantInt *CI = dyn_cast(V)) { unsigned Width = CI->getBitWidth(); if (isPowerOf2_32(Width) && Width > 8) { // We can handle this value if the recursive binary decomposition is the // same at all levels. APInt Val = CI->getValue(); APInt Val2; while (Val.getBitWidth() != 8) { unsigned NextWidth = Val.getBitWidth()/2; Val2 = Val.lshr(NextWidth); Val2.trunc(Val.getBitWidth()/2); Val.trunc(Val.getBitWidth()/2); // If the top/bottom halves aren't the same, reject it. if (Val != Val2) return 0; } return ConstantInt::get(Val); } } // Conceptually, we could handle things like: // %a = zext i8 %X to i16 // %b = shl i16 %a, 8 // %c = or i16 %a, %b // but until there is an example that actually needs this, it doesn't seem // worth worrying about. return 0; } static int64_t GetOffsetFromIndex(const GetElementPtrInst *GEP, unsigned Idx, bool &VariableIdxFound, TargetData &TD) { // Skip over the first indices. gep_type_iterator GTI = gep_type_begin(GEP); for (unsigned i = 1; i != Idx; ++i, ++GTI) /*skip along*/; // Compute the offset implied by the rest of the indices. int64_t Offset = 0; for (unsigned i = Idx, e = GEP->getNumOperands(); i != e; ++i, ++GTI) { ConstantInt *OpC = dyn_cast(GEP->getOperand(i)); if (OpC == 0) return VariableIdxFound = true; if (OpC->isZero()) continue; // No offset. // Handle struct indices, which add their field offset to the pointer. if (const StructType *STy = dyn_cast(*GTI)) { Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue()); continue; } // Otherwise, we have a sequential type like an array or vector. Multiply // the index by the ElementSize. uint64_t Size = TD.getABITypeSize(GTI.getIndexedType()); Offset += Size*OpC->getSExtValue(); } return Offset; } /// IsPointerOffset - Return true if Ptr1 is provably equal to Ptr2 plus a /// constant offset, and return that constant offset. For example, Ptr1 might /// be &A[42], and Ptr2 might be &A[40]. In this case offset would be -8. static bool IsPointerOffset(Value *Ptr1, Value *Ptr2, int64_t &Offset, TargetData &TD) { // Right now we handle the case when Ptr1/Ptr2 are both GEPs with an identical // base. After that base, they may have some number of common (and // potentially variable) indices. After that they handle some constant // offset, which determines their offset from each other. At this point, we // handle no other case. GetElementPtrInst *GEP1 = dyn_cast(Ptr1); GetElementPtrInst *GEP2 = dyn_cast(Ptr2); if (!GEP1 || !GEP2 || GEP1->getOperand(0) != GEP2->getOperand(0)) return false; // Skip any common indices and track the GEP types. unsigned Idx = 1; for (; Idx != GEP1->getNumOperands() && Idx != GEP2->getNumOperands(); ++Idx) if (GEP1->getOperand(Idx) != GEP2->getOperand(Idx)) break; bool VariableIdxFound = false; int64_t Offset1 = GetOffsetFromIndex(GEP1, Idx, VariableIdxFound, TD); int64_t Offset2 = GetOffsetFromIndex(GEP2, Idx, VariableIdxFound, TD); if (VariableIdxFound) return false; Offset = Offset2-Offset1; return true; } /// MemsetRange - Represents a range of memset'd bytes with the ByteVal value. /// This allows us to analyze stores like: /// store 0 -> P+1 /// store 0 -> P+0 /// store 0 -> P+3 /// store 0 -> P+2 /// which sometimes happens with stores to arrays of structs etc. When we see /// the first store, we make a range [1, 2). The second store extends the range /// to [0, 2). The third makes a new range [2, 3). The fourth store joins the /// two ranges into [0, 3) which is memset'able. namespace { struct MemsetRange { // Start/End - A semi range that describes the span that this range covers. // The range is closed at the start and open at the end: [Start, End). int64_t Start, End; /// StartPtr - The getelementptr instruction that points to the start of the /// range. Value *StartPtr; /// Alignment - The known alignment of the first store. unsigned Alignment; /// TheStores - The actual stores that make up this range. SmallVector TheStores; bool isProfitableToUseMemset(const TargetData &TD) const; }; } // end anon namespace bool MemsetRange::isProfitableToUseMemset(const TargetData &TD) const { // If we found more than 8 stores to merge or 64 bytes, use memset. if (TheStores.size() >= 8 || End-Start >= 64) return true; // Assume that the code generator is capable of merging pairs of stores // together if it wants to. if (TheStores.size() <= 2) return false; // If we have fewer than 8 stores, it can still be worthwhile to do this. // For example, merging 4 i8 stores into an i32 store is useful almost always. // However, merging 2 32-bit stores isn't useful on a 32-bit architecture (the // memset will be split into 2 32-bit stores anyway) and doing so can // pessimize the llvm optimizer. // // Since we don't have perfect knowledge here, make some assumptions: assume // the maximum GPR width is the same size as the pointer size and assume that // this width can be stored. If so, check to see whether we will end up // actually reducing the number of stores used. unsigned Bytes = unsigned(End-Start); unsigned NumPointerStores = Bytes/TD.getPointerSize(); // Assume the remaining bytes if any are done a byte at a time. unsigned NumByteStores = Bytes - NumPointerStores*TD.getPointerSize(); // If we will reduce the # stores (according to this heuristic), do the // transformation. This encourages merging 4 x i8 -> i32 and 2 x i16 -> i32 // etc. return TheStores.size() > NumPointerStores+NumByteStores; } namespace { class MemsetRanges { /// Ranges - A sorted list of the memset ranges. We use std::list here /// because each element is relatively large and expensive to copy. std::list Ranges; typedef std::list::iterator range_iterator; TargetData &TD; public: MemsetRanges(TargetData &td) : TD(td) {} typedef std::list::const_iterator const_iterator; const_iterator begin() const { return Ranges.begin(); } const_iterator end() const { return Ranges.end(); } void addStore(int64_t OffsetFromFirst, StoreInst *SI); }; } // end anon namespace /// addStore - Add a new store to the MemsetRanges data structure. This adds a /// new range for the specified store at the specified offset, merging into /// existing ranges as appropriate. void MemsetRanges::addStore(int64_t Start, StoreInst *SI) { int64_t End = Start+TD.getTypeStoreSize(SI->getOperand(0)->getType()); // Do a linear search of the ranges to see if this can be joined and/or to // find the insertion point in the list. We keep the ranges sorted for // simplicity here. This is a linear search of a linked list, which is ugly, // however the number of ranges is limited, so this won't get crazy slow. range_iterator I = Ranges.begin(), E = Ranges.end(); while (I != E && Start > I->End) ++I; // We now know that I == E, in which case we didn't find anything to merge // with, or that Start <= I->End. If End < I->Start or I == E, then we need // to insert a new range. Handle this now. if (I == E || End < I->Start) { MemsetRange &R = *Ranges.insert(I, MemsetRange()); R.Start = Start; R.End = End; R.StartPtr = SI->getPointerOperand(); R.Alignment = SI->getAlignment(); R.TheStores.push_back(SI); return; } // This store overlaps with I, add it. I->TheStores.push_back(SI); // At this point, we may have an interval that completely contains our store. // If so, just add it to the interval and return. if (I->Start <= Start && I->End >= End) return; // Now we know that Start <= I->End and End >= I->Start so the range overlaps // but is not entirely contained within the range. // See if the range extends the start of the range. In this case, it couldn't // possibly cause it to join the prior range, because otherwise we would have // stopped on *it*. if (Start < I->Start) I->Start = Start; // Now we know that Start <= I->End and Start >= I->Start (so the startpoint // is in or right at the end of I), and that End >= I->Start. Extend I out to // End. if (End > I->End) { I->End = End; range_iterator NextI = I;; while (++NextI != E && End >= NextI->Start) { // Merge the range in. I->TheStores.append(NextI->TheStores.begin(), NextI->TheStores.end()); if (NextI->End > I->End) I->End = NextI->End; Ranges.erase(NextI); NextI = I; } } } /// processStore - When GVN is scanning forward over instructions, we look for /// some other patterns to fold away. In particular, this looks for stores to /// neighboring locations of memory. If it sees enough consequtive ones /// (currently 4) it attempts to merge them together into a memcpy/memset. bool GVN::processStore(StoreInst *SI, SmallVectorImpl &toErase) { if (!FormMemSet) return false; if (SI->isVolatile()) return false; // There are two cases that are interesting for this code to handle: memcpy // and memset. Right now we only handle memset. // Ensure that the value being stored is something that can be memset'able a // byte at a time like "0" or "-1" or any width, as well as things like // 0xA0A0A0A0 and 0.0. Value *ByteVal = isBytewiseValue(SI->getOperand(0)); if (!ByteVal) return false; TargetData &TD = getAnalysis(); AliasAnalysis &AA = getAnalysis(); // Okay, so we now have a single store that can be splatable. Scan to find // all subsequent stores of the same value to offset from the same pointer. // Join these together into ranges, so we can decide whether contiguous blocks // are stored. MemsetRanges Ranges(TD); // Add our first pointer. Ranges.addStore(0, SI); Value *StartPtr = SI->getPointerOperand(); BasicBlock::iterator BI = SI; for (++BI; !isa(BI); ++BI) { if (isa(BI) || isa(BI)) { // If the call is readnone, ignore it, otherwise bail out. We don't even // allow readonly here because we don't want something like: // A[1] = 2; strlen(A); A[2] = 2; -> memcpy(A, ...); strlen(A). if (AA.getModRefBehavior(CallSite::get(BI)) == AliasAnalysis::DoesNotAccessMemory) continue; // TODO: If this is a memset, try to join it in. break; } else if (isa(BI) || isa(BI)) break; // If this is a non-store instruction it is fine, ignore it. StoreInst *NextStore = dyn_cast(BI); if (NextStore == 0) continue; // If this is a store, see if we can merge it in. if (NextStore->isVolatile()) break; // Check to see if this stored value is of the same byte-splattable value. if (ByteVal != isBytewiseValue(NextStore->getOperand(0))) break; // Check to see if this store is to a constant offset from the start ptr. int64_t Offset; if (!IsPointerOffset(StartPtr, NextStore->getPointerOperand(), Offset, TD)) break; Ranges.addStore(Offset, NextStore); } Function *MemSetF = 0; // Now that we have full information about ranges, loop over the ranges and // emit memset's for anything big enough to be worthwhile. bool MadeChange = false; for (MemsetRanges::const_iterator I = Ranges.begin(), E = Ranges.end(); I != E; ++I) { const MemsetRange &Range = *I; if (Range.TheStores.size() == 1) continue; // If it is profitable to lower this range to memset, do so now. if (!Range.isProfitableToUseMemset(TD)) continue; // Otherwise, we do want to transform this! Create a new memset. We put // the memset right after the first store that we found in this block. This // ensures that the caller will increment the iterator to the memset before // it deletes all the stores. BasicBlock::iterator InsertPt = SI; ++InsertPt; if (MemSetF == 0) MemSetF = Intrinsic::getDeclaration(SI->getParent()->getParent() ->getParent(), Intrinsic::memset_i64); // StartPtr may not dominate the starting point. Instead of using it, base // the destination pointer off the input to the first store in the block. StartPtr = SI->getPointerOperand(); // Cast the start ptr to be i8* as memset requires. const Type *i8Ptr = PointerType::getUnqual(Type::Int8Ty); if (StartPtr->getType() != i8Ptr) StartPtr = new BitCastInst(StartPtr, i8Ptr, StartPtr->getNameStart(), InsertPt); // Offset the pointer if needed. if (Range.Start) StartPtr = new GetElementPtrInst(StartPtr, ConstantInt::get(Type::Int64Ty, Range.Start), "ptroffset", InsertPt); Value *Ops[] = { StartPtr, ByteVal, // Start, value ConstantInt::get(Type::Int64Ty, Range.End-Range.Start), // size ConstantInt::get(Type::Int32Ty, Range.Alignment) // align }; Value *C = new CallInst(MemSetF, Ops, Ops+4, "", InsertPt); DEBUG(cerr << "Replace stores:\n"; for (unsigned i = 0, e = Range.TheStores.size(); i != e; ++i) cerr << *Range.TheStores[i]; cerr << "With: " << *C); C=C; // Zap all the stores. toErase.append(Range.TheStores.begin(), Range.TheStores.end()); ++NumMemSetInfer; MadeChange = true; } return MadeChange; } /// performCallSlotOptzn - takes a memcpy and a call that it depends on, /// and checks for the possibility of a call slot optimization by having /// the call write its result directly into the destination of the memcpy. bool GVN::performCallSlotOptzn(MemCpyInst *cpy, CallInst *C, SmallVectorImpl &toErase) { // The general transformation to keep in mind is // // call @func(..., src, ...) // memcpy(dest, src, ...) // // -> // // memcpy(dest, src, ...) // call @func(..., dest, ...) // // Since moving the memcpy is technically awkward, we additionally check that // src only holds uninitialized values at the moment of the call, meaning that // the memcpy can be discarded rather than moved. // Deliberately get the source and destination with bitcasts stripped away, // because we'll need to do type comparisons based on the underlying type. Value* cpyDest = cpy->getDest(); Value* cpySrc = cpy->getSource(); CallSite CS = CallSite::get(C); // We need to be able to reason about the size of the memcpy, so we require // that it be a constant. ConstantInt* cpyLength = dyn_cast(cpy->getLength()); if (!cpyLength) return false; // Require that src be an alloca. This simplifies the reasoning considerably. AllocaInst* srcAlloca = dyn_cast(cpySrc); if (!srcAlloca) return false; // Check that all of src is copied to dest. TargetData& TD = getAnalysis(); ConstantInt* srcArraySize = dyn_cast(srcAlloca->getArraySize()); if (!srcArraySize) return false; uint64_t srcSize = TD.getABITypeSize(srcAlloca->getAllocatedType()) * srcArraySize->getZExtValue(); if (cpyLength->getZExtValue() < srcSize) return false; // Check that accessing the first srcSize bytes of dest will not cause a // trap. Otherwise the transform is invalid since it might cause a trap // to occur earlier than it otherwise would. if (AllocaInst* A = dyn_cast(cpyDest)) { // The destination is an alloca. Check it is larger than srcSize. ConstantInt* destArraySize = dyn_cast(A->getArraySize()); if (!destArraySize) return false; uint64_t destSize = TD.getABITypeSize(A->getAllocatedType()) * destArraySize->getZExtValue(); if (destSize < srcSize) return false; } else if (Argument* A = dyn_cast(cpyDest)) { // If the destination is an sret parameter then only accesses that are // outside of the returned struct type can trap. if (!A->hasStructRetAttr()) return false; const Type* StructTy = cast(A->getType())->getElementType(); uint64_t destSize = TD.getABITypeSize(StructTy); if (destSize < srcSize) return false; } else { return false; } // Check that src is not accessed except via the call and the memcpy. This // guarantees that it holds only undefined values when passed in (so the final // memcpy can be dropped), that it is not read or written between the call and // the memcpy, and that writing beyond the end of it is undefined. SmallVector srcUseList(srcAlloca->use_begin(), srcAlloca->use_end()); while (!srcUseList.empty()) { User* UI = srcUseList.back(); srcUseList.pop_back(); if (isa(UI) || isa(UI)) { for (User::use_iterator I = UI->use_begin(), E = UI->use_end(); I != E; ++I) srcUseList.push_back(*I); } else if (UI != C && UI != cpy) { return false; } } // Since we're changing the parameter to the callsite, we need to make sure // that what would be the new parameter dominates the callsite. DominatorTree& DT = getAnalysis(); if (Instruction* cpyDestInst = dyn_cast(cpyDest)) if (!DT.dominates(cpyDestInst, C)) return false; // In addition to knowing that the call does not access src in some // unexpected manner, for example via a global, which we deduce from // the use analysis, we also need to know that it does not sneakily // access dest. We rely on AA to figure this out for us. AliasAnalysis& AA = getAnalysis(); if (AA.getModRefInfo(C, cpy->getRawDest(), srcSize) != AliasAnalysis::NoModRef) return false; // All the checks have passed, so do the transformation. for (unsigned i = 0; i < CS.arg_size(); ++i) if (CS.getArgument(i) == cpySrc) { if (cpySrc->getType() != cpyDest->getType()) cpyDest = CastInst::createPointerCast(cpyDest, cpySrc->getType(), cpyDest->getName(), C); CS.setArgument(i, cpyDest); } // Drop any cached information about the call, because we may have changed // its dependence information by changing its parameter. MemoryDependenceAnalysis& MD = getAnalysis(); MD.dropInstruction(C); // Remove the memcpy MD.removeInstruction(cpy); toErase.push_back(cpy); return true; } /// processMemCpy - perform simplication of memcpy's. If we have memcpy A which /// copies X to Y, and memcpy B which copies Y to Z, then we can rewrite B to be /// a memcpy from X to Z (or potentially a memmove, depending on circumstances). /// This allows later passes to remove the first memcpy altogether. bool GVN::processMemCpy(MemCpyInst* M, MemCpyInst* MDep, SmallVectorImpl &toErase) { // We can only transforms memcpy's where the dest of one is the source of the // other if (M->getSource() != MDep->getDest()) return false; // Second, the length of the memcpy's must be the same, or the preceeding one // must be larger than the following one. ConstantInt* C1 = dyn_cast(MDep->getLength()); ConstantInt* C2 = dyn_cast(M->getLength()); if (!C1 || !C2) return false; uint64_t DepSize = C1->getValue().getZExtValue(); uint64_t CpySize = C2->getValue().getZExtValue(); if (DepSize < CpySize) return false; // Finally, we have to make sure that the dest of the second does not // alias the source of the first AliasAnalysis& AA = getAnalysis(); if (AA.alias(M->getRawDest(), CpySize, MDep->getRawSource(), DepSize) != AliasAnalysis::NoAlias) return false; else if (AA.alias(M->getRawDest(), CpySize, M->getRawSource(), CpySize) != AliasAnalysis::NoAlias) return false; else if (AA.alias(MDep->getRawDest(), DepSize, MDep->getRawSource(), DepSize) != AliasAnalysis::NoAlias) return false; // If all checks passed, then we can transform these memcpy's Function* MemCpyFun = Intrinsic::getDeclaration( M->getParent()->getParent()->getParent(), M->getIntrinsicID()); std::vector args; args.push_back(M->getRawDest()); args.push_back(MDep->getRawSource()); args.push_back(M->getLength()); args.push_back(M->getAlignment()); CallInst* C = new CallInst(MemCpyFun, args.begin(), args.end(), "", M); MemoryDependenceAnalysis& MD = getAnalysis(); if (MD.getDependency(C) == MDep) { MD.dropInstruction(M); toErase.push_back(M); return true; } MD.removeInstruction(C); toErase.push_back(C); return false; } /// processInstruction - When calculating availability, handle an instruction /// by inserting it into the appropriate sets bool GVN::processInstruction(Instruction *I, ValueNumberedSet &currAvail, DenseMap &lastSeenLoad, SmallVectorImpl &toErase) { if (LoadInst* L = dyn_cast(I)) return processLoad(L, lastSeenLoad, toErase); if (StoreInst *SI = dyn_cast(I)) return processStore(SI, toErase); if (MemCpyInst* M = dyn_cast(I)) { MemoryDependenceAnalysis& MD = getAnalysis(); // The are two possible optimizations we can do for memcpy: // a) memcpy-memcpy xform which exposes redundance for DSE // b) call-memcpy xform for return slot optimization Instruction* dep = MD.getDependency(M); if (dep == MemoryDependenceAnalysis::None || dep == MemoryDependenceAnalysis::NonLocal) return false; if (MemCpyInst *MemCpy = dyn_cast(dep)) return processMemCpy(M, MemCpy, toErase); if (CallInst* C = dyn_cast(dep)) return performCallSlotOptzn(M, C, toErase); return false; } unsigned num = VN.lookup_or_add(I); // Collapse PHI nodes if (PHINode* p = dyn_cast(I)) { Value* constVal = CollapsePhi(p); if (constVal) { for (PhiMapType::iterator PI = phiMap.begin(), PE = phiMap.end(); PI != PE; ++PI) if (PI->second.count(p)) PI->second.erase(p); p->replaceAllUsesWith(constVal); toErase.push_back(p); } // Perform value-number based elimination } else if (currAvail.test(num)) { Value* repl = find_leader(currAvail, num); if (CallInst* CI = dyn_cast(I)) { AliasAnalysis& AA = getAnalysis(); if (!AA.doesNotAccessMemory(CI)) { MemoryDependenceAnalysis& MD = getAnalysis(); if (cast(repl)->getParent() != CI->getParent() || MD.getDependency(CI) != MD.getDependency(cast(repl))) { // There must be an intervening may-alias store, so nothing from // this point on will be able to be replaced with the preceding call currAvail.erase(repl); currAvail.insert(I); return false; } } } // Remove it! MemoryDependenceAnalysis& MD = getAnalysis(); MD.removeInstruction(I); VN.erase(I); I->replaceAllUsesWith(repl); toErase.push_back(I); return true; } else if (!I->isTerminator()) { currAvail.set(num); currAvail.insert(I); } return false; } // GVN::runOnFunction - This is the main transformation entry point for a // function. // bool GVN::runOnFunction(Function& F) { VN.setAliasAnalysis(&getAnalysis()); bool changed = false; bool shouldContinue = true; while (shouldContinue) { shouldContinue = iterateOnFunction(F); changed |= shouldContinue; } return changed; } // GVN::iterateOnFunction - Executes one iteration of GVN bool GVN::iterateOnFunction(Function &F) { // Clean out global sets from any previous functions VN.clear(); availableOut.clear(); phiMap.clear(); bool changed_function = false; DominatorTree &DT = getAnalysis(); SmallVector toErase; DenseMap lastSeenLoad; // Top-down walk of the dominator tree for (df_iterator DI = df_begin(DT.getRootNode()), E = df_end(DT.getRootNode()); DI != E; ++DI) { // Get the set to update for this block ValueNumberedSet& currAvail = availableOut[DI->getBlock()]; lastSeenLoad.clear(); BasicBlock* BB = DI->getBlock(); // A block inherits AVAIL_OUT from its dominator if (DI->getIDom() != 0) currAvail = availableOut[DI->getIDom()->getBlock()]; for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; ) { changed_function |= processInstruction(BI, currAvail, lastSeenLoad, toErase); NumGVNInstr += toErase.size(); // Avoid iterator invalidation ++BI; for (SmallVector::iterator I = toErase.begin(), E = toErase.end(); I != E; ++I) (*I)->eraseFromParent(); toErase.clear(); } } return changed_function; }