//===-- BasicBlock.cpp - Implement BasicBlock related methods -------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the BasicBlock class for the VMCore library. // //===----------------------------------------------------------------------===// #include "llvm/BasicBlock.h" #include "llvm/Constants.h" #include "llvm/Instructions.h" #include "llvm/Type.h" #include "llvm/Support/CFG.h" #include "llvm/Support/LeakDetector.h" #include "SymbolTableListTraitsImpl.h" #include using namespace llvm; namespace { /// DummyInst - An instance of this class is used to mark the end of the /// instruction list. This is not a real instruction. struct DummyInst : public Instruction { DummyInst() : Instruction(Type::VoidTy, OtherOpsEnd, 0, 0) { // This should not be garbage monitored. LeakDetector::removeGarbageObject(this); } virtual Instruction *clone() const { assert(0 && "Cannot clone EOL");abort(); return 0; } virtual const char *getOpcodeName() const { return "*end-of-list-inst*"; } // Methods for support type inquiry through isa, cast, and dyn_cast... static inline bool classof(const DummyInst *) { return true; } static inline bool classof(const Instruction *I) { return I->getOpcode() == OtherOpsEnd; } static inline bool classof(const Value *V) { return isa(V) && classof(cast(V)); } }; } Instruction *ilist_traits::createSentinel() { return new DummyInst(); } iplist &ilist_traits::getList(BasicBlock *BB) { return BB->getInstList(); } // Explicit instantiation of SymbolTableListTraits since some of the methods // are not in the public header file... template class SymbolTableListTraits; BasicBlock::BasicBlock(const std::string &Name, Function *Parent, BasicBlock *InsertBefore) : Value(Type::LabelTy, Value::BasicBlockVal, Name) { // Initialize the instlist... InstList.setItemParent(this); // Make sure that we get added to a function LeakDetector::addGarbageObject(this); if (InsertBefore) { assert(Parent && "Cannot insert block before another block with no function!"); Parent->getBasicBlockList().insert(InsertBefore, this); } else if (Parent) { Parent->getBasicBlockList().push_back(this); } } BasicBlock::~BasicBlock() { assert(getParent() == 0 && "BasicBlock still linked into the program!"); dropAllReferences(); InstList.clear(); } void BasicBlock::setParent(Function *parent) { if (getParent()) LeakDetector::addGarbageObject(this); InstList.setParent(parent); if (getParent()) LeakDetector::removeGarbageObject(this); } void BasicBlock::removeFromParent() { getParent()->getBasicBlockList().remove(this); } void BasicBlock::eraseFromParent() { getParent()->getBasicBlockList().erase(this); } TerminatorInst *BasicBlock::getTerminator() { if (InstList.empty()) return 0; return dyn_cast(&InstList.back()); } const TerminatorInst *const BasicBlock::getTerminator() const { if (InstList.empty()) return 0; return dyn_cast(&InstList.back()); } void BasicBlock::dropAllReferences() { for(iterator I = begin(), E = end(); I != E; ++I) I->dropAllReferences(); } /// getSinglePredecessor - If this basic block has a single predecessor block, /// return the block, otherwise return a null pointer. BasicBlock *BasicBlock::getSinglePredecessor() { pred_iterator PI = pred_begin(this), E = pred_end(this); if (PI == E) return 0; // No preds. BasicBlock *ThePred = *PI; ++PI; return (PI == E) ? ThePred : 0 /*multiple preds*/; } /// removePredecessor - This method is used to notify a BasicBlock that the /// specified Predecessor of the block is no longer able to reach it. This is /// actually not used to update the Predecessor list, but is actually used to /// update the PHI nodes that reside in the block. Note that this should be /// called while the predecessor still refers to this block. /// void BasicBlock::removePredecessor(BasicBlock *Pred, bool DontDeleteUselessPHIs) { assert((hasNUsesOrMore(16)||// Reduce cost of this assertion for complex CFGs. find(pred_begin(this), pred_end(this), Pred) != pred_end(this)) && "removePredecessor: BB is not a predecessor!"); if (InstList.empty()) return; PHINode *APN = dyn_cast(&front()); if (!APN) return; // Quick exit. // If there are exactly two predecessors, then we want to nuke the PHI nodes // altogether. However, we cannot do this, if this in this case: // // Loop: // %x = phi [X, Loop] // %x2 = add %x, 1 ;; This would become %x2 = add %x2, 1 // br Loop ;; %x2 does not dominate all uses // // This is because the PHI node input is actually taken from the predecessor // basic block. The only case this can happen is with a self loop, so we // check for this case explicitly now. // unsigned max_idx = APN->getNumIncomingValues(); assert(max_idx != 0 && "PHI Node in block with 0 predecessors!?!?!"); if (max_idx == 2) { BasicBlock *Other = APN->getIncomingBlock(APN->getIncomingBlock(0) == Pred); // Disable PHI elimination! if (this == Other) max_idx = 3; } // <= Two predecessors BEFORE I remove one? if (max_idx <= 2 && !DontDeleteUselessPHIs) { // Yup, loop through and nuke the PHI nodes while (PHINode *PN = dyn_cast(&front())) { // Remove the predecessor first. PN->removeIncomingValue(Pred, !DontDeleteUselessPHIs); // If the PHI _HAD_ two uses, replace PHI node with its now *single* value if (max_idx == 2) { if (PN->getOperand(0) != PN) PN->replaceAllUsesWith(PN->getOperand(0)); else // We are left with an infinite loop with no entries: kill the PHI. PN->replaceAllUsesWith(UndefValue::get(PN->getType())); getInstList().pop_front(); // Remove the PHI node } // If the PHI node already only had one entry, it got deleted by // removeIncomingValue. } } else { // Okay, now we know that we need to remove predecessor #pred_idx from all // PHI nodes. Iterate over each PHI node fixing them up PHINode *PN; for (iterator II = begin(); (PN = dyn_cast(II)); ) { ++II; PN->removeIncomingValue(Pred, false); // If all incoming values to the Phi are the same, we can replace the Phi // with that value. if (Value *PNV = PN->hasConstantValue()) { PN->replaceAllUsesWith(PNV); PN->eraseFromParent(); } } } } /// splitBasicBlock - This splits a basic block into two at the specified /// instruction. Note that all instructions BEFORE the specified iterator stay /// as part of the original basic block, an unconditional branch is added to /// the new BB, and the rest of the instructions in the BB are moved to the new /// BB, including the old terminator. This invalidates the iterator. /// /// Note that this only works on well formed basic blocks (must have a /// terminator), and 'I' must not be the end of instruction list (which would /// cause a degenerate basic block to be formed, having a terminator inside of /// the basic block). /// BasicBlock *BasicBlock::splitBasicBlock(iterator I, const std::string &BBName) { assert(getTerminator() && "Can't use splitBasicBlock on degenerate BB!"); assert(I != InstList.end() && "Trying to get me to create degenerate basic block!"); BasicBlock *New = new BasicBlock(BBName, getParent(), getNext()); // Move all of the specified instructions from the original basic block into // the new basic block. New->getInstList().splice(New->end(), this->getInstList(), I, end()); // Add a branch instruction to the newly formed basic block. new BranchInst(New, this); // Now we must loop through all of the successors of the New block (which // _were_ the successors of the 'this' block), and update any PHI nodes in // successors. If there were PHI nodes in the successors, then they need to // know that incoming branches will be from New, not from Old. // for (succ_iterator I = succ_begin(New), E = succ_end(New); I != E; ++I) { // Loop over any phi nodes in the basic block, updating the BB field of // incoming values... BasicBlock *Successor = *I; PHINode *PN; for (BasicBlock::iterator II = Successor->begin(); (PN = dyn_cast(II)); ++II) { int IDX = PN->getBasicBlockIndex(this); while (IDX != -1) { PN->setIncomingBlock((unsigned)IDX, New); IDX = PN->getBasicBlockIndex(this); } } } return New; }