//===- InlineSimple.cpp - Code to perform simple function inlining --------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements bottom-up inlining of functions into callees. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "inline" #include "llvm/CallingConv.h" #include "llvm/Instructions.h" #include "llvm/IntrinsicInst.h" #include "llvm/Module.h" #include "llvm/Type.h" #include "llvm/Analysis/CallGraph.h" #include "llvm/Support/CallSite.h" #include "llvm/Support/Compiler.h" #include "llvm/Transforms/IPO.h" #include "llvm/Transforms/IPO/InlinerPass.h" #include "llvm/Transforms/Utils/InlineCost.h" #include "llvm/ADT/SmallPtrSet.h" using namespace llvm; namespace { class VISIBILITY_HIDDEN SimpleInliner : public Inliner { // Functions that are never inlined SmallPtrSet NeverInline; InlineCostAnalyzer CA; public: SimpleInliner() : Inliner(&ID) {} static char ID; // Pass identification, replacement for typeid int getInlineCost(CallSite CS) { return CA.getInlineCost(CS, NeverInline); } virtual bool doInitialization(CallGraph &CG); }; char SimpleInliner::ID = 0; RegisterPass X("inline", "Function Integration/Inlining"); } Pass *llvm::createFunctionInliningPass() { return new SimpleInliner(); } // doInitialization - Initializes the vector of functions that have been // annotated with the noinline attribute. bool SimpleInliner::doInitialization(CallGraph &CG) { Module &M = CG.getModule(); // Get llvm.noinline GlobalVariable *GV = M.getNamedGlobal("llvm.noinline"); if (GV == 0) return false; // Don't crash on invalid code if (!GV->hasInitializer()) return false; const ConstantArray *InitList = dyn_cast(GV->getInitializer()); if (InitList == 0) return false; // Iterate over each element and add to the NeverInline set for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i) { // Get Source const Constant *Elt = InitList->getOperand(i); if (const ConstantExpr *CE = dyn_cast(Elt)) if (CE->getOpcode() == Instruction::BitCast) Elt = CE->getOperand(0); // Insert into set of functions to never inline if (const Function *F = dyn_cast(Elt)) NeverInline.insert(F); } return false; }