//===- IA64InstrInfo.cpp - IA64 Instruction Information -----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the IA64 implementation of the TargetInstrInfo class. // //===----------------------------------------------------------------------===// #include "IA64InstrInfo.h" #include "IA64.h" #include "IA64InstrBuilder.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "IA64GenInstrInfo.inc" using namespace llvm; IA64InstrInfo::IA64InstrInfo() : TargetInstrInfoImpl(IA64Insts, sizeof(IA64Insts)/sizeof(IA64Insts[0])), RI(*this) { } bool IA64InstrInfo::isMoveInstr(const MachineInstr& MI, unsigned& sourceReg, unsigned& destReg) const { unsigned oc = MI.getOpcode(); if (oc == IA64::MOV || oc == IA64::FMOV) { // TODO: this doesn't detect predicate moves assert(MI.getNumOperands() >= 2 && /* MI.getOperand(0).isRegister() && MI.getOperand(1).isRegister() && */ "invalid register-register move instruction"); if( MI.getOperand(0).isRegister() && MI.getOperand(1).isRegister() ) { // if both operands of the MOV/FMOV are registers, then // yes, this is a move instruction sourceReg = MI.getOperand(1).getReg(); destReg = MI.getOperand(0).getReg(); return true; } } return false; // we don't consider e.g. %regN = MOV a // move instruction } unsigned IA64InstrInfo::InsertBranch(MachineBasicBlock &MBB,MachineBasicBlock *TBB, MachineBasicBlock *FBB, const SmallVectorImpl &Cond)const { // Can only insert uncond branches so far. assert(Cond.empty() && !FBB && TBB && "Can only handle uncond branches!"); BuildMI(&MBB, get(IA64::BRL_NOTCALL)).addMBB(TBB); return 1; } bool IA64InstrInfo::copyRegToReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, unsigned SrcReg, const TargetRegisterClass *DestRC, const TargetRegisterClass *SrcRC) const { if (DestRC != SrcRC) { // Not yet supported! return false; } if(DestRC == IA64::PRRegisterClass ) // if a bool, we use pseudocode // (SrcReg) DestReg = cmp.eq.unc(r0, r0) BuildMI(MBB, MI, get(IA64::PCMPEQUNC), DestReg) .addReg(IA64::r0).addReg(IA64::r0).addReg(SrcReg); else // otherwise, MOV works (for both gen. regs and FP regs) BuildMI(MBB, MI, get(IA64::MOV), DestReg).addReg(SrcReg); return true; } void IA64InstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned SrcReg, bool isKill, int FrameIdx, const TargetRegisterClass *RC) const{ if (RC == IA64::FPRegisterClass) { BuildMI(MBB, MI, get(IA64::STF_SPILL)).addFrameIndex(FrameIdx) .addReg(SrcReg, false, false, isKill); } else if (RC == IA64::GRRegisterClass) { BuildMI(MBB, MI, get(IA64::ST8)).addFrameIndex(FrameIdx) .addReg(SrcReg, false, false, isKill); } else if (RC == IA64::PRRegisterClass) { /* we use IA64::r2 as a temporary register for doing this hackery. */ // first we load 0: BuildMI(MBB, MI, get(IA64::MOV), IA64::r2).addReg(IA64::r0); // then conditionally add 1: BuildMI(MBB, MI, get(IA64::CADDIMM22), IA64::r2).addReg(IA64::r2) .addImm(1).addReg(SrcReg, false, false, isKill); // and then store it to the stack BuildMI(MBB, MI, get(IA64::ST8)).addFrameIndex(FrameIdx).addReg(IA64::r2); } else assert(0 && "sorry, I don't know how to store this sort of reg in the stack\n"); } void IA64InstrInfo::storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill, SmallVectorImpl &Addr, const TargetRegisterClass *RC, SmallVectorImpl &NewMIs) const { unsigned Opc = 0; if (RC == IA64::FPRegisterClass) { Opc = IA64::STF8; } else if (RC == IA64::GRRegisterClass) { Opc = IA64::ST8; } else if (RC == IA64::PRRegisterClass) { Opc = IA64::ST1; } else { assert(0 && "sorry, I don't know how to store this sort of reg\n"); } MachineInstrBuilder MIB = BuildMI(MF, get(Opc)); for (unsigned i = 0, e = Addr.size(); i != e; ++i) { MachineOperand &MO = Addr[i]; if (MO.isRegister()) MIB.addReg(MO.getReg()); else if (MO.isImmediate()) MIB.addImm(MO.getImm()); else MIB.addFrameIndex(MO.getIndex()); } MIB.addReg(SrcReg, false, false, isKill); NewMIs.push_back(MIB); return; } void IA64InstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, int FrameIdx, const TargetRegisterClass *RC)const{ if (RC == IA64::FPRegisterClass) { BuildMI(MBB, MI, get(IA64::LDF_FILL), DestReg).addFrameIndex(FrameIdx); } else if (RC == IA64::GRRegisterClass) { BuildMI(MBB, MI, get(IA64::LD8), DestReg).addFrameIndex(FrameIdx); } else if (RC == IA64::PRRegisterClass) { // first we load a byte from the stack into r2, our 'predicate hackery' // scratch reg BuildMI(MBB, MI, get(IA64::LD8), IA64::r2).addFrameIndex(FrameIdx); // then we compare it to zero. If it _is_ zero, compare-not-equal to // r0 gives us 0, which is what we want, so that's nice. BuildMI(MBB, MI, get(IA64::CMPNE), DestReg).addReg(IA64::r2).addReg(IA64::r0); } else assert(0 && "sorry, I don't know how to load this sort of reg from the stack\n"); } void IA64InstrInfo::loadRegFromAddr(MachineFunction &MF, unsigned DestReg, SmallVectorImpl &Addr, const TargetRegisterClass *RC, SmallVectorImpl &NewMIs) const { unsigned Opc = 0; if (RC == IA64::FPRegisterClass) { Opc = IA64::LDF8; } else if (RC == IA64::GRRegisterClass) { Opc = IA64::LD8; } else if (RC == IA64::PRRegisterClass) { Opc = IA64::LD1; } else { assert(0 && "sorry, I don't know how to store this sort of reg\n"); } MachineInstrBuilder MIB = BuildMI(MF, get(Opc), DestReg); for (unsigned i = 0, e = Addr.size(); i != e; ++i) { MachineOperand &MO = Addr[i]; if (MO.isRegister()) MIB.addReg(MO.getReg()); else if (MO.isImmediate()) MIB.addImm(MO.getImm()); else MIB.addFrameIndex(MO.getIndex()); } NewMIs.push_back(MIB); return; }