//===-- llvm/iMemory.h - Memory Operator node definitions --------*- C++ -*--=// // // This file contains the declarations of all of the memory related operators. // This includes: malloc, free, alloca, load, store, getfield, putfield // //===----------------------------------------------------------------------===// #ifndef LLVM_IMEMORY_H #define LLVM_IMEMORY_H #include "llvm/Instruction.h" #include "llvm/DerivedTypes.h" //===----------------------------------------------------------------------===// // AllocationInst Class //===----------------------------------------------------------------------===// // // AllocationInst - This class is the common base class of MallocInst and // AllocaInst. // class AllocationInst : public Instruction { public: AllocationInst(const Type *Ty, Value *ArraySize, unsigned iTy, const string &Name = "") : Instruction(Ty, iTy, Name) { assert(Ty->isPointerType() && "Can't allocate a non pointer type!"); if (ArraySize) { // Make sure they didn't try to specify a size for !(unsized array) type assert((getType()->getValueType()->isArrayType() && ((const ArrayType*)getType()->getValueType())->isUnsized()) && "Trying to allocate something other than unsized array, with size!"); Operands.reserve(1); Operands.push_back(Use(ArraySize, this)); } } // getType - Overload to return most specific pointer type... inline const PointerType *getType() const { return (const PointerType*)Instruction::getType(); } virtual Instruction *clone() const = 0; }; //===----------------------------------------------------------------------===// // MallocInst Class //===----------------------------------------------------------------------===// class MallocInst : public AllocationInst { public: MallocInst(const Type *Ty, Value *ArraySize = 0, const string &Name = "") : AllocationInst(Ty, ArraySize, Malloc, Name) {} virtual Instruction *clone() const { return new MallocInst(getType(), Operands.size() ? Operands[1] : 0); } virtual const char *getOpcodeName() const { return "malloc"; } }; //===----------------------------------------------------------------------===// // AllocaInst Class //===----------------------------------------------------------------------===// class AllocaInst : public AllocationInst { public: AllocaInst(const Type *Ty, Value *ArraySize = 0, const string &Name = "") : AllocationInst(Ty, ArraySize, Alloca, Name) {} virtual Instruction *clone() const { return new AllocaInst(getType(), Operands.size() ? Operands[1] : 0); } virtual const char *getOpcodeName() const { return "alloca"; } }; //===----------------------------------------------------------------------===// // FreeInst Class //===----------------------------------------------------------------------===// class FreeInst : public Instruction { public: FreeInst(Value *Ptr, const string &Name = "") : Instruction(Type::VoidTy, Free, Name) { assert(Ptr->getType()->isPointerType() && "Can't free nonpointer!"); Operands.reserve(1); Operands.push_back(Use(Ptr, this)); } virtual Instruction *clone() const { return new FreeInst(Operands[0]); } virtual const char *getOpcodeName() const { return "free"; } virtual bool hasSideEffects() const { return true; } }; //===----------------------------------------------------------------------===// // MemAccessInst Class //===----------------------------------------------------------------------===// // // MemAccessInst - Common base class of LoadInst, StoreInst, and // GetElementPtrInst... // class MemAccessInst : public Instruction { protected: inline MemAccessInst(const Type *Ty, unsigned Opcode, const vector &Idx, const string &Nam = "") : Instruction(Ty, Opcode, Nam), indexVec(Idx) {} protected: vector indexVec; public: // getIndexedType - Returns the type of the element that would be loaded with // a load instruction with the specified parameters. // // A null type is returned if the indices are invalid for the specified // pointer type. // static const Type *getIndexedType(const Type *Ptr, const vector &Indices, bool AllowStructLeaf = false); const vector& getIndexVec() const { return indexVec; } virtual Value* getPtrOperand() = 0; virtual int getFirstOffsetIdx() const = 0; }; //===----------------------------------------------------------------------===// // LoadInst Class //===----------------------------------------------------------------------===// class LoadInst : public MemAccessInst { LoadInst(const LoadInst &LI) : MemAccessInst(LI.getType(), Load, LI.getIndexVec()) { Operands.reserve(LI.Operands.size()); for (unsigned i = 0, E = LI.Operands.size(); i != E; ++i) Operands.push_back(Use(LI.Operands[i], this)); } public: LoadInst(Value *Ptr, const vector &Idx, const string &Name = ""); virtual Instruction* clone() const { return new LoadInst(*this); } virtual const char* getOpcodeName() const { return "load"; } virtual Value* getPtrOperand() { return this->getOperand(0); } virtual int getFirstOffsetIdx() const { return (this->getNumOperands() > 1)? 1 : -1;} }; //===----------------------------------------------------------------------===// // StoreInst Class //===----------------------------------------------------------------------===// class StoreInst : public MemAccessInst { StoreInst(const StoreInst &SI) : MemAccessInst(SI.getType(), Store, SI.getIndexVec()) { Operands.reserve(SI.Operands.size()); for (unsigned i = 0, E = SI.Operands.size(); i != E; ++i) Operands.push_back(Use(SI.Operands[i], this)); } public: StoreInst(Value *Val, Value *Ptr, const vector &Idx, const string &Name = ""); virtual Instruction *clone() const { return new StoreInst(*this); } virtual const char *getOpcodeName() const { return "store"; } virtual bool hasSideEffects() const { return true; } virtual Value* getPtrOperand() { return this->getOperand(1); } virtual int getFirstOffsetIdx() const { return (this->getNumOperands() > 2)? 2 : -1;} }; //===----------------------------------------------------------------------===// // GetElementPtrInst Class //===----------------------------------------------------------------------===// class GetElementPtrInst : public MemAccessInst { GetElementPtrInst(const GetElementPtrInst &EPI) : MemAccessInst(EPI.getType(), GetElementPtr, EPI.getIndexVec()) { Operands.reserve(EPI.Operands.size()); for (unsigned i = 0, E = EPI.Operands.size(); i != E; ++i) Operands.push_back(Use(EPI.Operands[i], this)); } public: GetElementPtrInst(Value *Ptr, const vector &Idx, const string &Name = ""); virtual Instruction *clone() const { return new GetElementPtrInst(*this); } virtual const char *getOpcodeName() const { return "getelementptr"; } virtual Value* getPtrOperand() { return this->getOperand(0); } virtual int getFirstOffsetIdx() const { return (this->getNumOperands() > 1)? 1 : -1;} inline bool isArraySelector() const { return !isStructSelector(); } bool isStructSelector() const; }; #endif // LLVM_IMEMORY_H