//===- ARMInstrInfo.h - ARM Instruction Information --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the "Instituto Nokia de Tecnologia" and // is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the ARM implementation of the TargetInstrInfo class. // //===----------------------------------------------------------------------===// #ifndef ARMINSTRUCTIONINFO_H #define ARMINSTRUCTIONINFO_H #include "llvm/Target/TargetInstrInfo.h" #include "ARMRegisterInfo.h" namespace llvm { class ARMInstrInfo : public TargetInstrInfo { const ARMRegisterInfo RI; public: ARMInstrInfo(); /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As /// such, whenever a client has an instance of instruction info, it should /// always be able to get register info as well (through this method). /// virtual const MRegisterInfo &getRegisterInfo() const { return RI; } /// Return true if the instruction is a register to register move and /// leave the source and dest operands in the passed parameters. /// virtual bool isMoveInstr(const MachineInstr &MI, unsigned &SrcReg, unsigned &DstReg) const; /// isLoadFromStackSlot - If the specified machine instruction is a direct /// load from a stack slot, return the virtual or physical register number of /// the destination along with the FrameIndex of the loaded stack slot. If /// not, return 0. This predicate must return 0 if the instruction has /// any side effects other than loading from the stack slot. virtual unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const; /// isStoreToStackSlot - If the specified machine instruction is a direct /// store to a stack slot, return the virtual or physical register number of /// the source reg along with the FrameIndex of the loaded stack slot. If /// not, return 0. This predicate must return 0 if the instruction has /// any side effects other than storing to the stack slot. virtual unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const; }; } #endif