This document contains the release notes for the LLVM compiler
infrastructure, release 2.1. Here we describe the status of LLVM, including
major improvements from the previous release and any known problems. All LLVM
releases may be downloaded from the LLVM
releases web site.
For more information about LLVM, including information about the latest
release, please check out the main LLVM
web site. If you have questions or comments, the LLVM developer's mailing
list is a good place to send them.
Note that if you are reading this file from a Subversion checkout or the
main LLVM web page, this document applies to the next release, not the
current one. To see the release notes for a specific releases, please see the
releases page.
This is the twelfth public release of the LLVM Compiler Infrastructure.
It includes many features and refinements from LLVM 2.0.
LLVM 2.1 brings two new beta C front-ends. First, Duncan, Anton and Devang
has started syncing up llvm-gcc with GCC 4.2, yielding "llvm-gcc 4.2" (creative,
huh?). llvm-gcc 4.2 has the promise to bring much better FORTRAN and Ada
support to LLVM as well as features like atomic builtins, OpenMP, and many other
things. Check it out!
Second, LLVM now includes its own native C and Objective-C front-end (C++ is
in progress, but is not very far along) code named "clang". This front-end has a number of great
features, primarily aimed at source-level analysis and speeding up compile-time.
At this point though, the LLVM Code Generator component is still very early in
development, so it's mostly useful for people looking to build source-level
analysis tools or source-to-source translators.
Some of the most noticable feature improvements this release have been in the
optimizer, speeding it up and making it more aggressive. For example:
- Owen Anderson wrote the new MemoryDependenceAnalysis pass, which provides
a lazy, caching layer on top of AliasAnalysis. He then used it to rewrite
DeadStoreElimination which resulted in significantly better compile time in
common cases,
- Owen implemented the new GVN pass, which is also based on
MemoryDependenceAnalysis. This pass replaces GCSE/LoadVN in the standard
set of passes, providing more aggressive optimization at a some-what
improved compile-time cost.
- Owen implemented GVN-PRE, a partial redundancy elimination algorithm that
shares some details with the new GVN pass. It is still in need of compile
time tuning, and is not turned on by default.
- Devang merged ETForest and DomTree into a single easier to use data
structure. This makes it more obvious which datastructure to choose
(because there is only one) and makes the compiler more memory and time
efficient (less stuff to keep up-to-date).
- Nick Lewycky improved loop trip count analysis to handle many more common
cases.
One of the main focuses of this release was performance tuning and bug
fixing. In addition to these, several new major changes occurred:
- Dale finished up the Tail Merging optimization in the code generator, and
enabled it by default. This produces smaller code that is also faster in
some cases.
- Christopher Lamb implemented support for virtual register sub-registers,
which can be used to better model many forms of subregisters. As an example
use, he modified the X86 backend to use this to model truncates and
extends more accurately (leading to better code).
- Dan Gohman changed the way we represent vectors before legalization,
significantly simplifying the SelectionDAG representation for these and
making the code generator faster for vector code.
- Evan contributed a new target independent if-converter. While it is
target independent, so far only the ARM backend uses it.
- Evan rewrite the way the register allocator handles rematerialization,
allowing it to be much more effective on two-address targets like X86,
and taught it to fold loads away when possible (also a big win on X86).
- Dan Gohman contributed support for better alignment and volatility handling
in the code generator, and significantly enhanced alignment analysis for SSE
load/store instructions. With his changes, an insufficiently-aligned SSE
load instruction turns into movups, for example.
- Duraid Madina contributed a new "bigblock" register allocator, and Roman
Levenstein contributed several big improvements. BigBlock is optimized for
code that uses very large basic blocks. It is slightly slower than the
"local" allocator, but produces much better code.
- David Greene refactored the register allocator to split coalescing out from
allocation, making coalescers pluggable.
LLVM is known to work on the following platforms:
- Intel and AMD machines running Red Hat Linux, Fedora Core and FreeBSD
(and probably other unix-like systems).
- PowerPC and X86-based Mac OS X systems, running 10.2 and above in 32-bit and
64-bit modes.
- Intel and AMD machines running on Win32 using MinGW libraries (native)
- Intel and AMD machines running on Win32 with the Cygwin libraries (limited
support is available for native builds with Visual C++).
- Sun UltraSPARC workstations running Solaris 8.
- Alpha-based machines running Debian GNU/Linux.
- Itanium-based machines running Linux and HP-UX.
The core LLVM infrastructure uses
GNU autoconf to adapt itself
to the machine and operating system on which it is built. However, minor
porting may be required to get LLVM to work on new platforms. We welcome your
portability patches and reports of successful builds or error messages.
This section contains all known problems with the LLVM system, listed by
component. As new problems are discovered, they will be added to these
sections. If you run into a problem, please check the LLVM bug database and submit a bug if
there isn't already one.
The following components of this LLVM release are either untested, known to
be broken or unreliable, or are in early development. These components should
not be relied on, and bugs should not be filed against them, but they may be
useful to some people. In particular, if you would like to work on one of these
components, please contact us on the LLVMdev list.
- The -cee pass is known to be buggy, and may be removed in a
future release.
- C++ EH support is disabled for this release.
- The MSIL backend is experimental.
- The IA64 code generator is experimental.
- The Alpha backend is experimental.
- "-filetype=asm" (the default) is the only supported value for the
-filetype llc option.
llvm-gcc4 does not currently support Link-Time
Optimization on most platforms "out-of-the-box". Please inquire on the
llvmdev mailing list if you are interested.
"long double" is silently transformed by the front-end into "double". There
is no support for floating point data types of any size other than 32 and 64
bits.
llvm-gcc does not support __builtin_apply yet.
See Constructing Calls: Dispatching a call to another function.
llvm-gcc partially supports these GCC extensions:
- Nested Functions: As in Algol and Pascal, lexical scoping of functions.
Nested functions are supported, but llvm-gcc does not support non-local
gotos or taking the address of a nested function.
- Function Attributes:
Declaring that functions have no side effects or that they can never
return.
Supported: alias, always_inline, cdecl,
constructor, destructor,
deprecated, fastcall, format,
format_arg, non_null, noinline, noreturn, regparm
section, stdcall, unused, used,
visibility, warn_unused_result, weak
Ignored: pure, const, nothrow,
malloc, no_instrument_function
llvm-gcc supports the vast majority of GCC extensions, including:
- Pragmas: Pragmas accepted by GCC.
- Local Labels: Labels local to a block.
- Other Builtins:
Other built-in functions.
- Variable Attributes:
Specifying attributes of variables.
- Type Attributes: Specifying attributes of types.
- Thread-Local: Per-thread variables.
- Variable Length:
Arrays whose length is computed at run time.
- Labels as Values: Getting pointers to labels and computed gotos.
- Statement Exprs: Putting statements and declarations inside expressions.
- Typeof:
typeof
: referring to the type of an expression.
- Lvalues: Using
?:
, ",
" and casts in lvalues.
- Conditionals: Omitting the middle operand of a
?:
expression.
- Long Long: Double-word integers.
- Complex: Data types for complex numbers.
- Hex Floats:Hexadecimal floating-point constants.
- Zero Length: Zero-length arrays.
- Empty Structures: Structures with no members.
- Variadic Macros: Macros with a variable number of arguments.
- Escaped Newlines: Slightly looser rules for escaped newlines.
- Extended Asm: Assembler instructions with C expressions as operands.
- Constraints: Constraints for asm operands.
- Asm Labels: Specifying the assembler name to use for a C symbol.
- Explicit Reg Vars: Defining variables residing in specified registers.
- Vector Extensions: Using vector instructions through built-in functions.
- Target Builtins: Built-in functions specific to particular targets.
- Subscripting: Any array can be subscripted, even if not an lvalue.
- Pointer Arith: Arithmetic on
void
-pointers and function pointers.
- Initializers: Non-constant initializers.
- Compound Literals: Compound literals give structures, unions,
or arrays as values.
- Designated Inits: Labeling elements of initializers.
- Cast to Union: Casting to union type from any member of the union.
- Case Ranges: `case 1 ... 9' and such.
- Mixed Declarations: Mixing declarations and code.
- Function Prototypes: Prototype declarations and old-style definitions.
- C++ Comments: C++ comments are recognized.
- Dollar Signs: Dollar sign is allowed in identifiers.
- Character Escapes:
\e
stands for the character <ESC>.
- Alignment: Inquiring about the alignment of a type or variable.
- Inline: Defining inline functions (as fast as macros).
- Alternate Keywords:
__const__
, __asm__
, etc., for header files.
- Incomplete Enums:
enum foo;
, with details to follow.
- Function Names: Printable strings which are the name of the current function.
- Return Address: Getting the return or frame address of a function.
- Unnamed Fields: Unnamed struct/union fields within structs/unions.
- Attribute Syntax: Formal syntax for attributes.
If you run into GCC extensions which have not been included in any of these
lists, please let us know (also including whether or not they work).
The C++ front-end is considered to be fully
tested and works for a number of non-trivial programs, including LLVM
itself, Qt, Mozilla, etc.
A wide variety of additional information is available on the LLVM web page, in particular in the documentation section. The web page also
contains versions of the API documentation which is up-to-date with the
Subversion version of the source code.
You can access versions of these documents specific to this release by going
into the "llvm/doc/" directory in the LLVM tree.
If you have any questions or comments about LLVM, please feel free to contact
us via the mailing
lists.