// $Id$ //*************************************************************************** // File: // SparcInstrSelection.cpp // // Purpose: // BURS instruction selection for SPARC V9 architecture. // // History: // 7/02/01 - Vikram Adve - Created //**************************************************************************/ #include "SparcInternals.h" #include "SparcInstrSelectionSupport.h" #include "SparcRegClassInfo.h" #include "llvm/CodeGen/InstrSelectionSupport.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/InstrForest.h" #include "llvm/CodeGen/InstrSelection.h" #include "llvm/CodeGen/MachineCodeForMethod.h" #include "llvm/CodeGen/MachineCodeForInstruction.h" #include "llvm/DerivedTypes.h" #include "llvm/iTerminators.h" #include "llvm/iMemory.h" #include "llvm/iOther.h" #include "llvm/BasicBlock.h" #include "llvm/Function.h" #include "llvm/ConstantVals.h" #include "Support/MathExtras.h" #include using std::vector; //************************* Forward Declarations ***************************/ static void SetMemOperands_Internal (vector& mvec, vector::iterator mvecI, const InstructionNode* vmInstrNode, Value* ptrVal, std::vector& idxVec, const TargetMachine& target); //************************ Internal Functions ******************************/ static inline MachineOpCode ChooseBprInstruction(const InstructionNode* instrNode) { MachineOpCode opCode; Instruction* setCCInstr = ((InstructionNode*) instrNode->leftChild())->getInstruction(); switch(setCCInstr->getOpcode()) { case Instruction::SetEQ: opCode = BRZ; break; case Instruction::SetNE: opCode = BRNZ; break; case Instruction::SetLE: opCode = BRLEZ; break; case Instruction::SetGE: opCode = BRGEZ; break; case Instruction::SetLT: opCode = BRLZ; break; case Instruction::SetGT: opCode = BRGZ; break; default: assert(0 && "Unrecognized VM instruction!"); opCode = INVALID_OPCODE; break; } return opCode; } static inline MachineOpCode ChooseBpccInstruction(const InstructionNode* instrNode, const BinaryOperator* setCCInstr) { MachineOpCode opCode = INVALID_OPCODE; bool isSigned = setCCInstr->getOperand(0)->getType()->isSigned(); if (isSigned) { switch(setCCInstr->getOpcode()) { case Instruction::SetEQ: opCode = BE; break; case Instruction::SetNE: opCode = BNE; break; case Instruction::SetLE: opCode = BLE; break; case Instruction::SetGE: opCode = BGE; break; case Instruction::SetLT: opCode = BL; break; case Instruction::SetGT: opCode = BG; break; default: assert(0 && "Unrecognized VM instruction!"); break; } } else { switch(setCCInstr->getOpcode()) { case Instruction::SetEQ: opCode = BE; break; case Instruction::SetNE: opCode = BNE; break; case Instruction::SetLE: opCode = BLEU; break; case Instruction::SetGE: opCode = BCC; break; case Instruction::SetLT: opCode = BCS; break; case Instruction::SetGT: opCode = BGU; break; default: assert(0 && "Unrecognized VM instruction!"); break; } } return opCode; } static inline MachineOpCode ChooseBFpccInstruction(const InstructionNode* instrNode, const BinaryOperator* setCCInstr) { MachineOpCode opCode = INVALID_OPCODE; switch(setCCInstr->getOpcode()) { case Instruction::SetEQ: opCode = FBE; break; case Instruction::SetNE: opCode = FBNE; break; case Instruction::SetLE: opCode = FBLE; break; case Instruction::SetGE: opCode = FBGE; break; case Instruction::SetLT: opCode = FBL; break; case Instruction::SetGT: opCode = FBG; break; default: assert(0 && "Unrecognized VM instruction!"); break; } return opCode; } // Create a unique TmpInstruction for a boolean value, // representing the CC register used by a branch on that value. // For now, hack this using a little static cache of TmpInstructions. // Eventually the entire BURG instruction selection should be put // into a separate class that can hold such information. // The static cache is not too bad because the memory for these // TmpInstructions will be freed along with the rest of the Function anyway. // static TmpInstruction* GetTmpForCC(Value* boolVal, const Function *F, const Type* ccType) { typedef std::hash_map BoolTmpCache; static BoolTmpCache boolToTmpCache; // Map boolVal -> TmpInstruction* static const Function *lastFunction = 0;// Use to flush cache between funcs assert(boolVal->getType() == Type::BoolTy && "Weird but ok! Delete assert"); if (lastFunction != F) { lastFunction = F; boolToTmpCache.clear(); } // Look for tmpI and create a new one otherwise. The new value is // directly written to map using the ref returned by operator[]. TmpInstruction*& tmpI = boolToTmpCache[boolVal]; if (tmpI == NULL) tmpI = new TmpInstruction(ccType, boolVal); return tmpI; } static inline MachineOpCode ChooseBccInstruction(const InstructionNode* instrNode, bool& isFPBranch) { InstructionNode* setCCNode = (InstructionNode*) instrNode->leftChild(); BinaryOperator* setCCInstr = (BinaryOperator*) setCCNode->getInstruction(); const Type* setCCType = setCCInstr->getOperand(0)->getType(); isFPBranch = (setCCType == Type::FloatTy || setCCType == Type::DoubleTy); if (isFPBranch) return ChooseBFpccInstruction(instrNode, setCCInstr); else return ChooseBpccInstruction(instrNode, setCCInstr); } static inline MachineOpCode ChooseMovFpccInstruction(const InstructionNode* instrNode) { MachineOpCode opCode = INVALID_OPCODE; switch(instrNode->getInstruction()->getOpcode()) { case Instruction::SetEQ: opCode = MOVFE; break; case Instruction::SetNE: opCode = MOVFNE; break; case Instruction::SetLE: opCode = MOVFLE; break; case Instruction::SetGE: opCode = MOVFGE; break; case Instruction::SetLT: opCode = MOVFL; break; case Instruction::SetGT: opCode = MOVFG; break; default: assert(0 && "Unrecognized VM instruction!"); break; } return opCode; } // Assumes that SUBcc v1, v2 -> v3 has been executed. // In most cases, we want to clear v3 and then follow it by instruction // MOVcc 1 -> v3. // Set mustClearReg=false if v3 need not be cleared before conditional move. // Set valueToMove=0 if we want to conditionally move 0 instead of 1 // (i.e., we want to test inverse of a condition) // (The latter two cases do not seem to arise because SetNE needs nothing.) // static MachineOpCode ChooseMovpccAfterSub(const InstructionNode* instrNode, bool& mustClearReg, int& valueToMove) { MachineOpCode opCode = INVALID_OPCODE; mustClearReg = true; valueToMove = 1; switch(instrNode->getInstruction()->getOpcode()) { case Instruction::SetEQ: opCode = MOVE; break; case Instruction::SetLE: opCode = MOVLE; break; case Instruction::SetGE: opCode = MOVGE; break; case Instruction::SetLT: opCode = MOVL; break; case Instruction::SetGT: opCode = MOVG; break; case Instruction::SetNE: assert(0 && "No move required!"); break; default: assert(0 && "Unrecognized VM instr!"); break; } return opCode; } static inline MachineOpCode ChooseConvertToFloatInstr(const InstructionNode* instrNode, const Type* opType) { MachineOpCode opCode = INVALID_OPCODE; switch(instrNode->getOpLabel()) { case ToFloatTy: if (opType == Type::SByteTy || opType == Type::ShortTy || opType == Type::IntTy) opCode = FITOS; else if (opType == Type::LongTy) opCode = FXTOS; else if (opType == Type::DoubleTy) opCode = FDTOS; else if (opType == Type::FloatTy) ; else assert(0 && "Cannot convert this type to FLOAT on SPARC"); break; case ToDoubleTy: // This is usually used in conjunction with CreateCodeToCopyIntToFloat(). // Both functions should treat the integer as a 32-bit value for types // of 4 bytes or less, and as a 64-bit value otherwise. if (opType == Type::SByteTy || opType == Type::UByteTy || opType == Type::ShortTy || opType == Type::UShortTy || opType == Type::IntTy || opType == Type::UIntTy) opCode = FITOD; else if (opType == Type::LongTy || opType == Type::ULongTy) opCode = FXTOD; else if (opType == Type::FloatTy) opCode = FSTOD; else if (opType == Type::DoubleTy) ; else assert(0 && "Cannot convert this type to DOUBLE on SPARC"); break; default: break; } return opCode; } static inline MachineOpCode ChooseConvertToIntInstr(const InstructionNode* instrNode, const Type* opType) { MachineOpCode opCode = INVALID_OPCODE;; int instrType = (int) instrNode->getOpLabel(); if (instrType == ToSByteTy || instrType == ToShortTy || instrType == ToIntTy) { switch (opType->getPrimitiveID()) { case Type::FloatTyID: opCode = FSTOI; break; case Type::DoubleTyID: opCode = FDTOI; break; default: assert(0 && "Non-numeric non-bool type cannot be converted to Int"); break; } } else if (instrType == ToLongTy) { switch (opType->getPrimitiveID()) { case Type::FloatTyID: opCode = FSTOX; break; case Type::DoubleTyID: opCode = FDTOX; break; default: assert(0 && "Non-numeric non-bool type cannot be converted to Long"); break; } } else assert(0 && "Should not get here, Mo!"); return opCode; } static inline MachineOpCode ChooseAddInstructionByType(const Type* resultType) { MachineOpCode opCode = INVALID_OPCODE; if (resultType->isIntegral() || isa(resultType) || isa(resultType) || resultType == Type::LabelTy || resultType == Type::BoolTy) { opCode = ADD; } else switch(resultType->getPrimitiveID()) { case Type::FloatTyID: opCode = FADDS; break; case Type::DoubleTyID: opCode = FADDD; break; default: assert(0 && "Invalid type for ADD instruction"); break; } return opCode; } static inline MachineOpCode ChooseAddInstruction(const InstructionNode* instrNode) { return ChooseAddInstructionByType(instrNode->getInstruction()->getType()); } static inline MachineInstr* CreateMovFloatInstruction(const InstructionNode* instrNode, const Type* resultType) { MachineInstr* minstr = new MachineInstr((resultType == Type::FloatTy) ? FMOVS : FMOVD); minstr->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, instrNode->leftChild()->getValue()); minstr->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, instrNode->getValue()); return minstr; } static inline MachineInstr* CreateAddConstInstruction(const InstructionNode* instrNode) { MachineInstr* minstr = NULL; Value* constOp = ((InstrTreeNode*) instrNode->rightChild())->getValue(); assert(isa(constOp)); // Cases worth optimizing are: // (1) Add with 0 for float or double: use an FMOV of appropriate type, // instead of an FADD (1 vs 3 cycles). There is no integer MOV. // const Type* resultType = instrNode->getInstruction()->getType(); if (resultType == Type::FloatTy || resultType == Type::DoubleTy) { double dval = cast(constOp)->getValue(); if (dval == 0.0) minstr = CreateMovFloatInstruction(instrNode, resultType); } return minstr; } static inline MachineOpCode ChooseSubInstructionByType(const Type* resultType) { MachineOpCode opCode = INVALID_OPCODE; if (resultType->isIntegral() || resultType->isPointerType()) { opCode = SUB; } else switch(resultType->getPrimitiveID()) { case Type::FloatTyID: opCode = FSUBS; break; case Type::DoubleTyID: opCode = FSUBD; break; default: assert(0 && "Invalid type for SUB instruction"); break; } return opCode; } static inline MachineInstr* CreateSubConstInstruction(const InstructionNode* instrNode) { MachineInstr* minstr = NULL; Value* constOp = ((InstrTreeNode*) instrNode->rightChild())->getValue(); assert(isa(constOp)); // Cases worth optimizing are: // (1) Sub with 0 for float or double: use an FMOV of appropriate type, // instead of an FSUB (1 vs 3 cycles). There is no integer MOV. // const Type* resultType = instrNode->getInstruction()->getType(); if (resultType == Type::FloatTy || resultType == Type::DoubleTy) { double dval = cast(constOp)->getValue(); if (dval == 0.0) minstr = CreateMovFloatInstruction(instrNode, resultType); } return minstr; } static inline MachineOpCode ChooseFcmpInstruction(const InstructionNode* instrNode) { MachineOpCode opCode = INVALID_OPCODE; Value* operand = ((InstrTreeNode*) instrNode->leftChild())->getValue(); switch(operand->getType()->getPrimitiveID()) { case Type::FloatTyID: opCode = FCMPS; break; case Type::DoubleTyID: opCode = FCMPD; break; default: assert(0 && "Invalid type for FCMP instruction"); break; } return opCode; } // Assumes that leftArg and rightArg are both cast instructions. // static inline bool BothFloatToDouble(const InstructionNode* instrNode) { InstrTreeNode* leftArg = instrNode->leftChild(); InstrTreeNode* rightArg = instrNode->rightChild(); InstrTreeNode* leftArgArg = leftArg->leftChild(); InstrTreeNode* rightArgArg = rightArg->leftChild(); assert(leftArg->getValue()->getType() == rightArg->getValue()->getType()); // Check if both arguments are floats cast to double return (leftArg->getValue()->getType() == Type::DoubleTy && leftArgArg->getValue()->getType() == Type::FloatTy && rightArgArg->getValue()->getType() == Type::FloatTy); } static inline MachineOpCode ChooseMulInstructionByType(const Type* resultType) { MachineOpCode opCode = INVALID_OPCODE; if (resultType->isIntegral()) opCode = MULX; else switch(resultType->getPrimitiveID()) { case Type::FloatTyID: opCode = FMULS; break; case Type::DoubleTyID: opCode = FMULD; break; default: assert(0 && "Invalid type for MUL instruction"); break; } return opCode; } static inline MachineInstr* CreateIntNegInstruction(const TargetMachine& target, Value* vreg) { MachineInstr* minstr = new MachineInstr(SUB); minstr->SetMachineOperandReg(0, target.getRegInfo().getZeroRegNum()); minstr->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, vreg); minstr->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, vreg); return minstr; } // Does not create any instructions if we cannot exploit constant to // create a cheaper instruction. // This returns the approximate cost of the instructions generated, // which is used to pick the cheapest when both operands are constant. static inline unsigned int CreateMulConstInstruction(const TargetMachine &target, Value* lval, Value* rval, Value* destVal, vector& mvec) { /* An integer multiply is generally more costly than FP multiply */ unsigned int cost = target.getInstrInfo().minLatency(MULX); MachineInstr* minstr1 = NULL; MachineInstr* minstr2 = NULL; Value* constOp = rval; if (! isa(constOp)) return cost; // Cases worth optimizing are: // (1) Multiply by 0 or 1 for any type: replace with copy (ADD or FMOV) // (2) Multiply by 2^x for integer types: replace with Shift // const Type* resultType = destVal->getType(); if (resultType->isIntegral() || resultType->isPointerType()) { unsigned pow; bool isValidConst; int64_t C = GetConstantValueAsSignedInt(constOp, isValidConst); if (isValidConst) { bool needNeg = false; if (C < 0) { needNeg = true; C = -C; } if (C == 0 || C == 1) { cost = target.getInstrInfo().minLatency(ADD); minstr1 = new MachineInstr(ADD); if (C == 0) minstr1->SetMachineOperandReg(0, target.getRegInfo().getZeroRegNum()); else minstr1->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, lval); minstr1->SetMachineOperandReg(1, target.getRegInfo().getZeroRegNum()); } else if (IsPowerOf2(C, pow)) { minstr1 = new MachineInstr((resultType == Type::LongTy) ? SLLX : SLL); minstr1->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, lval); minstr1->SetMachineOperandConst(1, MachineOperand::MO_UnextendedImmed, pow); } if (minstr1 && needNeg) { // insert after the instr to flip the sign minstr2 = CreateIntNegInstruction(target, destVal); cost += target.getInstrInfo().minLatency(minstr2->getOpCode()); } } } else { if (resultType == Type::FloatTy || resultType == Type::DoubleTy) { double dval = cast(constOp)->getValue(); if (fabs(dval) == 1) { bool needNeg = (dval < 0); MachineOpCode opCode = needNeg ? (resultType == Type::FloatTy? FNEGS : FNEGD) : (resultType == Type::FloatTy? FMOVS : FMOVD); minstr1 = new MachineInstr(opCode); minstr1->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, lval); } } } if (minstr1 != NULL) minstr1->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, destVal); if (minstr1) { mvec.push_back(minstr1); cost = target.getInstrInfo().minLatency(minstr1->getOpCode()); } if (minstr2) { assert(minstr1 && "Otherwise cost needs to be initialized to 0"); cost += target.getInstrInfo().minLatency(minstr2->getOpCode()); mvec.push_back(minstr2); } return cost; } // Does not create any instructions if we cannot exploit constant to // create a cheaper instruction. // static inline void CreateCheapestMulConstInstruction(const TargetMachine &target, Value* lval, Value* rval, Value* destVal, vector& mvec) { Value* constOp; if (isa(lval) && isa(rval)) { // both operands are constant: try both orders! vector mvec1, mvec2; unsigned int lcost = CreateMulConstInstruction(target, lval, rval, destVal, mvec1); unsigned int rcost = CreateMulConstInstruction(target, rval, lval, destVal, mvec2); vector& mincostMvec = (lcost <= rcost)? mvec1 : mvec2; vector& maxcostMvec = (lcost <= rcost)? mvec2 : mvec1; mvec.insert(mvec.end(), mincostMvec.begin(), mincostMvec.end()); for (unsigned int i=0; i < maxcostMvec.size(); ++i) delete maxcostMvec[i]; } else if (isa(rval)) // rval is constant, but not lval CreateMulConstInstruction(target, lval, rval, destVal, mvec); else if (isa(lval)) // lval is constant, but not rval CreateMulConstInstruction(target, lval, rval, destVal, mvec); // else neither is constant return; } // Return NULL if we cannot exploit constant to create a cheaper instruction static inline void CreateMulInstruction(const TargetMachine &target, Value* lval, Value* rval, Value* destVal, vector& mvec, MachineOpCode forceMulOp = INVALID_MACHINE_OPCODE) { unsigned int L = mvec.size(); CreateCheapestMulConstInstruction(target, lval, rval, destVal, mvec); if (mvec.size() == L) { // no instructions were added so create MUL reg, reg, reg. // Use FSMULD if both operands are actually floats cast to doubles. // Otherwise, use the default opcode for the appropriate type. MachineOpCode mulOp = ((forceMulOp != INVALID_MACHINE_OPCODE) ? forceMulOp : ChooseMulInstructionByType(destVal->getType())); MachineInstr* M = new MachineInstr(mulOp); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, lval); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, rval); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, destVal); mvec.push_back(M); } } // Generate a divide instruction for Div or Rem. // For Rem, this assumes that the operand type will be signed if the result // type is signed. This is correct because they must have the same sign. // static inline MachineOpCode ChooseDivInstruction(TargetMachine &target, const InstructionNode* instrNode) { MachineOpCode opCode = INVALID_OPCODE; const Type* resultType = instrNode->getInstruction()->getType(); if (resultType->isIntegral()) opCode = resultType->isSigned()? SDIVX : UDIVX; else switch(resultType->getPrimitiveID()) { case Type::FloatTyID: opCode = FDIVS; break; case Type::DoubleTyID: opCode = FDIVD; break; default: assert(0 && "Invalid type for DIV instruction"); break; } return opCode; } // Return NULL if we cannot exploit constant to create a cheaper instruction static inline void CreateDivConstInstruction(TargetMachine &target, const InstructionNode* instrNode, vector& mvec) { MachineInstr* minstr1 = NULL; MachineInstr* minstr2 = NULL; Value* constOp = ((InstrTreeNode*) instrNode->rightChild())->getValue(); if (! isa(constOp)) return; // Cases worth optimizing are: // (1) Divide by 1 for any type: replace with copy (ADD or FMOV) // (2) Divide by 2^x for integer types: replace with SR[L or A]{X} // const Type* resultType = instrNode->getInstruction()->getType(); if (resultType->isIntegral()) { unsigned pow; bool isValidConst; int64_t C = GetConstantValueAsSignedInt(constOp, isValidConst); if (isValidConst) { bool needNeg = false; if (C < 0) { needNeg = true; C = -C; } if (C == 1) { minstr1 = new MachineInstr(ADD); minstr1->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, instrNode->leftChild()->getValue()); minstr1->SetMachineOperandReg(1, target.getRegInfo().getZeroRegNum()); } else if (IsPowerOf2(C, pow)) { MachineOpCode opCode= ((resultType->isSigned()) ? (resultType==Type::LongTy)? SRAX : SRA : (resultType==Type::LongTy)? SRLX : SRL); minstr1 = new MachineInstr(opCode); minstr1->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, instrNode->leftChild()->getValue()); minstr1->SetMachineOperandConst(1, MachineOperand::MO_UnextendedImmed, pow); } if (minstr1 && needNeg) { // insert after the instr to flip the sign minstr2 = CreateIntNegInstruction(target, instrNode->getValue()); } } } else { if (resultType == Type::FloatTy || resultType == Type::DoubleTy) { double dval = cast(constOp)->getValue(); if (fabs(dval) == 1) { bool needNeg = (dval < 0); MachineOpCode opCode = needNeg ? (resultType == Type::FloatTy? FNEGS : FNEGD) : (resultType == Type::FloatTy? FMOVS : FMOVD); minstr1 = new MachineInstr(opCode); minstr1->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, instrNode->leftChild()->getValue()); } } } if (minstr1 != NULL) minstr1->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, instrNode->getValue()); if (minstr1) mvec.push_back(minstr1); if (minstr2) mvec.push_back(minstr2); } static void CreateCodeForVariableSizeAlloca(const TargetMachine& target, Instruction* result, unsigned int tsize, Value* numElementsVal, vector& getMvec) { MachineInstr* M; // Create a Value to hold the (constant) element size Value* tsizeVal = ConstantSInt::get(Type::IntTy, tsize); // Get the constant offset from SP for dynamically allocated storage // and create a temporary Value to hold it. assert(result && result->getParent() && "Result value is not part of a fn?"); Function *F = result->getParent()->getParent(); MachineCodeForMethod& mcInfo = MachineCodeForMethod::get(F); bool growUp; ConstantSInt* dynamicAreaOffset = ConstantSInt::get(Type::IntTy, target.getFrameInfo().getDynamicAreaOffset(mcInfo,growUp)); assert(! growUp && "Has SPARC v9 stack frame convention changed?"); // Create a temporary value to hold the result of MUL TmpInstruction* tmpProd = new TmpInstruction(numElementsVal, tsizeVal); MachineCodeForInstruction::get(result).addTemp(tmpProd); // Instruction 1: mul numElements, typeSize -> tmpProd M = new MachineInstr(MULX); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, numElementsVal); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, tsizeVal); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, tmpProd); getMvec.push_back(M); // Instruction 2: sub %sp, tmpProd -> %sp M = new MachineInstr(SUB); M->SetMachineOperandReg(0, target.getRegInfo().getStackPointer()); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, tmpProd); M->SetMachineOperandReg(2, target.getRegInfo().getStackPointer()); getMvec.push_back(M); // Instruction 3: add %sp, frameSizeBelowDynamicArea -> result M = new MachineInstr(ADD); M->SetMachineOperandReg(0, target.getRegInfo().getStackPointer()); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, dynamicAreaOffset); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, result); getMvec.push_back(M); } static void CreateCodeForFixedSizeAlloca(const TargetMachine& target, Instruction* result, unsigned int tsize, unsigned int numElements, vector& getMvec) { assert(result && result->getParent() && "Result value is not part of a function?"); Function *F = result->getParent()->getParent(); MachineCodeForMethod &mcInfo = MachineCodeForMethod::get(F); // Check if the offset would small enough to use as an immediate in // load/stores (check LDX because all load/stores have the same-size immediate // field). If not, put the variable in the dynamically sized area of the // frame. unsigned int paddedSizeIgnored; int offsetFromFP = mcInfo.computeOffsetforLocalVar(target, result, paddedSizeIgnored, tsize * numElements); if (! target.getInstrInfo().constantFitsInImmedField(LDX, offsetFromFP)) { CreateCodeForVariableSizeAlloca(target, result, tsize, ConstantSInt::get(Type::IntTy,numElements), getMvec); return; } // else offset fits in immediate field so go ahead and allocate it. offsetFromFP = mcInfo.allocateLocalVar(target, result, tsize * numElements); // Create a temporary Value to hold the constant offset. // This is needed because it may not fit in the immediate field. ConstantSInt* offsetVal = ConstantSInt::get(Type::IntTy, offsetFromFP); // Instruction 1: add %fp, offsetFromFP -> result MachineInstr* M = new MachineInstr(ADD); M->SetMachineOperandReg(0, target.getRegInfo().getFramePointer()); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, offsetVal); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, result); getMvec.push_back(M); } //------------------------------------------------------------------------ // Function SetOperandsForMemInstr // // Choose addressing mode for the given load or store instruction. // Use [reg+reg] if it is an indexed reference, and the index offset is // not a constant or if it cannot fit in the offset field. // Use [reg+offset] in all other cases. // // This assumes that all array refs are "lowered" to one of these forms: // %x = load (subarray*) ptr, constant ; single constant offset // %x = load (subarray*) ptr, offsetVal ; single non-constant offset // Generally, this should happen via strength reduction + LICM. // Also, strength reduction should take care of using the same register for // the loop index variable and an array index, when that is profitable. //------------------------------------------------------------------------ static void SetOperandsForMemInstr(vector& mvec, vector::iterator mvecI, const InstructionNode* vmInstrNode, const TargetMachine& target) { MemAccessInst* memInst = (MemAccessInst*) vmInstrNode->getInstruction(); // Variables to hold the index vector, ptr value, and offset value. // The major work here is to extract these for all 3 instruction types // and then call the common function SetMemOperands_Internal(). // Value* ptrVal = memInst->getPointerOperand(); // Start with the index vector of this instruction, if any. vector idxVec; idxVec.insert(idxVec.end(), memInst->idx_begin(), memInst->idx_end()); // If there is a GetElemPtr instruction to fold in to this instr, // it must be in the left child for Load and GetElemPtr, and in the // right child for Store instructions. InstrTreeNode* ptrChild = (vmInstrNode->getOpLabel() == Instruction::Store ? vmInstrNode->rightChild() : vmInstrNode->leftChild()); // Fold chains of GetElemPtr instructions for structure references. if (isa(cast(ptrVal->getType())->getElementType()) && (ptrChild->getOpLabel() == Instruction::GetElementPtr || ptrChild->getOpLabel() == GetElemPtrIdx)) { Value* newPtr = FoldGetElemChain((InstructionNode*) ptrChild, idxVec); if (newPtr) ptrVal = newPtr; } SetMemOperands_Internal(mvec, mvecI, vmInstrNode, ptrVal, idxVec, target); } // Generate the correct operands (and additional instructions if needed) // for the given pointer and given index vector. // static void SetMemOperands_Internal(vector& mvec, vector::iterator mvecI, const InstructionNode* vmInstrNode, Value* ptrVal, vector& idxVec, const TargetMachine& target) { MemAccessInst* memInst = (MemAccessInst*) vmInstrNode->getInstruction(); // Initialize so we default to storing the offset in a register. int64_t smallConstOffset = 0; Value* valueForRegOffset = NULL; MachineOperand::MachineOperandType offsetOpType =MachineOperand::MO_VirtualRegister; // Check if there is an index vector and if so, compute the // right offset for structures and for arrays // if (idxVec.size() > 0) { unsigned offset = 0; const PointerType* ptrType = cast(ptrVal->getType()); // Handle special common case of leading [0] index. bool firstIndexIsZero = bool(isa(idxVec.front()) && cast(idxVec.front())->getValue() == 0); // This is a real structure reference if the ptr target is a // structure type, and the first offset is [0] (eliminate that offset). if (firstIndexIsZero && ptrType->getElementType()->isStructType()) { // Compute the offset value using the index vector. Create a // virtual reg. for it since it may not fit in the immed field. assert(idxVec.size() >= 2); idxVec.erase(idxVec.begin()); unsigned offset = target.DataLayout.getIndexedOffset(ptrType,idxVec); valueForRegOffset = ConstantSInt::get(Type::IntTy, offset); } else { // It is an array ref, and must have been lowered to a single offset. assert((memInst->getNumOperands() == (unsigned) 1 + memInst->getFirstIndexOperandNumber()) && "Array refs must be lowered before Instruction Selection"); Value* arrayOffsetVal = * memInst->idx_begin(); // If index is 0, the offset value is just 0. Otherwise, // generate a MUL instruction to compute address from index. // The call to getTypeSize() will fail if size is not constant. // CreateMulInstruction() folds constants intelligently enough. // if (firstIndexIsZero) { offsetOpType = MachineOperand::MO_SignExtendedImmed; smallConstOffset = 0; } else { vector mulVec; Instruction* addr = new TmpInstruction(Type::UIntTy, memInst); MachineCodeForInstruction::get(memInst).addTemp(addr); unsigned int eltSize = target.DataLayout.getTypeSize(ptrType->getElementType()); assert(eltSize > 0 && "Invalid or non-const array element size"); ConstantUInt* eltVal = ConstantUInt::get(Type::UIntTy, eltSize); CreateMulInstruction(target, arrayOffsetVal, /* lval, not likely const */ eltVal, /* rval, likely constant */ addr, /* result*/ mulVec, INVALID_MACHINE_OPCODE); assert(mulVec.size() > 0 && "No multiply instruction created?"); for (vector::const_iterator I = mulVec.begin(); I != mulVec.end(); ++I) { mvecI = mvec.insert(mvecI, *I); // ptr to inserted value ++mvecI; // ptr to mem. instr. } valueForRegOffset = addr; } } } else { offsetOpType = MachineOperand::MO_SignExtendedImmed; smallConstOffset = 0; } // For STORE: // Operand 0 is value, operand 1 is ptr, operand 2 is offset // For LOAD or GET_ELEMENT_PTR, // Operand 0 is ptr, operand 1 is offset, operand 2 is result. // unsigned offsetOpNum, ptrOpNum; if (memInst->getOpcode() == Instruction::Store) { (*mvecI)->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, vmInstrNode->leftChild()->getValue()); ptrOpNum = 1; offsetOpNum = 2; } else { ptrOpNum = 0; offsetOpNum = 1; (*mvecI)->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, memInst); } (*mvecI)->SetMachineOperandVal(ptrOpNum, MachineOperand::MO_VirtualRegister, ptrVal); if (offsetOpType == MachineOperand::MO_VirtualRegister) { assert(valueForRegOffset != NULL); (*mvecI)->SetMachineOperandVal(offsetOpNum, offsetOpType, valueForRegOffset); } else (*mvecI)->SetMachineOperandConst(offsetOpNum, offsetOpType, smallConstOffset); } // // Substitute operand `operandNum' of the instruction in node `treeNode' // in place of the use(s) of that instruction in node `parent'. // Check both explicit and implicit operands! // Also make sure to skip over a parent who: // (1) is a list node in the Burg tree, or // (2) itself had its results forwarded to its parent // static void ForwardOperand(InstructionNode* treeNode, InstrTreeNode* parent, int operandNum) { assert(treeNode && parent && "Invalid invocation of ForwardOperand"); Instruction* unusedOp = treeNode->getInstruction(); Value* fwdOp = unusedOp->getOperand(operandNum); // The parent itself may be a list node, so find the real parent instruction while (parent->getNodeType() != InstrTreeNode::NTInstructionNode) { parent = parent->parent(); assert(parent && "ERROR: Non-instruction node has no parent in tree."); } InstructionNode* parentInstrNode = (InstructionNode*) parent; Instruction* userInstr = parentInstrNode->getInstruction(); MachineCodeForInstruction &mvec = MachineCodeForInstruction::get(userInstr); // The parent's mvec would be empty if it was itself forwarded. // Recursively call ForwardOperand in that case... // if (mvec.size() == 0) { assert(parent->parent() != NULL && "Parent could not have been forwarded, yet has no instructions?"); ForwardOperand(treeNode, parent->parent(), operandNum); } else { bool fwdSuccessful = false; for (unsigned i=0, N=mvec.size(); i < N; i++) { MachineInstr* minstr = mvec[i]; for (unsigned i=0, numOps=minstr->getNumOperands(); i < numOps; ++i) { const MachineOperand& mop = minstr->getOperand(i); if (mop.getOperandType() == MachineOperand::MO_VirtualRegister && mop.getVRegValue() == unusedOp) { minstr->SetMachineOperandVal(i, MachineOperand::MO_VirtualRegister, fwdOp); fwdSuccessful = true; } } for (unsigned i=0,numOps=minstr->getNumImplicitRefs(); igetImplicitRef(i) == unusedOp) { minstr->setImplicitRef(i, fwdOp, minstr->implicitRefIsDefined(i)); fwdSuccessful = true; } } assert(fwdSuccessful && "Value to be forwarded is never used!"); } } void UltraSparcInstrInfo:: CreateCopyInstructionsByType(const TargetMachine& target, Function *F, Value* src, Instruction* dest, vector& minstrVec) const { bool loadConstantToReg = false; const Type* resultType = dest->getType(); MachineOpCode opCode = ChooseAddInstructionByType(resultType); if (opCode == INVALID_OPCODE) { assert(0 && "Unsupported result type in CreateCopyInstructionsByType()"); return; } // if `src' is a constant that doesn't fit in the immed field or if it is // a global variable (i.e., a constant address), generate a load // instruction instead of an add // if (isa(src)) { unsigned int machineRegNum; int64_t immedValue; MachineOperand::MachineOperandType opType = ChooseRegOrImmed(src, opCode, target, /*canUseImmed*/ true, machineRegNum, immedValue); if (opType == MachineOperand::MO_VirtualRegister) loadConstantToReg = true; } else if (isa(src)) loadConstantToReg = true; if (loadConstantToReg) { // `src' is constant and cannot fit in immed field for the ADD // Insert instructions to "load" the constant into a register vector tempVec; target.getInstrInfo().CreateCodeToLoadConst(F, src, dest, minstrVec, tempVec); for (unsigned i=0; i < tempVec.size(); i++) MachineCodeForInstruction::get(dest).addTemp(tempVec[i]); } else { // Create an add-with-0 instruction of the appropriate type. // Make `src' the second operand, in case it is a constant // Use (unsigned long) 0 for a NULL pointer value. // const Type* zeroValueType = (resultType->getPrimitiveID() == Type::PointerTyID)? Type::ULongTy : resultType; MachineInstr* minstr = new MachineInstr(opCode); minstr->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, Constant::getNullConstant(zeroValueType)); minstr->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, src); minstr->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister,dest); minstrVec.push_back(minstr); } } //******************* Externally Visible Functions *************************/ //------------------------------------------------------------------------ // External Function: ThisIsAChainRule // // Purpose: // Check if a given BURG rule is a chain rule. //------------------------------------------------------------------------ extern bool ThisIsAChainRule(int eruleno) { switch(eruleno) { case 111: // stmt: reg case 113: // stmt: bool case 123: case 124: case 125: case 126: case 127: case 128: case 129: case 130: case 131: case 132: case 133: case 155: case 221: case 222: case 241: case 242: case 243: case 244: case 321: return true; break; default: return false; break; } } //------------------------------------------------------------------------ // External Function: GetInstructionsByRule // // Purpose: // Choose machine instructions for the SPARC according to the // patterns chosen by the BURG-generated parser. //------------------------------------------------------------------------ void GetInstructionsByRule(InstructionNode* subtreeRoot, int ruleForNode, short* nts, TargetMachine &target, vector& mvec) { bool checkCast = false; // initialize here to use fall-through int nextRule; int forwardOperandNum = -1; unsigned int allocaSize = 0; MachineInstr* M, *M2; unsigned int L; mvec.clear(); // If the code for this instruction was folded into the parent (user), // then do nothing! if (subtreeRoot->isFoldedIntoParent()) return; // // Let's check for chain rules outside the switch so that we don't have // to duplicate the list of chain rule production numbers here again // if (ThisIsAChainRule(ruleForNode)) { // Chain rules have a single nonterminal on the RHS. // Get the rule that matches the RHS non-terminal and use that instead. // assert(nts[0] && ! nts[1] && "A chain rule should have only one RHS non-terminal!"); nextRule = burm_rule(subtreeRoot->state, nts[0]); nts = burm_nts[nextRule]; GetInstructionsByRule(subtreeRoot, nextRule, nts, target, mvec); } else { switch(ruleForNode) { case 1: // stmt: Ret case 2: // stmt: RetValue(reg) { // NOTE: Prepass of register allocation is responsible // for moving return value to appropriate register. // Mark the return-address register as a hidden virtual reg. // Mark the return value register as an implicit ref of // the machine instruction. // Finally put a NOP in the delay slot. ReturnInst *returnInstr = cast(subtreeRoot->getInstruction()); assert(returnInstr->getOpcode() == Instruction::Ret); Instruction* returnReg = new TmpInstruction(returnInstr); MachineCodeForInstruction::get(returnInstr).addTemp(returnReg); M = new MachineInstr(JMPLRET); M->SetMachineOperandReg(0, MachineOperand::MO_VirtualRegister, returnReg); M->SetMachineOperandConst(1,MachineOperand::MO_SignExtendedImmed, (int64_t)8); M->SetMachineOperandReg(2, target.getRegInfo().getZeroRegNum()); if (returnInstr->getReturnValue() != NULL) M->addImplicitRef(returnInstr->getReturnValue()); mvec.push_back(M); mvec.push_back(new MachineInstr(NOP)); break; } case 3: // stmt: Store(reg,reg) case 4: // stmt: Store(reg,ptrreg) mvec.push_back(new MachineInstr( ChooseStoreInstruction( subtreeRoot->leftChild()->getValue()->getType()))); SetOperandsForMemInstr(mvec, mvec.end()-1, subtreeRoot, target); break; case 5: // stmt: BrUncond M = new MachineInstr(BA); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, (Value*)NULL); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, cast(subtreeRoot->getInstruction())->getSuccessor(0)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); break; case 206: // stmt: BrCond(setCCconst) { // setCCconst => boolean was computed with `%b = setCC type reg1 const' // If the constant is ZERO, we can use the branch-on-integer-register // instructions and avoid the SUBcc instruction entirely. // Otherwise this is just the same as case 5, so just fall through. // InstrTreeNode* constNode = subtreeRoot->leftChild()->rightChild(); assert(constNode && constNode->getNodeType() ==InstrTreeNode::NTConstNode); Constant *constVal = cast(constNode->getValue()); bool isValidConst; if ((constVal->getType()->isIntegral() || constVal->getType()->isPointerType()) && GetConstantValueAsSignedInt(constVal, isValidConst) == 0 && isValidConst) { // That constant is a zero after all... // Use the left child of setCC as the first argument! // Mark the setCC node so that no code is generated for it. InstructionNode* setCCNode = (InstructionNode*) subtreeRoot->leftChild(); assert(setCCNode->getOpLabel() == SetCCOp); setCCNode->markFoldedIntoParent(); BranchInst* brInst=cast(subtreeRoot->getInstruction()); M = new MachineInstr(ChooseBprInstruction(subtreeRoot)); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, setCCNode->leftChild()->getValue()); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, brInst->getSuccessor(0)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); // false branch M = new MachineInstr(BA); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, (Value*) NULL); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, brInst->getSuccessor(1)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); break; } // ELSE FALL THROUGH } case 6: // stmt: BrCond(bool) { // bool => boolean was computed with some boolean operator // (SetCC, Not, ...). We need to check whether the type was a FP, // signed int or unsigned int, and check the branching condition in // order to choose the branch to use. // If it is an integer CC, we also need to find the unique // TmpInstruction representing that CC. // BranchInst* brInst = cast(subtreeRoot->getInstruction()); bool isFPBranch; M = new MachineInstr(ChooseBccInstruction(subtreeRoot, isFPBranch)); Value* ccValue = GetTmpForCC(subtreeRoot->leftChild()->getValue(), brInst->getParent()->getParent(), isFPBranch? Type::FloatTy : Type::IntTy); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, ccValue); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, brInst->getSuccessor(0)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); // false branch M = new MachineInstr(BA); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, (Value*) NULL); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, brInst->getSuccessor(1)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); break; } case 208: // stmt: BrCond(boolconst) { // boolconst => boolean is a constant; use BA to first or second label Constant* constVal = cast(subtreeRoot->leftChild()->getValue()); unsigned dest = cast(constVal)->getValue()? 0 : 1; M = new MachineInstr(BA); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, (Value*) NULL); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, ((BranchInst*) subtreeRoot->getInstruction())->getSuccessor(dest)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); break; } case 8: // stmt: BrCond(boolreg) { // boolreg => boolean is stored in an existing register. // Just use the branch-on-integer-register instruction! // M = new MachineInstr(BRNZ); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, subtreeRoot->leftChild()->getValue()); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, ((BranchInst*) subtreeRoot->getInstruction())->getSuccessor(0)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); // false branch M = new MachineInstr(BA); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, (Value*) NULL); M->SetMachineOperandVal(1, MachineOperand::MO_PCRelativeDisp, ((BranchInst*) subtreeRoot->getInstruction())->getSuccessor(1)); mvec.push_back(M); // delay slot mvec.push_back(new MachineInstr(NOP)); break; } case 9: // stmt: Switch(reg) assert(0 && "*** SWITCH instruction is not implemented yet."); break; case 10: // reg: VRegList(reg, reg) assert(0 && "VRegList should never be the topmost non-chain rule"); break; case 21: // bool: Not(bool): Both these are implemented as: case 421: // reg: BNot(reg) : reg = reg XOR-NOT 0 M = new MachineInstr(XNOR); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, subtreeRoot->leftChild()->getValue()); M->SetMachineOperandReg(1, target.getRegInfo().getZeroRegNum()); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, subtreeRoot->getValue()); mvec.push_back(M); break; case 322: // reg: ToBoolTy(bool): case 22: // reg: ToBoolTy(reg): { const Type* opType = subtreeRoot->leftChild()->getValue()->getType(); assert(opType->isIntegral() || opType->isPointerType() || opType == Type::BoolTy); forwardOperandNum = 0; // forward first operand to user break; } case 23: // reg: ToUByteTy(reg) case 25: // reg: ToUShortTy(reg) case 27: // reg: ToUIntTy(reg) case 29: // reg: ToULongTy(reg) { const Type* opType = subtreeRoot->leftChild()->getValue()->getType(); assert(opType->isIntegral() || opType->isPointerType() || opType == Type::BoolTy && "Cast is illegal for other types"); forwardOperandNum = 0; // forward first operand to user break; } case 24: // reg: ToSByteTy(reg) case 26: // reg: ToShortTy(reg) case 28: // reg: ToIntTy(reg) case 30: // reg: ToLongTy(reg) { const Type* opType = subtreeRoot->leftChild()->getValue()->getType(); if (opType->isIntegral() || opType->isPointerType() || opType == Type::BoolTy) { forwardOperandNum = 0; // forward first operand to user } else { // If the source operand is an FP type, the int result must be // copied from float to int register via memory! Instruction *dest = subtreeRoot->getInstruction(); Value* leftVal = subtreeRoot->leftChild()->getValue(); Value* destForCast; vector minstrVec; if (opType == Type::FloatTy || opType == Type::DoubleTy) { // Create a temporary to represent the INT register // into which the FP value will be copied via memory. // The type of this temporary will determine the FP // register used: single-prec for a 32-bit int or smaller, // double-prec for a 64-bit int. // const Type* destTypeToUse = (dest->getType() == Type::LongTy)? Type::DoubleTy : Type::FloatTy; destForCast = new TmpInstruction(destTypeToUse, leftVal); MachineCodeForInstruction &MCFI = MachineCodeForInstruction::get(dest); MCFI.addTemp(destForCast); vector tempVec; target.getInstrInfo().CreateCodeToCopyFloatToInt( dest->getParent()->getParent(), (TmpInstruction*) destForCast, dest, minstrVec, tempVec, target); for (unsigned i=0; i < tempVec.size(); ++i) MCFI.addTemp(tempVec[i]); } else destForCast = leftVal; MachineOpCode opCode=ChooseConvertToIntInstr(subtreeRoot, opType); assert(opCode != INVALID_OPCODE && "Expected to need conversion!"); M = new MachineInstr(opCode); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, leftVal); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, destForCast); mvec.push_back(M); // Append the copy code, if any, after the conversion instr. mvec.insert(mvec.end(), minstrVec.begin(), minstrVec.end()); } break; } case 31: // reg: ToFloatTy(reg): case 32: // reg: ToDoubleTy(reg): case 232: // reg: ToDoubleTy(Constant): // If this instruction has a parent (a user) in the tree // and the user is translated as an FsMULd instruction, // then the cast is unnecessary. So check that first. // In the future, we'll want to do the same for the FdMULq instruction, // so do the check here instead of only for ToFloatTy(reg). // if (subtreeRoot->parent() != NULL && MachineCodeForInstruction::get(((InstructionNode*)subtreeRoot->parent())->getInstruction())[0]->getOpCode() == FSMULD) { forwardOperandNum = 0; // forward first operand to user } else { Value* leftVal = subtreeRoot->leftChild()->getValue(); const Type* opType = leftVal->getType(); MachineOpCode opCode=ChooseConvertToFloatInstr(subtreeRoot,opType); if (opCode == INVALID_OPCODE) // no conversion needed { forwardOperandNum = 0; // forward first operand to user } else { // If the source operand is a non-FP type it must be // first copied from int to float register via memory! Instruction *dest = subtreeRoot->getInstruction(); Value* srcForCast; int n = 0; if (opType != Type::FloatTy && opType != Type::DoubleTy) { // Create a temporary to represent the FP register // into which the integer will be copied via memory. // The type of this temporary will determine the FP // register used: single-prec for a 32-bit int or smaller, // double-prec for a 64-bit int. // const Type* srcTypeToUse = (leftVal->getType() == Type::LongTy)? Type::DoubleTy : Type::FloatTy; srcForCast = new TmpInstruction(srcTypeToUse, dest); MachineCodeForInstruction &DestMCFI = MachineCodeForInstruction::get(dest); DestMCFI.addTemp(srcForCast); vector minstrVec; vector tempVec; target.getInstrInfo().CreateCodeToCopyIntToFloat( dest->getParent()->getParent(), leftVal, (TmpInstruction*) srcForCast, minstrVec, tempVec, target); mvec.insert(mvec.end(), minstrVec.begin(),minstrVec.end()); for (unsigned i=0; i < tempVec.size(); ++i) DestMCFI.addTemp(tempVec[i]); } else srcForCast = leftVal; M = new MachineInstr(opCode); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, srcForCast); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, dest); mvec.push_back(M); } } break; case 19: // reg: ToArrayTy(reg): case 20: // reg: ToPointerTy(reg): forwardOperandNum = 0; // forward first operand to user break; case 233: // reg: Add(reg, Constant) M = CreateAddConstInstruction(subtreeRoot); if (M != NULL) { mvec.push_back(M); break; } // ELSE FALL THROUGH case 33: // reg: Add(reg, reg) mvec.push_back(new MachineInstr(ChooseAddInstruction(subtreeRoot))); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 234: // reg: Sub(reg, Constant) M = CreateSubConstInstruction(subtreeRoot); if (M != NULL) { mvec.push_back(M); break; } // ELSE FALL THROUGH case 34: // reg: Sub(reg, reg) mvec.push_back(new MachineInstr(ChooseSubInstructionByType( subtreeRoot->getInstruction()->getType()))); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 135: // reg: Mul(todouble, todouble) checkCast = true; // FALL THROUGH case 35: // reg: Mul(reg, reg) { MachineOpCode forceOp = ((checkCast && BothFloatToDouble(subtreeRoot)) ? FSMULD : INVALID_MACHINE_OPCODE); CreateMulInstruction(target, subtreeRoot->leftChild()->getValue(), subtreeRoot->rightChild()->getValue(), subtreeRoot->getInstruction(), mvec, forceOp); break; } case 335: // reg: Mul(todouble, todoubleConst) checkCast = true; // FALL THROUGH case 235: // reg: Mul(reg, Constant) { MachineOpCode forceOp = ((checkCast && BothFloatToDouble(subtreeRoot)) ? FSMULD : INVALID_MACHINE_OPCODE); CreateMulInstruction(target, subtreeRoot->leftChild()->getValue(), subtreeRoot->rightChild()->getValue(), subtreeRoot->getInstruction(), mvec, forceOp); break; } case 236: // reg: Div(reg, Constant) L = mvec.size(); CreateDivConstInstruction(target, subtreeRoot, mvec); if (mvec.size() > L) break; // ELSE FALL THROUGH case 36: // reg: Div(reg, reg) mvec.push_back(new MachineInstr(ChooseDivInstruction(target, subtreeRoot))); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 37: // reg: Rem(reg, reg) case 237: // reg: Rem(reg, Constant) { Instruction* remInstr = subtreeRoot->getInstruction(); TmpInstruction* quot = new TmpInstruction( subtreeRoot->leftChild()->getValue(), subtreeRoot->rightChild()->getValue()); TmpInstruction* prod = new TmpInstruction( quot, subtreeRoot->rightChild()->getValue()); MachineCodeForInstruction::get(remInstr).addTemp(quot).addTemp(prod); M = new MachineInstr(ChooseDivInstruction(target, subtreeRoot)); Set3OperandsFromInstr(M, subtreeRoot, target); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister,quot); mvec.push_back(M); M = new MachineInstr(ChooseMulInstructionByType( subtreeRoot->getInstruction()->getType())); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister,quot); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, subtreeRoot->rightChild()->getValue()); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister,prod); mvec.push_back(M); M = new MachineInstr(ChooseSubInstructionByType( subtreeRoot->getInstruction()->getType())); Set3OperandsFromInstr(M, subtreeRoot, target); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister,prod); mvec.push_back(M); break; } case 38: // bool: And(bool, bool) case 238: // bool: And(bool, boolconst) case 338: // reg : BAnd(reg, reg) case 538: // reg : BAnd(reg, Constant) mvec.push_back(new MachineInstr(AND)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 138: // bool: And(bool, not) case 438: // bool: BAnd(bool, not) mvec.push_back(new MachineInstr(ANDN)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 39: // bool: Or(bool, bool) case 239: // bool: Or(bool, boolconst) case 339: // reg : BOr(reg, reg) case 539: // reg : BOr(reg, Constant) mvec.push_back(new MachineInstr(ORN)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 139: // bool: Or(bool, not) case 439: // bool: BOr(bool, not) mvec.push_back(new MachineInstr(ORN)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 40: // bool: Xor(bool, bool) case 240: // bool: Xor(bool, boolconst) case 340: // reg : BXor(reg, reg) case 540: // reg : BXor(reg, Constant) mvec.push_back(new MachineInstr(XOR)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 140: // bool: Xor(bool, not) case 440: // bool: BXor(bool, not) mvec.push_back(new MachineInstr(XNOR)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; case 41: // boolconst: SetCC(reg, Constant) // // If the SetCC was folded into the user (parent), it will be // caught above. All other cases are the same as case 42, // so just fall through. // case 42: // bool: SetCC(reg, reg): { // This generates a SUBCC instruction, putting the difference in // a result register, and setting a condition code. // // If the boolean result of the SetCC is used by anything other // than a single branch instruction, the boolean must be // computed and stored in the result register. Otherwise, discard // the difference (by using %g0) and keep only the condition code. // // To compute the boolean result in a register we use a conditional // move, unless the result of the SUBCC instruction can be used as // the bool! This assumes that zero is FALSE and any non-zero // integer is TRUE. // InstructionNode* parentNode = (InstructionNode*) subtreeRoot->parent(); Instruction* setCCInstr = subtreeRoot->getInstruction(); bool keepBoolVal = (parentNode == NULL || parentNode->getInstruction()->getOpcode() != Instruction::Br); bool subValIsBoolVal = setCCInstr->getOpcode() == Instruction::SetNE; bool keepSubVal = keepBoolVal && subValIsBoolVal; bool computeBoolVal = keepBoolVal && ! subValIsBoolVal; bool mustClearReg; int valueToMove; MachineOpCode movOpCode = 0; // Mark the 4th operand as being a CC register, and as a def // A TmpInstruction is created to represent the CC "result". // Unlike other instances of TmpInstruction, this one is used // by machine code of multiple LLVM instructions, viz., // the SetCC and the branch. Make sure to get the same one! // Note that we do this even for FP CC registers even though they // are explicit operands, because the type of the operand // needs to be a floating point condition code, not an integer // condition code. Think of this as casting the bool result to // a FP condition code register. // Value* leftVal = subtreeRoot->leftChild()->getValue(); bool isFPCompare = (leftVal->getType() == Type::FloatTy || leftVal->getType() == Type::DoubleTy); TmpInstruction* tmpForCC = GetTmpForCC(setCCInstr, setCCInstr->getParent()->getParent(), isFPCompare? Type::FloatTy : Type::IntTy); MachineCodeForInstruction::get(setCCInstr).addTemp(tmpForCC); if (! isFPCompare) { // Integer condition: dest. should be %g0 or an integer register. // If result must be saved but condition is not SetEQ then we need // a separate instruction to compute the bool result, so discard // result of SUBcc instruction anyway. // M = new MachineInstr(SUBcc); Set3OperandsFromInstr(M, subtreeRoot, target, ! keepSubVal); M->SetMachineOperandVal(3, MachineOperand::MO_CCRegister, tmpForCC, /*def*/true); mvec.push_back(M); if (computeBoolVal) { // recompute bool using the integer condition codes movOpCode = ChooseMovpccAfterSub(subtreeRoot,mustClearReg,valueToMove); } } else { // FP condition: dest of FCMP should be some FCCn register M = new MachineInstr(ChooseFcmpInstruction(subtreeRoot)); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, tmpForCC); M->SetMachineOperandVal(1,MachineOperand::MO_VirtualRegister, subtreeRoot->leftChild()->getValue()); M->SetMachineOperandVal(2,MachineOperand::MO_VirtualRegister, subtreeRoot->rightChild()->getValue()); mvec.push_back(M); if (computeBoolVal) {// recompute bool using the FP condition codes mustClearReg = true; valueToMove = 1; movOpCode = ChooseMovFpccInstruction(subtreeRoot); } } if (computeBoolVal) { if (mustClearReg) {// Unconditionally set register to 0 M = new MachineInstr(SETHI); M->SetMachineOperandConst(0,MachineOperand::MO_UnextendedImmed, (int64_t)0); M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, setCCInstr); mvec.push_back(M); } // Now conditionally move `valueToMove' (0 or 1) into the register M = new MachineInstr(movOpCode); M->SetMachineOperandVal(0, MachineOperand::MO_CCRegister, tmpForCC); M->SetMachineOperandConst(1, MachineOperand::MO_UnextendedImmed, valueToMove); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, setCCInstr); mvec.push_back(M); } break; } case 43: // boolreg: VReg case 44: // boolreg: Constant break; case 51: // reg: Load(reg) case 52: // reg: Load(ptrreg) case 53: // reg: LoadIdx(reg,reg) case 54: // reg: LoadIdx(ptrreg,reg) mvec.push_back(new MachineInstr(ChooseLoadInstruction( subtreeRoot->getValue()->getType()))); SetOperandsForMemInstr(mvec, mvec.end()-1, subtreeRoot, target); break; case 55: // reg: GetElemPtr(reg) case 56: // reg: GetElemPtrIdx(reg,reg) // If the GetElemPtr was folded into the user (parent), it will be // caught above. For other cases, we have to compute the address. mvec.push_back(new MachineInstr(ADD)); SetOperandsForMemInstr(mvec, mvec.end()-1, subtreeRoot, target); break; case 57: // reg: Alloca: Implement as 1 instruction: { // add %fp, offsetFromFP -> result AllocationInst* instr = cast(subtreeRoot->getInstruction()); unsigned int tsize = target.findOptimalStorageSize(instr->getAllocatedType()); assert(tsize != 0); CreateCodeForFixedSizeAlloca(target, instr, tsize, 1, mvec); break; } case 58: // reg: Alloca(reg): Implement as 3 instructions: // mul num, typeSz -> tmp // sub %sp, tmp -> %sp { // add %sp, frameSizeBelowDynamicArea -> result AllocationInst* instr = cast(subtreeRoot->getInstruction()); const Type* eltType = instr->getAllocatedType(); // If #elements is constant, use simpler code for fixed-size allocas int tsize = (int) target.findOptimalStorageSize(eltType); Value* numElementsVal = NULL; bool isArray = instr->isArrayAllocation(); if (!isArray || isa(numElementsVal = instr->getArraySize())) { // total size is constant: generate code for fixed-size alloca unsigned int numElements = isArray? cast(numElementsVal)->getValue() : 1; CreateCodeForFixedSizeAlloca(target, instr, tsize, numElements, mvec); } else // total size is not constant. CreateCodeForVariableSizeAlloca(target, instr, tsize, numElementsVal, mvec); break; } case 61: // reg: Call { // Generate a call-indirect (i.e., jmpl) for now to expose // the potential need for registers. If an absolute address // is available, replace this with a CALL instruction. // Mark both the indirection register and the return-address // register as hidden virtual registers. // Also, mark the operands of the Call and return value (if // any) as implicit operands of the CALL machine instruction. // CallInst *callInstr = cast(subtreeRoot->getInstruction()); Value *callee = callInstr->getCalledValue(); // Create hidden virtual register for return address, with type void*. Instruction* retAddrReg = new TmpInstruction(PointerType::get(Type::VoidTy), callInstr); MachineCodeForInstruction::get(callInstr).addTemp(retAddrReg); // Generate the machine instruction and its operands. // Use CALL for direct function calls; this optimistically assumes // the PC-relative address fits in the CALL address field (22 bits). // Use JMPL for indirect calls. // if (isa(callee)) { // direct function call M = new MachineInstr(CALL); M->SetMachineOperandVal(0, MachineOperand::MO_PCRelativeDisp, callee); } else { // indirect function call M = new MachineInstr(JMPLCALL); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, callee); M->SetMachineOperandConst(1, MachineOperand::MO_SignExtendedImmed, (int64_t) 0); M->SetMachineOperandVal(2, MachineOperand::MO_VirtualRegister, retAddrReg); } mvec.push_back(M); // WARNING: Operands 0..N-1 must go in slots 0..N-1 of implicitUses. // The result value must go in slot N. This is assumed // in register allocation. // // Add the call operands and return value as implicit refs for (unsigned i=0, N=callInstr->getNumOperands(); i < N; ++i) if (callInstr->getOperand(i) != callee) mvec.back()->addImplicitRef(callInstr->getOperand(i)); if (callInstr->getType() != Type::VoidTy) mvec.back()->addImplicitRef(callInstr, /*isDef*/ true); // For the CALL instruction, the ret. addr. reg. is also implicit if (isa(callee)) mvec.back()->addImplicitRef(retAddrReg, /*isDef*/ true); // delay slot mvec.push_back(new MachineInstr(NOP)); break; } case 62: // reg: Shl(reg, reg) { const Type* opType = subtreeRoot->leftChild()->getValue()->getType(); assert(opType->isIntegral() || opType == Type::BoolTy || opType->isPointerType()&& "Shl unsupported for other types"); mvec.push_back(new MachineInstr((opType == Type::LongTy)? SLLX : SLL)); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; } case 63: // reg: Shr(reg, reg) { const Type* opType = subtreeRoot->leftChild()->getValue()->getType(); assert(opType->isIntegral() || opType == Type::BoolTy || opType->isPointerType() &&"Shr unsupported for other types"); mvec.push_back(new MachineInstr((opType->isSigned() ? ((opType == Type::LongTy)? SRAX : SRA) : ((opType == Type::LongTy)? SRLX : SRL)))); Set3OperandsFromInstr(mvec.back(), subtreeRoot, target); break; } case 64: // reg: Phi(reg,reg) break; // don't forward the value #undef NEED_PHI_MACHINE_INSTRS #ifdef NEED_PHI_MACHINE_INSTRS { // This instruction has variable #operands, so resultPos is 0. Instruction* phi = subtreeRoot->getInstruction(); M = new MachineInstr(PHI, 1 + phi->getNumOperands()); M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, subtreeRoot->getValue()); for (unsigned i=0, N=phi->getNumOperands(); i < N; i++) M->SetMachineOperandVal(i+1, MachineOperand::MO_VirtualRegister, phi->getOperand(i)); mvec.push_back(M); break; } #endif // NEED_PHI_MACHINE_INSTRS case 71: // reg: VReg case 72: // reg: Constant break; // don't forward the value default: assert(0 && "Unrecognized BURG rule"); break; } } if (forwardOperandNum >= 0) { // We did not generate a machine instruction but need to use operand. // If user is in the same tree, replace Value in its machine operand. // If not, insert a copy instruction which should get coalesced away // by register allocation. if (subtreeRoot->parent() != NULL) ForwardOperand(subtreeRoot, subtreeRoot->parent(), forwardOperandNum); else { vector minstrVec; target.getInstrInfo().CreateCopyInstructionsByType(target, subtreeRoot->getInstruction()->getParent()->getParent(), subtreeRoot->getInstruction()->getOperand(forwardOperandNum), subtreeRoot->getInstruction(), minstrVec); assert(minstrVec.size() > 0); mvec.insert(mvec.end(), minstrVec.begin(), minstrVec.end()); } } }