; RUN: llc < %s -mtriple=arm-apple-darwin9 -march=arm | FileCheck %s ; CHECK: L_LSDA_0: %struct.A = type { i32* } define void @"\01-[MyFunction Name:]"() { entry: %save_filt.1 = alloca i32 %save_eptr.0 = alloca i8* %a = alloca %struct.A %eh_exception = alloca i8* %eh_selector = alloca i32 %"alloca point" = bitcast i32 0 to i32 call void @_ZN1AC1Ev(%struct.A* %a) invoke void @_Z3barv() to label %invcont unwind label %lpad invcont: ; preds = %entry call void @_ZN1AD1Ev(%struct.A* %a) nounwind br label %return bb: ; preds = %ppad %eh_select = load i32, i32* %eh_selector store i32 %eh_select, i32* %save_filt.1, align 4 %eh_value = load i8*, i8** %eh_exception store i8* %eh_value, i8** %save_eptr.0, align 4 call void @_ZN1AD1Ev(%struct.A* %a) nounwind %0 = load i8*, i8** %save_eptr.0, align 4 store i8* %0, i8** %eh_exception, align 4 %1 = load i32, i32* %save_filt.1, align 4 store i32 %1, i32* %eh_selector, align 4 br label %Unwind return: ; preds = %invcont ret void lpad: ; preds = %entry %exn = landingpad {i8*, i32} personality i8* bitcast (i32 (...)* @__gxx_personality_sj0 to i8*) cleanup %eh_ptr = extractvalue {i8*, i32} %exn, 0 store i8* %eh_ptr, i8** %eh_exception %eh_select2 = extractvalue {i8*, i32} %exn, 1 store i32 %eh_select2, i32* %eh_selector br label %ppad ppad: ; preds = %lpad br label %bb Unwind: ; preds = %bb %eh_ptr3 = load i8*, i8** %eh_exception call void @_Unwind_SjLj_Resume(i8* %eh_ptr3) unreachable } define linkonce_odr void @_ZN1AC1Ev(%struct.A* %this) { entry: %this_addr = alloca %struct.A* %"alloca point" = bitcast i32 0 to i32 store %struct.A* %this, %struct.A** %this_addr %0 = call i8* @_Znwm(i32 4) %1 = bitcast i8* %0 to i32* %2 = load %struct.A*, %struct.A** %this_addr, align 4 %3 = getelementptr inbounds %struct.A, %struct.A* %2, i32 0, i32 0 store i32* %1, i32** %3, align 4 br label %return return: ; preds = %entry ret void } declare i8* @_Znwm(i32) define linkonce_odr void @_ZN1AD1Ev(%struct.A* %this) nounwind { entry: %this_addr = alloca %struct.A* %"alloca point" = bitcast i32 0 to i32 store %struct.A* %this, %struct.A** %this_addr %0 = load %struct.A*, %struct.A** %this_addr, align 4 %1 = getelementptr inbounds %struct.A, %struct.A* %0, i32 0, i32 0 %2 = load i32*, i32** %1, align 4 %3 = bitcast i32* %2 to i8* call void @_ZdlPv(i8* %3) nounwind br label %bb bb: ; preds = %entry br label %return return: ; preds = %bb ret void } declare void @_ZdlPv(i8*) nounwind declare void @_Z3barv() declare i32 @llvm.eh.typeid.for(i8*) nounwind declare i32 @__gxx_personality_sj0(...) declare void @_Unwind_SjLj_Resume(i8*)