; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s ; This test was generated from the following source: ; ; class SomeClass { ; public: ; SomeClass(); ; ~SomeClass(); ; }; ; ; void test() { ; SomeClass obj; ; may_throw(); ; } ; ModuleID = 'min-unwind.cpp' target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-pc-windows-msvc" ; This structure should be created for the frame allocation. ; CHECK: %struct._Z4testv.ehdata = type { i32, i8*, %class.SomeClass } %class.SomeClass = type { [28 x i32] } ; The function entry should be rewritten like this. ; CHECK: define void @_Z4testv() #0 { ; CHECK: entry: ; CHECK: %frame.alloc = call i8* @llvm.frameallocate(i32 128) ; CHECK: %eh.data = bitcast i8* %frame.alloc to %struct._Z4testv.ehdata* ; CHECK-NOT: %obj = alloca %class.SomeClass, align 4 ; CHECK: %obj = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2 ; Function Attrs: uwtable define void @_Z4testv() #0 { entry: %obj = alloca %class.SomeClass, align 4 %exn.slot = alloca i8* %ehselector.slot = alloca i32 call void @_ZN9SomeClassC1Ev(%class.SomeClass* %obj) invoke void @_Z9may_throwv() to label %invoke.cont unwind label %lpad invoke.cont: ; preds = %entry call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj) ret void lpad: ; preds = %entry %tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) cleanup %tmp1 = extractvalue { i8*, i32 } %tmp, 0 store i8* %tmp1, i8** %exn.slot %tmp2 = extractvalue { i8*, i32 } %tmp, 1 store i32 %tmp2, i32* %ehselector.slot call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj) br label %eh.resume eh.resume: ; preds = %lpad %exn = load i8*, i8** %exn.slot %sel = load i32, i32* %ehselector.slot %lpad.val = insertvalue { i8*, i32 } undef, i8* %exn, 0 %lpad.val2 = insertvalue { i8*, i32 } %lpad.val, i32 %sel, 1 resume { i8*, i32 } %lpad.val2 } ; This cleanup handler should be outlined. ; CHECK: define internal void @_Z4testv.cleanup(i8*, i8*) { ; CHECK: entry: ; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1) ; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata* ; CHECK: %obj = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2 ; CHECK: call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj) ; CHECK: ret void ; CHECK: } declare void @_ZN9SomeClassC1Ev(%class.SomeClass*) #1 declare void @_Z9may_throwv() #1 declare i32 @__CxxFrameHandler3(...) declare void @_ZN9SomeClassD1Ev(%class.SomeClass*) #1 attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } attributes #2 = { noinline noreturn nounwind } attributes #3 = { noreturn nounwind } attributes #4 = { nounwind } !llvm.ident = !{!0} !0 = !{!"clang version 3.7.0 (trunk 226027)"}