//===-- Module.cpp - Implement the Module class ---------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the Module class for the IR library. // //===----------------------------------------------------------------------===// #include "llvm/IR/Module.h" #include "SymbolTableListTraitsImpl.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/StringExtras.h" #include "llvm/GVMaterializer.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/InstrTypes.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/LeakDetector.h" #include #include #include using namespace llvm; //===----------------------------------------------------------------------===// // Methods to implement the globals and functions lists. // // Explicit instantiations of SymbolTableListTraits since some of the methods // are not in the public header file. template class llvm::SymbolTableListTraits; template class llvm::SymbolTableListTraits; template class llvm::SymbolTableListTraits; //===----------------------------------------------------------------------===// // Primitive Module methods. // Module::Module(StringRef MID, LLVMContext &C) : Context(C), Materializer(NULL), ModuleID(MID), DL("") { ValSymTab = new ValueSymbolTable(); NamedMDSymTab = new StringMap(); Context.addModule(this); } Module::~Module() { Context.removeModule(this); dropAllReferences(); GlobalList.clear(); FunctionList.clear(); AliasList.clear(); NamedMDList.clear(); delete ValSymTab; delete static_cast *>(NamedMDSymTab); } /// getNamedValue - Return the first global value in the module with /// the specified name, of arbitrary type. This method returns null /// if a global with the specified name is not found. GlobalValue *Module::getNamedValue(StringRef Name) const { return cast_or_null(getValueSymbolTable().lookup(Name)); } /// getMDKindID - Return a unique non-zero ID for the specified metadata kind. /// This ID is uniqued across modules in the current LLVMContext. unsigned Module::getMDKindID(StringRef Name) const { return Context.getMDKindID(Name); } /// getMDKindNames - Populate client supplied SmallVector with the name for /// custom metadata IDs registered in this LLVMContext. ID #0 is not used, /// so it is filled in as an empty string. void Module::getMDKindNames(SmallVectorImpl &Result) const { return Context.getMDKindNames(Result); } //===----------------------------------------------------------------------===// // Methods for easy access to the functions in the module. // // getOrInsertFunction - Look up the specified function in the module symbol // table. If it does not exist, add a prototype for the function and return // it. This is nice because it allows most passes to get away with not handling // the symbol table directly for this common task. // Constant *Module::getOrInsertFunction(StringRef Name, FunctionType *Ty, AttributeSet AttributeList) { // See if we have a definition for the specified function already. GlobalValue *F = getNamedValue(Name); if (F == 0) { // Nope, add it Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name); if (!New->isIntrinsic()) // Intrinsics get attrs set on construction New->setAttributes(AttributeList); FunctionList.push_back(New); return New; // Return the new prototype. } // Okay, the function exists. Does it have externally visible linkage? if (F->hasLocalLinkage()) { // Clear the function's name. F->setName(""); // Retry, now there won't be a conflict. Constant *NewF = getOrInsertFunction(Name, Ty); F->setName(Name); return NewF; } // If the function exists but has the wrong type, return a bitcast to the // right type. if (F->getType() != PointerType::getUnqual(Ty)) return ConstantExpr::getBitCast(F, PointerType::getUnqual(Ty)); // Otherwise, we just found the existing function or a prototype. return F; } Constant *Module::getOrInsertFunction(StringRef Name, FunctionType *Ty) { return getOrInsertFunction(Name, Ty, AttributeSet()); } // getOrInsertFunction - Look up the specified function in the module symbol // table. If it does not exist, add a prototype for the function and return it. // This version of the method takes a null terminated list of function // arguments, which makes it easier for clients to use. // Constant *Module::getOrInsertFunction(StringRef Name, AttributeSet AttributeList, Type *RetTy, ...) { va_list Args; va_start(Args, RetTy); // Build the list of argument types... std::vector ArgTys; while (Type *ArgTy = va_arg(Args, Type*)) ArgTys.push_back(ArgTy); va_end(Args); // Build the function type and chain to the other getOrInsertFunction... return getOrInsertFunction(Name, FunctionType::get(RetTy, ArgTys, false), AttributeList); } Constant *Module::getOrInsertFunction(StringRef Name, Type *RetTy, ...) { va_list Args; va_start(Args, RetTy); // Build the list of argument types... std::vector ArgTys; while (Type *ArgTy = va_arg(Args, Type*)) ArgTys.push_back(ArgTy); va_end(Args); // Build the function type and chain to the other getOrInsertFunction... return getOrInsertFunction(Name, FunctionType::get(RetTy, ArgTys, false), AttributeSet()); } // getFunction - Look up the specified function in the module symbol table. // If it does not exist, return null. // Function *Module::getFunction(StringRef Name) const { return dyn_cast_or_null(getNamedValue(Name)); } //===----------------------------------------------------------------------===// // Methods for easy access to the global variables in the module. // /// getGlobalVariable - Look up the specified global variable in the module /// symbol table. If it does not exist, return null. The type argument /// should be the underlying type of the global, i.e., it should not have /// the top-level PointerType, which represents the address of the global. /// If AllowLocal is set to true, this function will return types that /// have an local. By default, these types are not returned. /// GlobalVariable *Module::getGlobalVariable(StringRef Name, bool AllowLocal) { if (GlobalVariable *Result = dyn_cast_or_null(getNamedValue(Name))) if (AllowLocal || !Result->hasLocalLinkage()) return Result; return 0; } /// getOrInsertGlobal - Look up the specified global in the module symbol table. /// 1. If it does not exist, add a declaration of the global and return it. /// 2. Else, the global exists but has the wrong type: return the function /// with a constantexpr cast to the right type. /// 3. Finally, if the existing global is the correct declaration, return the /// existing global. Constant *Module::getOrInsertGlobal(StringRef Name, Type *Ty) { // See if we have a definition for the specified global already. GlobalVariable *GV = dyn_cast_or_null(getNamedValue(Name)); if (GV == 0) { // Nope, add it GlobalVariable *New = new GlobalVariable(*this, Ty, false, GlobalVariable::ExternalLinkage, 0, Name); return New; // Return the new declaration. } // If the variable exists but has the wrong type, return a bitcast to the // right type. Type *GVTy = GV->getType(); PointerType *PTy = PointerType::get(Ty, GVTy->getPointerAddressSpace()); if (GVTy != PTy) return ConstantExpr::getBitCast(GV, PTy); // Otherwise, we just found the existing function or a prototype. return GV; } //===----------------------------------------------------------------------===// // Methods for easy access to the global variables in the module. // // getNamedAlias - Look up the specified global in the module symbol table. // If it does not exist, return null. // GlobalAlias *Module::getNamedAlias(StringRef Name) const { return dyn_cast_or_null(getNamedValue(Name)); } /// getNamedMetadata - Return the first NamedMDNode in the module with the /// specified name. This method returns null if a NamedMDNode with the /// specified name is not found. NamedMDNode *Module::getNamedMetadata(const Twine &Name) const { SmallString<256> NameData; StringRef NameRef = Name.toStringRef(NameData); return static_cast *>(NamedMDSymTab)->lookup(NameRef); } /// getOrInsertNamedMetadata - Return the first named MDNode in the module /// with the specified name. This method returns a new NamedMDNode if a /// NamedMDNode with the specified name is not found. NamedMDNode *Module::getOrInsertNamedMetadata(StringRef Name) { NamedMDNode *&NMD = (*static_cast *>(NamedMDSymTab))[Name]; if (!NMD) { NMD = new NamedMDNode(Name); NMD->setParent(this); NamedMDList.push_back(NMD); } return NMD; } /// eraseNamedMetadata - Remove the given NamedMDNode from this module and /// delete it. void Module::eraseNamedMetadata(NamedMDNode *NMD) { static_cast *>(NamedMDSymTab)->erase(NMD->getName()); NamedMDList.erase(NMD); } /// getModuleFlagsMetadata - Returns the module flags in the provided vector. void Module:: getModuleFlagsMetadata(SmallVectorImpl &Flags) const { const NamedMDNode *ModFlags = getModuleFlagsMetadata(); if (!ModFlags) return; for (unsigned i = 0, e = ModFlags->getNumOperands(); i != e; ++i) { MDNode *Flag = ModFlags->getOperand(i); if (Flag->getNumOperands() >= 3 && isa(Flag->getOperand(0)) && isa(Flag->getOperand(1))) { // Check the operands of the MDNode before accessing the operands. // The verifier will actually catch these failures. ConstantInt *Behavior = cast(Flag->getOperand(0)); MDString *Key = cast(Flag->getOperand(1)); Value *Val = Flag->getOperand(2); Flags.push_back(ModuleFlagEntry(ModFlagBehavior(Behavior->getZExtValue()), Key, Val)); } } } /// Return the corresponding value if Key appears in module flags, otherwise /// return null. Value *Module::getModuleFlag(StringRef Key) const { SmallVector ModuleFlags; getModuleFlagsMetadata(ModuleFlags); for (unsigned I = 0, E = ModuleFlags.size(); I < E; ++I) { const ModuleFlagEntry &MFE = ModuleFlags[I]; if (Key == MFE.Key->getString()) return MFE.Val; } return 0; } /// getModuleFlagsMetadata - Returns the NamedMDNode in the module that /// represents module-level flags. This method returns null if there are no /// module-level flags. NamedMDNode *Module::getModuleFlagsMetadata() const { return getNamedMetadata("llvm.module.flags"); } /// getOrInsertModuleFlagsMetadata - Returns the NamedMDNode in the module that /// represents module-level flags. If module-level flags aren't found, it /// creates the named metadata that contains them. NamedMDNode *Module::getOrInsertModuleFlagsMetadata() { return getOrInsertNamedMetadata("llvm.module.flags"); } /// addModuleFlag - Add a module-level flag to the module-level flags /// metadata. It will create the module-level flags named metadata if it doesn't /// already exist. void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key, Value *Val) { Type *Int32Ty = Type::getInt32Ty(Context); Value *Ops[3] = { ConstantInt::get(Int32Ty, Behavior), MDString::get(Context, Key), Val }; getOrInsertModuleFlagsMetadata()->addOperand(MDNode::get(Context, Ops)); } void Module::addModuleFlag(ModFlagBehavior Behavior, StringRef Key, uint32_t Val) { Type *Int32Ty = Type::getInt32Ty(Context); addModuleFlag(Behavior, Key, ConstantInt::get(Int32Ty, Val)); } void Module::addModuleFlag(MDNode *Node) { assert(Node->getNumOperands() == 3 && "Invalid number of operands for module flag!"); assert(isa(Node->getOperand(0)) && isa(Node->getOperand(1)) && "Invalid operand types for module flag!"); getOrInsertModuleFlagsMetadata()->addOperand(Node); } void Module::setDataLayout(StringRef Desc) { DL.reset(Desc); if (Desc.empty()) { DataLayoutStr = ""; } else { DataLayoutStr = DL.getStringRepresentation(); // DataLayoutStr is now equivalent to Desc, but since the representation // is not unique, they may not be identical. } } void Module::setDataLayout(const DataLayout *Other) { if (!Other) { DataLayoutStr = ""; DL.reset(""); } else { DL = *Other; DataLayoutStr = DL.getStringRepresentation(); } } const DataLayout *Module::getDataLayout() const { if (DataLayoutStr.empty()) return 0; return &DL; } //===----------------------------------------------------------------------===// // Methods to control the materialization of GlobalValues in the Module. // void Module::setMaterializer(GVMaterializer *GVM) { assert(!Materializer && "Module already has a GVMaterializer. Call MaterializeAllPermanently" " to clear it out before setting another one."); Materializer.reset(GVM); } bool Module::isMaterializable(const GlobalValue *GV) const { if (Materializer) return Materializer->isMaterializable(GV); return false; } bool Module::isDematerializable(const GlobalValue *GV) const { if (Materializer) return Materializer->isDematerializable(GV); return false; } bool Module::Materialize(GlobalValue *GV, std::string *ErrInfo) { if (!Materializer) return false; error_code EC = Materializer->Materialize(GV); if (!EC) return false; if (ErrInfo) *ErrInfo = EC.message(); return true; } void Module::Dematerialize(GlobalValue *GV) { if (Materializer) return Materializer->Dematerialize(GV); } error_code Module::materializeAll() { if (!Materializer) return error_code::success(); return Materializer->MaterializeModule(this); } error_code Module::materializeAllPermanently() { if (error_code EC = materializeAll()) return EC; Materializer.reset(); return error_code::success(); } //===----------------------------------------------------------------------===// // Other module related stuff. // // dropAllReferences() - This function causes all the subelements to "let go" // of all references that they are maintaining. This allows one to 'delete' a // whole module at a time, even though there may be circular references... first // all references are dropped, and all use counts go to zero. Then everything // is deleted for real. Note that no operations are valid on an object that // has "dropped all references", except operator delete. // void Module::dropAllReferences() { for(Module::iterator I = begin(), E = end(); I != E; ++I) I->dropAllReferences(); for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I) I->dropAllReferences(); for(Module::alias_iterator I = alias_begin(), E = alias_end(); I != E; ++I) I->dropAllReferences(); }