//===-- NEONPreAllocPass.cpp - Allocate adjacent NEON registers--*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "neon-prealloc" #include "ARM.h" #include "ARMInstrInfo.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineFunctionPass.h" using namespace llvm; namespace { class NEONPreAllocPass : public MachineFunctionPass { const TargetInstrInfo *TII; public: static char ID; NEONPreAllocPass() : MachineFunctionPass(&ID) {} virtual bool runOnMachineFunction(MachineFunction &MF); virtual const char *getPassName() const { return "NEON register pre-allocation pass"; } private: bool PreAllocNEONRegisters(MachineBasicBlock &MBB); }; char NEONPreAllocPass::ID = 0; } static bool isNEONMultiRegOp(int Opcode, unsigned &FirstOpnd, unsigned &NumRegs, unsigned &Offset, unsigned &Stride) { // Default to unit stride with no offset. Stride = 1; Offset = 0; switch (Opcode) { default: break; case ARM::VLD2d8: case ARM::VLD2d16: case ARM::VLD2d32: case ARM::VLD2d64: case ARM::VLD2LNd8: case ARM::VLD2LNd16: case ARM::VLD2LNd32: FirstOpnd = 0; NumRegs = 2; return true; case ARM::VLD2q8: case ARM::VLD2q16: case ARM::VLD2q32: FirstOpnd = 0; NumRegs = 4; return true; case ARM::VLD2LNq16a: case ARM::VLD2LNq32a: FirstOpnd = 0; NumRegs = 2; Offset = 0; Stride = 2; return true; case ARM::VLD2LNq16b: case ARM::VLD2LNq32b: FirstOpnd = 0; NumRegs = 2; Offset = 1; Stride = 2; return true; case ARM::VLD3d8: case ARM::VLD3d16: case ARM::VLD3d32: case ARM::VLD3d64: case ARM::VLD3LNd8: case ARM::VLD3LNd16: case ARM::VLD3LNd32: FirstOpnd = 0; NumRegs = 3; return true; case ARM::VLD3q8a: case ARM::VLD3q16a: case ARM::VLD3q32a: FirstOpnd = 0; NumRegs = 3; Offset = 0; Stride = 2; return true; case ARM::VLD3q8b: case ARM::VLD3q16b: case ARM::VLD3q32b: FirstOpnd = 0; NumRegs = 3; Offset = 1; Stride = 2; return true; case ARM::VLD3LNq16a: case ARM::VLD3LNq32a: FirstOpnd = 0; NumRegs = 3; Offset = 0; Stride = 2; return true; case ARM::VLD3LNq16b: case ARM::VLD3LNq32b: FirstOpnd = 0; NumRegs = 3; Offset = 1; Stride = 2; return true; case ARM::VLD4d8: case ARM::VLD4d16: case ARM::VLD4d32: case ARM::VLD4d64: case ARM::VLD4LNd8: case ARM::VLD4LNd16: case ARM::VLD4LNd32: FirstOpnd = 0; NumRegs = 4; return true; case ARM::VLD4q8a: case ARM::VLD4q16a: case ARM::VLD4q32a: FirstOpnd = 0; NumRegs = 4; Offset = 0; Stride = 2; return true; case ARM::VLD4q8b: case ARM::VLD4q16b: case ARM::VLD4q32b: FirstOpnd = 0; NumRegs = 4; Offset = 1; Stride = 2; return true; case ARM::VLD4LNq16a: case ARM::VLD4LNq32a: FirstOpnd = 0; NumRegs = 4; Offset = 0; Stride = 2; return true; case ARM::VLD4LNq16b: case ARM::VLD4LNq32b: FirstOpnd = 0; NumRegs = 4; Offset = 1; Stride = 2; return true; case ARM::VST2d8: case ARM::VST2d16: case ARM::VST2d32: case ARM::VST2d64: case ARM::VST2LNd8: case ARM::VST2LNd16: case ARM::VST2LNd32: FirstOpnd = 4; NumRegs = 2; return true; case ARM::VST2q8: case ARM::VST2q16: case ARM::VST2q32: FirstOpnd = 4; NumRegs = 4; return true; case ARM::VST2LNq16a: case ARM::VST2LNq32a: FirstOpnd = 4; NumRegs = 2; Offset = 0; Stride = 2; return true; case ARM::VST2LNq16b: case ARM::VST2LNq32b: FirstOpnd = 4; NumRegs = 2; Offset = 1; Stride = 2; return true; case ARM::VST3d8: case ARM::VST3d16: case ARM::VST3d32: case ARM::VST3d64: case ARM::VST3LNd8: case ARM::VST3LNd16: case ARM::VST3LNd32: FirstOpnd = 4; NumRegs = 3; return true; case ARM::VST3q8a: case ARM::VST3q16a: case ARM::VST3q32a: FirstOpnd = 5; NumRegs = 3; Offset = 0; Stride = 2; return true; case ARM::VST3q8b: case ARM::VST3q16b: case ARM::VST3q32b: FirstOpnd = 5; NumRegs = 3; Offset = 1; Stride = 2; return true; case ARM::VST3LNq16a: case ARM::VST3LNq32a: FirstOpnd = 4; NumRegs = 3; Offset = 0; Stride = 2; return true; case ARM::VST3LNq16b: case ARM::VST3LNq32b: FirstOpnd = 4; NumRegs = 3; Offset = 1; Stride = 2; return true; case ARM::VST4d8: case ARM::VST4d16: case ARM::VST4d32: case ARM::VST4d64: case ARM::VST4LNd8: case ARM::VST4LNd16: case ARM::VST4LNd32: FirstOpnd = 4; NumRegs = 4; return true; case ARM::VST4q8a: case ARM::VST4q16a: case ARM::VST4q32a: FirstOpnd = 5; NumRegs = 4; Offset = 0; Stride = 2; return true; case ARM::VST4q8b: case ARM::VST4q16b: case ARM::VST4q32b: FirstOpnd = 5; NumRegs = 4; Offset = 1; Stride = 2; return true; case ARM::VST4LNq16a: case ARM::VST4LNq32a: FirstOpnd = 4; NumRegs = 4; Offset = 0; Stride = 2; return true; case ARM::VST4LNq16b: case ARM::VST4LNq32b: FirstOpnd = 4; NumRegs = 4; Offset = 1; Stride = 2; return true; case ARM::VTBL2: FirstOpnd = 1; NumRegs = 2; return true; case ARM::VTBL3: FirstOpnd = 1; NumRegs = 3; return true; case ARM::VTBL4: FirstOpnd = 1; NumRegs = 4; return true; case ARM::VTBX2: FirstOpnd = 2; NumRegs = 2; return true; case ARM::VTBX3: FirstOpnd = 2; NumRegs = 3; return true; case ARM::VTBX4: FirstOpnd = 2; NumRegs = 4; return true; } return false; } bool NEONPreAllocPass::PreAllocNEONRegisters(MachineBasicBlock &MBB) { bool Modified = false; MachineBasicBlock::iterator MBBI = MBB.begin(), E = MBB.end(); for (; MBBI != E; ++MBBI) { MachineInstr *MI = &*MBBI; unsigned FirstOpnd, NumRegs, Offset, Stride; if (!isNEONMultiRegOp(MI->getOpcode(), FirstOpnd, NumRegs, Offset, Stride)) continue; MachineBasicBlock::iterator NextI = next(MBBI); for (unsigned R = 0; R < NumRegs; ++R) { MachineOperand &MO = MI->getOperand(FirstOpnd + R); assert(MO.isReg() && MO.getSubReg() == 0 && "unexpected operand"); unsigned VirtReg = MO.getReg(); assert(TargetRegisterInfo::isVirtualRegister(VirtReg) && "expected a virtual register"); // For now, just assign a fixed set of adjacent registers. // This leaves plenty of room for future improvements. static const unsigned NEONDRegs[] = { ARM::D0, ARM::D1, ARM::D2, ARM::D3, ARM::D4, ARM::D5, ARM::D6, ARM::D7 }; MO.setReg(NEONDRegs[Offset + R * Stride]); if (MO.isUse()) { // Insert a copy from VirtReg. TII->copyRegToReg(MBB, MBBI, MO.getReg(), VirtReg, ARM::DPRRegisterClass, ARM::DPRRegisterClass); if (MO.isKill()) { MachineInstr *CopyMI = prior(MBBI); CopyMI->findRegisterUseOperand(VirtReg)->setIsKill(); } MO.setIsKill(); } else if (MO.isDef() && !MO.isDead()) { // Add a copy to VirtReg. TII->copyRegToReg(MBB, NextI, VirtReg, MO.getReg(), ARM::DPRRegisterClass, ARM::DPRRegisterClass); } } } return Modified; } bool NEONPreAllocPass::runOnMachineFunction(MachineFunction &MF) { TII = MF.getTarget().getInstrInfo(); bool Modified = false; for (MachineFunction::iterator MFI = MF.begin(), E = MF.end(); MFI != E; ++MFI) { MachineBasicBlock &MBB = *MFI; Modified |= PreAllocNEONRegisters(MBB); } return Modified; } /// createNEONPreAllocPass - returns an instance of the NEON register /// pre-allocation pass. FunctionPass *llvm::createNEONPreAllocPass() { return new NEONPreAllocPass(); }