Why are the LLVM source code and the front-end distributed under different licenses?
The C/C++ front-ends are based on GCC and must be distributed under the GPL. Our aim is to distribute LLVM source code under a much less restrictive license, in particular one that does not compel users who distribute tools based on modifying the source to redistribute the modified source code as well.
Does the University of Illinois Open Source License really qualify as an "open source" license?
Yes, the license is certified by the Open Source Initiative (OSI).
Can I modify LLVM source code and redistribute the modified source?
Yes. The modified source distribution must retain the copyright notice and follow the three bulletted conditions listed in the LLVM license.
Can I modify LLVM source code and redistribute binaries or other tools based on it, without redistributing the source?
Yes, this is why we distribute LLVM under a less restrictive license than GPL, as explained in the first question above.
In what language is LLVM written?
All of the LLVM tools and libraries are written in C++ with extensive use of the STL.
How portable is the LLVM source code?
The LLVM source code should be portable to most modern UNIX-like operating systems. Most of the code is written in standard C++ with operating system services abstracted to a support library. The tools required to build and test LLVM have been ported to a plethora of platforms.
Some porting problems may exist in the following areas:
When I run configure, it finds the wrong C compiler.
The configure script attempts to locate first gcc and then cc, unless it finds compiler paths set in CC and CXX for the C and C++ compiler, respectively.
If configure finds the wrong compiler, either adjust your PATH environment variable or set CC and CXX explicitly.
The configure script finds the right C compiler, but it uses the LLVM linker from a previous build. What do I do?
The configure script uses the PATH to find executables, so if it's grabbing the wrong linker/assembler/etc, there are two ways to fix it:
Adjust your PATH environment variable so that the correct program appears first in the PATH. This may work, but may not be convenient when you want them first in your path for other work.
Run configure with an alternative PATH that is correct. In a Borne compatible shell, the syntax would be:
% PATH=[the path without the bad program] ./configure ...
This is still somewhat inconvenient, but it allows configure to do its work without having to adjust your PATH permanently.
When creating a dynamic library, I get a strange GLIBC error.
Under some operating systems (i.e. Linux), libtool does not work correctly if GCC was compiled with the --disable-shared option. To work around this, install your own version of GCC that has shared libraries enabled by default.
I've updated my source tree from Subversion, and now my build is trying to use a file/directory that doesn't exist.
You need to re-run configure in your object directory. When new Makefiles are added to the source tree, they have to be copied over to the object tree in order to be used by the build.
I've modified a Makefile in my source tree, but my build tree keeps using the old version. What do I do?
If the Makefile already exists in your object tree, you can just run the following command in the top level directory of your object tree:
% ./config.status <relative path to Makefile>
If the Makefile is new, you will have to modify the configure script to copy it over.
I've upgraded to a new version of LLVM, and I get strange build errors.
Sometimes, changes to the LLVM source code alters how the build system works. Changes in libtool, autoconf, or header file dependencies are especially prone to this sort of problem.
The best thing to try is to remove the old files and re-build. In most cases, this takes care of the problem. To do this, just type make clean and then make in the directory that fails to build.
I've built LLVM and am testing it, but the tests freeze.
This is most likely occurring because you built a profile or release (optimized) build of LLVM and have not specified the same information on the gmake command line.
For example, if you built LLVM with the command:
% gmake ENABLE_PROFILING=1
...then you must run the tests with the following commands:
% cd llvm/test % gmake ENABLE_PROFILING=1
Why do test results differ when I perform different types of builds?
The LLVM test suite is dependent upon several features of the LLVM tools and libraries.
First, the debugging assertions in code are not enabled in optimized or profiling builds. Hence, tests that used to fail may pass.
Second, some tests may rely upon debugging options or behavior that is only available in the debug build. These tests will fail in an optimized or profile build.
Compiling LLVM with GCC 3.3.2 fails, what should I do?
This is a bug in GCC, and affects projects other than LLVM. Try upgrading or downgrading your GCC.
After Subversion update, rebuilding gives the error "No rule to make target".
If the error is of the form:
gmake[2]: *** No rule to make target `/path/to/somefile', needed by `/path/to/another/file.d'.
Stop.
This may occur anytime files are moved within the Subversion repository or removed entirely. In this case, the best solution is to erase all .d files, which list dependencies for source files, and rebuild:
% cd $LLVM_OBJ_DIR % rm -f `find . -name \*\.d` % gmake
In other cases, it may be necessary to run make clean before rebuilding.
llvmc is experimental and isn't really supported. We suggest using llvm-gcc instead.
LLVM currently has full support for C and C++ source languages. These are available through a special version of GCC that LLVM calls the C Front End
There is an incomplete version of a Java front end available in the java module. There is no documentation on this yet so you'll need to download the code, compile it, and try it.
In the stacker module is a compiler and runtime library for the Stacker language, a "toy" language loosely based on Forth.
The PyPy developers are working on integrating LLVM into the PyPy backend so that PyPy language can translate to LLVM.
Your compiler front-end will communicate with LLVM by creating a module in the LLVM intermediate representation (IR) format. Assuming you want to write your language's compiler in the language itself (rather than C++), there are 3 major ways to tackle generating LLVM IR from a front-end:
If you go with the first option, the C bindings in include/llvm-c should help a lot, since most languages have strong support for interfacing with C. The most common hurdle with calling C from managed code is interfacing with the garbage collector. The C interface was designed to require very little memory management, and so is straightforward in this regard.
Currently, there isn't much. LLVM supports an intermediate representation which is useful for code representation but will not support the high level (abstract syntax tree) representation needed by most compilers. There are no facilities for lexical nor semantic analysis. There is, however, a mostly implemented configuration-driven compiler driver which simplifies the task of running optimizations, linking, and executable generation.
When I compile software that uses a configure script, the configure script thinks my system has all of the header files and libraries it is testing for. How do I get configure to work correctly?
The configure script is getting things wrong because the LLVM linker allows symbols to be undefined at link time (so that they can be resolved during JIT or translation to the C back end). That is why configure thinks your system "has everything."
To work around this, perform the following steps:
This will allow the llvm-ld linker to create a native code executable instead of shell script that runs the JIT. Creating native code requires standard linkage, which in turn will allow the configure script to find out if code is not linking on your system because the feature isn't available on your system.
When I compile code using the LLVM GCC front end, it complains that it cannot find libcrtend.a.
The only way this can happen is if you haven't installed the runtime library. To correct this, do:
% cd llvm/runtime % make clean ; make install-bytecode
How can I disable all optimizations when compiling code using the LLVM GCC front end?
Passing "-Wa,-disable-opt -Wl,-disable-opt" will disable *all* cleanup and optimizations done at the llvm level, leaving you with the truly horrible code that you desire.
Yes, you can use LLVM to convert code from any language LLVM supports to C. Note that the generated C code will be very low level (all loops are lowered to gotos, etc) and not very pretty (comments are stripped, original source formatting is totally lost, variables are renamed, expressions are regrouped), so this may not be what you're looking for. However, this is a good way to add C++ support for a processor that does not otherwise have a C++ compiler.
Use commands like this:
Compile your program as normal with llvm-g++:
% llvm-g++ x.cpp -o program
or:
% llvm-g++ a.cpp -c % llvm-g++ b.cpp -c % llvm-g++ a.o b.o -o program
With llvm-gcc3, this will generate program and program.bc. The .bc file is the LLVM version of the program all linked together.
Convert the LLVM code to C code, using the LLC tool with the C backend:
% llc -march=c program.bc -o program.c
Finally, compile the C file:
% cc x.c
Note that, by default, the C backend does not support exception handling. If you want/need it for a certain program, you can enable it by passing "-enable-correct-eh-support" to the llc program. The resultant code will use setjmp/longjmp to implement exception support that is correct but relatively slow.
Also note: this specific sequence of commands won't work if you use a function defined in the C++ runtime library (or any other C++ library). To access an external C++ library, you must manually compile libstdc++ to LLVM bitcode, statically link it into your program, then use the commands above to convert the whole result into C code. Alternatively, you can compile the libraries and your application into two different chunks of C code and link them.
What is this llvm.global_ctors and _GLOBAL__I__tmp_webcompile... stuff that happens when I #include <iostream>?
If you #include the <iostream> header into a C++ translation unit, the file will probably use the std::cin/std::cout/... global objects. However, C++ does not guarantee an order of initialization between static objects in different translation units, so if a static ctor/dtor in your .cpp file used std::cout, for example, the object would not necessarily be automatically initialized before your use.
To make std::cout and friends work correctly in these scenarios, the STL that we use declares a static object that gets created in every translation unit that includes <iostream>. This object has a static constructor and destructor that initializes and destroys the global iostream objects before they could possibly be used in the file. The code that you see in the .ll file corresponds to the constructor and destructor registration code.
If you would like to make it easier to understand the LLVM code generated by the compiler in the demo page, consider using printf() instead of iostreams to print values.
If you are using the LLVM demo page, you may often wonder what happened to all of the code that you typed in. Remember that the demo script is running the code through the LLVM optimizers, so if your code doesn't actually do anything useful, it might all be deleted.
To prevent this, make sure that the code is actually needed. For example, if you are computing some expression, return the value from the function instead of leaving it in a local variable. If you really want to constrain the optimizer, you can read from and assign to volatile global variables.
undef is the LLVM way of representing a value that is not defined. You can get these if you do not initialize a variable before you use it. For example, the C function:
int X() { int i; return i; }
Is compiled to "ret i32 undef" because "i" never has a value specified for it.