//===- Reader.cpp - Code to read bytecode files ---------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This library implements the functionality defined in llvm/Bytecode/Reader.h // // Note that this library should be as fast as possible, reentrant, and // threadsafe!! // // TODO: Allow passing in an option to ignore the symbol table // //===----------------------------------------------------------------------===// #include "Reader.h" #include "llvm/Bytecode/BytecodeHandler.h" #include "llvm/BasicBlock.h" #include "llvm/CallingConv.h" #include "llvm/Constants.h" #include "llvm/InlineAsm.h" #include "llvm/Instructions.h" #include "llvm/TypeSymbolTable.h" #include "llvm/Bytecode/Format.h" #include "llvm/Config/alloca.h" #include "llvm/Support/GetElementPtrTypeIterator.h" #include "llvm/Support/MathExtras.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringExtras.h" #include #include using namespace llvm; namespace { /// @brief A class for maintaining the slot number definition /// as a placeholder for the actual definition for forward constants defs. class ConstantPlaceHolder : public ConstantExpr { ConstantPlaceHolder(); // DO NOT IMPLEMENT void operator=(const ConstantPlaceHolder &); // DO NOT IMPLEMENT public: Use Op; ConstantPlaceHolder(const Type *Ty) : ConstantExpr(Ty, Instruction::UserOp1, &Op, 1), Op(UndefValue::get(Type::Int32Ty), this) { } }; } // Provide some details on error inline void BytecodeReader::error(const std::string& err) { ErrorMsg = err + " (Vers=" + itostr(RevisionNum) + ", Pos=" + itostr(At-MemStart) + ")"; if (Handler) Handler->handleError(ErrorMsg); longjmp(context,1); } //===----------------------------------------------------------------------===// // Bytecode Reading Methods //===----------------------------------------------------------------------===// /// Determine if the current block being read contains any more data. inline bool BytecodeReader::moreInBlock() { return At < BlockEnd; } /// Throw an error if we've read past the end of the current block inline void BytecodeReader::checkPastBlockEnd(const char * block_name) { if (At > BlockEnd) error(std::string("Attempt to read past the end of ") + block_name + " block."); } /// Read a whole unsigned integer inline unsigned BytecodeReader::read_uint() { if (At+4 > BlockEnd) error("Ran out of data reading uint!"); At += 4; return At[-4] | (At[-3] << 8) | (At[-2] << 16) | (At[-1] << 24); } /// Read a variable-bit-rate encoded unsigned integer inline unsigned BytecodeReader::read_vbr_uint() { unsigned Shift = 0; unsigned Result = 0; do { if (At == BlockEnd) error("Ran out of data reading vbr_uint!"); Result |= (unsigned)((*At++) & 0x7F) << Shift; Shift += 7; } while (At[-1] & 0x80); return Result; } /// Read a variable-bit-rate encoded unsigned 64-bit integer. inline uint64_t BytecodeReader::read_vbr_uint64() { unsigned Shift = 0; uint64_t Result = 0; do { if (At == BlockEnd) error("Ran out of data reading vbr_uint64!"); Result |= (uint64_t)((*At++) & 0x7F) << Shift; Shift += 7; } while (At[-1] & 0x80); return Result; } /// Read a variable-bit-rate encoded signed 64-bit integer. inline int64_t BytecodeReader::read_vbr_int64() { uint64_t R = read_vbr_uint64(); if (R & 1) { if (R != 1) return -(int64_t)(R >> 1); else // There is no such thing as -0 with integers. "-0" really means // 0x8000000000000000. return 1LL << 63; } else return (int64_t)(R >> 1); } /// Read a pascal-style string (length followed by text) inline std::string BytecodeReader::read_str() { unsigned Size = read_vbr_uint(); const unsigned char *OldAt = At; At += Size; if (At > BlockEnd) // Size invalid? error("Ran out of data reading a string!"); return std::string((char*)OldAt, Size); } void BytecodeReader::read_str(SmallVectorImpl &StrData) { StrData.clear(); unsigned Size = read_vbr_uint(); const unsigned char *OldAt = At; At += Size; if (At > BlockEnd) // Size invalid? error("Ran out of data reading a string!"); StrData.append(OldAt, At); } /// Read an arbitrary block of data inline void BytecodeReader::read_data(void *Ptr, void *End) { unsigned char *Start = (unsigned char *)Ptr; unsigned Amount = (unsigned char *)End - Start; if (At+Amount > BlockEnd) error("Ran out of data!"); std::copy(At, At+Amount, Start); At += Amount; } /// Read a float value in little-endian order inline void BytecodeReader::read_float(float& FloatVal) { /// FIXME: This isn't optimal, it has size problems on some platforms /// where FP is not IEEE. FloatVal = BitsToFloat(At[0] | (At[1] << 8) | (At[2] << 16) | (At[3] << 24)); At+=sizeof(uint32_t); } /// Read a double value in little-endian order inline void BytecodeReader::read_double(double& DoubleVal) { /// FIXME: This isn't optimal, it has size problems on some platforms /// where FP is not IEEE. DoubleVal = BitsToDouble((uint64_t(At[0]) << 0) | (uint64_t(At[1]) << 8) | (uint64_t(At[2]) << 16) | (uint64_t(At[3]) << 24) | (uint64_t(At[4]) << 32) | (uint64_t(At[5]) << 40) | (uint64_t(At[6]) << 48) | (uint64_t(At[7]) << 56)); At+=sizeof(uint64_t); } /// Read a block header and obtain its type and size inline void BytecodeReader::read_block(unsigned &Type, unsigned &Size) { Size = read_uint(); // Read the header Type = Size & 0x1F; // mask low order five bits to get type Size >>= 5; // high order 27 bits is the size BlockStart = At; if (At + Size > BlockEnd) error("Attempt to size a block past end of memory"); BlockEnd = At + Size; if (Handler) Handler->handleBlock(Type, BlockStart, Size); } //===----------------------------------------------------------------------===// // IR Lookup Methods //===----------------------------------------------------------------------===// /// Determine if a type id has an implicit null value inline bool BytecodeReader::hasImplicitNull(unsigned TyID) { return TyID != Type::LabelTyID && TyID != Type::VoidTyID; } /// Obtain a type given a typeid and account for things like function level vs /// module level, and the offsetting for the primitive types. const Type *BytecodeReader::getType(unsigned ID) { if (ID <= Type::LastPrimitiveTyID) if (const Type *T = Type::getPrimitiveType((Type::TypeID)ID)) return T; // Asked for a primitive type... // Otherwise, derived types need offset... ID -= Type::FirstDerivedTyID; // Is it a module-level type? if (ID < ModuleTypes.size()) return ModuleTypes[ID].get(); // Nope, is it a function-level type? ID -= ModuleTypes.size(); if (ID < FunctionTypes.size()) return FunctionTypes[ID].get(); error("Illegal type reference!"); return Type::VoidTy; } /// This method just saves some coding. It uses read_vbr_uint to read in a /// type id, errors that its not the type type, and then calls getType to /// return the type value. inline const Type* BytecodeReader::readType() { return getType(read_vbr_uint()); } /// Get the slot number associated with a type accounting for primitive /// types and function level vs module level. unsigned BytecodeReader::getTypeSlot(const Type *Ty) { if (Ty->isPrimitiveType()) return Ty->getTypeID(); // Check the function level types first... TypeListTy::iterator I = std::find(FunctionTypes.begin(), FunctionTypes.end(), Ty); if (I != FunctionTypes.end()) return Type::FirstDerivedTyID + ModuleTypes.size() + (&*I - &FunctionTypes[0]); // If we don't have our cache yet, build it now. if (ModuleTypeIDCache.empty()) { unsigned N = 0; ModuleTypeIDCache.reserve(ModuleTypes.size()); for (TypeListTy::iterator I = ModuleTypes.begin(), E = ModuleTypes.end(); I != E; ++I, ++N) ModuleTypeIDCache.push_back(std::make_pair(*I, N)); std::sort(ModuleTypeIDCache.begin(), ModuleTypeIDCache.end()); } // Binary search the cache for the entry. std::vector >::iterator IT = std::lower_bound(ModuleTypeIDCache.begin(), ModuleTypeIDCache.end(), std::make_pair(Ty, 0U)); if (IT == ModuleTypeIDCache.end() || IT->first != Ty) error("Didn't find type in ModuleTypes."); return Type::FirstDerivedTyID + IT->second; } /// Retrieve a value of a given type and slot number, possibly creating /// it if it doesn't already exist. Value * BytecodeReader::getValue(unsigned type, unsigned oNum, bool Create) { assert(type != Type::LabelTyID && "getValue() cannot get blocks!"); unsigned Num = oNum; // By default, the global type id is the type id passed in unsigned GlobalTyID = type; if (hasImplicitNull(GlobalTyID)) { const Type *Ty = getType(type); if (!isa(Ty)) { if (Num == 0) return Constant::getNullValue(Ty); --Num; } } if (GlobalTyID < ModuleValues.size() && ModuleValues[GlobalTyID]) { if (Num < ModuleValues[GlobalTyID]->size()) return ModuleValues[GlobalTyID]->getOperand(Num); Num -= ModuleValues[GlobalTyID]->size(); } if (FunctionValues.size() > type && FunctionValues[type] && Num < FunctionValues[type]->size()) return FunctionValues[type]->getOperand(Num); if (!Create) return 0; // Do not create a placeholder? // Did we already create a place holder? std::pair KeyValue(type, oNum); ForwardReferenceMap::iterator I = ForwardReferences.lower_bound(KeyValue); if (I != ForwardReferences.end() && I->first == KeyValue) return I->second; // We have already created this placeholder // If the type exists (it should) if (const Type* Ty = getType(type)) { // Create the place holder Value *Val = new Argument(Ty); ForwardReferences.insert(I, std::make_pair(KeyValue, Val)); return Val; } error("Can't create placeholder for value of type slot #" + utostr(type)); return 0; // just silence warning, error calls longjmp } /// Just like getValue, except that it returns a null pointer /// only on error. It always returns a constant (meaning that if the value is /// defined, but is not a constant, that is an error). If the specified /// constant hasn't been parsed yet, a placeholder is defined and used. /// Later, after the real value is parsed, the placeholder is eliminated. Constant* BytecodeReader::getConstantValue(unsigned TypeSlot, unsigned Slot) { if (Value *V = getValue(TypeSlot, Slot, false)) if (Constant *C = dyn_cast(V)) return C; // If we already have the value parsed, just return it else error("Value for slot " + utostr(Slot) + " is expected to be a constant!"); std::pair Key(TypeSlot, Slot); ConstantRefsType::iterator I = ConstantFwdRefs.lower_bound(Key); if (I != ConstantFwdRefs.end() && I->first == Key) { return I->second; } else { // Create a placeholder for the constant reference and // keep track of the fact that we have a forward ref to recycle it Constant *C = new ConstantPlaceHolder(getType(TypeSlot)); // Keep track of the fact that we have a forward ref to recycle it ConstantFwdRefs.insert(I, std::make_pair(Key, C)); return C; } } //===----------------------------------------------------------------------===// // IR Construction Methods //===----------------------------------------------------------------------===// /// As values are created, they are inserted into the appropriate place /// with this method. The ValueTable argument must be one of ModuleValues /// or FunctionValues data members of this class. unsigned BytecodeReader::insertValue(Value *Val, unsigned type, ValueTable &ValueTab) { if (ValueTab.size() <= type) ValueTab.resize(type+1); if (!ValueTab[type]) ValueTab[type] = new ValueList(); ValueTab[type]->push_back(Val); bool HasOffset = hasImplicitNull(type) && !isa(Val->getType()); return ValueTab[type]->size()-1 + HasOffset; } /// Insert the arguments of a function as new values in the reader. void BytecodeReader::insertArguments(Function* F) { const FunctionType *FT = F->getFunctionType(); Function::arg_iterator AI = F->arg_begin(); for (FunctionType::param_iterator It = FT->param_begin(); It != FT->param_end(); ++It, ++AI) insertValue(AI, getTypeSlot(AI->getType()), FunctionValues); } //===----------------------------------------------------------------------===// // Bytecode Parsing Methods //===----------------------------------------------------------------------===// /// This method parses a single instruction. The instruction is /// inserted at the end of the \p BB provided. The arguments of /// the instruction are provided in the \p Oprnds vector. void BytecodeReader::ParseInstruction(SmallVector &Oprnds, BasicBlock* BB) { BufPtr SaveAt = At; // Clear instruction data Oprnds.clear(); unsigned iType = 0; unsigned Opcode = 0; unsigned Op = read_uint(); // bits Instruction format: Common to all formats // -------------------------- // 01-00: Opcode type, fixed to 1. // 07-02: Opcode Opcode = (Op >> 2) & 63; Oprnds.resize((Op >> 0) & 03); // Extract the operands switch (Oprnds.size()) { case 1: // bits Instruction format: // -------------------------- // 19-08: Resulting type plane // 31-20: Operand #1 (if set to (2^12-1), then zero operands) // iType = (Op >> 8) & 4095; Oprnds[0] = (Op >> 20) & 4095; if (Oprnds[0] == 4095) // Handle special encoding for 0 operands... Oprnds.resize(0); break; case 2: // bits Instruction format: // -------------------------- // 15-08: Resulting type plane // 23-16: Operand #1 // 31-24: Operand #2 // iType = (Op >> 8) & 255; Oprnds[0] = (Op >> 16) & 255; Oprnds[1] = (Op >> 24) & 255; break; case 3: // bits Instruction format: // -------------------------- // 13-08: Resulting type plane // 19-14: Operand #1 // 25-20: Operand #2 // 31-26: Operand #3 // iType = (Op >> 8) & 63; Oprnds[0] = (Op >> 14) & 63; Oprnds[1] = (Op >> 20) & 63; Oprnds[2] = (Op >> 26) & 63; break; case 0: At -= 4; // Hrm, try this again... Opcode = read_vbr_uint(); Opcode >>= 2; iType = read_vbr_uint(); unsigned NumOprnds = read_vbr_uint(); Oprnds.resize(NumOprnds); if (NumOprnds == 0) error("Zero-argument instruction found; this is invalid."); for (unsigned i = 0; i != NumOprnds; ++i) Oprnds[i] = read_vbr_uint(); break; } const Type *InstTy = getType(iType); // Make the necessary adjustments for dealing with backwards compatibility // of opcodes. Instruction* Result = 0; // First, handle the easy binary operators case if (Opcode >= Instruction::BinaryOpsBegin && Opcode < Instruction::BinaryOpsEnd && Oprnds.size() == 2) { Result = BinaryOperator::create(Instruction::BinaryOps(Opcode), getValue(iType, Oprnds[0]), getValue(iType, Oprnds[1])); } else { // Indicate that we don't think this is a call instruction (yet). // Process based on the Opcode read switch (Opcode) { default: // There was an error, this shouldn't happen. if (Result == 0) error("Illegal instruction read!"); break; case Instruction::VAArg: if (Oprnds.size() != 2) error("Invalid VAArg instruction!"); Result = new VAArgInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::ExtractElement: { if (Oprnds.size() != 2) error("Invalid extractelement instruction!"); Value *V1 = getValue(iType, Oprnds[0]); Value *V2 = getValue(Int32TySlot, Oprnds[1]); if (!ExtractElementInst::isValidOperands(V1, V2)) error("Invalid extractelement instruction!"); Result = new ExtractElementInst(V1, V2); break; } case Instruction::InsertElement: { const VectorType *VectorTy = dyn_cast(InstTy); if (!VectorTy || Oprnds.size() != 3) error("Invalid insertelement instruction!"); Value *V1 = getValue(iType, Oprnds[0]); Value *V2 = getValue(getTypeSlot(VectorTy->getElementType()),Oprnds[1]); Value *V3 = getValue(Int32TySlot, Oprnds[2]); if (!InsertElementInst::isValidOperands(V1, V2, V3)) error("Invalid insertelement instruction!"); Result = new InsertElementInst(V1, V2, V3); break; } case Instruction::ShuffleVector: { const VectorType *VectorTy = dyn_cast(InstTy); if (!VectorTy || Oprnds.size() != 3) error("Invalid shufflevector instruction!"); Value *V1 = getValue(iType, Oprnds[0]); Value *V2 = getValue(iType, Oprnds[1]); const VectorType *EltTy = VectorType::get(Type::Int32Ty, VectorTy->getNumElements()); Value *V3 = getValue(getTypeSlot(EltTy), Oprnds[2]); if (!ShuffleVectorInst::isValidOperands(V1, V2, V3)) error("Invalid shufflevector instruction!"); Result = new ShuffleVectorInst(V1, V2, V3); break; } case Instruction::Trunc: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new TruncInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::ZExt: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new ZExtInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::SExt: if (Oprnds.size() != 2) error("Invalid Cast instruction!"); Result = new SExtInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::FPTrunc: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new FPTruncInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::FPExt: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new FPExtInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::UIToFP: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new UIToFPInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::SIToFP: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new SIToFPInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::FPToUI: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new FPToUIInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::FPToSI: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new FPToSIInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::IntToPtr: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new IntToPtrInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::PtrToInt: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new PtrToIntInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::BitCast: if (Oprnds.size() != 2) error("Invalid cast instruction!"); Result = new BitCastInst(getValue(iType, Oprnds[0]), getType(Oprnds[1])); break; case Instruction::Select: if (Oprnds.size() != 3) error("Invalid Select instruction!"); Result = new SelectInst(getValue(BoolTySlot, Oprnds[0]), getValue(iType, Oprnds[1]), getValue(iType, Oprnds[2])); break; case Instruction::PHI: { if (Oprnds.size() == 0 || (Oprnds.size() & 1)) error("Invalid phi node encountered!"); PHINode *PN = new PHINode(InstTy); PN->reserveOperandSpace(Oprnds.size()); for (unsigned i = 0, e = Oprnds.size(); i != e; i += 2) PN->addIncoming( getValue(iType, Oprnds[i]), getBasicBlock(Oprnds[i+1])); Result = PN; break; } case Instruction::ICmp: case Instruction::FCmp: if (Oprnds.size() != 3) error("Cmp instructions requires 3 operands"); // These instructions encode the comparison predicate as the 3rd operand. Result = CmpInst::create(Instruction::OtherOps(Opcode), static_cast(Oprnds[2]), getValue(iType, Oprnds[0]), getValue(iType, Oprnds[1])); break; case Instruction::Ret: if (Oprnds.size() == 0) Result = new ReturnInst(); else if (Oprnds.size() == 1) Result = new ReturnInst(getValue(iType, Oprnds[0])); else error("Unrecognized instruction!"); break; case Instruction::Br: if (Oprnds.size() == 1) Result = new BranchInst(getBasicBlock(Oprnds[0])); else if (Oprnds.size() == 3) Result = new BranchInst(getBasicBlock(Oprnds[0]), getBasicBlock(Oprnds[1]), getValue(BoolTySlot, Oprnds[2])); else error("Invalid number of operands for a 'br' instruction!"); break; case Instruction::Switch: { if (Oprnds.size() & 1) error("Switch statement with odd number of arguments!"); SwitchInst *I = new SwitchInst(getValue(iType, Oprnds[0]), getBasicBlock(Oprnds[1]), Oprnds.size()/2-1); for (unsigned i = 2, e = Oprnds.size(); i != e; i += 2) I->addCase(cast(getValue(iType, Oprnds[i])), getBasicBlock(Oprnds[i+1])); Result = I; break; } case 58: // Call with extra operand for calling conv case 59: // tail call, Fast CC case 60: // normal call, Fast CC case 61: // tail call, C Calling Conv case Instruction::Call: { // Normal Call, C Calling Convention if (Oprnds.size() == 0) error("Invalid call instruction encountered!"); Value *F = getValue(iType, Oprnds[0]); unsigned CallingConv = CallingConv::C; bool isTailCall = false; if (Opcode == 61 || Opcode == 59) isTailCall = true; if (Opcode == 58) { isTailCall = Oprnds.back() & 1; CallingConv = Oprnds.back() >> 1; Oprnds.pop_back(); } else if (Opcode == 59 || Opcode == 60) { CallingConv = CallingConv::Fast; } // Check to make sure we have a pointer to function type const PointerType *PTy = dyn_cast(F->getType()); if (PTy == 0) error("Call to non function pointer value!"); const FunctionType *FTy = dyn_cast(PTy->getElementType()); if (FTy == 0) error("Call to non function pointer value!"); SmallVector Params; if (!FTy->isVarArg()) { FunctionType::param_iterator It = FTy->param_begin(); for (unsigned i = 1, e = Oprnds.size(); i != e; ++i) { if (It == FTy->param_end()) error("Invalid call instruction!"); Params.push_back(getValue(getTypeSlot(*It++), Oprnds[i])); } if (It != FTy->param_end()) error("Invalid call instruction!"); } else { Oprnds.erase(Oprnds.begin(), Oprnds.begin()+1); unsigned FirstVariableOperand; if (Oprnds.size() < FTy->getNumParams()) error("Call instruction missing operands!"); // Read all of the fixed arguments for (unsigned i = 0, e = FTy->getNumParams(); i != e; ++i) Params.push_back( getValue(getTypeSlot(FTy->getParamType(i)),Oprnds[i])); FirstVariableOperand = FTy->getNumParams(); if ((Oprnds.size()-FirstVariableOperand) & 1) error("Invalid call instruction!"); // Must be pairs of type/value for (unsigned i = FirstVariableOperand, e = Oprnds.size(); i != e; i += 2) Params.push_back(getValue(Oprnds[i], Oprnds[i+1])); } Result = new CallInst(F, &Params[0], Params.size()); if (isTailCall) cast(Result)->setTailCall(); if (CallingConv) cast(Result)->setCallingConv(CallingConv); break; } case Instruction::Invoke: { // Invoke C CC if (Oprnds.size() < 3) error("Invalid invoke instruction!"); Value *F = getValue(iType, Oprnds[0]); // Check to make sure we have a pointer to function type const PointerType *PTy = dyn_cast(F->getType()); if (PTy == 0) error("Invoke to non function pointer value!"); const FunctionType *FTy = dyn_cast(PTy->getElementType()); if (FTy == 0) error("Invoke to non function pointer value!"); SmallVector Params; BasicBlock *Normal, *Except; unsigned CallingConv = Oprnds.back(); Oprnds.pop_back(); if (!FTy->isVarArg()) { Normal = getBasicBlock(Oprnds[1]); Except = getBasicBlock(Oprnds[2]); FunctionType::param_iterator It = FTy->param_begin(); for (unsigned i = 3, e = Oprnds.size(); i != e; ++i) { if (It == FTy->param_end()) error("Invalid invoke instruction!"); Params.push_back(getValue(getTypeSlot(*It++), Oprnds[i])); } if (It != FTy->param_end()) error("Invalid invoke instruction!"); } else { Oprnds.erase(Oprnds.begin(), Oprnds.begin()+1); Normal = getBasicBlock(Oprnds[0]); Except = getBasicBlock(Oprnds[1]); unsigned FirstVariableArgument = FTy->getNumParams()+2; for (unsigned i = 2; i != FirstVariableArgument; ++i) Params.push_back(getValue(getTypeSlot(FTy->getParamType(i-2)), Oprnds[i])); // Must be type/value pairs. If not, error out. if (Oprnds.size()-FirstVariableArgument & 1) error("Invalid invoke instruction!"); for (unsigned i = FirstVariableArgument; i < Oprnds.size(); i += 2) Params.push_back(getValue(Oprnds[i], Oprnds[i+1])); } Result = new InvokeInst(F, Normal, Except, &Params[0], Params.size()); if (CallingConv) cast(Result)->setCallingConv(CallingConv); break; } case Instruction::Malloc: { unsigned Align = 0; if (Oprnds.size() == 2) Align = (1 << Oprnds[1]) >> 1; else if (Oprnds.size() > 2) error("Invalid malloc instruction!"); if (!isa(InstTy)) error("Invalid malloc instruction!"); Result = new MallocInst(cast(InstTy)->getElementType(), getValue(Int32TySlot, Oprnds[0]), Align); break; } case Instruction::Alloca: { unsigned Align = 0; if (Oprnds.size() == 2) Align = (1 << Oprnds[1]) >> 1; else if (Oprnds.size() > 2) error("Invalid alloca instruction!"); if (!isa(InstTy)) error("Invalid alloca instruction!"); Result = new AllocaInst(cast(InstTy)->getElementType(), getValue(Int32TySlot, Oprnds[0]), Align); break; } case Instruction::Free: if (!isa(InstTy)) error("Invalid free instruction!"); Result = new FreeInst(getValue(iType, Oprnds[0])); break; case Instruction::GetElementPtr: { if (Oprnds.size() == 0 || !isa(InstTy)) error("Invalid getelementptr instruction!"); SmallVector Idx; const Type *NextTy = InstTy; for (unsigned i = 1, e = Oprnds.size(); i != e; ++i) { const CompositeType *TopTy = dyn_cast_or_null(NextTy); if (!TopTy) error("Invalid getelementptr instruction!"); unsigned ValIdx = Oprnds[i]; unsigned IdxTy = 0; // Struct indices are always uints, sequential type indices can be // any of the 32 or 64-bit integer types. The actual choice of // type is encoded in the low bit of the slot number. if (isa(TopTy)) IdxTy = Int32TySlot; else { switch (ValIdx & 1) { default: case 0: IdxTy = Int32TySlot; break; case 1: IdxTy = Int64TySlot; break; } ValIdx >>= 1; } Idx.push_back(getValue(IdxTy, ValIdx)); NextTy = GetElementPtrInst::getIndexedType(InstTy, &Idx[0], Idx.size(), true); } Result = new GetElementPtrInst(getValue(iType, Oprnds[0]), &Idx[0], Idx.size()); break; } case 62: // volatile load case Instruction::Load: if (Oprnds.size() != 1 || !isa(InstTy)) error("Invalid load instruction!"); Result = new LoadInst(getValue(iType, Oprnds[0]), "", Opcode == 62); break; case 63: // volatile store case Instruction::Store: { if (!isa(InstTy) || Oprnds.size() != 2) error("Invalid store instruction!"); Value *Ptr = getValue(iType, Oprnds[1]); const Type *ValTy = cast(Ptr->getType())->getElementType(); Result = new StoreInst(getValue(getTypeSlot(ValTy), Oprnds[0]), Ptr, Opcode == 63); break; } case Instruction::Unwind: if (Oprnds.size() != 0) error("Invalid unwind instruction!"); Result = new UnwindInst(); break; case Instruction::Unreachable: if (Oprnds.size() != 0) error("Invalid unreachable instruction!"); Result = new UnreachableInst(); break; } // end switch(Opcode) } // end if !Result BB->getInstList().push_back(Result); unsigned TypeSlot; if (Result->getType() == InstTy) TypeSlot = iType; else TypeSlot = getTypeSlot(Result->getType()); // We have enough info to inform the handler now. if (Handler) Handler->handleInstruction(Opcode, InstTy, &Oprnds[0], Oprnds.size(), Result, At-SaveAt); insertValue(Result, TypeSlot, FunctionValues); } /// Get a particular numbered basic block, which might be a forward reference. /// This works together with ParseInstructionList to handle these forward /// references in a clean manner. This function is used when constructing /// phi, br, switch, and other instructions that reference basic blocks. /// Blocks are numbered sequentially as they appear in the function. BasicBlock *BytecodeReader::getBasicBlock(unsigned ID) { // Make sure there is room in the table... if (ParsedBasicBlocks.size() <= ID) ParsedBasicBlocks.resize(ID+1); // First check to see if this is a backwards reference, i.e. this block // has already been created, or if the forward reference has already // been created. if (ParsedBasicBlocks[ID]) return ParsedBasicBlocks[ID]; // Otherwise, the basic block has not yet been created. Do so and add it to // the ParsedBasicBlocks list. return ParsedBasicBlocks[ID] = new BasicBlock(); } /// Parse all of the BasicBlock's & Instruction's in the body of a function. /// In post 1.0 bytecode files, we no longer emit basic block individually, /// in order to avoid per-basic-block overhead. /// @returns the number of basic blocks encountered. unsigned BytecodeReader::ParseInstructionList(Function* F) { unsigned BlockNo = 0; SmallVector Args; while (moreInBlock()) { if (Handler) Handler->handleBasicBlockBegin(BlockNo); BasicBlock *BB; if (ParsedBasicBlocks.size() == BlockNo) ParsedBasicBlocks.push_back(BB = new BasicBlock()); else if (ParsedBasicBlocks[BlockNo] == 0) BB = ParsedBasicBlocks[BlockNo] = new BasicBlock(); else BB = ParsedBasicBlocks[BlockNo]; ++BlockNo; F->getBasicBlockList().push_back(BB); // Read instructions into this basic block until we get to a terminator while (moreInBlock() && !BB->getTerminator()) ParseInstruction(Args, BB); if (!BB->getTerminator()) error("Non-terminated basic block found!"); if (Handler) Handler->handleBasicBlockEnd(BlockNo-1); } return BlockNo; } /// Parse a type symbol table. void BytecodeReader::ParseTypeSymbolTable(TypeSymbolTable *TST) { // Type Symtab block header: [num entries] unsigned NumEntries = read_vbr_uint(); for (unsigned i = 0; i < NumEntries; ++i) { // Symtab entry: [type slot #][name] unsigned slot = read_vbr_uint(); std::string Name = read_str(); const Type* T = getType(slot); TST->insert(Name, T); } } /// Parse a value symbol table. This works for both module level and function /// level symbol tables. For function level symbol tables, the CurrentFunction /// parameter must be non-zero and the ST parameter must correspond to /// CurrentFunction's symbol table. For Module level symbol tables, the /// CurrentFunction argument must be zero. void BytecodeReader::ParseValueSymbolTable(Function *CurrentFunction, ValueSymbolTable *VST) { if (Handler) Handler->handleValueSymbolTableBegin(CurrentFunction,VST); // Allow efficient basic block lookup by number. SmallVector BBMap; if (CurrentFunction) for (Function::iterator I = CurrentFunction->begin(), E = CurrentFunction->end(); I != E; ++I) BBMap.push_back(I); SmallVector NameStr; while (moreInBlock()) { // Symtab block header: [num entries][type id number] unsigned NumEntries = read_vbr_uint(); unsigned Typ = read_vbr_uint(); for (unsigned i = 0; i != NumEntries; ++i) { // Symtab entry: [def slot #][name] unsigned slot = read_vbr_uint(); read_str(NameStr); Value *V = 0; if (Typ == LabelTySlot) { V = (slot < BBMap.size()) ? BBMap[slot] : 0; } else { V = getValue(Typ, slot, false); // Find mapping. } if (Handler) Handler->handleSymbolTableValue(Typ, slot, &NameStr[0], NameStr.size()); if (V == 0) error("Failed value look-up for name '" + std::string(NameStr.begin(), NameStr.end()) + "', type #" + utostr(Typ) + " slot #" + utostr(slot)); V->setName(&NameStr[0], NameStr.size()); NameStr.clear(); } } checkPastBlockEnd("Symbol Table"); if (Handler) Handler->handleValueSymbolTableEnd(); } // Parse a single type. The typeid is read in first. If its a primitive type // then nothing else needs to be read, we know how to instantiate it. If its // a derived type, then additional data is read to fill out the type // definition. const Type *BytecodeReader::ParseType() { unsigned PrimType = read_vbr_uint(); const Type *Result = 0; if ((Result = Type::getPrimitiveType((Type::TypeID)PrimType))) return Result; switch (PrimType) { case Type::IntegerTyID: { unsigned NumBits = read_vbr_uint(); Result = IntegerType::get(NumBits); break; } case Type::FunctionTyID: { const Type *RetType = readType(); unsigned RetAttr = read_vbr_uint(); unsigned NumParams = read_vbr_uint(); std::vector Params; std::vector Attrs; Attrs.push_back(FunctionType::ParameterAttributes(RetAttr)); while (NumParams--) { Params.push_back(readType()); if (Params.back() != Type::VoidTy) Attrs.push_back(FunctionType::ParameterAttributes(read_vbr_uint())); } bool isVarArg = Params.size() && Params.back() == Type::VoidTy; if (isVarArg) Params.pop_back(); Result = FunctionType::get(RetType, Params, isVarArg, Attrs); break; } case Type::ArrayTyID: { const Type *ElementType = readType(); unsigned NumElements = read_vbr_uint(); Result = ArrayType::get(ElementType, NumElements); break; } case Type::VectorTyID: { const Type *ElementType = readType(); unsigned NumElements = read_vbr_uint(); Result = VectorType::get(ElementType, NumElements); break; } case Type::StructTyID: { std::vector Elements; unsigned Typ = read_vbr_uint(); while (Typ) { // List is terminated by void/0 typeid Elements.push_back(getType(Typ)); Typ = read_vbr_uint(); } Result = StructType::get(Elements, false); break; } case Type::PackedStructTyID: { std::vector Elements; unsigned Typ = read_vbr_uint(); while (Typ) { // List is terminated by void/0 typeid Elements.push_back(getType(Typ)); Typ = read_vbr_uint(); } Result = StructType::get(Elements, true); break; } case Type::PointerTyID: { Result = PointerType::get(readType()); break; } case Type::OpaqueTyID: { Result = OpaqueType::get(); break; } default: error("Don't know how to deserialize primitive type " + utostr(PrimType)); break; } if (Handler) Handler->handleType(Result); return Result; } // ParseTypes - We have to use this weird code to handle recursive // types. We know that recursive types will only reference the current slab of // values in the type plane, but they can forward reference types before they // have been read. For example, Type #0 might be '{ Ty#1 }' and Type #1 might // be 'Ty#0*'. When reading Type #0, type number one doesn't exist. To fix // this ugly problem, we pessimistically insert an opaque type for each type we // are about to read. This means that forward references will resolve to // something and when we reread the type later, we can replace the opaque type // with a new resolved concrete type. // void BytecodeReader::ParseTypes(TypeListTy &Tab, unsigned NumEntries){ assert(Tab.size() == 0 && "should not have read type constants in before!"); // Insert a bunch of opaque types to be resolved later... Tab.reserve(NumEntries); for (unsigned i = 0; i != NumEntries; ++i) Tab.push_back(OpaqueType::get()); if (Handler) Handler->handleTypeList(NumEntries); // If we are about to resolve types, make sure the type cache is clear. if (NumEntries) ModuleTypeIDCache.clear(); // Loop through reading all of the types. Forward types will make use of the // opaque types just inserted. // for (unsigned i = 0; i != NumEntries; ++i) { const Type* NewTy = ParseType(); const Type* OldTy = Tab[i].get(); if (NewTy == 0) error("Couldn't parse type!"); // Don't directly push the new type on the Tab. Instead we want to replace // the opaque type we previously inserted with the new concrete value. This // approach helps with forward references to types. The refinement from the // abstract (opaque) type to the new type causes all uses of the abstract // type to use the concrete type (NewTy). This will also cause the opaque // type to be deleted. cast(const_cast(OldTy))->refineAbstractTypeTo(NewTy); // This should have replaced the old opaque type with the new type in the // value table... or with a preexisting type that was already in the system. // Let's just make sure it did. assert(Tab[i] != OldTy && "refineAbstractType didn't work!"); } } /// Parse a single constant value Value *BytecodeReader::ParseConstantPoolValue(unsigned TypeID) { // We must check for a ConstantExpr before switching by type because // a ConstantExpr can be of any type, and has no explicit value. // // 0 if not expr; numArgs if is expr unsigned isExprNumArgs = read_vbr_uint(); if (isExprNumArgs) { // 'undef' is encoded with 'exprnumargs' == 1. if (isExprNumArgs == 1) return UndefValue::get(getType(TypeID)); // Inline asm is encoded with exprnumargs == ~0U. if (isExprNumArgs == ~0U) { std::string AsmStr = read_str(); std::string ConstraintStr = read_str(); unsigned Flags = read_vbr_uint(); const PointerType *PTy = dyn_cast(getType(TypeID)); const FunctionType *FTy = PTy ? dyn_cast(PTy->getElementType()) : 0; if (!FTy || !InlineAsm::Verify(FTy, ConstraintStr)) error("Invalid constraints for inline asm"); if (Flags & ~1U) error("Invalid flags for inline asm"); bool HasSideEffects = Flags & 1; return InlineAsm::get(FTy, AsmStr, ConstraintStr, HasSideEffects); } --isExprNumArgs; // FIXME: Encoding of constant exprs could be much more compact! SmallVector ArgVec; ArgVec.reserve(isExprNumArgs); unsigned Opcode = read_vbr_uint(); // Read the slot number and types of each of the arguments for (unsigned i = 0; i != isExprNumArgs; ++i) { unsigned ArgValSlot = read_vbr_uint(); unsigned ArgTypeSlot = read_vbr_uint(); // Get the arg value from its slot if it exists, otherwise a placeholder ArgVec.push_back(getConstantValue(ArgTypeSlot, ArgValSlot)); } // Construct a ConstantExpr of the appropriate kind if (isExprNumArgs == 1) { // All one-operand expressions if (!Instruction::isCast(Opcode)) error("Only cast instruction has one argument for ConstantExpr"); Constant *Result = ConstantExpr::getCast(Opcode, ArgVec[0], getType(TypeID)); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::GetElementPtr) { // GetElementPtr Constant *Result = ConstantExpr::getGetElementPtr(ArgVec[0], &ArgVec[1], ArgVec.size()-1); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::Select) { if (ArgVec.size() != 3) error("Select instruction must have three arguments."); Constant* Result = ConstantExpr::getSelect(ArgVec[0], ArgVec[1], ArgVec[2]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::ExtractElement) { if (ArgVec.size() != 2 || !ExtractElementInst::isValidOperands(ArgVec[0], ArgVec[1])) error("Invalid extractelement constand expr arguments"); Constant* Result = ConstantExpr::getExtractElement(ArgVec[0], ArgVec[1]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::InsertElement) { if (ArgVec.size() != 3 || !InsertElementInst::isValidOperands(ArgVec[0], ArgVec[1], ArgVec[2])) error("Invalid insertelement constand expr arguments"); Constant *Result = ConstantExpr::getInsertElement(ArgVec[0], ArgVec[1], ArgVec[2]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::ShuffleVector) { if (ArgVec.size() != 3 || !ShuffleVectorInst::isValidOperands(ArgVec[0], ArgVec[1], ArgVec[2])) error("Invalid shufflevector constant expr arguments."); Constant *Result = ConstantExpr::getShuffleVector(ArgVec[0], ArgVec[1], ArgVec[2]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::ICmp) { if (ArgVec.size() != 2) error("Invalid ICmp constant expr arguments."); unsigned predicate = read_vbr_uint(); Constant *Result = ConstantExpr::getICmp(predicate, ArgVec[0], ArgVec[1]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else if (Opcode == Instruction::FCmp) { if (ArgVec.size() != 2) error("Invalid FCmp constant expr arguments."); unsigned predicate = read_vbr_uint(); Constant *Result = ConstantExpr::getFCmp(predicate, ArgVec[0], ArgVec[1]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } else { // All other 2-operand expressions Constant* Result = ConstantExpr::get(Opcode, ArgVec[0], ArgVec[1]); if (Handler) Handler->handleConstantExpression(Opcode, &ArgVec[0], ArgVec.size(), Result); return Result; } } // Ok, not an ConstantExpr. We now know how to read the given type... const Type *Ty = getType(TypeID); Constant *Result = 0; switch (Ty->getTypeID()) { case Type::IntegerTyID: { const IntegerType *IT = cast(Ty); if (IT->getBitWidth() <= 32) { uint32_t Val = read_vbr_uint(); if (!ConstantInt::isValueValidForType(Ty, uint64_t(Val))) error("Integer value read is invalid for type."); Result = ConstantInt::get(IT, Val); if (Handler) Handler->handleConstantValue(Result); } else if (IT->getBitWidth() <= 64) { uint64_t Val = read_vbr_uint64(); if (!ConstantInt::isValueValidForType(Ty, Val)) error("Invalid constant integer read."); Result = ConstantInt::get(IT, Val); if (Handler) Handler->handleConstantValue(Result); } else { uint32_t numWords = read_vbr_uint(); uint64_t *data = new uint64_t[numWords]; for (uint32_t i = 0; i < numWords; ++i) data[i] = read_vbr_uint64(); Result = ConstantInt::get(APInt(IT->getBitWidth(), numWords, data)); if (Handler) Handler->handleConstantValue(Result); } break; } case Type::FloatTyID: { float Val; read_float(Val); Result = ConstantFP::get(Ty, Val); if (Handler) Handler->handleConstantValue(Result); break; } case Type::DoubleTyID: { double Val; read_double(Val); Result = ConstantFP::get(Ty, Val); if (Handler) Handler->handleConstantValue(Result); break; } case Type::ArrayTyID: { const ArrayType *AT = cast(Ty); unsigned NumElements = AT->getNumElements(); unsigned TypeSlot = getTypeSlot(AT->getElementType()); std::vector Elements; Elements.reserve(NumElements); while (NumElements--) // Read all of the elements of the constant. Elements.push_back(getConstantValue(TypeSlot, read_vbr_uint())); Result = ConstantArray::get(AT, Elements); if (Handler) Handler->handleConstantArray(AT, &Elements[0], Elements.size(), TypeSlot, Result); break; } case Type::StructTyID: { const StructType *ST = cast(Ty); std::vector Elements; Elements.reserve(ST->getNumElements()); for (unsigned i = 0; i != ST->getNumElements(); ++i) Elements.push_back(getConstantValue(ST->getElementType(i), read_vbr_uint())); Result = ConstantStruct::get(ST, Elements); if (Handler) Handler->handleConstantStruct(ST, &Elements[0],Elements.size(), Result); break; } case Type::VectorTyID: { const VectorType *PT = cast(Ty); unsigned NumElements = PT->getNumElements(); unsigned TypeSlot = getTypeSlot(PT->getElementType()); std::vector Elements; Elements.reserve(NumElements); while (NumElements--) // Read all of the elements of the constant. Elements.push_back(getConstantValue(TypeSlot, read_vbr_uint())); Result = ConstantVector::get(PT, Elements); if (Handler) Handler->handleConstantVector(PT, &Elements[0],Elements.size(), TypeSlot, Result); break; } case Type::PointerTyID: { // ConstantPointerRef value (backwards compat). const PointerType *PT = cast(Ty); unsigned Slot = read_vbr_uint(); // Check to see if we have already read this global variable... Value *Val = getValue(TypeID, Slot, false); if (Val) { GlobalValue *GV = dyn_cast(Val); if (!GV) error("GlobalValue not in ValueTable!"); if (Handler) Handler->handleConstantPointer(PT, Slot, GV); return GV; } else { error("Forward references are not allowed here."); } } default: error("Don't know how to deserialize constant value of type '" + Ty->getDescription()); break; } // Check that we didn't read a null constant if they are implicit for this // type plane. Do not do this check for constantexprs, as they may be folded // to a null value in a way that isn't predicted when a .bc file is initially // produced. assert((!isa(Result) || !cast(Result)->isNullValue()) || !hasImplicitNull(TypeID) && "Cannot read null values from bytecode!"); return Result; } /// Resolve references for constants. This function resolves the forward /// referenced constants in the ConstantFwdRefs map. It uses the /// replaceAllUsesWith method of Value class to substitute the placeholder /// instance with the actual instance. void BytecodeReader::ResolveReferencesToConstant(Constant *NewV, unsigned Typ, unsigned Slot) { ConstantRefsType::iterator I = ConstantFwdRefs.find(std::make_pair(Typ, Slot)); if (I == ConstantFwdRefs.end()) return; // Never forward referenced? Value *PH = I->second; // Get the placeholder... PH->replaceAllUsesWith(NewV); delete PH; // Delete the old placeholder ConstantFwdRefs.erase(I); // Remove the map entry for it } /// Parse the constant strings section. void BytecodeReader::ParseStringConstants(unsigned NumEntries, ValueTable &Tab){ for (; NumEntries; --NumEntries) { unsigned Typ = read_vbr_uint(); const Type *Ty = getType(Typ); if (!isa(Ty)) error("String constant data invalid!"); const ArrayType *ATy = cast(Ty); if (ATy->getElementType() != Type::Int8Ty && ATy->getElementType() != Type::Int8Ty) error("String constant data invalid!"); // Read character data. The type tells us how long the string is. char *Data = reinterpret_cast(alloca(ATy->getNumElements())); read_data(Data, Data+ATy->getNumElements()); std::vector Elements(ATy->getNumElements()); const Type* ElemType = ATy->getElementType(); for (unsigned i = 0, e = ATy->getNumElements(); i != e; ++i) Elements[i] = ConstantInt::get(ElemType, (unsigned char)Data[i]); // Create the constant, inserting it as needed. Constant *C = ConstantArray::get(ATy, Elements); unsigned Slot = insertValue(C, Typ, Tab); ResolveReferencesToConstant(C, Typ, Slot); if (Handler) Handler->handleConstantString(cast(C)); } } /// Parse the constant pool. void BytecodeReader::ParseConstantPool(ValueTable &Tab, TypeListTy &TypeTab, bool isFunction) { if (Handler) Handler->handleGlobalConstantsBegin(); /// In LLVM 1.3 Type does not derive from Value so the types /// do not occupy a plane. Consequently, we read the types /// first in the constant pool. if (isFunction) { unsigned NumEntries = read_vbr_uint(); ParseTypes(TypeTab, NumEntries); } while (moreInBlock()) { unsigned NumEntries = read_vbr_uint(); unsigned Typ = read_vbr_uint(); if (Typ == Type::VoidTyID) { /// Use of Type::VoidTyID is a misnomer. It actually means /// that the following plane is constant strings assert(&Tab == &ModuleValues && "Cannot read strings in functions!"); ParseStringConstants(NumEntries, Tab); } else { for (unsigned i = 0; i < NumEntries; ++i) { Value *V = ParseConstantPoolValue(Typ); assert(V && "ParseConstantPoolValue returned NULL!"); unsigned Slot = insertValue(V, Typ, Tab); // If we are reading a function constant table, make sure that we adjust // the slot number to be the real global constant number. // if (&Tab != &ModuleValues && Typ < ModuleValues.size() && ModuleValues[Typ]) Slot += ModuleValues[Typ]->size(); if (Constant *C = dyn_cast(V)) ResolveReferencesToConstant(C, Typ, Slot); } } } // After we have finished parsing the constant pool, we had better not have // any dangling references left. if (!ConstantFwdRefs.empty()) { ConstantRefsType::const_iterator I = ConstantFwdRefs.begin(); Constant* missingConst = I->second; error(utostr(ConstantFwdRefs.size()) + " unresolved constant reference exist. First one is '" + missingConst->getName() + "' of type '" + missingConst->getType()->getDescription() + "'."); } checkPastBlockEnd("Constant Pool"); if (Handler) Handler->handleGlobalConstantsEnd(); } /// Parse the contents of a function. Note that this function can be /// called lazily by materializeFunction /// @see materializeFunction void BytecodeReader::ParseFunctionBody(Function* F) { unsigned FuncSize = BlockEnd - At; GlobalValue::LinkageTypes Linkage = GlobalValue::ExternalLinkage; GlobalValue::VisibilityTypes Visibility = GlobalValue::DefaultVisibility; unsigned rWord = read_vbr_uint(); unsigned LinkageID = rWord & 65535; unsigned VisibilityID = rWord >> 16; switch (LinkageID) { case 0: Linkage = GlobalValue::ExternalLinkage; break; case 1: Linkage = GlobalValue::WeakLinkage; break; case 2: Linkage = GlobalValue::AppendingLinkage; break; case 3: Linkage = GlobalValue::InternalLinkage; break; case 4: Linkage = GlobalValue::LinkOnceLinkage; break; case 5: Linkage = GlobalValue::DLLImportLinkage; break; case 6: Linkage = GlobalValue::DLLExportLinkage; break; case 7: Linkage = GlobalValue::ExternalWeakLinkage; break; default: error("Invalid linkage type for Function."); Linkage = GlobalValue::InternalLinkage; break; } switch (VisibilityID) { case 0: Visibility = GlobalValue::DefaultVisibility; break; case 1: Visibility = GlobalValue::HiddenVisibility; break; default: error("Unknown visibility type: " + utostr(VisibilityID)); Visibility = GlobalValue::DefaultVisibility; break; } F->setLinkage(Linkage); F->setVisibility(Visibility); if (Handler) Handler->handleFunctionBegin(F,FuncSize); // Keep track of how many basic blocks we have read in... unsigned BlockNum = 0; bool InsertedArguments = false; BufPtr MyEnd = BlockEnd; while (At < MyEnd) { unsigned Type, Size; BufPtr OldAt = At; read_block(Type, Size); switch (Type) { case BytecodeFormat::ConstantPoolBlockID: if (!InsertedArguments) { // Insert arguments into the value table before we parse the first basic // block in the function insertArguments(F); InsertedArguments = true; } ParseConstantPool(FunctionValues, FunctionTypes, true); break; case BytecodeFormat::InstructionListBlockID: { // Insert arguments into the value table before we parse the instruction // list for the function if (!InsertedArguments) { insertArguments(F); InsertedArguments = true; } if (BlockNum) error("Already parsed basic blocks!"); BlockNum = ParseInstructionList(F); break; } case BytecodeFormat::ValueSymbolTableBlockID: ParseValueSymbolTable(F, &F->getValueSymbolTable()); break; case BytecodeFormat::TypeSymbolTableBlockID: error("Functions don't have type symbol tables"); break; default: At += Size; if (OldAt > At) error("Wrapped around reading bytecode."); break; } BlockEnd = MyEnd; } // Make sure there were no references to non-existant basic blocks. if (BlockNum != ParsedBasicBlocks.size()) error("Illegal basic block operand reference"); ParsedBasicBlocks.clear(); // Resolve forward references. Replace any uses of a forward reference value // with the real value. while (!ForwardReferences.empty()) { std::map, Value*>::iterator I = ForwardReferences.begin(); Value *V = getValue(I->first.first, I->first.second, false); Value *PlaceHolder = I->second; PlaceHolder->replaceAllUsesWith(V); ForwardReferences.erase(I); delete PlaceHolder; } // Clear out function-level types... FunctionTypes.clear(); freeTable(FunctionValues); if (Handler) Handler->handleFunctionEnd(F); } /// This function parses LLVM functions lazily. It obtains the type of the /// function and records where the body of the function is in the bytecode /// buffer. The caller can then use the ParseNextFunction and /// ParseAllFunctionBodies to get handler events for the functions. void BytecodeReader::ParseFunctionLazily() { if (FunctionSignatureList.empty()) error("FunctionSignatureList empty!"); Function *Func = FunctionSignatureList.back(); FunctionSignatureList.pop_back(); // Save the information for future reading of the function LazyFunctionLoadMap[Func] = LazyFunctionInfo(BlockStart, BlockEnd); // This function has a body but it's not loaded so it appears `External'. // Mark it as a `Ghost' instead to notify the users that it has a body. Func->setLinkage(GlobalValue::GhostLinkage); // Pretend we've `parsed' this function At = BlockEnd; } /// The ParserFunction method lazily parses one function. Use this method to /// casue the parser to parse a specific function in the module. Note that /// this will remove the function from what is to be included by /// ParseAllFunctionBodies. /// @see ParseAllFunctionBodies /// @see ParseBytecode bool BytecodeReader::ParseFunction(Function* Func, std::string* ErrMsg) { if (setjmp(context)) { // Set caller's error message, if requested if (ErrMsg) *ErrMsg = ErrorMsg; // Indicate an error occurred return true; } // Find {start, end} pointers and slot in the map. If not there, we're done. LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(Func); // Make sure we found it if (Fi == LazyFunctionLoadMap.end()) { error("Unrecognized function of type " + Func->getType()->getDescription()); return true; } BlockStart = At = Fi->second.Buf; BlockEnd = Fi->second.EndBuf; assert(Fi->first == Func && "Found wrong function?"); LazyFunctionLoadMap.erase(Fi); this->ParseFunctionBody(Func); return false; } /// The ParseAllFunctionBodies method parses through all the previously /// unparsed functions in the bytecode file. If you want to completely parse /// a bytecode file, this method should be called after Parsebytecode because /// Parsebytecode only records the locations in the bytecode file of where /// the function definitions are located. This function uses that information /// to materialize the functions. /// @see ParseBytecode bool BytecodeReader::ParseAllFunctionBodies(std::string* ErrMsg) { if (setjmp(context)) { // Set caller's error message, if requested if (ErrMsg) *ErrMsg = ErrorMsg; // Indicate an error occurred return true; } LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.begin(); LazyFunctionMap::iterator Fe = LazyFunctionLoadMap.end(); while (Fi != Fe) { Function* Func = Fi->first; BlockStart = At = Fi->second.Buf; BlockEnd = Fi->second.EndBuf; ParseFunctionBody(Func); ++Fi; } LazyFunctionLoadMap.clear(); return false; } /// Parse the global type list void BytecodeReader::ParseGlobalTypes() { // Read the number of types unsigned NumEntries = read_vbr_uint(); ParseTypes(ModuleTypes, NumEntries); } /// Parse the Global info (types, global vars, constants) void BytecodeReader::ParseModuleGlobalInfo() { if (Handler) Handler->handleModuleGlobalsBegin(); // SectionID - If a global has an explicit section specified, this map // remembers the ID until we can translate it into a string. std::map SectionID; // Read global variables... unsigned VarType = read_vbr_uint(); while (VarType != Type::VoidTyID) { // List is terminated by Void // VarType Fields: bit0 = isConstant, bit1 = hasInitializer, bit2,3,4 = // Linkage, bit4+ = slot# unsigned SlotNo = VarType >> 5; unsigned LinkageID = (VarType >> 2) & 7; unsigned VisibilityID = 0; bool isConstant = VarType & 1; bool hasInitializer = (VarType & 2) != 0; unsigned Alignment = 0; unsigned GlobalSectionID = 0; // An extension word is present when linkage = 3 (internal) and hasinit = 0. if (LinkageID == 3 && !hasInitializer) { unsigned ExtWord = read_vbr_uint(); // The extension word has this format: bit 0 = has initializer, bit 1-3 = // linkage, bit 4-8 = alignment (log2), bit 9 = has section, // bits 10-12 = visibility, bits 13+ = future use. hasInitializer = ExtWord & 1; LinkageID = (ExtWord >> 1) & 7; Alignment = (1 << ((ExtWord >> 4) & 31)) >> 1; VisibilityID = (ExtWord >> 10) & 7; if (ExtWord & (1 << 9)) // Has a section ID. GlobalSectionID = read_vbr_uint(); } GlobalValue::LinkageTypes Linkage; switch (LinkageID) { case 0: Linkage = GlobalValue::ExternalLinkage; break; case 1: Linkage = GlobalValue::WeakLinkage; break; case 2: Linkage = GlobalValue::AppendingLinkage; break; case 3: Linkage = GlobalValue::InternalLinkage; break; case 4: Linkage = GlobalValue::LinkOnceLinkage; break; case 5: Linkage = GlobalValue::DLLImportLinkage; break; case 6: Linkage = GlobalValue::DLLExportLinkage; break; case 7: Linkage = GlobalValue::ExternalWeakLinkage; break; default: error("Unknown linkage type: " + utostr(LinkageID)); Linkage = GlobalValue::InternalLinkage; break; } GlobalValue::VisibilityTypes Visibility; switch (VisibilityID) { case 0: Visibility = GlobalValue::DefaultVisibility; break; case 1: Visibility = GlobalValue::HiddenVisibility; break; default: error("Unknown visibility type: " + utostr(VisibilityID)); Visibility = GlobalValue::DefaultVisibility; break; } const Type *Ty = getType(SlotNo); if (!Ty) error("Global has no type! SlotNo=" + utostr(SlotNo)); if (!isa(Ty)) error("Global not a pointer type! Ty= " + Ty->getDescription()); const Type *ElTy = cast(Ty)->getElementType(); // Create the global variable... GlobalVariable *GV = new GlobalVariable(ElTy, isConstant, Linkage, 0, "", TheModule); GV->setAlignment(Alignment); GV->setVisibility(Visibility); insertValue(GV, SlotNo, ModuleValues); if (GlobalSectionID != 0) SectionID[GV] = GlobalSectionID; unsigned initSlot = 0; if (hasInitializer) { initSlot = read_vbr_uint(); GlobalInits.push_back(std::make_pair(GV, initSlot)); } // Notify handler about the global value. if (Handler) Handler->handleGlobalVariable(ElTy, isConstant, Linkage, Visibility, SlotNo, initSlot); // Get next item VarType = read_vbr_uint(); } // Read the function objects for all of the functions that are coming unsigned FnSignature = read_vbr_uint(); // List is terminated by VoidTy. while (((FnSignature & (~0U >> 1)) >> 5) != Type::VoidTyID) { const Type *Ty = getType((FnSignature & (~0U >> 1)) >> 5); if (!isa(Ty) || !isa(cast(Ty)->getElementType())) { error("Function not a pointer to function type! Ty = " + Ty->getDescription()); } // We create functions by passing the underlying FunctionType to create... const FunctionType* FTy = cast(cast(Ty)->getElementType()); // Insert the place holder. Function *Func = new Function(FTy, GlobalValue::ExternalLinkage, "", TheModule); insertValue(Func, (FnSignature & (~0U >> 1)) >> 5, ModuleValues); // Flags are not used yet. unsigned Flags = FnSignature & 31; // Save this for later so we know type of lazily instantiated functions. // Note that known-external functions do not have FunctionInfo blocks, so we // do not add them to the FunctionSignatureList. if ((Flags & (1 << 4)) == 0) FunctionSignatureList.push_back(Func); // Get the calling convention from the low bits. unsigned CC = Flags & 15; unsigned Alignment = 0; if (FnSignature & (1 << 31)) { // Has extension word? unsigned ExtWord = read_vbr_uint(); Alignment = (1 << (ExtWord & 31)) >> 1; CC |= ((ExtWord >> 5) & 15) << 4; if (ExtWord & (1 << 10)) // Has a section ID. SectionID[Func] = read_vbr_uint(); // Parse external declaration linkage switch ((ExtWord >> 11) & 3) { case 0: break; case 1: Func->setLinkage(Function::DLLImportLinkage); break; case 2: Func->setLinkage(Function::ExternalWeakLinkage); break; default: assert(0 && "Unsupported external linkage"); } } Func->setCallingConv(CC-1); Func->setAlignment(Alignment); if (Handler) Handler->handleFunctionDeclaration(Func); // Get the next function signature. FnSignature = read_vbr_uint(); } // Now that the function signature list is set up, reverse it so that we can // remove elements efficiently from the back of the vector. std::reverse(FunctionSignatureList.begin(), FunctionSignatureList.end()); /// SectionNames - This contains the list of section names encoded in the /// moduleinfoblock. Functions and globals with an explicit section index /// into this to get their section name. std::vector SectionNames; // Read in the dependent library information. unsigned num_dep_libs = read_vbr_uint(); std::string dep_lib; while (num_dep_libs--) { dep_lib = read_str(); TheModule->addLibrary(dep_lib); if (Handler) Handler->handleDependentLibrary(dep_lib); } // Read target triple and place into the module. std::string triple = read_str(); TheModule->setTargetTriple(triple); if (Handler) Handler->handleTargetTriple(triple); // Read the data layout string and place into the module. std::string datalayout = read_str(); TheModule->setDataLayout(datalayout); // FIXME: Implement // if (Handler) // Handler->handleDataLayout(datalayout); if (At != BlockEnd) { // If the file has section info in it, read the section names now. unsigned NumSections = read_vbr_uint(); while (NumSections--) SectionNames.push_back(read_str()); } // If the file has module-level inline asm, read it now. if (At != BlockEnd) TheModule->setModuleInlineAsm(read_str()); // If any globals are in specified sections, assign them now. for (std::map::iterator I = SectionID.begin(), E = SectionID.end(); I != E; ++I) if (I->second) { if (I->second > SectionID.size()) error("SectionID out of range for global!"); I->first->setSection(SectionNames[I->second-1]); } // This is for future proofing... in the future extra fields may be added that // we don't understand, so we transparently ignore them. // At = BlockEnd; if (Handler) Handler->handleModuleGlobalsEnd(); } /// Parse the version information and decode it by setting flags on the /// Reader that enable backward compatibility of the reader. void BytecodeReader::ParseVersionInfo() { unsigned RevisionNum = read_vbr_uint(); // We don't provide backwards compatibility in the Reader any more. To // upgrade, the user should use llvm-upgrade. if (RevisionNum < 7) error("Bytecode formats < 7 are no longer supported. Use llvm-upgrade."); if (Handler) Handler->handleVersionInfo(RevisionNum); } /// Parse a whole module. void BytecodeReader::ParseModule() { unsigned Type, Size; FunctionSignatureList.clear(); // Just in case... // Read into instance variables... ParseVersionInfo(); bool SeenModuleGlobalInfo = false; bool SeenGlobalTypePlane = false; BufPtr MyEnd = BlockEnd; while (At < MyEnd) { BufPtr OldAt = At; read_block(Type, Size); switch (Type) { case BytecodeFormat::GlobalTypePlaneBlockID: if (SeenGlobalTypePlane) error("Two GlobalTypePlane Blocks Encountered!"); if (Size > 0) ParseGlobalTypes(); SeenGlobalTypePlane = true; break; case BytecodeFormat::ModuleGlobalInfoBlockID: if (SeenModuleGlobalInfo) error("Two ModuleGlobalInfo Blocks Encountered!"); ParseModuleGlobalInfo(); SeenModuleGlobalInfo = true; break; case BytecodeFormat::ConstantPoolBlockID: ParseConstantPool(ModuleValues, ModuleTypes,false); break; case BytecodeFormat::FunctionBlockID: ParseFunctionLazily(); break; case BytecodeFormat::ValueSymbolTableBlockID: ParseValueSymbolTable(0, &TheModule->getValueSymbolTable()); break; case BytecodeFormat::TypeSymbolTableBlockID: ParseTypeSymbolTable(&TheModule->getTypeSymbolTable()); break; default: At += Size; if (OldAt > At) { error("Unexpected Block of Type #" + utostr(Type) + " encountered!"); } break; } BlockEnd = MyEnd; } // After the module constant pool has been read, we can safely initialize // global variables... while (!GlobalInits.empty()) { GlobalVariable *GV = GlobalInits.back().first; unsigned Slot = GlobalInits.back().second; GlobalInits.pop_back(); // Look up the initializer value... // FIXME: Preserve this type ID! const llvm::PointerType* GVType = GV->getType(); unsigned TypeSlot = getTypeSlot(GVType->getElementType()); if (Constant *CV = getConstantValue(TypeSlot, Slot)) { if (GV->hasInitializer()) error("Global *already* has an initializer?!"); if (Handler) Handler->handleGlobalInitializer(GV,CV); GV->setInitializer(CV); } else error("Cannot find initializer value."); } if (!ConstantFwdRefs.empty()) error("Use of undefined constants in a module"); /// Make sure we pulled them all out. If we didn't then there's a declaration /// but a missing body. That's not allowed. if (!FunctionSignatureList.empty()) error("Function declared, but bytecode stream ended before definition"); } /// This function completely parses a bytecode buffer given by the \p Buf /// and \p Length parameters. bool BytecodeReader::ParseBytecode(volatile BufPtr Buf, unsigned Length, const std::string &ModuleID, BCDecompressor_t *Decompressor, std::string* ErrMsg) { /// We handle errors by if (setjmp(context)) { // Cleanup after error if (Handler) Handler->handleError(ErrorMsg); freeState(); delete TheModule; TheModule = 0; if (decompressedBlock != 0 ) { ::free(decompressedBlock); decompressedBlock = 0; } // Set caller's error message, if requested if (ErrMsg) *ErrMsg = ErrorMsg; // Indicate an error occurred return true; } RevisionNum = 0; At = MemStart = BlockStart = Buf; MemEnd = BlockEnd = Buf + Length; // Create the module TheModule = new Module(ModuleID); if (Handler) Handler->handleStart(TheModule, Length); // Read the four bytes of the signature. unsigned Sig = read_uint(); // If this is a compressed file if (Sig == ('l' | ('l' << 8) | ('v' << 16) | ('c' << 24))) { if (!Decompressor) { error("Compressed bytecode found, but not decompressor available"); } // Invoke the decompression of the bytecode. Note that we have to skip the // file's magic number which is not part of the compressed block. Hence, // the Buf+4 and Length-4. The result goes into decompressedBlock, a data // member for retention until BytecodeReader is destructed. unsigned decompressedLength = Decompressor((char*)Buf+4,Length-4,decompressedBlock, 0); // We must adjust the buffer pointers used by the bytecode reader to point // into the new decompressed block. After decompression, the // decompressedBlock will point to a contiguous memory area that has // the decompressed data. At = MemStart = BlockStart = Buf = (BufPtr) decompressedBlock; MemEnd = BlockEnd = Buf + decompressedLength; // else if this isn't a regular (uncompressed) bytecode file, then its // and error, generate that now. } else if (Sig != ('l' | ('l' << 8) | ('v' << 16) | ('m' << 24))) { error("Invalid bytecode signature: " + utohexstr(Sig)); } // Tell the handler we're starting a module if (Handler) Handler->handleModuleBegin(ModuleID); // Get the module block and size and verify. This is handled specially // because the module block/size is always written in long format. Other // blocks are written in short format so the read_block method is used. unsigned Type, Size; Type = read_uint(); Size = read_uint(); if (Type != BytecodeFormat::ModuleBlockID) { error("Expected Module Block! Type:" + utostr(Type) + ", Size:" + utostr(Size)); } // It looks like the darwin ranlib program is broken, and adds trailing // garbage to the end of some bytecode files. This hack allows the bc // reader to ignore trailing garbage on bytecode files. if (At + Size < MemEnd) MemEnd = BlockEnd = At+Size; if (At + Size != MemEnd) error("Invalid Top Level Block Length! Type:" + utostr(Type) + ", Size:" + utostr(Size)); // Parse the module contents this->ParseModule(); // Check for missing functions if (hasFunctions()) error("Function expected, but bytecode stream ended!"); // Tell the handler we're done with the module if (Handler) Handler->handleModuleEnd(ModuleID); // Tell the handler we're finished the parse if (Handler) Handler->handleFinish(); return false; } //===----------------------------------------------------------------------===// //=== Default Implementations of Handler Methods //===----------------------------------------------------------------------===// BytecodeHandler::~BytecodeHandler() {}