//=- llvm/CodeGen/ScoreboardHazardRecognizer.h - Schedule Support -*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the ScoreboardHazardRecognizer class, which // encapsulates hazard-avoidance heuristics for scheduling, based on the // scheduling itineraries specified for the target. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SCOREBOARDHAZARDRECOGNIZER_H #define LLVM_CODEGEN_SCOREBOARDHAZARDRECOGNIZER_H #include "llvm/CodeGen/ScheduleHazardRecognizer.h" #include "llvm/Support/DataTypes.h" #include #include namespace llvm { class InstrItineraryData; class TargetInstrDesc; class ScheduleDAG; class SUnit; class ScoreboardHazardRecognizer : public ScheduleHazardRecognizer { // Scoreboard to track function unit usage. Scoreboard[0] is a // mask of the FUs in use in the cycle currently being // schedule. Scoreboard[1] is a mask for the next cycle. The // Scoreboard is used as a circular buffer with the current cycle // indicated by Head. // // Scoreboard always counts cycles in forward execution order. If used by a // bottom-up scheduler, then the scoreboard cycles are the inverse of the // scheduler's cycles. class Scoreboard { unsigned *Data; // The maximum number of cycles monitored by the Scoreboard. This // value is determined based on the target itineraries to ensure // that all hazards can be tracked. size_t Depth; // Indices into the Scoreboard that represent the current cycle. size_t Head; public: Scoreboard():Data(NULL), Depth(0), Head(0) { } ~Scoreboard() { delete[] Data; } size_t getDepth() const { return Depth; } unsigned& operator[](size_t idx) const { // Depth is expected to be a power-of-2. assert(Depth && !(Depth & (Depth - 1)) && "Scoreboard was not initialized properly!"); return Data[(Head + idx) & (Depth-1)]; } void reset(size_t d = 1) { if (Data == NULL) { Depth = d; Data = new unsigned[Depth]; } memset(Data, 0, Depth * sizeof(Data[0])); Head = 0; } void advance() { Head = (Head + 1) & (Depth-1); } void recede() { Head = (Head - 1) & (Depth-1); } // Print the scoreboard. void dump() const; }; #ifndef NDEBUG // Support for tracing ScoreboardHazardRecognizer as a component within // another module. Follows the current thread-unsafe model of tracing. static const char *DebugType; #endif // Itinerary data for the target. const InstrItineraryData *ItinData; const ScheduleDAG *DAG; /// IssueWidth - Max issue per cycle. 0=Unknown. unsigned IssueWidth; /// IssueCount - Count instructions issued in this cycle. unsigned IssueCount; Scoreboard ReservedScoreboard; Scoreboard RequiredScoreboard; public: ScoreboardHazardRecognizer(const InstrItineraryData *ItinData, const ScheduleDAG *DAG, const char *ParentDebugType = ""); /// atIssueLimit - Return true if no more instructions may be issued in this /// cycle. virtual bool atIssueLimit() const; // Stalls provides an cycle offset at which SU will be scheduled. It will be // negative for bottom-up scheduling. virtual HazardType getHazardType(SUnit *SU, int Stalls); virtual void Reset(); virtual void EmitInstruction(SUnit *SU); virtual void AdvanceCycle(); virtual void RecedeCycle(); }; } #endif //!LLVM_CODEGEN_SCOREBOARDHAZARDRECOGNIZER_H