//===- ExtractFunction.cpp - Extract a function from Program --------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a method that extracts a function from program, cleans // it up, and returns it as a new module. // //===----------------------------------------------------------------------===// #include "BugDriver.h" #include "llvm/Constant.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Pass.h" #include "llvm/Type.h" #include "llvm/Analysis/Verifier.h" #include "llvm/Transforms/IPO.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Target/TargetData.h" #include "Support/CommandLine.h" #include "Support/Debug.h" #include "Support/FileUtilities.h" using namespace llvm; namespace llvm { bool DisableSimplifyCFG = false; } // End llvm namespace namespace { cl::opt NoDCE ("disable-dce", cl::desc("Do not use the -dce pass to reduce testcases")); cl::opt NoSCFG("disable-simplifycfg", cl::location(DisableSimplifyCFG), cl::desc("Do not use the -simplifycfg pass to reduce testcases")); } /// deleteInstructionFromProgram - This method clones the current Program and /// deletes the specified instruction from the cloned module. It then runs a /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code which /// depends on the value. The modified module is then returned. /// Module *BugDriver::deleteInstructionFromProgram(const Instruction *I, unsigned Simplification) const { Module *Result = CloneModule(Program); const BasicBlock *PBB = I->getParent(); const Function *PF = PBB->getParent(); Module::iterator RFI = Result->begin(); // Get iterator to corresponding fn std::advance(RFI, std::distance(PF->getParent()->begin(), Module::const_iterator(PF))); Function::iterator RBI = RFI->begin(); // Get iterator to corresponding BB std::advance(RBI, std::distance(PF->begin(), Function::const_iterator(PBB))); BasicBlock::iterator RI = RBI->begin(); // Get iterator to corresponding inst std::advance(RI, std::distance(PBB->begin(), BasicBlock::const_iterator(I))); Instruction *TheInst = RI; // Got the corresponding instruction! // If this instruction produces a value, replace any users with null values if (TheInst->getType() != Type::VoidTy) TheInst->replaceAllUsesWith(Constant::getNullValue(TheInst->getType())); // Remove the instruction from the program. TheInst->getParent()->getInstList().erase(TheInst); // Spiff up the output a little bit. PassManager Passes; // Make sure that the appropriate target data is always used... Passes.add(new TargetData("bugpoint", Result)); if (Simplification > 1 && !NoDCE) Passes.add(createDeadCodeEliminationPass()); if (Simplification && !DisableSimplifyCFG) Passes.add(createCFGSimplificationPass()); // Delete dead control flow Passes.add(createVerifierPass()); Passes.run(*Result); return Result; } static const PassInfo *getPI(Pass *P) { const PassInfo *PI = P->getPassInfo(); delete P; return PI; } /// performFinalCleanups - This method clones the current Program and performs /// a series of cleanups intended to get rid of extra cruft on the module /// before handing it to the user... /// Module *BugDriver::performFinalCleanups(Module *M, bool MayModifySemantics) { // Make all functions external, so GlobalDCE doesn't delete them... for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); std::vector CleanupPasses; CleanupPasses.push_back(getPI(createFunctionResolvingPass())); CleanupPasses.push_back(getPI(createGlobalDCEPass())); CleanupPasses.push_back(getPI(createDeadTypeEliminationPass())); if (MayModifySemantics) CleanupPasses.push_back(getPI(createDeadArgHackingPass())); else CleanupPasses.push_back(getPI(createDeadArgEliminationPass())); std::swap(Program, M); std::string Filename; bool Failed = runPasses(CleanupPasses, Filename); std::swap(Program, M); if (Failed) { std::cerr << "Final cleanups failed. Sorry. :(\n"; } else { delete M; M = ParseInputFile(Filename); if (M == 0) { std::cerr << getToolName() << ": Error reading bytecode file '" << Filename << "'!\n"; exit(1); } removeFile(Filename); } return M; } // DeleteFunctionBody - "Remove" the function by deleting all of its basic // blocks, making it external. // void llvm::DeleteFunctionBody(Function *F) { // delete the body of the function... F->deleteBody(); assert(F->isExternal() && "This didn't make the function external!"); } /// SplitFunctionsOutOfModule - Given a module and a list of functions in the /// module, split the functions OUT of the specified module, and place them in /// the new module. Module *llvm::SplitFunctionsOutOfModule(Module *M, const std::vector &F) { // Make sure functions & globals are all external so that linkage // between the two modules will work. for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); Module *New = CloneModule(M); // Make sure global initializers exist only in the safe module (CBE->.so) for (Module::giterator I = New->gbegin(), E = New->gend(); I != E; ++I) I->setInitializer(0); // Delete the initializer to make it external // Remove the Test functions from the Safe module for (unsigned i = 0, e = F.size(); i != e; ++i) { Function *TNOF = M->getFunction(F[i]->getName(), F[i]->getFunctionType()); DEBUG(std::cerr << "Removing function " << F[i]->getName() << "\n"); assert(TNOF && "Function doesn't exist in module!"); DeleteFunctionBody(TNOF); // Function is now external in this module! } // Remove the Safe functions from the Test module for (Module::iterator I = New->begin(), E = New->end(); I != E; ++I) { bool funcFound = false; for (std::vector::const_iterator FI = F.begin(), Fe = F.end(); FI != Fe; ++FI) if (I->getName() == (*FI)->getName()) funcFound = true; if (!funcFound) DeleteFunctionBody(I); } return New; }