//===-- llvm/CodeGen/ObjectCodeEmitter.h - Object Code Emitter -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Generalized Object Code Emitter, works with ObjectModule and BinaryObject. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_OBJECTCODEEMITTER_H #define LLVM_CODEGEN_OBJECTCODEEMITTER_H #include "llvm/CodeGen/MachineCodeEmitter.h" namespace llvm { class BinaryObject; class MachineBasicBlock; class MachineCodeEmitter; class MachineFunction; class MachineConstantPool; class MachineJumpTableInfo; class MachineModuleInfo; class ObjectCodeEmitter : public MachineCodeEmitter { protected: /// Binary Object (Section or Segment) we are emitting to. BinaryObject *BO; /// MBBLocations - This vector is a mapping from MBB ID's to their address. /// It is filled in by the StartMachineBasicBlock callback and queried by /// the getMachineBasicBlockAddress callback. std::vector MBBLocations; /// LabelLocations - This vector is a mapping from Label ID's to their /// address. std::vector LabelLocations; /// CPLocations - This is a map of constant pool indices to offsets from the /// start of the section for that constant pool index. std::vector CPLocations; /// CPSections - This is a map of constant pool indices to the Section /// containing the constant pool entry for that index. std::vector CPSections; /// JTLocations - This is a map of jump table indices to offsets from the /// start of the section for that jump table index. std::vector JTLocations; public: ObjectCodeEmitter(); ObjectCodeEmitter(BinaryObject *bo); virtual ~ObjectCodeEmitter(); /// setBinaryObject - set the BinaryObject we are writting to void setBinaryObject(BinaryObject *bo); /// emitByte - This callback is invoked when a byte needs to be /// written to the data stream, without buffer overflow testing. void emitByte(uint8_t B); /// emitWordLE - This callback is invoked when a 32-bit word needs to be /// written to the data stream in little-endian format. void emitWordLE(uint32_t W); /// emitWordBE - This callback is invoked when a 32-bit word needs to be /// written to the data stream in big-endian format. void emitWordBE(uint32_t W); /// emitDWordLE - This callback is invoked when a 64-bit word needs to be /// written to the data stream in little-endian format. void emitDWordLE(uint64_t W); /// emitDWordBE - This callback is invoked when a 64-bit word needs to be /// written to the data stream in big-endian format. void emitDWordBE(uint64_t W); /// emitAlignment - Move the CurBufferPtr pointer up to the specified /// alignment (saturated to BufferEnd of course). void emitAlignment(unsigned Alignment = 0, uint8_t fill = 0); /// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be /// written to the data stream. void emitULEB128Bytes(uint64_t Value); /// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be /// written to the data stream. void emitSLEB128Bytes(uint64_t Value); /// emitString - This callback is invoked when a String needs to be /// written to the data stream. void emitString(const std::string &String); /// getCurrentPCValue - This returns the address that the next emitted byte /// will be output to. uintptr_t getCurrentPCValue() const; /// getCurrentPCOffset - Return the offset from the start of the emitted /// buffer that we are currently writing to. uintptr_t getCurrentPCOffset() const; /// addRelocation - Whenever a relocatable address is needed, it should be /// noted with this interface. void addRelocation(const MachineRelocation& relocation); /// earlyResolveAddresses - True if the code emitter can use symbol addresses /// during code emission time. The JIT is capable of doing this because it /// creates jump tables or constant pools in memory on the fly while the /// object code emitters rely on a linker to have real addresses and should /// use relocations instead. bool earlyResolveAddresses() const { return false; } /// startFunction - This callback is invoked when the specified function is /// about to be code generated. This initializes the BufferBegin/End/Ptr /// fields. virtual void startFunction(MachineFunction &F) = 0; /// finishFunction - This callback is invoked when the specified function has /// finished code generation. If a buffer overflow has occurred, this method /// returns true (the callee is required to try again), otherwise it returns /// false. virtual bool finishFunction(MachineFunction &F) = 0; /// StartMachineBasicBlock - This should be called by the target when a new /// basic block is about to be emitted. This way the MCE knows where the /// start of the block is, and can implement getMachineBasicBlockAddress. virtual void StartMachineBasicBlock(MachineBasicBlock *MBB); /// getMachineBasicBlockAddress - Return the address of the specified /// MachineBasicBlock, only usable after the label for the MBB has been /// emitted. virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const; /// emitLabel - Emits a label virtual void emitLabel(uint64_t LabelID) = 0; /// getLabelAddress - Return the address of the specified LabelID, only usable /// after the LabelID has been emitted. virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0; /// emitJumpTables - Emit all the jump tables for a given jump table info /// record to the appropriate section. virtual void emitJumpTables(MachineJumpTableInfo *MJTI) = 0; /// getJumpTableEntryAddress - Return the address of the jump table with index /// 'Index' in the function that last called initJumpTableInfo. virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const; /// emitConstantPool - For each constant pool entry, figure out which section /// the constant should live in, allocate space for it, and emit it to the /// Section data buffer. virtual void emitConstantPool(MachineConstantPool *MCP) = 0; /// getConstantPoolEntryAddress - Return the address of the 'Index' entry in /// the constant pool that was last emitted with the emitConstantPool method. virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const; /// getConstantPoolEntrySection - Return the section of the 'Index' entry in /// the constant pool that was last emitted with the emitConstantPool method. virtual uintptr_t getConstantPoolEntrySection(unsigned Index) const; /// Specifies the MachineModuleInfo object. This is used for exception handling /// purposes. virtual void setModuleInfo(MachineModuleInfo* Info) = 0; // to be implemented or depreciated with MachineModuleInfo }; // end class ObjectCodeEmitter } // end namespace llvm #endif