//===- UnifyFunctionExitNodes.cpp - Make all functions have a single exit -===// // // This pass is used to ensure that functions have at most one return // instruction in them. Additionally, it keeps track of which node is the new // exit node of the CFG. If there are no exit nodes in the CFG, the getExitNode // method will return a null pointer. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h" #include "llvm/Transforms/Scalar.h" #include "llvm/BasicBlock.h" #include "llvm/Function.h" #include "llvm/iTerminators.h" #include "llvm/iPHINode.h" #include "llvm/Type.h" static RegisterOpt X("mergereturn", "Unify function exit nodes"); Pass *createUnifyFunctionExitNodesPass() { return new UnifyFunctionExitNodes(); } void UnifyFunctionExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{ // We preserve the non-critical-edgeness property AU.addPreservedID(BreakCriticalEdgesID); } // UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new // BasicBlock, and converting all returns to unconditional branches to this // new basic block. The singular exit node is returned. // // If there are no return stmts in the Function, a null pointer is returned. // bool UnifyFunctionExitNodes::runOnFunction(Function &F) { // Loop over all of the blocks in a function, tracking all of the blocks that // return. // std::vector ReturningBlocks; std::vector UnwindingBlocks; for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I) if (isa(I->getTerminator())) ReturningBlocks.push_back(I); else if (isa(I->getTerminator())) UnwindingBlocks.push_back(I); // Handle unwinding blocks first... if (UnwindingBlocks.empty()) { UnwindBlock = 0; } else if (UnwindingBlocks.size() == 1) { UnwindBlock = UnwindingBlocks.front(); } else { UnwindBlock = new BasicBlock("UnifiedUnwindBlock", &F); UnwindBlock->getInstList().push_back(new UnwindInst()); for (std::vector::iterator I = UnwindingBlocks.begin(), E = UnwindingBlocks.end(); I != E; ++I) { BasicBlock *BB = *I; BB->getInstList().pop_back(); // Remove the return insn BB->getInstList().push_back(new BranchInst(UnwindBlock)); } } // Now handle return blocks... if (ReturningBlocks.empty()) { ReturnBlock = 0; return false; // No blocks return } else if (ReturningBlocks.size() == 1) { ReturnBlock = ReturningBlocks.front(); // Already has a single return block return false; } // Otherwise, we need to insert a new basic block into the function, add a PHI // node (if the function returns a value), and convert all of the return // instructions into unconditional branches. // BasicBlock *NewRetBlock = new BasicBlock("UnifiedReturnBlock", &F); PHINode *PN = 0; if (F.getReturnType() != Type::VoidTy) { // If the function doesn't return void... add a PHI node to the block... PN = new PHINode(F.getReturnType(), "UnifiedRetVal"); NewRetBlock->getInstList().push_back(PN); NewRetBlock->getInstList().push_back(new ReturnInst(PN)); } else { // If it returns void, just add a return void instruction to the block NewRetBlock->getInstList().push_back(new ReturnInst()); } // Loop over all of the blocks, replacing the return instruction with an // unconditional branch. // for (std::vector::iterator I = ReturningBlocks.begin(), E = ReturningBlocks.end(); I != E; ++I) { BasicBlock *BB = *I; // Add an incoming element to the PHI node for every return instruction that // is merging into this new block... if (PN) PN->addIncoming(BB->getTerminator()->getOperand(0), BB); BB->getInstList().pop_back(); // Remove the return insn BB->getInstList().push_back(new BranchInst(NewRetBlock)); } ReturnBlock = NewRetBlock; return true; }