//===-- MachineFunctionPass.h - Pass for MachineFunctions --------*-C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the MachineFunctionPass class. MachineFunctionPass's are // just FunctionPass's, except they operate on machine code as part of a code // generator. Because they operate on machine code, not the LLVM // representation, MachineFunctionPass's are not allowed to modify the LLVM // representation. Due to this limitation, the MachineFunctionPass class takes // care of declaring that no LLVM passes are invalidated. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINE_FUNCTION_PASS_H #define LLVM_CODEGEN_MACHINE_FUNCTION_PASS_H #include "llvm/Pass.h" #include "llvm/CodeGen/MachineFunction.h" namespace llvm { /// MachineFunctionPass - This class adapts the FunctionPass interface to /// allow convenient creation of passes that operate on the MachineFunction /// representation. Instead of overriding runOnFunction, subclasses /// override runOnMachineFunction. class MachineFunctionPass : public FunctionPass { protected: explicit MachineFunctionPass(intptr_t ID) : FunctionPass(ID) {} explicit MachineFunctionPass(void *ID) : FunctionPass(ID) {} /// runOnMachineFunction - This method must be overloaded to perform the /// desired machine code transformation or analysis. /// virtual bool runOnMachineFunction(MachineFunction &MF) = 0; /// getAnalysisUsage - Subclasses that override getAnalysisUsage /// must call this. /// /// For MachineFunctionPasses, calling AU.preservesCFG() indicates that /// the pass does not modify the MachineBasicBlock CFG. /// virtual void getAnalysisUsage(AnalysisUsage &AU) const; private: bool runOnFunction(Function &F); }; } // End llvm namespace #endif