//===- ConstantProp.cpp - Code to perform Constant Propogation ------------===// // // This file implements constant propogation and merging: // // Specifically, this: // * Folds multiple identical constants in the constant pool together // Note that if one is named and the other is not, that the result gets the // original name. // * Converts instructions like "add int %1, %2" into a direct def of %3 in // the constant pool // * Converts conditional branches on a constant boolean value into direct // branches. // * Converts phi nodes with one incoming def to the incoming def directly // . Converts switch statements with one entry into a test & conditional // branch // . Converts switches on constant values into an unconditional branch. // // Notice that: // * This pass has a habit of making definitions be dead. It is a good idea // to to run a DCE pass sometime after running this pass. // //===----------------------------------------------------------------------===// #include "llvm/Optimizations/ConstantProp.h" #include "llvm/Optimizations/ConstantHandling.h" #include "llvm/Module.h" #include "llvm/Method.h" #include "llvm/BasicBlock.h" #include "llvm/iTerminators.h" #include "llvm/iOther.h" #include "llvm/ConstPoolVals.h" inline static bool ConstantFoldUnaryInst(Method *M, Method::inst_iterator &DI, UnaryOperator *Op, ConstPoolVal *D) { ConstPoolVal *ReplaceWith = opt::ConstantFoldUnaryInstruction(Op->getOpcode(), D); if (!ReplaceWith) return false; // Nothing new to change... // Replaces all of the uses of a variable with uses of the constant. Op->replaceAllUsesWith(ReplaceWith); // Remove the operator from the list of definitions... Op->getParent()->getInstList().remove(DI.getInstructionIterator()); // The new constant inherits the old name of the operator... if (Op->hasName()) ReplaceWith->setName(Op->getName(), M->getSymbolTableSure()); // Delete the operator now... delete Op; return true; } inline static bool ConstantFoldBinaryInst(Method *M, Method::inst_iterator &DI, BinaryOperator *Op, ConstPoolVal *D1, ConstPoolVal *D2) { ConstPoolVal *ReplaceWith = opt::ConstantFoldBinaryInstruction(Op->getOpcode(), D1, D2); if (!ReplaceWith) return false; // Nothing new to change... // Replaces all of the uses of a variable with uses of the constant. Op->replaceAllUsesWith(ReplaceWith); // Remove the operator from the list of definitions... Op->getParent()->getInstList().remove(DI.getInstructionIterator()); // The new constant inherits the old name of the operator... if (Op->hasName()) ReplaceWith->setName(Op->getName(), M->getSymbolTableSure()); // Delete the operator now... delete Op; return true; } // ConstantFoldTerminator - If a terminator instruction is predicated on a // constant value, convert it into an unconditional branch to the constant // destination. // bool opt::ConstantFoldTerminator(TerminatorInst *T) { // Branch - See if we are conditional jumping on constant if (BranchInst *BI = dyn_cast(T)) { if (BI->isUnconditional()) return false; // Can't optimize uncond branch BasicBlock *Dest1 = cast(BI->getOperand(0)); BasicBlock *Dest2 = cast(BI->getOperand(1)); if (ConstPoolBool *Cond = dyn_cast(BI->getCondition())) { // Are we branching on constant? // YES. Change to unconditional branch... BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2; BasicBlock *OldDest = Cond->getValue() ? Dest2 : Dest1; //cerr << "Method: " << T->getParent()->getParent() // << "\nRemoving branch from " << T->getParent() // << "\n\nTo: " << OldDest << endl; // Let the basic block know that we are letting go of it. Based on this, // it will adjust it's PHI nodes. assert(BI->getParent() && "Terminator not inserted in block!"); OldDest->removePredecessor(BI->getParent()); // Set the unconditional destination, and change the insn to be an // unconditional branch. BI->setUnconditionalDest(Destination); return true; } #if 0 // FIXME: TODO: This doesn't work if the destination has PHI nodes with // different incoming values on each branch! // else if (Dest2 == Dest1) { // Conditional branch to same location? // This branch matches something like this: // br bool %cond, label %Dest, label %Dest // and changes it into: br label %Dest // Let the basic block know that we are letting go of one copy of it. assert(BI->getParent() && "Terminator not inserted in block!"); Dest1->removePredecessor(BI->getParent()); // Change a conditional branch to unconditional. BI->setUnconditionalDest(Dest1); return true; } #endif } return false; } // ConstantFoldInstruction - If an instruction references constants, try to fold // them together... // inline static bool ConstantFoldInstruction(Method *M, Method::inst_iterator &II) { Instruction *Inst = *II; if (BinaryOperator *BInst = dyn_cast(Inst)) { ConstPoolVal *D1 = dyn_cast(Inst->getOperand(0)); ConstPoolVal *D2 = dyn_cast(Inst->getOperand(1)); if (D1 && D2) return ConstantFoldBinaryInst(M, II, cast(Inst), D1, D2); } else if (UnaryOperator *UInst = dyn_cast(Inst)) { ConstPoolVal *D = dyn_cast(UInst->getOperand(0)); if (D) return ConstantFoldUnaryInst(M, II, UInst, D); } else if (TerminatorInst *TInst = dyn_cast(Inst)) { return opt::ConstantFoldTerminator(TInst); } else if (PHINode *PN = dyn_cast(Inst)) { // If it's a PHI node and only has one operand // Then replace it directly with that operand. assert(PN->getOperand(0) && "PHI Node must have at least one operand!"); if (PN->getNumOperands() == 1) { // If the PHI Node has exactly 1 operand Value *V = PN->getOperand(0); PN->replaceAllUsesWith(V); // Replace all uses of this PHI // Unlink from basic block PN->getParent()->getInstList().remove(II.getInstructionIterator()); if (PN->hasName()) // Inherit PHINode name V->setName(PN->getName(), M->getSymbolTableSure()); delete PN; // Finally, delete the node... return true; } } return false; } // DoConstPropPass - Propogate constants and do constant folding on instructions // this returns true if something was changed, false if nothing was changed. // static bool DoConstPropPass(Method *M) { bool SomethingChanged = false; #if 1 Method::inst_iterator It = M->inst_begin(); while (It != M->inst_end()) if (ConstantFoldInstruction(M, It)) { SomethingChanged = true; // If returned true, iter is already incremented // Incrementing the iterator in an unchecked manner could mess up the // internals of 'It'. To make sure everything is happy, tell it we might // have broken it. It.resyncInstructionIterator(); } else { ++It; } #else for (Method::iterator BBIt = M->begin(); BBIt != M->end(); ++BBIt) { BasicBlock *BB = *BBIt; reduce_apply_bool(BB->begin(), BB->end(), bind1st(ConstantFoldInstruction, M)); } #endif return SomethingChanged; } // returns true on failure, false on success... // bool opt::DoConstantPropogation(Method *M) { bool Modified = false; // Fold constants until we make no progress... while (DoConstPropPass(M)) Modified = true; return Modified; }