//===---- llvm/DebugLoc.h - Debug Location Information ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines a number of light weight data structures used // to describe and track debug location information. // //===----------------------------------------------------------------------===// #ifndef LLVM_DEBUGLOC_H #define LLVM_DEBUGLOC_H #include "llvm/ADT/DenseMap.h" #include namespace llvm { class MDNode; /// DebugLocTuple - Debug location tuple of filename id, line and column. /// struct DebugLocTuple { MDNode *CompileUnit; MDNode *InlinedLoc; unsigned Line, Col; DebugLocTuple() : CompileUnit(0), InlinedLoc(0), Line(~0U), Col(~0U) {}; DebugLocTuple(MDNode *n, MDNode *i, unsigned l, unsigned c) : CompileUnit(n), InlinedLoc(i), Line(l), Col(c) {}; bool operator==(const DebugLocTuple &DLT) const { return CompileUnit == DLT.CompileUnit && InlinedLoc == DLT.InlinedLoc && Line == DLT.Line && Col == DLT.Col; } bool operator!=(const DebugLocTuple &DLT) const { return !(*this == DLT); } }; /// DebugLoc - Debug location id. This is carried by SDNode and MachineInstr /// to index into a vector of unique debug location tuples. class DebugLoc { unsigned Idx; public: DebugLoc() : Idx(~0U) {} // Defaults to invalid. static DebugLoc getUnknownLoc() { DebugLoc L; L.Idx = ~0U; return L; } static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; } unsigned getIndex() const { return Idx; } /// isUnknown - Return true if there is no debug info for the SDNode / /// MachineInstr. bool isUnknown() const { return Idx == ~0U; } bool operator==(const DebugLoc &DL) const { return Idx == DL.Idx; } bool operator!=(const DebugLoc &DL) const { return !(*this == DL); } }; // Specialize DenseMapInfo for DebugLocTuple. template<> struct DenseMapInfo { static inline DebugLocTuple getEmptyKey() { return DebugLocTuple(0, 0, ~0U, ~0U); } static inline DebugLocTuple getTombstoneKey() { return DebugLocTuple((MDNode*)~1U, (MDNode*)~1U, ~1U, ~1U); } static unsigned getHashValue(const DebugLocTuple &Val) { return DenseMapInfo::getHashValue(Val.CompileUnit) ^ DenseMapInfo::getHashValue(Val.InlinedLoc) ^ DenseMapInfo::getHashValue(Val.Line) ^ DenseMapInfo::getHashValue(Val.Col); } static bool isEqual(const DebugLocTuple &LHS, const DebugLocTuple &RHS) { return LHS.CompileUnit == RHS.CompileUnit && LHS.InlinedLoc == RHS.InlinedLoc && LHS.Line == RHS.Line && LHS.Col == RHS.Col; } static bool isPod() { return true; } }; /// DebugLocTracker - This class tracks debug location information. /// struct DebugLocTracker { /// DebugLocations - A vector of unique DebugLocTuple's. /// std::vector DebugLocations; /// DebugIdMap - This maps DebugLocTuple's to indices into the /// DebugLocations vector. DenseMap DebugIdMap; DebugLocTracker() {} }; } // end namespace llvm #endif /* LLVM_DEBUGLOC_H */