//===-- SkeletonTargetMachine.cpp - Define TargetMachine for Skeleton -----===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // //===----------------------------------------------------------------------===// #include "SkeletonTargetMachine.h" #include "Skeleton.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Target/TargetOptions.h" #include "llvm/Target/TargetMachineRegistry.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/Passes.h" using namespace llvm; namespace { // Register the target. RegisterTarget X("skeleton", " Target Skeleton (unusable)"); } /// SkeletonTargetMachine ctor - Create an ILP32 architecture model /// SkeletonTargetMachine::SkeletonTargetMachine(const Module &M, IntrinsicLowering *IL) : TargetMachine("Skeleton", IL, true, 4, 4, 4, 4, 4), FrameInfo(TargetFrameInfo::StackGrowsDown, 8, -4), JITInfo(*this) { } /// addPassesToEmitFile - Add passes to the specified pass manager /// to implement a static compiler for this target. /// bool SkeletonTargetMachine::addPassesToEmitFile(PassManager &PM, std::ostream &Out, CodeGenFileType FileType) { if (FileType != TargetMachine::AssemblyFile) return true; // PM.add(createRegisterAllocator()); PM.add(createPrologEpilogCodeInserter()); // PM.add(createMachineCodeDeleter()); return true; // change to `return false' when this actually works. } /// addPassesToJITCompile - Add passes to the specified pass manager to /// implement a fast dynamic compiler for this target. /// void SkeletonJITInfo::addPassesToJITCompile(FunctionPassManager &PM) { // PM.add(createRegisterAllocator()); PM.add(createPrologEpilogCodeInserter()); }